Final Fantasy IV has 8 different enemy types, which affect how certain weapons deal extra damage towards enemies of particular types, or how the enemies deal less damage towards characters equipped with certain armor. Specifically, damage is either multiplied by four, or quartered, respectively. In the case of the undead enemy type, several other flags are added.
Enemy types[]
Content in italics is exclusive to the Advance and/or Complete Collection releases.
Dragon[]
Dragon-type enemies | ||
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- ↑ Pixel remaster only
Dragon-type equipment | |
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4× damage dealt | ¼ damage taken |
Flan[]
Flan-type enemies | ||
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Flan-type equipment |
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4× damage dealt |
Ghoul[]
Ghoul-type enemies | |
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Ghoul-type equipment | |
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4× damage dealt | ¼ damage taken |
- ↑ Easy Type-exclusive
Giant[]
Giant-type enemies | ||
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- ↑ Complete Collection only
Giant-type equipment | |
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4× damage dealt | ¼ damage taken |
Machine[]
Also known as Mech.
Machine-type enemies | ||
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- ↑ All but Complete Collection
Machine-type equipment | |
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4× damage dealt | ¼ damage taken |
Mage[]
Mage-type enemies | ||
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Mage-type equipment | |
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4× damage dealt | ¼ damage taken |
- ↑ Easy Type-exclusive
Reptile[]
Also known as Insect.
Reptile-type enemies | ||
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Reptile-type equipment | |
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4× damage dealt | ¼ damage taken |
Undead[]
In addition to being weak against specific weapons, the effects of curative items and spells are reversed on undead enemies. This additionally extends to draining effects, which instead damage the user and heal the undead target.
Undead-type enemies | ||
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|
Undead-type equipment | |
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4× damage dealt | ¼ damage taken |