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[[Category:Final Fantasy IV -Interlude-|Enemy Types]] |
[[Category:Final Fantasy IV -Interlude-|Enemy Types]] |
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Revision as of 19:13, 13 January 2019
Template:Sideicon Final Fantasy IV -Interlude- has 6 different enemy types, which effects how certain pieces equipment deal extra damage, or take less damage, from enemies. Specifically, damage is either multiplied by four, or quartered, respectively. However, for Undead enemies, additional flags are added.
List of enemies
Cid Pollendina:
Oh, shut up and help me remodel the Final Fantasy IV -Interlude- enemy types page!
Please expand this article into a full one. The following tasks need to be completed:
- adding enemies and their types.
This request can be discussed on the associated discussion page. Remove this notice upon completion.
Enemy Types
Dragon
4× damage dealt | ¼ damage taken |
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Machine
4× damage dealt | ¼ damage taken |
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Ghoul
4× damage dealt | ¼ damage taken |
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Giant
4× damage dealt | ¼ damage taken |
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Flan
4× damage dealt | ¼ damage taken |
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Mage
4× damage dealt | ¼ damage taken |
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Undead
4× damage dealt | ¼ damage taken |
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