The following is a list of all elements in Final Fantasy Legend II.

Fire[edit | edit source]

Game Element Type Effect
Fire Gun Long Range attack; one group; never miss; Fire-elemental.
Mage Staff Damage = Mana x8; Attack all enemies; Fire-elemental.
Flame Sword Fire-elemental.
Fire Magic Book Damage = Mana x10; Attacks one group; Fire-elemental.
Fire MAGI Damage = Add 5 Mana +1 per MAGI to Mana damage; Fire-elemental.
Fire Enemy Ability Damage = Mana x7; one group; Fire-elemental.
Flame Enemy Ability Damage = Mana x5; all enemies; Fire-elemental.
Burning Enemy Ability Wait for attack; counter with Mana; Fire-elemental.
FFLII Resistance.pngDamage Enemy Ability Strong against elemental magic (combination of FFLII Resistance.pngFire, FFLII Resistance.pngIce, FFLII Resistance.pngThunder, FFLII Resistance.pngPoison, FFLII Resistance.pngQuake).
FFLII Resistance.pngFire Enemy Ability Strong against fire-elemental attacks.
FFLII Weakness.pngFire Enemy Ability Weak to fire-elemental attacks.

Ice[edit | edit source]

Game Element Type Effect
Ice Sword Ice-elemental.
Ice Magic Book Damage = Mana x10; Attacks one group; Ice-elemental.
Ice MAGI Damage = Add 5 Mana +1 per MAGI to Mana damage; Ice-elemental.
Blizzard Enemy Ability Damage = Mana x5; all enemies; Ice-elemental.
Ice Enemy Ability Damage = Mana x7; one group; Ice-elemental.
Squirt Enemy Ability Damage = Mana x7; one group; Ice-elemental.
FFLII Resistance.pngDamage Enemy Ability Strong against elemental magic (combination of FFLII Resistance.pngFire, FFLII Resistance.pngIce, FFLII Resistance.pngThunder, FFLII Resistance.pngPoison, FFLII Resistance.pngQuake).
FFLII Resistance.pngIce Enemy Ability Strong against ice-elemental attacks.
FFLII Weakness.pngIce Enemy Ability Weak to ice-elemental attacks.

Thunder[edit | edit source]

Game Element Type Effect
Thunder Axe Thunder-elemental.
Thunder Magic Book Damage = Mana x10; Attacks one group; Thunder-elemental.
Thunder MAGI Damage = Add 5 Mana +1 per MAGI to Mana damage; Thunder-elemental.
Lightning Enemy Ability Damage = Mana x5; all enemies; Thunder-elemental.
Thunder Enemy Ability Damage = Mana x7; one group; Thunder-elemental.
FFLII Resistance.pngDamage Enemy Ability Strong against elemental magic (combination of FFLII Resistance.pngFire, FFLII Resistance.pngIce, FFLII Resistance.pngThunder, FFLII Resistance.pngPoison, FFLII Resistance.pngQuake).
FFLII Weakness.pngThunder Enemy Ability Weak to thunder-elemental attacks.

Poison[edit | edit source]

Game Element Type Effect
Fog Magic Book Damage = Mana x10; Attacks one group; Poison-elemental.
Poison MAGI Damage = Add 5 Mana +1 per MAGI to Mana damage; Poison-elemental.
Acid Enemy Ability Damage = Mana x5; all enemies; Poison-elemental.
Gas Enemy Ability Damage = Mana x5; all enemies; Poison-elemental.
FFLII Resistance.pngChange Enemy Ability Strong against status change (combination of FFLII Resistance.pngPoison, FFLII Resistance.pngPara, FFLII Resistance.pngStone, and FFLII Resistance.pngWeapon).
FFLII Resistance.pngDamage Enemy Ability Strong against elemental magic (combination of FFLII Resistance.pngFire, FFLII Resistance.pngIce, FFLII Resistance.pngThunder, FFLII Resistance.pngPoison, FFLII Resistance.pngQuake).
FFLII Resistance.pngPoison Enemy Ability Strong against poison-elemental attacks (both damage and status inflicting).

Quake[edit | edit source]

Game Element Type Effect
Quake Enemy Ability Damage = Mana x8; All enemies; Quake-elemental.
FFLII Resistance.pngDamage Enemy Ability Strong against elemental magic (combination of FFLII Resistance.pngFire, FFLII Resistance.pngIce, FFLII Resistance.pngThunder, FFLII Resistance.pngPoison, FFLII Resistance.pngQuake).
FFLII Resistance.pngQuake Enemy Ability Strong against quake-elemental.

Weapon[edit | edit source]

The physical element is called Weapon, those that resist it halves damage from attacks made by weaponry. The Ninja gauntlet and Parasuit can be equip to provide resistance against weaponry, these two are the only piece of equipment that provides such protection. Mutants can naturally learn the FFLII Resistance.pngWeapon, and monsters can gain the ability by eating meat from stronger monsters.

Community content is available under CC-BY-SA unless otherwise noted.