Final Fantasy Wiki
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{{DISPLAYTITLE:''Final Fantasy IX'' enemy types}}
''[[Final Fantasy IX]]'' has numerous [[Enemy Type|enemy types]], which affect how [[Killer]] abilities damage their targets, among other things. Humanoids cannot be [[eat]]en, [[Undead]] are hurt by curatives and immune to [[Instant Death]], Stone types can be instantly killed with [[List of Final Fantasy IX Items#Gold Needle|Gold Needles]], slaying Dragon types boosts [[Freya Crescent]]'s [[Dragon's Breath]] attack, and Aerial enemies are immune to ground-based attacks. [[Heavy (Term)|Heavy]] types (usually bosses) are immune to Instant Death and cannot be eaten, and Scan and [[Fractional Damage|fractional damage]] attacks to always miss.
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''[[Final Fantasy IX]]'' has numerous [[enemy type]]s, which affect how [[Killer (ability)#Final Fantasy IX|Killer]] abilities damage their targets, among other things. Humanoids cannot be [[Eat (command)#Final Fantasy IX|eaten]], [[Undead]] are hurt by curatives and immune to [[Instant Death]], Stone types can be instantly killed with a [[Final Fantasy IX items#Soft|Soft]], slaying Dragon types boosts [[Freya Crescent]]'s [[Dragon's Crest (ability)|Dragon's Crest]] attack, and Aerial enemies are immune to ground-based attacks. [[Heavy (term)|Heavy]] types (usually [[boss]]es) are immune to Instant Death and cannot be eaten, and [[Scan (ability)#Final Fantasy IX|Scan]] and [[fractional damage]] attacks always miss.
   
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Some enemies, like [[Malboro (Final Fantasy IX)|Malboro]], don't belong in any enemy class.
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== List of enemies ==
 
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!class="b"|[[Vivi (Boss)|Vivi]] (Boss)
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!class="b"|[[Vivi (boss)|Vivi]] (Boss)
 
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!class="b"|[[Steiner (Boss)|Steiner]] (Boss)
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!class="b"|[[Abomination]]
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!class="b"|[[Abomination (Final Fantasy IX)|Abomination]]
 
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!class="b"|[[Ark (Boss)|Ark]]
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!class="b"|[[Ark (boss)|Ark]]
 
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!class="b"|[[Axolotl]]
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!class="b"|[[Axolotl (Final Fantasy IX)|Axolotl]]
 
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!class="b"|[[Baku (Boss)|Baku]]
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!class="b"|[[Baku (boss)|Baku]]
 
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!class="b"|[[Beatrix (Boss)|Beatrix]]
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!class="b"|[[Beatrix (Final Fantasy IX boss)|Beatrix]]
 
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!class="b"|[[Benero (Boss)|Benero]]
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!class="b"|[[Benero (boss)|Benero]]
 
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!class="b"|[[Carve Spider]]
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!class="b"|[[Carve Spider (Final Fantasy IX)|Carve Spider]]
 
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!class="b"|[[Fang (Final Fantasy IX Enemy)|Fang]]
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!class="b"|[[Fang (Final Fantasy IX enemy)|Fang]]
 
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!class="b"|[[Garland (Final Fantasy IX Boss)|Garland]]
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!class="b"|[[Garland (Final Fantasy IX boss)|Garland]]
 
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!class="b"|[[Garnet (Boss)|Garnet]]
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!class="b"|[[Garnet (boss)|Garnet]]
 
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!class="b"|Ghost (Enemy)
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!class="b"|[[Ghost (Final Fantasy IX)|Ghost]] (Enemy)
 
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!class="b"|[[Haagen (Boss)|Haagen]]
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!class="b"|[[Haagen (boss)|Haagen]]
 
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!class="b"|[[Kuja (Boss)|Kuja]]
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!class="b"|[[Kuja (boss)|Kuja]]
 
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!class="b"|[[Lani (Boss)|Lani]]
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!class="b"|[[Lani (boss)|Lani]]
 
|{{Y}}
 
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!class="b"|[[Magic Vice (Final Fantasy IX)|Magic Vice]]
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!class="b"|[[Magic Vice]]
 
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!class="b"|[[Masked Man (Boss)|Masked Man]]
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!class="b"|[[Masked Man (boss)|Masked Man]]
 
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!class="b"|[[Necron (Boss)|Necron]]
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!class="b"|[[Quale (Boss)|Quale]]
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!class="b"|[[Quale (boss)|Quale]]
 
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!class="b"|[[Scarlet Hair (Boss)|Scarlet Hair]]
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!class="b"|[[Scarlet Hair (boss)|Scarlet Hair]]
 
