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Final Fantasy III Original Sound Version, is the complete soundtrack of the original NES version. It was not the game's first compilation album, having been released a year after the arranged album Final Fantasy III: Eternal Legend of the Wind.

The NES version never made it to western shores, and it was not until the DS version the soundtrack was widely distributed in America and the rest of the world.

The album has been distributed digitally under the name Final Fantasy III Original Soundtrack. Later, the album was remastered and released as tracks 47 to 91 of Final Fantasy I・II・III Original Soundtrack Revival Disc.

The music of Final Fantasy III was Nobuo Uematsu's twenty-first contribution to the video game industry.

Track list[]

The English track names are alternative titles provided in the booklet. The first titles listed here are those printed in the most recent printings. Alternate names from the original printing and the digital releases are listed beside them in parentheses (grammatical case differences not included).

  1. The Prelude (Prelude[note 1]) — 0:49
    (プレリュード, Pureryūdo?)
    Plays at the title screen.
  2. Crystal Cave — 1:40
    (クリスタルのある洞窟, Kurisutaru no aru Dōkutsu?, lit. Cave Where the Crystal Is)
    Plays as the background themes for dungeons where Crystals reside.
  3. Battle 1 ~ Fanfare (Battle 1 (Fanfare)[note 1]) — 1:53
    (バトル1~ファンファーレ~, Batoru 1 ~Fanfāre~?)
    Plays during random encounters.
  4. Crystal Room — 0:29
    (クリスタルルーム, Kurisutaru Rūmu?)
    Plays during the Wind Crystal Room sequence.
  5. Opening Theme — 1:27
    (オープニング・テーマ, Ōpuningu Tēma?)
    Plays when the Wind Crystal speaks to the party.
  6. My Home Town — 1:44
    (故郷の街ウル, Furusato no Machi Uru?, lit. Hometown Ur)
    The town theme of Final Fantasy III. Played in all Floating Continent towns other than Tozus and Gysahl.
  7. Eternal Wind — 2:07
    (悠久の風, Yūkyū no Kaze?)
    Plays at the world map.
  8. Jinn, the Fire — 1:15
    (ジンの呪い-, Jin no Noroi?, lit. Djinn's Curse)
    Played in Kazus and Castle Sasune while they are under the Djinn's curse.
  9. The Dungeon — 1:07
    (ダンジョン, Danjon?)
    The dungeon theme.
  10. Return of the Warrior — 1:03
    (勇者の帰還, Yūsha no Kikan?, lit. Return of the Hero)
    Played at Kazus and Castle Sasune after defeating the Djinn, and played at Saronia after defeating Gigametz. Featured in Theatrhythm Final Fantasy as a result screen theme.
  11. The Way to the Top — 0:42
    (山頂への道, Sanchō e no Michi?)
    Played at Dragon's Peak and whenever the party walks around the Invincible.
  12. Cute Little Tozas — 1:00
    (小人の村トーザス, Kobito no Mura Tōzasu?, lit. Village of Midgets Tozas)
    Played whenever the player visits Tozus.
  13. Shrine of Nept - 0:58
    (ネプト寝殿, Neputo Shinden?)
    The eponymous theme of the location.
  14. Sailing Enterprise — 1:02
    (エンタープライズ海を行く, Entāpuraizu Umi o Yuku?, lit. Enterprise Sails the Ocean)
    Played when navigating through the seas of the Floating Continent aboard the Enterprise.
  15. Living Forest — 0:44
    (生きている森, Ikiteiru Mori?)
    The eponymous theme of the location.
  16. Time Remains — 1:45
    (古代人の村, Kodaijin no Mura?, lit. Village of the Ancients)
    Played when visiting the Village of the Ancients.
  17. Chocobos! — 0:38
    (チョコボのテーマ, Chokobo no Tēma?, lit. Chocobo's Theme)
    The chocobo theme.
  18. Big Chocobo! — 0:29
    (でぶチョコボあらわる, Debu Chokobo Arawaru?, lit. Fat Chocobo Uncovered)
    Played whenever sighting a Fat Chocobo, regardless of the theme played before.
  19. Tower of Owen — 1:05
    (オーエンの塔, Ōen no Tō?)
    Eponymous theme of the dungeon.
  20. Vegies of Geasal — 0:45
    (ギサールの野菜, Gisāru no Yasai?, lit. Gysahl Greens)
    Gysahl's theme.
  21. Castle of Hain — 1:22
    (ハインの城, Hain no Shiro?)
    Played when crawling through Hein's Castle.
  22. Battle 2 — 1:40
    (バトル2, Battle 2?)
    The boss battle theme.
  23. The Requiem — 0:38
    (レクイエム, Rekuiemu?)
    The Game Over theme.
