This is a list of status effects in Final Fantasy IX. Some statuses are beneficial while others are detrimental. Guardian Mog is a support ability for Eiko that removes status ailments before the Battle Results screen appears. Weapons with an innate status inflict it onto their targets with the Add Status support ability, and Zidane also has a Skill for this to use for his dual-blades.
- 1 List of statuses
- 1.1 KO
- 1.2 Heat
- 1.3 Mini
- 1.4 Slow
- 1.5 Stop
- 1.6 Sleep
- 1.7 Virus
- 1.8 Venom
- 1.9 Freeze
- 1.10 Poison
- 1.11 Zombie
- 1.12 Berserk
- 1.13 Confuse
- 1.14 Petrify
- 1.15 Silence
- 1.16 Trouble
- 1.17 Darkness
- 1.18 Doom
- 1.19 Gradual Petrify
- 1.20 Haste
- 1.21 Regen
- 1.22 Float
- 1.23 Shell
- 1.24 Vanish
- 1.25 Protect
- 1.26 Reflect
- 1.27 Auto-Life
- 2 Gallery
List of statuses
Target's HP is either brought to 0 or instantly depleted by an attack. It can be cured with Phoenix Down, Phoenix Pinion or Life spells or abilities. If the whole party is afflicted, it is a Game Over. Various attacks in the game also inflict Instant Death, such as the Death spell, Zantetsuken and Level 5 Death.
If the afflicted executes any direct command, including counterattacks or reactions (like Auto-Potion), it is instantly defeated. Cured by Esuna. Prevented by Body Temp support ability. It is an effect in Flame Saber and is inflicted by the Mustard Bomb spell.
Target shrinks, greatly reducing its strength, magic, attack and defense attributes for the duration. Can be reversed with 100% accuracy if hit by the same effect again. It is caused by the spells Mini and Bad Breath. Removed by Esuna and Remedy. It is an effect in The Tower and Mace of Zeus.
ATB gauge fills at slightly more than half speed. Characters become immune if equipped with the support ability Auto-Haste. It is caused by the spells Slow and Bad Breath. Removed by Dispel . It is an effect in Silver Fork, Gladius, Ragnarok, and Oak Staff.
Target ATB is frozen, preventing any action. Can be cured with a Remedy and Dispel. Stopped characters count as incapacitated for Game Over purposes. It is caused by the Stop spell and prevented by Locomotion. It is an effect in Gastro Fork and Heavy Lance.
Target ATB resets and becomes unable to act until woken up. Prevents evasion. Removed or cured if hit by physical attacks or with Esuna or Remedy. Prevented by Insomniac support ability, and applied via Sleep and Night spells. It is an effect in Ultima Weapon, Ultima Sword and Bistro Fork.
Character's EXP and AP growth is disabled. Persists even in KO status until cured with a Vaccine.
Target becomes unable to attack and is instantly defeated by the next physical-type attack. Cured by Esuna. Prevented by Body Temp support ability. It is an effect in Ice Lance and Ice Brand. It is inflicted by the Frost spell.
Target gradually loses HP. The status persists after battle. Tick interval depends on Spirit attribute. Cured by the items Antidote and Remedy, or the spells Panacea and Esuna. Prevented by Antibody support ability and applied by Poison, Bio and Bad Breath spells. It is an effect in Poison Knuckles and Rune Tooth.
All healing and Regen effects are reversed, causing damage. It persists on KO'd targets and disables the effects of Phoenix Downs and Life spells and abilities. In addition, the Trance gauge becomes totally depleted and cannot fill, and if it persists at the end of battle the afflicted will not gain any EXP or AP. Cured with Magic Tags.
The victim uses Attack on a random target, either friend or enemy. Prevented by Clear Headed support ability, and inflicted by Confuse and Bad Breath spells. Removed by Esuna and Remedy. It is an effect in Cypress Pile, Angel Bless, and Kain's Lance.
Target is sealed in stone and unable to act. Most effects will miss. Cured with Stona or Soft. Counts towards KO counter. It is inflicted by the Break spell and prevented by Jelly. It is an effect in Obelisk, Sargatanas and Needle Fork.
Physical attack accuracy is greatly reduced. Removed by Esuna, Remedy or Eye Drops. Prevented by Bright Eyes support ability, and inflicted by Blind and Bad Breath spells. It is an effect in Rune Blade, Trident, and Rune Claws.
Starts a countdown and petrifies target as the counter reaches 0. Can be cured with Esuna, Stona, Remedy and Soft while the countdown is active. Prevented by Jelly support ability.
Shell halves received magic attack damage, hit chance of statuses from magical effects, and accuracy of spells that can miss. It is removed by Dispel and inflicted by the Shell, Pearl Light and Mighty Guard spells.
Reflect bounces most Black and White Magic spells to hit the opposing party, and also affects many enemy-only abilities. It is pierced and removed by Dispel. The Reflect Null support ability lets the caster bypass targets' Reflect status.
Vivi has access to the Reflectx2 support ability, which doubles the damage dealt by a spell he casts when it is reflected. This coupled with Auto-Reflect makes it easy for Vivi to reach the damage limit. If the entire party has Reflect and Vivi reflects a spell off all party members, the spell will hit four times; if the battle has only one opponent it will take the full damage, but with multiple targets Reflect x2 bonus is halved and the damage is randomly split between the opponents.
Reflected magic used by the player was made significantly stronger for the overseas versions compared to the original Japanese version.