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!class="b"|[[Thorn (Boss)|Thorn]]
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!class="b"|[[Weimar (boss)|Weimar]]
 
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!class="b"|[[Yan]] (Enemy)
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!class="b"|[[Yan]] (Friendly)
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!class="b"|[[Zenero (Boss)|Zenero]]
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!class="b"|[[Zenero (boss)|Zenero]]
 
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!class="b"|[[Zorn (boss)|Zorn]]
 
|{{Y}}
 
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== Enemy types ==
{{FFIX}}
 
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=== Humanoid ===
[[Category:Final Fantasy IX Enemies]]
 
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[[File:Lani battle-FFIX.PNG|right|70px|Lani.]]
[[Category:Final Fantasy IX]]
 
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The humanoid class is mainly for special enemies and bosses and storyline characters fought as bosses tend to belong in this class, meaning they also belong in the 'heavy' class. The [[Soldier (Final Fantasy IX)|Alexandrian soldiers]] and [[Black mage (Final Fantasy IX)#Battle|Black Mage soldiers]] are humanoid, as well as the mirror versions of party members fought in [[Oeilvert]]. [[Final Fantasy IX support abilities#Man Eater|Man Eater]] makes normal attacks deal x1.5 damage to humanoids. Humanoids cannot be [[Eat (command)|eaten]] with [[Quina Quen]]'s special abilities.
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{{clear}}
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=== Beast ===
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[[File:Fang-FFIX.PNG|right|70px|Fang.]]
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The class includes canines and other more bestial enemies. This group doesn't contain any bosses, apart from the [[Zaghnol]] that could be considered a boss for the [[Festival of the Hunt]]. The beast class is in a way a miscellaneous class where enemies that belong in no other class go to, as only [[Torama (Final Fantasy IX)|Torama]] (demon) and Zaghnol (heavy) belong in another class as well. The [[Final Fantasy IX support abilities#Beast Killer|Beast Killer]] allows the equipper to deal x1.5 damage to beasts with normal attacks.
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{{clear}}
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=== Demon ===
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[[File:ChimeraFFIX.png|right|100px|Chimera.]]
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The demon class includes many magical enemies, many of them bosses. Many enemies that derive from real world mythologies belong to the demon class. Many are also in the aerial or heavy classes, although the demon class overlaps with all other enemy types apart from stone and dragon. The [[Final Fantasy IX support abilities#Demon Killer|Demon Killer]] support ability has the wielder deal x1.5 damage to demons with normal attacks.
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{{clear}}
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=== Dragon ===
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[[File:Silver Dragon-FFIX.PNG|right|100px|Silver Dragon.]]
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{{See|Dragon (enemy)}}
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The dragon class includes all big and small dragons, some of them bosses. Some of the strongest normal enemies belong in this class, like the [[Grand Dragon]]. Some of the dragons are aerial and the boss types are heavy, and one is an undead. Killing dragon type enemies powers up Freya's [[Dragon's Crest (ability)|Dragon's Crest]] ability, and 100 kills is required to max it out at 9999 damage. [[Final Fantasy IX support abilities#Dragon Killer|Dragon Killer]] makes normal attacks deal x1.5 damage to dragons, but only Freya can learn it.
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{{clear}}
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=== Undead ===
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[[File:SkeletonFFIX.png|right|100px|Skeleton.]]
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{{See|Undead}}
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Undead class includes all zombie type enemies. There is only one boss, the [[Soulcage]]. Undeads take damage from curatives and can be instantly killed by revival items and spells. [[Final Fantasy IX support abilities#Undead Killer|Undead Killer]] makes the equipper's normal attacks deal x1.5 damage to undead targets.
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{{clear}}
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=== Stone ===
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[[File:EpitaphFFIX.png|right|70px|Epitaph.]]
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The stone class is the smallest class with only three enemies, none of them bosses. Stone types use petrifying attacks and can be instantly killed by using a [[Final Fantasy IX items#Soft|Soft]] on them. [[Final Fantasy IX support abilities#Stone Killer|Stone Killer]] makes the wielder's normal attacks deal x1.5 damage to stone enemies.
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{{clear}}
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=== Insect ===
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[[File:Carrion Worm-FFIX.PNG|right|70px|Carrion Worm.]]
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Insectoid enemies fall into this class and there is only one boss, the [[Deathguise]]. Many of them are also aerial, and one (Deathguise) is a demon. [[Final Fantasy IX support abilities#Bug Killer|Bug Killer]] makes the wielder's normal attacks deal x1.5 damage to insects.
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{{clear}}
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=== Aerial ===
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[[File:Ghost-FFIX.PNG|right|70px|Ghost.]]
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Flying enemies are classified as aerial, and this group is numerous. Aerial enemies are immune to ground attacks but tend to be weak against [[Wind (element)|Wind]]. Many bosses are aerial. Despite its ambiguous name, the [[Final Fantasy IX support abilities#Bird Killer|Bird Killer]] makes normal attacks deal x1.5 damage to all aerial enemies, not just enemies that are actually birds.
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{{clear}}
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=== Heavy ===
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[[File:MaskedMan-ffix-battle.png|right|70px|Masked Man.]]
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{{See|Heavy (term)}}
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Heavy enemies are usually bosses. Heavy types are immune to Instant Death and cannot be eaten, and Scan and fractional damage attacks always miss. [[Friendly monsters]] are heavy. There is no killer ability to boost damage against them.
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{{navbox FFIX}}
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[[Category:Final Fantasy IX|Enemy Types]]
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[[Category:Enemy type lists]]
 
