Oh, shut up and help me remodel the Final Fantasy Explorers armor page!
The following is a list of armor in Final Fantasy Explorers.
Shields[]
Pavises[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | P-Parry | M-Parry | Equipment Traits | Items Required |
---|---|---|---|---|---|---|---|---|
Battle Shield | 11 | 6 | 0 | 0 | 4 | 3 | Maximum HP +300 | Gil Snapper Shell x1 Bastion Stone x1 Sacred Device x2 Blazing Magethyst x5 2875 Gil |
The preferred pavis of imperial knights. Increases maximum HP. | ||||||||
Magic Shield | 15 | 7 | 0 | 0 | 0 | 7 | Magic +5 | Ireful Sigil x1 Moonlight Droplet x2 Deduction Powder x3 4602 Gil |
A royal pavis developed for magical combat. Increases magic. | ||||||||
Dragon Shield | 17 | 8 | 0 | 0 | 4 | 4 | Strength +9 | Pavis Schema x1 Umbral Geode x1 Crystalline Scale x1 6822 Gil |
A pavis designed for battling dragons. Increases strength. | ||||||||
Demon Shield | 17 | 8 | 0 | 0 | 7 | 2 | Defense +9 | Pavis Schema x1 Crimson Geode x1 Tenebrous Horn x1 6470 Gil |
A pavis containing demonic power. Optimizes defense. | ||||||||
Faerie Shield | 19 | 9 | 0 | 0 | 3 | 4 | Spirit +14 | Revenant Wing x2 Blazing Magethyst x10 8606 Gil |
A pavis blessed by faeries. Increases spirit. | ||||||||
Genji Shield | 25 | 12 | 0 | 0 | 5 | 2 | Critical Rate +5 | Pavis Schema x2 Genji Sash x1 Genji Crest x6 14353 Gil |
A distinctly Querasuan shield that provides astonishing defense and increases critical rate. | ||||||||
Force Shield | 22 | 11 | 0 | 0 | 2 | 7 | Magic Defense +7 | Pavis Schema x2 Omnipotent Lamina x1 11423 Gil |
A pavis that draws from a crystal energy source to generate force fields around the wearer. | ||||||||
Aethril Shield | 26 | 13 | 0 | 0 | 4 | 4 | Last Stand +10 | Sunbeam Raiment x2 Daybreak Shard x2 15363 Gil |
A pavis allegedly bestowed by the gods. Draws out the wielder's potential when death is near. | ||||||||
Ensanguined Shield | 24 | 13 | 0 | 0 | 0 | 0 | Conserve AP -100 | Atramental Crown x2 Ireful Cloak x2 14539 Gil |
A cursed pavis. Increases AP cost and reduces elemental- and ailment resistances. | ||||||||
Hero's Shield | 28 | 14 | 0 | 0 | 4 | 4 | Strength +2 | Pavis Schema x2 Verdant Geocrux x1 Sacrosanct Network x2 Inimical Silverhorn x2 18975 Gil |
A pavis once used by a great champion. Boasts high elemental resistance. | ||||||||
Aegis | 27 | 14 | 0 | 0 | 4 | 4 | Maximum AP +50 | Pavis Schema x2 Gleaming Geocrux x1 Fulminant Jadeshard x2 Medusa Glare x10 17606 Gil |
A legendary pavis that graced the arm of a god. Boasts high ailment resistance. | ||||||||
Mirror Shield | 28 | 14 | 10 | 10 | 3 | 3 | Conserve AP -10 | Pavis Schema x2 Umbral Geocrux x1 Sunbeam Mirror x2 Icetouched Goldband x2 18511 Gil |
A pavis that pulses with crystal energy. Grants tremendous powers but increases AP cost. | ||||||||
Night Lotus | 13 | 6 | 0 | 0 | 3 | 3 | Healing Steps +90 | Mark of Destiny x10 3459 Gil |
A distinctive pavis used by a heroine from another world. Restores HP while in motion. |
Bucklers[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | P-Parry | M-Parry | Equipment Traits | Items Required |
---|---|---|---|---|---|---|---|---|
Targe | 3 | 3 | 0 | 0 | 3 | 3 | Swift Escape +10 | Tanned Hide x2 Rusted Iron Scrap x2 Spellcast Iron x1 184 Gil |
A rounded, metal buckler that allows one to escape from battle more quickly. | ||||||||
Escutcheon | 7 | 7 | 0 | 0 | 5 | 2 | Maximum HP +300 | Carrion Ash x8 Prime Tanned Hide x5 Prism Carapace x10 Earth Magethyst x4 1660 Gil |
A buckler of layered metal that increases maximum HP. | ||||||||
