The following is a list of armor in Final Fantasy Legend II .
Armor increases defense and can add immunities or raise stats. Humans and mutants can only wear one of each type of armor at the same time. Robots are not restricted by this limitation. Robots do not gain the defense or stat bonuses listed, however, they do gain immunities. Instead, robots gain the defense in the Robot Modifier stat column.
Armor [ ]
Name
Uses
Defense
Robot HP+
Robot Modifier
Price
Found
Bronze
0
Def +3
9
Def +2
75
Desert Town
Silver
0
Def +7
27
Def +6
2100
Giant's Town
Kimono
0
Def +7
27
Def +2
4800
Edo
Agl +5
Gold
0
Def +13
45
Def +10
10000
Guardian's Town
Army
0
Def +13
63
Def +14
17000
Venus' City
Giant
0
Def +20
81
Def +18
26000
Giant's Town, Venus' City
Str +10 (Human/Mutant only)
Dragon
0
Def +21
81
Def +18
26000
Race Circuit, Nasty Dungeon
Fire , Thunder , Ice , and Pois resistance.
Battle
0
Def +26
99
Def +22
39000
Edo
Str +5
Arthur
0
Def +31
117
Def +26
—
Nasty Dungeon, Final Dungeon
Ston resistance.
Boots [ ]
Name
Uses
Defense
Robot HP+
Robot Modifier
Price
Found
Geta
0
Def +2
27
Def +6
2800
Giant's Town, Venus' City, Giant's Town
Str +5.
Hermes
0
Def +4
45
Def +10
6800
Guardian's Town, Cave of Mountain
Agl +10.
Hecate
0
Def +6
81
Def +18
—
Harbor
Mana +15.
Gauntlets [ ]
Name
Uses
Defense
Robot HP+
Robot Modifier
Price
Found
Bronze
0
Def +1
9
Def +2
25
First Town
Silver
0
Def +2
27
Def +6
700
Desert Town, Ashura's Base
Gold
0
Def +4
27
Def +10
3400
First Town, Giant's Town
Giant
0
Def +6
81
Def +18
8500
Giant's Town, Venus' City, Cave of Light
Str +10 (Human/Mutant only)
Ninja
0
Def +10
117
Def +26
18000
Final Town, Edo Castle
Weapon resistance.
Helmets [ ]
Name
Uses
Defense
Robot HP+
Robot Modifier
Price
Found
Bronze
0
Def +2
9
Def +2
50
First Town
Silver
0
Def +4
27
Def +6
1400
Desert Town
Gold
0
Def +8
45
Def +10
6800
Port Town
Giant
0
Def +13
81
Def +18
17000
Giant's Town, Venus' City, Sewer
Str +10 (Human/Mutant only)
Army
0
Def +13
81
Def +18
17000
Venus' City
Dragon
0
Def +20
117
Def +26
36000
Edo, Final Town, Nasty Dungeon, Valhalla Palace
Para resistance.
Shields [ ]
Shields do not directly increase the defense stat for humans and mutants. When they are equipped, they allow for certain enemy attacks and abilities to be blocked for one round; any physical hits that are not blocked deal reduced damage. Generally, most physical attacks can be blocked, but some non-physical attacks can be blocked as well. More expensive shields block attacks more often than less expensive ones.
As an added bonus, when a unit uses the Flame, Ice, or Dragon shields in battle, it creates a barrier that help protect the entire party against certain elements until the end of the battle.
Name
Uses
Evasion
Robot HP+
Robot Modifier
Price
Found
Bronze
50
50%
9
Def +2
50
First Town, Cave of North
Block Melee and Ston with 50% success.
Silver
50
60%
27
Def +6
1400
Desert Town, Ashura's Tower
Block Melee and Ston with 60% success.
Gold
50
70%
45
Def +10
6800
Port Town, Abandoned Giant's Town
Block Melee and Ston with 70% success.
Flame
30
80%
81
Def +18
17000
Venus' City, Volcano
Block Melee and Ston with 80% success. Ice resistance.
Ice
30
80%
81
Def +18
17000
Race Circuit
Block Melee and Ston with 80% success. Fire resistance.
Dragon
30
90%
117
Def +26
36000
Edo, Edo Castle
Block Melee and Ston with 90% success. Damage resistance.
Samurai
50
0%
99
Def +22
26000
Edo
Block Melee with 99% success. Change resistance.
Others [ ]
The Parasuit replaces all armor and cannot be worn with any other armor, except on robots.
Name
Uses
Defense
Robot HP+
Robot Modifier
Price
Found
Parasuit
0
Def +73
144
Def +32
—
Nasty Dungeon, Final Dungeon
Whole body armor; Str +15, Agl +15; Ice , Fire , Weapon , Quake , Para , and Ston resistance.
Selfix
0
0
117
0
—
Nasty Dungeon
Recover 10% of max HP in battle (robots only).
Gallery [ ]
Dragon Shield's US Artwork.