Final Fantasy IV: The After Years has 8 different enemy types, which affect how certain pieces of equipment deal extra damage towards enemies of particular types, or how the enemies deal less damage. Specifically, damage is either multiplied by four, or quartered, respectively. In the case of the Undead enemy type, several other flags are added.
List of enemies[]
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Enemy Types[]
Dragon[]
Against Dragon enemies, weapons and armor with "Dragon" in their name, and a few other pieces of equipment, deal more damage/take less damage respectively.
4× damage dealt | ¼ damage taken |
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Machine[]
Against Machine enemies, Lightning and Phase equipment are in opposition, as well as Mythril Hammers.
4× damage dealt | ¼ damage taken |
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Demon[]
Against Demon enemies, there is no consistency, although a few weapons imply their opposition to demons in their name.
4× damage dealt | ¼ damage taken |
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Ghoul[]
Against Ghouls, Mythril, Silver and other pieces of equipment deal extra damage/take less damage respectively.
4× damage dealt | ¼ damage taken |
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Giant[]
Agaist Giants, Phase equipment deals more damage/takes less damage respectively, as do a few other pieces of equipment.
4× damage dealt | ¼ damage taken |
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Flan[]
Against Flans, only Flan Rings cause reduced damage taken. No weapons deal extra damage.
4× damage dealt | ¼ damage taken |
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Mage[]
Silence and magic-oriented equipment oppose Mage enemies.
4× damage dealt | ¼ damage taken |
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Undead[]
The Undead type is the most complex of the Enemy types, as it covers more than just damage multipliers based on equipment. Holy, Silver, Bone, Crystal and other equipment oppose Undead enemies, though they are also damaged by healing effects, such as Cure, and both Drain and Osmose have their effects reversed; their effects on Undead enemies damage HP and MP (respectively) and heal the Undead targets. Consequently, while Drain equipment technically has its damage multiplied by 4 against the Undead, this actually heals the opponent four times as much.
4× damage dealt | ¼ damage taken |
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