Shell Shield | 9 | 9 | 0 | 0 | 3 | 3 | Auto-Shell | Land Turtle Shell x1 Heavy Carapace x7 Fulmicite x2 Seismic Magethyst x5 2923 Gil |
An enchanted buckler that provides superb magical defense by continually casting Shell. | ||||||||
Protect Shield | 11 | 11 | 0 | 0 | 3 | 3 | Auto-Protect | Inviolable Circuit x1 Bastion Stone x3 4476 Gil |
An enchanted buckler that provides superb physical defense by continually casting Protect. | ||||||||
Holy Shield | 13 | 13 | 0 | 0 | 3 | 3 | Maximum HP +500 | Buckler Schema x1 Gleaming Geode x1 Inviolable Circuit x1 6248 Gil |
A buckler imbued with light magic. Increases maximum HP and light resistance. | ||||||||
Dark Shield | 12 | 13 | 0 | 0 | 3 | 3 | Maximum HP +200 | Buckler Schema x1 Umbral Geode x1 Nightweep Bead x3 Nightmare Figment x3 6822 Gil |
A buckler imbued with dark magic. Increases maximum HP and dark resistance. | ||||||||
Flame Shield | 13 | 13 | 0 | 0 | 3 | 3 | Maximum HP +200 | Buckler Schema x1 Crimson Geode x1 Hellish Bauble x1 6500 Gil |
A buckler imbued with fire magic. Increases maximum HP and fire resistance. | ||||||||
Ice Shield | 12 | 13 | 0 | 0 | 3 | 3 | Maximum HP +200 | Buckler Schema x1 Azure Geode x1 Gelid Diamond x1 6560 Gil |
A buckler imbued with ice magic. Increases maximum HP and ice resistance. | ||||||||
Thunder Shield | 13 | 12 | 0 | 0 | 3 | 3 | Maximum HP +200 | Buckler Schema x1 Verdant Geode x1 Crackling Vestment x1 6745 Gil |
A buckler imbued with thunder magic. Increases maximum HP and thunder resistance. | ||||||||
Earth Shield | 13 | 13 | 0 | 0 | 3 | 3 | Maximum HP +200 | Buckler Schema x1 Gleaming Geode x1 Bewitching Pollen x1 6765 Gil |
A buckler imbued with earth magic. Increases maximum HP and earth resistance. | ||||||||
Aqua Shield | 14 | 15 | 0 | 0 | 3 | 3 | Maximum HP +200 | Gelid Silverband x2 Diluvial Magethyst x10 9101 Gil |
A buckler imbued with water magic. Increases maximum HP and water resistance. | ||||||||
Wind Shield | 15 | 15 | 0 | 0 | 3 | 3 | Maximum HP +200 | Crackling Prism x2 Howling Magethyst x10 8539 Gil |
A buckler imbued with wind magic. Increases maximum HP and wind resistance. | ||||||||
Escutcheon | 21 | 21 | 0 | 0 | 5 | 5 | Defense +8 | Buckler Schema x2 Azure Geocrux x1 Icetouched Goldband x2 Sacrosanct Armor x2 17879 Gil |
A shield layered with so much protective metal it hardly seems right to call it a mere buckler. |
Head[]
Heavy[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required | |
---|---|---|---|---|---|---|---|
Metal Helm | 13 | 9 | 11 | 23 | Strength +2 | Iron Ore x2 Rusted Iron Scrap x1 46 Gil | |
Straightforward but sturdy head armor crafted from a readily mined metal. | |||||||
Demon Helm | 19 | 13 | 9 | 21 | Strength +2 | Iron Ore x1 Chacker Nut x1 Carrion Ash x2 179 Gil | |
Head armor that barely contains its own demonic power. Slips on almost too easily. | |||||||
Mythril Helm | 27 | 18 | 8 | 24 | Strength +1 Load +5 |
Mythril Ore x2 Fulmicite x1 Spellcast Iron x1 Heavy Carapace x3 413 Gil | |
Head armor crafted from a lightweight, magically imbued metal. | |||||||
Lazuli Helm | 27 | 18 | 11 | 22 | Strength +2 | Cloudless Prism x2 Frigid Kiss x1 Prism Carapace x1 Rusted Iron Scrap x3 420 Gil | |
Head armor masterfully crafted from glass that affords as much protection as any metal. | |||||||
Blood Helm | 26 | 19 | 12 | 22 | Strength +2 | Animal Bone x2 Copper Silksand x1 Silver Liquid x1 Hardened Bone x3 417 Gil | |
Sickening, crimson head armor that mercifully inflicts no curses upon the wearer. | |||||||
