Final Fantasy IV -Interlude- has 6 different enemy types, which effects how certain pieces equipment deal extra damage, or take less damage, from enemies. Specifically, damage is either multiplied by four, or quartered, respectively. However, for Undead enemies, additional flags are added.
List of enemies[]
Cid Pollendina:
Oh, shut up and help me remodel the Final Fantasy IV -Interlude- enemy types page!
Please expand this article into a full one. The following tasks need to be completed:
- adding enemies and their types.
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Enemy Types[]
Dragon[]
4× damage dealt | ¼ damage taken |
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Machine[]
4× damage dealt | ¼ damage taken |
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Ghoul[]
4× damage dealt | ¼ damage taken |
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Giant[]
4× damage dealt | ¼ damage taken |
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Flan[]
4× damage dealt | ¼ damage taken |
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|
Mage[]
4× damage dealt | ¼ damage taken |
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Undead[]
4× damage dealt | ¼ damage taken |
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