The following is a list of the ranged weapons in Final Fantasy Tactics A2: Grimoire of the Rift. Bows and greatbows fall under the bows subcategory. Ranged weapons cannot be equipped when either Doublehand or Monkey Grip are set.
Bows[]
Bows are two-handed weapons that can be equipped by Archers and Rangers. Bows can now strike higher elevation targets at maximum range with a normal attack, but cannot go past obstacles. However, the arrow trajectory is ignored for abilities.
Bow | Bazaar Category | Price | Atk | Def | Mag | Rst. | Eva | Spd | Range | Skill (Job, AP) |
---|---|---|---|---|---|---|---|---|---|---|
Shortbow | — | 100 | 17 | 0 | 0 | 0 | 0 | 0 | 5 | — |
A simple, unadorned bow. | ||||||||||
Longbow | Ornamented Bows E | 120 | 19 | 0 | 0 | 0 | 0 | 0 | 5 | Focus (Archer, 100) |
A double bowstring makes this weapon particularly lethal. | ||||||||||
Char Bow | Ornamented Bows E | 220 | 21 | 0 | 0 | 0 | 0 | 0 | 5 | Blackout (Archer, 250) |
A blackened bow for stealthy night use. | ||||||||||
Silver Bow | Silver Death D | 500 | 23 | 0 | 0 | 0 | 0 | 0 | 6 | Burial (Archer, 200) |
It was the viera who first discovered that a strand of silver in the wood made the bow fire further and with far greater power. | ||||||||||
Thorn Bow | Ornamented Bows D | 850 | 25 | 0 | 0 | 0 | 0 | 0 | 5 | Leg Shot (Archer, 250) Life Bond (Ranger, 250) |
"I often thought that, should I run out of arrows in the midst of battle, I could pull off one of the thorns and shoot that instead." - The Study of Arms | ||||||||||
Nail Bow | Ornamented Bows C | 3800 | 29 | 0 | 0 | 0 | 0 | 0 | 5 | Arm Shot (Archer, 350) Mirror Items (Ranger, 300) |
It is said that a line of archers with these bows once loosed a volley into a wood, and when the leaves settled, there stood a sturdily constructed cabin. | ||||||||||
Artemis Bow | Mark of the Goddess C | 3800 | 29 | 0 | 0 | 0 | 0 | 0 | 7 | Cupid (Archer, 450) |
This slender bow is said to have once belonged to the Goddess of the Hunt. | ||||||||||
Yoichi Bow | Ornamented Bows B | 5200 | 33 | 0 | 0 | 0 | 0 | 0 | 5 | Take Aim (Archer, 200) |
Songs tell of a great warrior in a faraway land who once wielded this weapon. | ||||||||||
Target Bow | Ornamented Bows B | 5800 | 35 | 0 | 0 | 0 | 0 | 0 | 5 | Awareness (Ranger, 200) Concentration (Archer, 250) |
Dedicated machinists toiled for years to create these reliable bows. | ||||||||||
Perseus Bow | Grab Bag B | 14000 | 42 | 0 | 0 | 0 | 5 | 0 | 6 | Lightning Strike (Archer, 300) |
Be thankful this bow does not bear a notch for every fell fiend vanquished by it, for by now it would be naught but a string. | ||||||||||
Crescent Bow | Ornamented Bows A | 16000 | 45 | 0 | 0 | 0 | 4 | 0 | 5 | — |
Carvings of the moon and stars adorn this bow, said to be the favored weapon of the Moon Goddess. | ||||||||||
Malbow | Malodorous Bow A | 22500 | 55 | 0 | 0 | 0 | 0 | 0 | 5 | Immune: Poison, Blind, Silence |
Best fired from afar, lest the stench betray you to your enemies. |
Greatbows[]
Greatbows are two-handed weapons that can be equipped by Hunters, Snipers, and Assassins. Greatbows strike higher elevation targets at maximum range with a normal attack, but cannot go past obstacles. However, the arrow trajectory is ignored for abilities.
