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=== [[Mini (status)|Mini]] === |
=== [[Mini (status)|Mini]] === |
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− | Mini is a permanent status, and it can be removed by using [[Esuna (ability)|Esuna]], [[Mallet (item)|Mallet]], and the [[Mini (ability)|Mini]] spell. Enemies inflicted by this status will change their graphics into a miniature humanoid graphic that resembles the [[Tiny Mage (Final Fantasy IV |
+ | Mini is a permanent status, and it can be removed by using [[Esuna (ability)|Esuna]], [[Mallet (item)|Mallet]], and the [[Mini (ability)|Mini]] spell. Enemies inflicted by this status will change their graphics into a miniature humanoid graphic that resembles the [[Tiny Mage (Final Fantasy IV)|Tiny Mages]]. This status can be inflicted by a [[Add Status|status attack]] ([[Dummied content|Dummied Out]]), the Mini spell, and the [[Bad Breath]] attack. |
The following commands will be disabled, [[Aim (ability)|Aim]], [[Focus (ability)|Focus]], [[Kick (ability)|Kick]], Brace, [[Twincast]], Bluff, Cry, [[Cover (ability)|Cover]], [[Libra (ability)|Analyze]], [[Throw (ability)|Throw]], and [[Regen (ability)|Regen]]. Additionally, attack will be set to 1, [[Defense (stat)|Defense]] and [[Evasion]] will be set to 0, and anyone attacking a target with Mini status has double attack power. |
The following commands will be disabled, [[Aim (ability)|Aim]], [[Focus (ability)|Focus]], [[Kick (ability)|Kick]], Brace, [[Twincast]], Bluff, Cry, [[Cover (ability)|Cover]], [[Libra (ability)|Analyze]], [[Throw (ability)|Throw]], and [[Regen (ability)|Regen]]. Additionally, attack will be set to 1, [[Defense (stat)|Defense]] and [[Evasion]] will be set to 0, and anyone attacking a target with Mini status has double attack power. |