Diamond Helm | 36 | 24 | 8 | 17 | Strength +2 | Auric Sand x1 Goblin Horn x1 Malboro Tentacle x1 Subdued Prism x2 714 Gil | |
Head armor made using diamonds extracted from a wide variety of ores. | |||||||
Great Helm | 35 | 23 | 9 | 22 | Strength +2 | Holy Water Bead x2 Bomb Fragment x1 Forfex Shell x1 Coarse Silica x2 716 Gil | |
Head armor worn by imperial soldiers. Heavy, but guaranteed to withstand ample punishment. | |||||||
Golden Helm | 35 | 24 | 11 | 23 | Strength +2 | Gold Ore x1 Chocobo Feather x1 Land Turtle Shell x1 Coarse Silica x2 729 Gil | |
Head armor that seems to grace more galleries than battlefields despite being plenty capable. | |||||||
Grand Helm | 41 | 28 | 8 | 20 | Strength +1 Load +5 |
Knight Guide x1 Gil Snapper Shell x1 Wolframitan Gilhorn x2 Mythril Ore x3 1082 Gil | |
Head armor worn by every proud knight at some point. (Knights Only) | |||||||
Chaos Helm | 42 | 28 | 8 | 18 | Strength +1 Load +5 |
Dark Knight Guide x1 Vampyr Sanguinite x1 Wolframitan Gilhorn x2 Mythril Ore x3 1184 Gil | |
Head armor instilled with chaotic force. (Dark Knights Only) | |||||||
Integrity Diadem | 41 | 30 | 9 | 19 | Strength +1 Load +5 |
Paladin Guide x1 Death Knight Skull x1 Bat Wing x2 Amostran Coconut x3 1147 Gil | |
Head armor guarded by the sacred powers. (Paladins Only) | |||||||
Dragon Helm | 44 | 30 | 9 | 24 | Strength +1 Load +5 |
Dragoon Guide x1 Earthdrake Fang x1 Icedrake Talon x2 Mythril Ore x3 1089 Gil | |
Head armor forged in league with the dragons. (Dragoons Only) | |||||||
Tatenashi Helm | 41 | 29 | 8 | 18 | Strength +1 Load +5 |
Samurai Guide x1 Death Knight Skull x1 Centaurion Plate x2 Animal Bone x3 1175 Gil | |
Head armor forged by arts whose origins are lost to the ages. (Samurai Only) | |||||||
Crystal Helm | 44 | 29 | 9 | 21 | Strength +1 Load +5 |
Crystalline Scale x1 Radiant Prism x1 Gil Snapper Shell x1 Cloudless Prism x3 1193 Gil | |
Lovely head armor carved from high-purity crystal. | |||||||
Sakura Helm | 43 | 28 | 12 | 22 | Strength +2 | Warlord Plate x1 Carlyne Flax x1 Black Knight Plate x1 Hardwood x3 1125 Gil | |
A helmet incorporating magic-infused fibers. Its subtle shades are appreciated in art circles. | |||||||
General's Helm | 43 | 28 | 8 | 19 | Strength +2 | Ireful Sigil x1 Gold Ore x1 Goblin Guard's Belt x1 Copper Silksand x3 1182 Gil | |
Well-balanced, reliable head armor designed for use by military commanders. | |||||||
Telluric Helm | 56 | 34 | 9 | 15 | Strength +2 | Behemoth Horn x1 Aquilaria Log x1 Goblin Horn x2 Lamia Oculus x2 1647 Gil | |
Head armor attuned to the mind of the planet. Wearing it puts one in touch with this power. | |||||||
Hero's Helm | 51 | 35 | 10 | 23 | Strength +2 | Iron Giant Alloy x1 Damascus Ore x1 Chocobo Feather x2 Firedrake Scale x2 1631 Gil | |
Head armor once worn by a great champion. Even now, it performs a cut above the rest. | |||||||
Genji Helm | 67 | 43 | 11 | 23 | Strength +2 | Genji Crest x10 Genji Cowl x5 2912 Gil | |
Distinctly Querasuan head armor whose high performance can only be the result of skillful make. | |||||||
Kishin Helm | 57 | 38 | 13 | 25 | Strength +1 Load +5 |
Behemoth Horn x1 Emery Powder x2 Gold Ore x2 Forfex Shell x2 2242 Gil | |
Querasuan head armor made the imperial way. Its name comes from a word for "demon." | |||||||
Deus Helm | 57 | 39 | 9 | 18 | Strength +2 | Mordrake Bone x1 Emery Powder x2 Beast Bone x2 Land Turtle Shell x2 2141 Gil | |
Head armor said to have been forged by the gods, though none can claim it for certain. | |||||||