Greatbow | Bazaar Category | Price | Atk | Def | Mag | Rst. | Eva | Spd | Range | Skill (Job, AP) |
---|---|---|---|---|---|---|---|---|---|---|
Composite Bow | — | 220 | 21 | 0 | 0 | 0 | 0 | 0 | 5 | — |
The dramatic forward curves at both ends of this medium-sized bow considerably improve its power. | ||||||||||
Windslash Bow | Voice of the Wind E | 500 | 23 | 0 | 0 | 0 | 2 | 0 | 5 | Oust (Hunter, 150) Vanish (Sniper, 300) |
Element: Wind | ||||||||||
This bow fires arrows so swiftly, even the wind cannot catch them. | ||||||||||
Huntsman's Bow | Strength of Earth E | 850 | 25 | 0 | 0 | 0 | 0 | 0 | 5 | Ague (Assassin, 250) |
Element: Earth | ||||||||||
The high tension of this bow makes it more suitable for the skilled archer. | ||||||||||
Cranequin | Greatbows E | 3800 | 29 | 0 | 0 | 0 | 0 | 0 | 5 | Sonic Boom (Hunter, 200) Beso Toxico (Sniper, 250) |
A king once presented one of these great bows to a tribe of moogles. Any fewer, and he feared they would not be able to draw the string. | ||||||||||
Twin Bow | Heavy Bows D | 4400 | 31 | 0 | 0 | 0 | 0 | 0 | 5 | Advice (Hunter, 100) Doubleshot (Sniper, 300) |
This bow has been designed specifically for rapid, repeated firing. | ||||||||||
Hunting Bow | Greatbows D | 4800 | 32 | 0 | 0 | 0 | 0 | 0 | 5 | Hunting (Hunter, 250) Wallet Shot (Sniper, 350) |
Another bow might be sufficient to claim a hare, or wound a hart, but is it good enough to split a hair, or pierce a heart? | ||||||||||
Elfin Bow | Greatbows D | 5200 | 33 | 0 | 0 | 0 | 2 | 0 | 6 | Vitals Shot (Hunter, 300) Shadowbind (Assassin, 350) Armor Shot (Sniper, 350) |
Element: Wind | ||||||||||
A light bow, made and favored by the fey folk of the woodlands. | ||||||||||
Hades Bow | Tempting Fate D | 5600 | 35 | 0 | 0 | 0 | 0 | 0 | 5 | Sidewinder (Hunter, 300) Death Sickle (Sniper, 200) |
Element: Dark | ||||||||||
Each arrow it fires points the way to the Underworld. | ||||||||||
Nike Bow | Maelstrom's Might C | 7500 | 37 | 2 | 0 | 0 | 0 | 0 | 5 | Attack↑ (Hunter, 150) |
Element: Lightning | ||||||||||
A bow blessed by the Goddess of Victory. | ||||||||||
Master Bow | Heavy Bows C | 10500 | 39 | 0 | 0 | 0 | 4 | 0 | 5 | Counter Force (Hunter, 300) Weapon Shot (Sniper, 350) |
A greenhorn would be hard-pressed even to draw this daunting bow. | ||||||||||
Marduk | Greatbows C | 10000 | 39 | 5 | 0 | 2 | 0 | 0 | 7 | — |
This legendary bow has slain thousands on the field of battle. Are you worthy to wield it? | ||||||||||
Arbalest | Strength of Earth B | 13500 | 41 | 5 | 0 | 5 | 0 | 0 | 7 | — |
Element: Earth | ||||||||||
The reverberating thud as the base of this massive bow is thrust into the earth sends enemies running in terror. They will have to run very far indeed. | ||||||||||
Gastrophetes | Heavy Bows B | 18900 | 48 | 5 | 0 | 10 | 0 | 0 | 7 | — |
An enormous, high-tension bow. Difficult to draw, but well worth the trouble. | ||||||||||
Max's Oathbow | Heavy Bows A | 21100 | 52 | 0 | 2 | 0 | 0 | 0 | 6 | Marksman's Spite (Sniper, 400) |
Element: Dark | ||||||||||
What oath was sworn to which demon to imbue this pitch-black bow with such power? Best not to ask. | ||||||||||
Seventh Heaven | Greatbows A | 22500 | 55 | 0 | 0 | 0 | 5 | 0 | 5 | Ultima Shot (Hunter, 990) |
Element: Holy | ||||||||||
A holy bow fashioned by a god to adorn his highest throne. |
Guns[]
Guns are one-handed weapons that can be equipped by Fusiliers. Al-Cid can also equip guns in his special job, Agent.
