The following is a list of all elements in Final Fantasy Tactics A2: Grimoire of the Rift .
Offensive Fire abilities and weapons inflict fire damage. Defensive Fire equipment halves fire damage or absorbs it, acting the same as healing. The status effect Oil increases the damage received from Fire abilities.
Weak to fire: Dreamhares , Ice Flans , Ice Drakes , Mimics , Varigarmanda , Rafflesia
Halves Fire: Nagaraja , Nidhogg , Asp , Zahak , Mutadragon (White) , Tiamat
Absorbs Fire: Bombs , Fire Drakes , Red Marshmallows , Magick Pots
Fire abilities [ ]
Skill
Equipment
Range
AP
MP
Fire
Rod
4
100
8
Hurl a ball of magick fire, deal fire damage to the target.
Fira
Firewheel Rod
4
250
14
An improved version of Fire. Deals even greater fire damage to its targets.
Firaga
Flame Rod
4
350
18
The greatest Fire magick. Consumes its target in hellfire, dealing massive fire damage.
Prominence
Firewheel Rod
All foes
250
28
Harness the fires of the sun in a tremendous explosion. Deals fire damage to all foes.
Molotov Cocktail
Khukuri
4
250
—
Hurl a flaming bottle that explodes in a gout of fire. Deals fire damage and drives target into a BERSERK rage.
Fireshot
Aiot Gun
Weapon range
150
—
An attack that explodes in a ball of flame on impact. Deals fire damage.
Fire Breath
Lava Spear
T area in front of user
300
—
Breathe flame in a cone in front of the user. Deals fire damage.
Fire Veil
Ashura
4
250
4
Deal fire damage and CONFUSE target.
Shimmering Blade
Nosada
1
400
—
Strike repeatedly at the target with a flaming blade to CONFUSE them. Requires: Bladed Weapon
Ifrit
Staff of Protection
4
300
16
Summon the gigas Ifrit from the world of illusion. Deals fire damage to units in a large area.
Shining Flare
Mastered
6
—
12
Focus the scorching heat of the sun on your foes. Deals fire damage to units in a small area. Can only be used when the sun is shining.
White Flame
Flamberge
4
200
12
Summon a divine flame to heal units in a small area.
Fire Whip
Scarlet Rapier
4
250
8
Hurl a ball of flame at the target. Deals fire damage and DISABLES the target.
Flame Attack
Monster-only
3
—
—
Deals Fire damage to one enemy.
Choco Flame
Ride Black Chocobo
4
—
18
Deals Fire damage to one enemy, ignoring Defense rating.
Fire Soul
Flametongue
1
300
4
Send ball of flame hurtling towards the target. Deal fire damage.
Fire-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Venus Blade
Steel of Living Flame E
Flametongue
Steel of Living Flame D
Soulsaber
Steel of Living Flame A
Scarlet Rapier
Steel of Living Flame E
Ashura
Sharp-edged Katana D
Lava Spear
Steel of Living Flame D
Firewheel Rod
Arms of the Firelord D
Flame Rod
Arms of the Firelord C
Rising Sun
Flash of Dawn D
Brilliant Theorbo
Hurdy's Request B
Lotus Mace
Arms of the Firelord B
Fire-elemental armor [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Blaze Robe
Arms of the Firelord C
Flame Shield
Arms of the Firelord B
Offensive Ice abilities and weapons inflict ice damage. Defensive Ice equipment halves ice damage or absorbs it, acting the same as healing.
Weak to ice: Bombs , Fire Drakes , Behemoths , Mimics , Red Marshmallows
Halves ice: Nagaraja , Nidhogg , Asp , Zahak , Mutadragon (White) , Tiamat
Absorbs ice: Ice Flans , Ice Drakes , Wendigos , Varigarmanda
Ice abilities [ ]
Skill
Equipment
Range
AP
MP
Blizzard
Rod
4
100
8
Pierce target with a shard of ice, deal ice damage to the target.
Blizzara
Sleet Rod
4
250
14
An improved version of Blizzard. Deals even greater ice damage to its targets.
Blizzaga
Chill Rod
4
350
18
The greatest Blizzard magick. Impales target, dealing massive ice damage.
Freezeblink
Sleet Rod
All foes
250
28
Freeze the water in the air into razor-edged shards. Deals ice damage to all foes.
Hoarfrost Blade
Ama-no-murakumo
1
400
—
Strike repeatedly at the target with a frozen blade of ice . SLOWS the target. Requires: Bladed Weapon
Avalanche
Eight-Fluted Pole
6
250
12
Ravage foes with a howling snowstorm. Deals ice damage and puts units in a small area to SLEEP . Can only be used when it's snowing.
Shiva
Serpent Staff
4
300
16
Summon the gigas Shiva from the world of illusion. Deals ice damage to units in a large area.
Ice Breath
Ice Lance
T area in front of user
300
—
Breathe frost in a cone in front of the user. Deals ice damage.
Rime Bolt Tome
Urutan Annals
All units
300
28
Read from the ancient tome to conjure a storm of ice. Deals ice damage to friend and foe alike.