[[Category:Enemies in Final Fantasy IX]]

Revision as of 23:59, 8 January 2020

Template:Sideicon

Final Fantasy IX has numerous enemy types, which affect how Killer abilities damage their targets, among other things. Humanoids cannot be eaten, Undead are hurt by curatives and immune to Instant Death, Stone types can be instantly killed with a Soft, slaying Dragon types boosts Freya Crescent's Dragon's Crest attack, and Aerial enemies are immune to ground-based attacks. Heavy types (usually bosses) are immune to Instant Death and cannot be eaten, and Scan and fractional damage attacks always miss.

Some enemies, like Malboro, don't belong in any enemy class.

List of enemies

Name Human. (Humanoid) Beast Demon Dragon Undead Stone Insect Aerial Heavy
Zidane Y
Vivi (Mirror) Y
Vivi (Boss) Y Y
Dagger Y
Steiner (Mirror) Y
Steiner (Boss) Y Y
Freya Y
Quina Y
Eiko Y
Amarant Y
Abadon (Enemy) Y Y
Abadon (Boss) Y Y Y
Abomination
Adamantoise
Agares Y Y
Amdusias (Treno) Y Y
Amdusias (Pandaemonium) Y Y Y
Anemone
Antlion (Enemy)
Antlion (Boss) Y
Ark Y Y
Armodullahan Y
Armstrong
Ash Y Y
Axe Beak Y
Axolotl
Baku Y Y
Baku's Mask (Left) Y
Baku's Mask (Right) Y
Bandersnatch Y
Basilisk Y
Beatrix Y Y
Behemoth Y
Benero Y Y
Black Waltz 1 Y Y
Black Waltz 2 Y Y Y
Black Waltz 3 (#031) Y Y
Black Waltz 3 (#059) Y Y Y
Blank Y Y
Blazer Beetle Y
Bomb (Boss) Y
Bomb (Enemy) Y
Cactuar
Carrion Worm Y
Carve Spider Y
Catoblepas Y
Cave Imp
Cerberus Y
Chimera Y
Clipper
Core Y
Crawler Y
Deathguise Y Y Y Y
Dendrobium Y
Dracozombie Y Y
Dragonfly Y Y
Drakan Y Y
Dummy Y
Earth Guardian Y
Epitaph Y
False Y Y
Fang Y
Feather Circle (Enemy) Y
Feather Circle (Friendly) Y Y
Flan
Gargoyle Y Y
Garland Y Y
Garnet Y Y
Garuda (Enemy) Y
Garuda (Friendly) Y Y
Ghost (Enemy) Y Y
Ghost (Friendly) Y Y
Gigan Octopus Y
Gigan Toad
Gimme Cat
Gizamaluke Y Y
Gnoll
Goblin Mage
Goblin
Grand Dragon Y
Grenade Y
Griffin Y
Grimlock
Haagen Y Y
Hades Y Y Y
Hecteyes Y Y
Hedgehog Pie
Hilgigars Y Y
Hornet Y Y
Iron Man Y Y
Ironite Y Y
Jabberwock (Enemy)
Jabberwock (Friendly) Y
King Leo Y Y
Kraken (Enemy) Y
Kraken (Boss) Y Y
Kuja Y Y
Ladybug (Enemy) Y Y
Ladybug (Friendly) Y Y Y
Lamia
Land Worm Y
Lani Y Y
Left tentacle Y Y
Lich (Enemy) Y
Lich (Boss) Y Y
Lizard Man
Magic Vice
Malboro
Maliris (Enemy) Y
Maliris (Boss) Y Y
Mandragora
Masked Man Y Y
Meltigemini Y Y
Mimic Y
Mistodon Y
Mover Y Y
Mu (Enemy)
Mu (Friendly) Y
Myconid Y
Necron Y Y
Nova Dragon Y Y Y
Nymph (Enemy)
Nymph (Friendly) Y
Ochu
Ogre
Ozma Y Y
Plant Brain Y
Plant Spider Y
Prison Cage Y
Python
Quale Y Y
Ragtime Mouse Y
Ralvuimago Y
Ralvurahva Y
Red Dragon Y Y
Right tentacle Y Y
Ring Leader Y Y
Sahagin
Sand Golem Y
Sand Scorpion
Scarlet Hair Y Y
Sealion Y Y
Seeker Bat Y
Serpion Y
Shell Dragon (Enemy) Y
Shell Dragon (Boss) Y Y
Silver Dragon Y Y Y
Skeleton Y
Soldier Y
Soulcage Y Y
Stilva Y
Stroper Y
Taharka Y Y
Tantarian Y Y
Thorn Y Y
Tiamat (Enemy) Y
Tiamat (Boss) Y Y
Tonberry Y
Torama Y Y
Trance Kuja (Script) Y Y
Trance Kuja (Boss) Y Y Y
Trick Sparrow Y
Troll
True Y Y
Type A Y
Type B Y
Type C Y
Valia Pira Y Y
Vepal Y
Veteran Y Y
Vice
w2CBù2 Y
Weimar Y Y
Whale Zombie Y Y
Worm Hydra Y
Wraith Y Y
Wyerd Y
Yan (Enemy)
Yan (Friendly) Y
Yeti (Enemy) Y
Yeti (Friendly) Y Y
Zaghnol (Enemy) Y
Zaghnol (Boss) Y Y
Zemzelett Y
Zenero Y Y
Zombie (Dummy)
Zombie (Normal) Y
Zorn Y Y
Zuu Y