Gun | Bazaar Category | Price | Atk | Def | Mag | Rst. | Range | Skill (Job, AP) |
---|---|---|---|---|---|---|---|---|
Goug Mk 29 | — | 220 | 21 | 0 | 0 | 0 | 8 | — |
A gun designed by the machinists of Goug. | ||||||||
Aiot Gun | Rust-stained Guns E | 500 | 23 | 0 | 0 | 0 | 8 | Fireshot (Fusilier, 150) |
A simple, low-maintenance gun. | ||||||||
Silver Cannon | Silver Death C | 850 | 25 | 0 | 0 | 0 | 7 | Blindshot (Fusilier, 200) Succor (Agent, 150) |
This gun uses special, rounded ammunition. | ||||||||
Riot Gun | Rust-stained Guns D | 1050 | 26 | 0 | 0 | 0 | 8 | Boltshot (Fusilier, 150) |
The barrel of this gun has been lengthened for improved accuracy. | ||||||||
Chaos Rifle | Rust-stained Guns C | 3800 | 29 | 0 | 0 | 0 | 8 | Confushot (Fusilier, 400) Flourish (Agent, 150) |
This gun, developed by a warlord on the eve of a revolution, soon became the standard weapon of his new realm. | ||||||||
Lost Gun | Rust-stained Guns D | 2400 | 28 | 0 | 0 | 0 | 8 | Silenceshot (Fusilier, 200) |
The smith responsible for producing this gun attempted to replicate the construction methods used by ancient machinists. | ||||||||
Giot Gun | Rust-stained Guns C | 4400 | 31 | 0 | 0 | 0 | 8 | Iceshot (Fusilier, 150) |
The only thing wider than the barrel on the gun is the hole it leaves in your enemies. | ||||||||
Longbarrel | Rust-stained Guns B | 5200 | 33 | 0 | 0 | 0 | 8 | Reckless Abandon (Agent, 250) Concentration (Fusilier, 250) |
A gun so accurate, you could shoot blindfolded at night and still hit your mark. | ||||||||
Outsider | Rust-stained Guns B | 5400 | 34 | 0 | 0 | 0 | 8 | Stopshot (Fusilier, 450) Fawn (Agent, 150) |
A gun with a unique noise-dampening design to conceal the location of the marksman. | ||||||||
Peacemaker | Rust-stained Guns B | 5600 | 35 | 0 | 0 | 0 | 8 | Charmshot (Fusilier, 400) Enchant (Agent, 150) |
This elegantly designed gun is beautiful enough to hang in a gallery, yet so effective, it'd be a shame not to use it. |
Hand-cannons[]
Hand-cannons are two-handed weapons that can be equipped by Cannoneers and Flintlocks.
Gun | Bazaar Category | Price | Atk | Def | Mag | Rst. | Range | Skill (Job, AP) |
---|---|---|---|---|---|---|---|---|
Hand Cannon | — | 220 | 22 | 0 | 0 | 0 | 7 | Potion Shell (Cannoneer, 300) Prime (Flintlock, 100) |
A smaller cannon made for the ease of carrying. | ||||||||
Omnis Cannon | Forgotten Firearms E | 500 | 24 | 0 | 0 | 0 | 7 | Buckshot (Cannoneer, 150) Cure Cannon (Flintlock, 250) |
This cannon's narrower body makes for increased muzzle velocity. | ||||||||
Diklum | Forgotten Firearms D | 500 | 24 | 0 | 0 | 0 | 7 | Prime (Cannoneer, 150) Protect Cannon (Flintlock, 250) |
Designs of embossed silver curl around the barrel of this ceremonial cannon. | ||||||||
Supernal Ray | Forgotten Firearms D | 800 | 25 | 0 | 0 | 0 | 7 | Foresight (Cannoneer, 150) Charged Attacks (Flintlock, 150) |
A rare cannon crafted by mages. Only its creators know the arcane principles by which it fires. | ||||||||
Ligatur | Forgotten Firearms D | 800 | 25 | 0 | 0 | 0 | 7 | Scope (Cannoneer, 150) Shell Cannon (Flintlock, 250) |
Many a pom-pom has been rocked by the kickback from this mighty peashooter. | ||||||||