  24. Go above the Clouds! — 0:44
    (エンタープライズ空を飛ぶ, Entāpuraizu Sora o Tobu?, lit. The Enterprise Flies Through the Sky)
    Played when flying the airships Enterprise and Nautilus.
  25. The Boundless Ocean — 1:18
    (果てしなき大海原, Hateshinaki Ōunabara?, lit. The Endless Ocean)
    Played when first navigating through the oceans of the World Map before fighting Kraken. It was included as a vocal arrangement in the music album Final Fantasy: Pray, performed by Risa Ohki.
  26. Elia, the Maiden of Water — 1:21
    (水の巫子エリア, Mizu no Miko Eria?)
    Aria Benett's theme.
  27. Town of Water — 1:07
    (アムルの街, Amuru no Machi?, lit. Town of Amur)
    Theme played in Amur.
  28. Let's Play the Piano! (Let's Play Piano![note 2]) — 0:11
    (ピアノのおけいこ1, Piano no Okeiko 1?, lit. Piano Practice 1)
    Plays if the party plays on the left side of the piano in Ur.
  29. Let's Play the Piano Again! (Let's Play Piano Again![note 2]) — 0:06
    (ピアノのおけいこ2, Piano no Okeiko 2?, lit. Piano Practice 2)
    Plays if the party plays on the right side of the piano in Ur.
  30. Swift Twist — 0:38
    (スイフト・ツイスト, Suifuto Tsuisuto?)
    Plays if the party plays the piano in Amur.
  31. Good Ol' Fellows — 0:34
    (4人組じいさんのテーマ, Yonin-gumi Jīsan no Tēma?, lit. Theme of the Four Old Guys)
    The Fellows's theme.
  32. In the Covert Town — 1:01
    (隠れ村ファルガバード, Kakuremura Farugabādo?, lit. Hidden Town of Falgabard)
    Falgabard's theme.
  33. Salonia — 1:40
    (巨大都市サロニア, Kyodai Toshi Saronia?, lit. Giant Metropolis Salonia)
    Eponymous theme of the location.
  34. Deep under the Water — 1:53
    (潜水艇ノーチラス, Sensuikan Nōchirasu?, lit. The Submarine Nautilus)
    Played while navigating the submerged Nautilus.
  35. Beneath the Horizon — 1:26
    (海底寝殿, Kaitei Shinden?, lit. Undersea Shrine)
    Plays in the Sunken Cave.
  36. Let Me Know the Truth — 0:56
    (ドーガとウネの館, Dōga to Une no Yakata?, lit. Doga and Unei's Mansion)
    Plays at Unei's Shrine, Doga's Manor, and Doga's Grotto.
  37. Lute of Noah — 0:20
    (ノアのリュート, Noa no Ryūto?)
    Plays when the item is used.
  38. Good Morning! — 0:30
    (ウネの体操, Une no Taisō?, lit. Une's Morning Exercise)
    Plays on a cutscene involving Unei at Unei's Shrine.
  39. The Invincible — 1:25
    (巨大戦艦インビンシブル, Kyodai Senkan Inbinshiburu?, lit. Giant Battleship Invincible)
    Plays when flying the Invincible.
  40. Forbidden Land — 0:49
    (禁断の地エウレカ, Kindan no Chi Eureka?, lit. Forbidden Land Eureka)
    Eureka's theme.
  41. The Crystal Tower — 1:14
    (クリスタルタワー, Kurisutaru Tawā?)
    Eponymous theme of the dungeon.
  42. The Dark Crystals — 1:43
    (闇のクリスタル, Yami no Kurisutaru?)
    The theme of the World of Darkness.
  43. This is the Last Battle — 2:22
    (最後の死闘, Saigo no Shitō?, lit. Final Struggle to the Death)
    Played on both occasions when the party meets the Cloud of Darkness.
  44. The Everlasting World — 6:44
    (エンディングテーマ, Endingu Tēma?, lit. Ending Theme)
    The ending theme.

Music samples[]

Sheet music[]

Final Fantasy III Original Soundtrack Piano Solo Sheet Music, published by DOREMI Music Publishing, contains solo piano arrangements for all the music on the Nintendo DS version of the Final Fantasy III: Original Soundtrack. The compilation book Final Fantasy I·II·III Complete Song Collection contains piano arrangements for the three first games in the Final Fantasy series.

Behind the scenes[]

The original background music for the town of Amur was used in creating the song "Cloud Smiles" in Final Fantasy VII: Advent Children.

Two cut tracks appear on a background music list used by the development team featured in the Final Fantasy Ultimania Archive Volume 1 book: "Xande Battle" and "Giant bird's nest". These would presumably have been used during the boss battle against Xande and in Bahamut's nest on top of Dragon's Peak, respectively. It is unknown how much work, if any, had been done on these tracks before they were cut.


  1. 1.0 1.1 Name on digital versions only (Apple Music)
  2. 2.0 2.1 Name in original printing only