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Final Fantasy I·II·III Original Soundtrack Revival Disc is a compilation album of the complete soundtracks of the original NES versions of Final Fantasy, Final Fantasy II, and Final Fantasy III. MP3 files are also included on the disc.

Track list[]

Final Fantasy[]

  1. Prelude — 0:54
    (プレリュード, Preryūdo?)
    Plays at the title screen.
  2. Opening Theme — 1:26
    (オープニング・テーマ, Ōpuningu Tēma?)
    The opening theme.
  3. Castle Cornelia — 0:48
    (コーネリア城, Kōneria-jō?)
    The eponymous theme of the castle.
  4. Main Theme — 1:03
    (メインテーマ, Mein Tēma?)
    The world map theme.
  5. Chaos Shrine — 1:01
    (カオスの神殿, Kaosu no Shinden?)
    Played when the party visits the Chaos Shrine.
  6. Matoya's Cave — 1:14
    (マトーヤの洞窟, Matōya no Dōkutsu?)
    The eponymous theme of the cave.
  7. Town — 0:53
    (, Machi?)
    The game's town theme. Played whenever the party visits a village or town.
  8. Shop — 1:01
    (, Mise?)
    Played when the party visits a shop.
  9. Sailing Ship — 0:49
    (, Fune?, lit. Ship)
    Played when navigating the seas.
  10. Sunken Shrine — 1:28
    (海底神殿, Kaitei Shinden?, lit. Underwater Temple)
    Plays at the Chaos Shrine.
  11. Dungeon — 0:57
    (ダンジョン, Danjon?)
    Plays at some dungeons.
  12. Menu Screen — 0:41
    (メニュー画面, Menyū Gamen?)
    The menu theme.
  13. Airship — 0:51
    (飛空船, Hikūtei?)
    Played while navigating the airship.
  14. Mt. Gulg — 1:14
    (グルグ火山, Gurugu Kazan?, lit. Gulg Volcano)
    Played when visiting Mount Gulg.
  15. Flying Fortress — 1:14
    (浮遊城, Fuyūjō?, lit. Floating Castle)
    Background theme of the eponymous location.
  16. Battle — 1:37
    (戦闘シーン, Sentō Shīn?, lit. Battle Scene)
    Plays at battles.
  17. Victory — 0:40
    (勝利, Shōri?)
    Plays when the party wins a battle.
  18. End Theme — 1:50
    (エンディングテーマ, Endingu Tēma?, lit. Ending Theme)
    The game's ending theme.
  19. Game Over — 0:53
    (デッドミュージック, Deddo Myūjikku?, lit. Dead Music)
    Played during a Game Over.
  20. Save Jingle — 0:08
    (セーブミュージック, Seibu Myūjikku?, lit. Save Music)
    Played when accessing the save screen.

Final Fantasy II[]

  1. Prelude — 0:47
    (プレリュード, Preryūdo?)
    Plays at the title screen.
  2. Battle Theme 1 — 1:29
    (戦闘シーン1, Sentō Shīn 1?, lit. Battle Scene 1)
    Plays during random encounters.
  3. Revival — 0:25
    (生き返りの間, Ikikaeri no Ma?, lit. Time of Revival)
    Plays during the scene when the player first meets Minwu.
  4. Reunion — 0:12
    (再会, Saikai?)
    Plays when Firion unites with Maria and Guy.
  5. The Rebel Army — 1:15
    (反乱軍のテーマ, Hanrangun no Tēma?, lit. Rebel Army Theme)
    Plays in the base of the Wild Rose Rebellion at Altair.
  6. Town — 1:47
    (, Machi?)
    The game's town theme.
  7. Main Theme — 1:27
    (メインテーマ, Mein Tēma?)
    The world map theme.
  8. Castle Pandaemonium — 1:06
    (パンデモニウム城, Pandemoniumu-jō?, lit. "Pandemonium Castle")
    Played during the party's incursion on Pandaemonium. Remixed and included in the Final Fantasy IX: Original Soundtrack.
  9. The Imperial Army — 1:30
    (帝国軍のテーマ, Teikokugun no Tēma?, lit. "Imperial Army Theme")
    Plays in several Empire-related locations such as the Dreadnought, Bafsk Sewers, and Castle Palamecia.
  10. Chocobo Theme — 0:25
    (チョコボのテーマ, Chokobo no Tēma?)
    The chocobo theme.
  11. Tower of the Magi — 1:26
    (魔導士の塔, Madōushi no Tō?, lit. Tower of Mages)
    Plays in the Mysidian Tower.
  12. Escape! — 0:21
    (脱出!, Dasshutsu!?)
    Plays when the party escapes the Dreadnought.
  13. Ancient Castle — 0:51
    (古城, Kojō?)
    Background theme for Fynn Castle, Kashuan, and Deist Castle.
  14. Dungeon — 1:47
    (ダンジョン, Danjon?)
    Plays in dungeons.
  15. The Emperor's Rebirth — 0:28
    (皇帝復活, Kōtei Fukkatsu?, lit. Emperor's Revival)
    Plays when the Emperor returns as the Dark Emperor.
  16. Battle Theme 2 — 2:11
    (戦闘シーン2, Sentō Shīn 2?, lit. Battle Scene 2)
    Plays in the final battle against the Dark Emperor.
  17. Victory — 0:40
    (勝利, Shōri?)
    The victory fanfare.
  18. Finale — 3:11
    (フィナーレ, Fināre?)
    The game's ending theme.
  19. Waltz — 0:42
    (ワルツ, Warutsu?)
    Plays during the ceremony at Fynn Castle after the defeat of the Emperor at the Cyclone. Drawn from Johann Strauss II's Kaiser-Walzer.
  20. The Princess's Seduction — 0:29
    (王女の誘惑, Ōjo no Yūwaku?, lit. Temptation of the Princess)
    Played when the fake Princess Hilda attempts to seduce Firion. Drawn from Peter Tchaikovsky's Swan Lake ballet composition.
  21. Game Over — 0:50
    (デッドミュージック, Deddo Myūjikku?, lit. Dead Music)
    Plays when the party loses a battle. Also plays when a character dies such as Josef and Minwu.
  22. Fanfare — 0:08
    (ファンファーレ, Fanfāre?)
    Plays when party wins a battle.
  23. Join the Party! — 0:08
    (仲間に加える, Nakama ni Kuwaeru?, lit. Joining the Group)
    Plays whenever a new member joins the party.
  24. Shop — 0:41
    (, Mise?)
    Unused track.
  25. Airship — 0:58
    (飛空船, Hikūtei?)
    Unused track.
  26. Battle Scene 3 — 1:58
    (戦闘シーン3, Sentō Shīn 3?)
    Unused track.
  27. Dungeon — 1:00
    (ダンジョン, Danjon?)
    Unused track. Reused in Final Fantasy VI as "The Magic House".