Brevis | Forgotten Firearms C | 3500 | 29 | 0 | 0 | 0 | 7 | Ether Shell (Cannoneer, 500) Ether Cannon, (Flintlock, 500) |
Cannon also named "The Shining Life". Odd, considering its purpose. | ||||||||
Massive Bazooka | Forgotten Firearms C | 3500 | 29 | 0 | 0 | 0 | 7 | Mortar (Cannoneer, 200) Ether Boost (Flintlock, 350) |
This impressive weapon is best fired after mounting it on firm ground. | ||||||||
Guang Cannon | Forgotten Firearms B | 4500 | 32 | 0 | 0 | 0 | 7 | Teleport Cannon (Flintlock, 450) |
The principles of magickal engineering were applied in the construction of this unique weapon. | ||||||||
Dromaeo | Forgotten Firearms B | 4500 | 32 | 0 | 0 | 0 | 7 | Target (Cannoneer, 250) Blowback (Flintlock, 400) |
A great cannon so powerful, its use was banned by kings who feared their enemies might obtain one. | ||||||||
Rocket Punch | Forgotten Firearms A | 20000 | 55 | 0 | 0 | 0 | 7 | — |
The techniques used in the crafting of this ancient weapon have long since been lost. |
Cards[]
Cards are one-handed weapons that can only be equipped by Tricksters. They travel in spiral paths, which allow their attacks to traverse any elevation or obstacle.
Bow | Bazaar Category | Price | Atk | Def | Mag | Rst. | Eva | Spd | Range | Skill (Job, AP) |
---|---|---|---|---|---|---|---|---|---|---|
Four of Spades | Dog-eared Cards E | 3800 | 29 | 0 | 0 | 0 | 2 | 2 | 8 | Hypochondria (Trickster, 150) |
A card bearing an image of four black spears. | ||||||||||
Eight of Hearts | Dog-eared Cards D | 4000 | 30 | 0 | 0 | 0 | 2 | 2 | 8 | Snigger (Trickster, 150) |
A card bearing an image of eight saints. | ||||||||||
Queen of Clubs | Dog-eared Cards C | 4200 | 31 | 0 | 0 | 0 | 2 | 2 | 8 | Agitate (Trickster, 400) |
A card bearing an image of a lovely maiden. | ||||||||||
Jack of Diamonds | Dog-eared Cards C | 4400 | 31 | 0 | 0 | 0 | 2 | 2 | 8 | Shadow of Doubt (Trickster, 250) |
A card bearing an image of a heroic warrior. | ||||||||||
King of Hearts | Dog-eared Cards C | 4800 | 32 | 0 | 0 | 0 | 2 | 2 | 8 | Traumatize (Trickster, 300) |
A card bearing an image of a legendary sage-king. | ||||||||||
Ace of Spades | Dog-eared Cards C | 4800 | 32 | 0 | 0 | 0 | 2 | 2 | 8 | Mug (Trickster, 250) |
A card signifying one who is just. | ||||||||||
Two of Clubs | Dog-eared Cards B | 4800 | 32 | 0 | 0 | 0 | 2 | 2 | 8 | Charisma (Trickster, 400) |
A card bearing an image of two black stalks of wheat. | ||||||||||
Six of Diamonds | Dog-eared Cards B | 5200 | 33 | 0 | 0 | 0 | 2 | 2 | 8 | Suggestion (Trickster, 450) |
A card bearing an image of six red coins. | ||||||||||
Joker | Dog-eared Cards A | 14000 | 52 | 0 | 0 | 0 | 4 | 5 | 8 | — |
A card bearing an image of a court jester, said to be an effective ward against evil. |
Behind the scenes[]
Hidden in the game codes is a sixth set of ranged weapons—Grenades—which were to be the class specific weapon for the nu mou job, Transmuter, which was removed due to testing issues. If hacked, jobs that can use all weapons, such as Chocobo Knight, can use them, but they are all at 0 for all stats and titleless, suggesting they were not fully developed before the Transmuter job was removed.