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Final Fantasy IV has 8 different enemy types, which affect how certain weapons deal extra damage towards enemies of particular types, or how the enemies deal less damage towards characters equipped with certain armor. Specifically, damage is either multiplied by four, or quartered, respectively. In the case of the undead enemy type, several other flags are added.

Enemy types[]

Content in italics is exclusive to the Advance and/or Complete Collection releases.

Dragon[]

Dragon-type enemies
  1. Pixel remaster only


Dragon-type equipment
4× damage dealt ¼ damage taken


Flan[]

Flan-type enemies


Flan-type equipment
4× damage dealt


Ghoul[]

Ghoul-type enemies


Ghoul-type equipment
4× damage dealt ¼ damage taken
  1. Easy Type-exclusive


Giant[]

Giant-type enemies
  1. Complete Collection only


Giant-type equipment
4× damage dealt ¼ damage taken


Machine[]

Also known as Mech.

Machine-type enemies
  1. All but Complete Collection


Machine-type equipment
4× damage dealt ¼ damage taken


Mage[]

Mage-type enemies


Mage-type equipment
4× damage dealt ¼ damage taken
  1. Easy Type-exclusive


Reptile[]

Also known as Insect.


Reptile-type enemies


Reptile-type equipment
4× damage dealt ¼ damage taken


Undead[]

In addition to being weak against specific weapons, the effects of curative items and spells are reversed on undead enemies. This additionally extends to draining effects, which instead damage the user and heal the undead target.


Undead-type enemies


Undead-type equipment
4× damage dealt ¼ damage taken
  1. 1.0 1.1 1.2 While undead enemies are "weak" against this weapon, its draining effects are reversed, instead healing the undead target and damaging the user.


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