Final Fantasy III[]

  1. The Prelude — 0:51
    (プレリュード, Pureryūdo?)
    Plays at the title screen.
  2. Crystal Cave — 1:43
    (クリスタルのある洞窟, Kurisutaru no aru Dōkutsu?, lit. Cave Where the Crystal Is)
    Plays as the background themes for dungeons where Crystals reside.
  3. Battle 1 ~ Fanfare — 1:56
    (バトル1~ファンファーレ~, Batoru 1 ~Fanfāre~?)
    Plays during random encounters.
  4. Crystal Room — 0:31
    (クリスタルルーム, Kurisutaru Rūmu?)
    Plays during the Wind Crystal Room sequence.
  5. Opening Theme — 1:28
    (オープニング・テーマ, Ōpuningu Tēma?)
    Plays when the Wind Crystal speaks to the party.
  6. My Home Town — 1:46
    (故郷の街ウル, Furusato no Machi Uru?, lit. Hometown Ur)
    The town theme of Final Fantasy III. Played in all Floating Continent towns other than Tozus and Gysahl.
  7. Eternal Wind — 2:09
    (悠久の風, Yūkyū no Kaze?)
    Plays at the world map.
  8. Jinn, the Fire — 1:17
    (ジンの呪い-, Jin no Noroi?, lit. Djinn's Curse)
    Played in Kazus and Castle Sasune while they are under the Djinn's curse.
  9. The Dungeon — 1:10
    (ダンジョン, Danjon?)
    The dungeon theme.
  10. Return of the Warrior — 1:05
    (勇者の帰還, Yūsha no Kikan?, lit. Return of the Hero)
    Played at Kazus and Castle Sasune after defeating the Djinn, and played at Saronia after defeating Gigametz. Featured in Theatrhythm Final Fantasy as a result screen theme.
  11. The Way to the Top — 0:44
    (山頂への道, Sanchō e no Michi?)
    Played at Dragon's Peak and whenever the party walks around the Invincible.
  12. Cute Little Tozas — 1:02
    (小人の村トーザス, Kobito no Mura Tōzasu?, lit. Village of Midgets Tozas)
    Played whenever the player visits Tozus.
  13. Shrine of Nept — 1:00
    (ネプト寝殿, Neputo Shinden?)
    The eponymous theme of the location.
  14. Sailing Enterprise — 1:04
    (エンタープライズ海を行く, Entāpuraizu Umi o Yuku?, lit. Enterprise Sails the Ocean)
    Played when navigating through the seas of the Floating Continent aboard the Enterprise.
  15. Living Forest — 0:46
    (生きている森, Ikiteiru Mori?)
    The eponymous theme of the location.
  16. Time Remains — 1:47
    (古代人の村, Kodaijin no Mura?, lit. Village of the Ancients)
    Played when visiting the Village of the Ancients.
  17. Chocobos! — 0:41
    (チョコボのテーマ, Chokobo no Tēma?, lit. Chocobo's Theme)
    The chocobo theme.
  18. Big Chocobo! — 0:31
    (でぶチョコボあらわる, Debu Chokobo Arawaru?, lit. Fat Chocobo Uncovered)
    Played whenever sighting a Fat Chocobo, regardless of the theme played before.
  19. Tower of Owen — 1:07
    (オーエンの塔, Ōen no Tō?)
    Eponymous theme of the dungeon.
  20. Vegies of Geasal — 0:47
    (ギサールの野菜, Gisāru no Yasai?, lit. Gysahl Greens)
    Gysahl's theme.
  21. Castle of Hain — 1:24
    (ハインの城, Hain no Shiro?)
    Played when crawling through Hein's Castle.
  22. Battle 2 — 1:42
    (バトル2, Battle 2?)
    The boss battle theme.
  23. The Requiem — 0:40
    (レクイエム, Rekuiemu?)
    The Game Over theme.