Iceshot
Giot Gun
Weapon range
150
—
An attack that impales its target on a glacial shard. Deals ice damage.
Ice Orb
Monster-only
4
—
—
Deals Ice damage to one target.
Ice-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Icebrand
Rimebound Gear D
Ice Lance
Rimebound Gear E
Sleet Rod
Arms of the Icelord E
Chill Rod
Arms of the Icelord C
White Fangs
Rimebound Gear B
Frigid Viol
Ill-tuned Instruments B
Ice-elemental armor [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Flurry Robe
Arms of the Icelord D
Ice Shield
Rimebound Gear C
Offensive Lightning abilities and weapons inflict lightning damage. Defensive Lightning equipment halves lightning damage or absorbs it, acting the same as healing.
Lightning abilities [ ]
Skill
Equipment
Range
AP
MP
Thunder
Rod
4
100
8
Call down a bolt of lightning, deal lightning damage to the target.
Thundara
Thunder Rod
4
250
14
An improved version of Thunder. Deals even greater lightning damage to its targets.
Thundaga
Thor Rod
4
350
18
The greatest Thunder magick. Blasts its target with countless bolts, dealing massive lightning damage.
Skyfury Blade
Kotetsu
1
400
—
Strike repeatedly at the target with a lightning-imbued blade. Drives the target into a Berserk . Requires: Bladed Weapon
Tempest
Thunder Rod
All foes
250
28
Unleash a lightning storm mighty enough to rock the heavens. Deals lightning damage to all foes.
Boltshot
Riot Gun
Weapon range
150
—
Send lightning leaping down at the target. Deals lightning damage.
Thunderous Roar
Mage Masher
4
200
8
Strike the target with a bolt of lightning. Deals lightning damage and SILENCES target.
Ramuh
Judicer's Staff
4
300
16
Summon the gigas Ramuh from the world of illusion. Deals lightning damage to units in a large area.
Thunder Breath
Gae Bolg
T area in front of user
300
—
Breathe electricity in a cone in front of the user. Deals lightning damage.
Lightning
Monster-only
4
—
—
Deals Lightning damage to one target.
Scissors
Monster-only
4
—
10
Damages units in an area.
Lightning-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Atomos Blade
Thunder's Cry E
Vajra
Thunder's Cry C
Gae Bolg
Thunder's Cry D
Thunder Rod
Storm-forged Armaments D
Thor Rod
Storm-forged Armaments B
Judicer's Staff
Maelstrom's Might E
Tiger Fangs
Pugilist's Gear B
Mjolnir
Solid Hammers B
Nike Bow
Maelstrom's Might C
Lightning-elemental armor [ ]
Weapon
Bazaar Category
Thunder Robe
Storm-forged Armaments C
Offensive Water abilities and weapons inflict water damage. Defensive Water equipment halves water damage or absorbs it, acting the same as healing.
Water abilities [ ]
Skill
Equipment
Range
AP
MP
Water
Battle Mace
3
200
14
Drench units in a small area with a burst of water. Deals Water damage.
Deluge
Chill Rod
All foes
250
28
Send a torrent of water to scour the battlefield. Deals water damage to all foes.
Sliprain
Silver Rapier
4
250
8
Drench the target with driving rain. Deals water damage and SLOWS target.
Venom Squall
Zephyr Pole
6
250
12
Deals water damage and POISONS target. Can only be used when it's raining.
Water-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Aqua Saber
The Drowned D
Murasame
The Drowned E
Spring Staff
The Drowned C
Offensive Earth abilities and weapons inflict earth damage. Defensive Earth equipment halves earth damage or absorbs it, acting the same as healing.
Earth abilities [ ]
Skill
Equipment
Range
AP
MP
Rockfall
Terre Rod
All foes
300
28
Pummel foes with a barrage of rocks. Deals earth damage to all foes.
Boulder Crush
Estoc
4
200
8
Drop an enormous boulder on the target. Deals earth damage and IMMOBILIZES target.
Ground Shaker
Death Claws
4-sq. line in front of user
350
—
Smash the ground, sending a shock wave radiating from the unit. Deal earth damage.
Rain of Stone
Monster-only
4
—
18
Deals Earth damage to units in an area.
Earth-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Samson Sword
Colossal Sword E
Terre Rod
Strength of Earth D
Cypress Pole
Uncommon Poles E
Mandragora
Formidable Flora A
Huntsman's Bow
Strength of Earth E
Arbalest
Strength of Earth B
Earth-elemental armor [ ]
Armor
Bazaar Category
Gaia Gear
Strength of Earth C
Offensive Wind abilities and weapons inflict wind damage. Defensive Wind equipment halves wind damage or absorbs it, acting the same as healing.
Wind abilities [ ]
Skill
Equipment
Range
AP
MP
Aero
Judicer's Staff
3
200
14
Envelop units in a small area in a fierce whirlwind. Deals wind damage.
Wild Tornado
Thor Rod
All foes
250
28
Buffet foes with a mighty tornado. Deals wind damage to all foes.
Wind Slash
Murasame
4
200
—
Engulf the target in a whirlwind. Deals wind damage.