Enemy types

Humanoid

Lani.

The humanoid class is mainly for special enemies and bosses and storyline characters fought as bosses tend to belong in this class, meaning they also belong in the 'heavy' class. The Alexandrian soldiers and Black Mage soldiers are humanoid, as well as the mirror versions of party members fought in Oeilvert. Man Eater makes normal attacks deal x1.5 damage to humanoids. Humanoids cannot be eaten with Quina Quen's special abilities.

Beast

Fang.

The class includes canines and other more bestial enemies. This group doesn't contain any bosses, apart from the Zaghnol that could be considered a boss for the Festival of the Hunt. The beast class is in a way a miscellaneous class where enemies that belong in no other class go to, as only Torama (demon) and Zaghnol (heavy) belong in another class as well. The Beast Killer allows the equipper to deal x1.5 damage to beasts with normal attacks.

Demon

Chimera.

The demon class includes many magical enemies, many of them bosses. Many enemies that derive from real world mythologies belong to the demon class. Many are also in the aerial or heavy classes, although the demon class overlaps with all other enemy types apart from stone and dragon. The Demon Killer support ability has the wielder deal x1.5 damage to demons with normal attacks.

Dragon

Silver Dragon.

The dragon class includes all big and small dragons, some of them bosses. Some of the strongest normal enemies belong in this class, like the Grand Dragon. Some of the dragons are aerial and the boss types are heavy, and one is an undead. Killing dragon type enemies powers up Freya's Dragon's Crest ability, and 100 kills is required to max it out at 9999 damage. Dragon Killer makes normal attacks deal x1.5 damage to dragons, but only Freya can learn it.

Undead

Skeleton.

Undead class includes all zombie type enemies. There is only one boss, the Soulcage. Undeads take damage from curatives and can be instantly killed by revival items and spells. Undead Killer makes the equipper's normal attacks deal x1.5 damage to undead targets.

Stone

Epitaph.

The stone class is the smallest class with only three enemies, none of them bosses. Stone types use petrifying attacks and can be instantly killed by using a Soft on them. Stone Killer makes the wielder's normal attacks deal x1.5 damage to stone enemies.

Insect

Carrion Worm.

Insectoid enemies fall into this class and there is only one boss, the Deathguise. Many of them are also aerial, and one (Deathguise) is a demon. Bug Killer makes the wielder's normal attacks deal x1.5 damage to insects.

Aerial

Ghost.

Flying enemies are classified as aerial, and this group is numerous. Aerial enemies are immune to ground attacks but tend to be weak against Wind. Many bosses are aerial. Despite its ambiguous name, the Bird Killer makes normal attacks deal x1.5 damage to all aerial enemies, not just enemies that are actually birds.

Heavy

Masked Man.

Heavy enemies are usually bosses. Heavy types are immune to Instant Death and cannot be eaten, and Scan and fractional damage attacks always miss. Friendly monsters are heavy. There is no killer ability to boost damage against them.