  24. Go above the Clouds! — 0:46
    (エンタープライズ空を飛ぶ, Entāpuraizu Sora o Tobu?, lit. The Enterprise Flies Through the Sky)
    Played when flying the airships Enterprise and Nautilus.
  25. The Boundless Ocean — 1:21
    (果てしなき大海原, Hateshinaki Ōunabara?, lit. The Endless Ocean)
    Played when first navigating through the oceans of the World Map before fighting Kraken. It was included as a vocal arrangement in the music album Final Fantasy: Pray, performed by Risa Ohki.
  26. Elia, the Maiden of Water — 1:23
    (水の巫子エリア, Mizu no Miko Eria?)
    Aria Benett's theme.
  27. Town of Water — 1:09
    (アムルの街, Amuru no Machi?, lit. Town of Amur)
    Theme played in Amur.
  28. Let's Play the Piano! — 0:14
    (ピアノのおけいこ1, Piano no Okeiko 1?, lit. Piano Practice 1)
    Plays if the party plays on the left side of the piano in Ur.
  29. Let's Play the Piano Again! — 0:09
    (ピアノのおけいこ2, Piano no Okeiko 2?, lit. Piano Practice 2)
    Plays if the party plays on the right side of the piano in Ur.
  30. Swift Twist — 0:41
    (スイフト・ツイスト, Suifuto Tsuisuto?)
    Plays if the party plays the piano in Amur.
  31. Good Ol' Fellows — 0:37
    (4人組じいさんのテーマ, Yonin-gumi Jīsan no Tēma?, lit. Theme of the Four Old Guys)
    The Fellows's theme.
  32. In the Covert Town — 1:03
    (隠れ村ファルガバード, Kakuremura Farugabādo?, lit. Hidden Town of Falgabard)
    Falgabard's theme.
  33. Salonia — 1:42
    (巨大都市サロニア, Kyodai Toshi Saronia?, lit. Giant Metropolis Salonia)
    Eponymous theme of the location.
  34. Deep under the Water — 1:55
    (潜水艇ノーチラス, Sensuikan Nōchirasu?, lit. The Submarine Nautilus)
    Played while navigating the submerged Nautilus.
  35. Beneath the Horizon — 1:28
    (海底寝殿, Kaitei Shinden?, lit. Undersea Shrine)
    Plays in the Sunken Cave.
  36. Let Me Know the Truth — 0:58
    (ドーガとウネの館, Dōga to Une no Yakata?, lit. Doga and Unei's Mansion)
    Plays at Unei's Shrine, Doga's Manor, and Doga's Grotto.
  37. Lute of Noah — 0:23
    (ノアのリュート, Noa no Ryūto?)
    Plays when the item is used.
  38. Good Morning! — 0:33
    (ウネの体操, Une no Taisō?, lit. Une's Morning Exercise)
    Plays on a cutscene involving Unei at Unei's Shrine.
  39. The Invincible — 1:27
    (巨大戦艦インビンシブル, Kyodai Senkan Inbinshiburu?, lit. Giant Battleship Invincible)
    Plays when flying the Invincible.
  40. Forbidden Land — 0:51
    (禁断の地エウレカ, Kindan no Chi Eureka?, lit. Forbidden Land Eureka)
    Eureka's theme.
  41. The Crystal Tower — 1:17
    (クリスタルタワー, Kurisutaru Tawā?)
    Eponymous theme of the dungeon.
  42. The Dark Crystals — 1:45
    (闇のクリスタル, Yami no Kurisutaru?)
    The theme of the World of Darkness.
  43. This is the Last Battle — 2:24
    (最後の死闘, Saigo no Shitō?, lit. Final Struggle to the Death)
    Played on both occasions when the party meets the Cloud of Darkness.
  44. The Everlasting World — 6:47
    (エンディングテーマ, Endingu Tēma?, lit. Ending Theme)
    The ending theme.


External links[]