Air Blast
Air Blade
T area in front of unit
300
—
Breathe a rush of air, dealing wind damage to units in a cone in front of the user.
Shining Air
Djinn Flyssa
4
200
8
Buffet the target with a shining gale. Deals wind damage and BLINDS the target.
Wind-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Gale Sword
Voice of the Wind C
Air Blade
Voice of the Wind D
Djinn Flyssa
Voice of the Wind D
Windsong Rapier
Voice of the Wind A
Zephyr Pole
Uncommon Poles D
Windslash Bow
Voice of the Wind E
Elfin Bow
Greatbows D
Offensive Holy abilities and weapons inflict Holy damage. Defensive Holy equipment halves Holy damage or absorbs it, acting the same as healing. This element is attuned to sacred themes and light, being a natural counter to dark creatures. A few jobs, namely Paladin , White Monk and White Mage , are the primary wielders of holy abilities.
Weak to holy: Ahrimans , Demon Wall , Deathscythes , Zombies , Ghosts , Chocobos , Nagaraja , Nidhogg , Asp , Zahak , Mutadragon (White) , Tiamat
Holy abilities [ ]
Skill
Equipment
Range
AP
MP
Star Cross
Crown Scepter
All foes
300
28
Bathe the battlefield in a divine light. Deals holy damage to all foes.
Saint Cross
Arch Sword
All sides
400
10
Project a righteous aura, dealing holy damage to surrounding units.
Holy Blade
Excalibur
Weapon range
400
22
Normal damage; Holy element.
Holy Strike
Sanjiegun
350
—
—
Focus the wrath of the gods into a powerful strike. Deals holy damage.
Holy
Nirvana
3
400
32
Call upon the light of heavenly judgment to strike the target. Deals holy damage.
Maduin
Cheer Staff
4
350
24
Summon the spirit beast Maduin from the world of illusion. Deals holy damage to units in a large area.
Holy-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Vitanova
Sacred Arms C
Save the Queen
Mark of the Goddess D
Excalibur
Pride of the Templar C
Ama-no-murakumo
Sacred Arms B
Zanmato
Sacred Arms A
Nirvana
Cracked Staves A
Godhand
Sacred Arms C
Heal Chime
Sacred Arms B
Shining Lute
Hurdy's Request A
Zeus Mace
Hallowed Arms A
Edaroya Scriptures
Moldy Tomes A
Seventh Heaven
Greatbows A
Holy-elemental armor [ ]
Armor
Bazaar Category
Armor
Bazaar Category
Mirage Vest
Mirrored Gear B
Chameleon Robe
Bulky Robes D
Aegis Shield
Soot-stained Shields D
Genji Shield
Exotic Armor B
Templar Shield
Seal of the Templar B
Offensive Dark abilities and weapons inflict Dark damage. Defensive Dark equipment halves Dark damage or absorbs it, acting the same as healing. Dark as an element is attuned to evil or to mystery, and few jobs have access to these abilities.
Dark abilities [ ]
Skill
Equipment
Range
AP
MP
Souleater
Xankbras
Weapon Range
150
—
Sacrifice the user's to deal dark damage to the target.
Sword of Darkness
Ancient Sword
Weapon Range
350
12
Steal the target's life force. Restores HP to the unit.
Lifethread Blade
Adazakura
1
400
—
Strike repeatedly at the target with a dark-forged blade. Marks the target with DOOM . Requires: Bladed weapon
Lv. 3 Dark
Flame Rod
All possible units
450
8
Deal dark damage to each unit whose level is a multiple of 3.
Lv. ? Shadow Flare
Bomb Arm
All possible units
450
20
Cast Shadowflare on all units who share the first digit of the caster's level. Deals dark damage.
Lifebreak
Kain's Lance
Weapon range
400
—
Deal dark damage equal to the amount of HP the user has lost.
Evil Gaze
Joyeuse
4
300
8
Summon the evil that lurks in the shadows. Deals dark damage and CONFUSES target.
Shadow Shade Tome
Veil of Wiyu
All units
300
28
Read from the ancient tome to unleash the powers of darkness. Deals dark damage to friend and foe alike.
Mist Storm
Fanatic
6
250
24
Summon a tempest of seething Mist. Deals damage and depletes MP of units in a small area. Can only be used when the Mist grows thick.
Dark
Monster-only
4
—
8
Deals light Dark damage in an area.
Darkra
Monster-only
4
—
14
Deals moderate Dark damage in an area.
Darkga
Monster-only
4
—
18
Deals heavy Dark damage in an area.
Dark-elemental weapons [ ]
Weapon
Bazaar Category
Weapon
Bazaar Category
Ebon Blade
Lethal Blades B
Apocalypse
Night's Embrace E
Diabolique
Tempting Fate A
Heretic Rod
Night's Embrace A
Death Claws
Night's Embrace B
Black Quena
Night's Embrace D
Hades Bow
Tempting Fate D
Max's Oathbow
Heavy Bows A
Dark-elemental armor [ ]
Armor
Bazaar Category
Armor
Bazaar Category
Bone Plate
Night's Embrace C
Reaper's Robe
Cursed Armor B
Ensanguined Shield
Cursed Armor A