Hades Helm | 68 | 43 | 10 | 19 | Strength +2 | Lich's Skull x1 Black Knight Plate x2 Damascus Ore x2 Auric Sand x4 2992 Gil | |
Head armor named for a god of death and every bit as powerful. | |||||||
Adamant Helm | 79 | 49 | 10 | 19 | Strength +2 | Adamantite x1 Pink Tail x1 Orichalcum Ore x1 Aquilaria Log x2 3744 Gil | |
Head armor crafted from a metal many artisans call legendary. | |||||||
Judicer's Helm | 79 | 51 | 8 | 15 | Strength +2 | Omega Badge x10 Omega Circuit α x5 3637 Gil | |
Top-performance head armor that symbolizes the empire. Worn by officers. | |||||||
Genesis Helm | 84 | 56 | 10 | 15 | Strength +1 Load +5 |
Iron Giant Alloy x1 Behemoth King Horn x1 Demention Sands x1 Damascus Ore x2 4744 Gil | |
Head armor purportedly charged with enough crystal energy to make and unmake worlds. | |||||||
Force Helm | 83 | 56 | 9 | 21 | Strength +2 | Adamantite x1 Iron Giant Alloy x1 Eternal Prism x1 Emery Powder x2 4433 Gil | |
Head armor that draws from a crystal energy source to generate force fields around the wearer. | |||||||
Lux Helm | 67 | 72 | 16 | 13 | Mobility +5 Load +5 |
Fire Prismite x1 Infernal Gouge x1 Conflagrant Torrent x1 Sunbeam Visage x1 4729 Gil | |
Head armor imbued with the powers of Ifrit, Phoenix, and Amaterasu. | |||||||
Tempus Helm | 68 | 72 | 17 | 16 | Mobility +5 Load +5 |
Water Prismite x1 Icetouched Zurediam x1 Pelagic Driver x1 Lunatic Tusk x1 4509 Gil | |
Head armor imbued with the powers of Shiva, Fenrir, and Leviathan. | |||||||
Caelum Helm | 70 | 68 | 17 | 16 | Mobility +5 Load +5 |
Wind Prismite x1 Fulminant Jadeshard x1 Atramental Crown x1 Omnipotent Lamina x1 4626 Gil | |
Head armor imbued with the powers of Ramuh, Diabolos, and Bahamut. | |||||||
Tenebrae Helm | 66 | 72 | 12 | 19 | Mobility +5 Load +5 |
Earth Prismite x1 Numinous Blossom x1 Inimical Silverhorn x1 Sacrosanct Network x1 4768 Gil | |
Head armor imbued with the powers of Dryad, Alexander, and Odin. | |||||||
Onion Helm | 30 | 20 | 12 | 24 | Strength +1 Load +5 |
Light Crystal x1 Subdued Prism x10 Iron Ore x10 474 Gil | |
Distinctive head armor worn by heroes in another world. A rare find. |
Medium[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required | |
---|---|---|---|---|---|---|---|
Green Hat | 11 | 10 | 21 | 22 | Mobility +10 | Livra Cotton x2 Blue Liquid x1 44 Gil | |
Head armor of simple beauty that achieves its artful design without hampering movement. | |||||||
Hide Cap | 11 | 11 | 15 | 16 | Mobility +10 | Rope Scrap x2 Small Feather x1 45 Gil | |
Head armor popular in colder climes. The warm lining helps keep body temperatures up. | |||||||
Traveler's Hat | 16 | 17 | 15 | 17 | Mobility +10 | Chacker Nut x1 Coarse Silica x1 Blue Liquid x2 176 Gil | |
Sturdy and easy-to-come-by head armor that Explorers continue to choose. | |||||||
Wanderer's Hat | 17 | 17 | 18 | 12 | Mobility +10 | Petrified Log x1 Subdued Prism x1 Hardened Bone x2 182 Gil | |
A sturdy cap made for crystal-gathering. Comfortable and compact. | |||||||
Noble Hat | 24 | 24 | 15 | 17 | Mobility +10 | Laribad Hemp x2 Crimson Talon x1 Gleaming Ash x1 Blue Liquid x3 390 Gil | |
Head armor made of quality fabric and originally produced for nobility. | |||||||
Wrangler Hat | 23 | 23 | 18 | 12 | Mobility +10 | Small Compass x2 Seduction Powder x1 Stinky Vine x1 Sturdy Vine x3 406 Gil | |
Head armor worn by wandering Explorers. Unpretentious and perennially popular. | |||||||
Kingdom Cap | 22 | 23 | 16 | 15 | Mobility +10 | Hardwood x2 Amostran Coconut x1 Large Feather x1 Tanned Hide x3 396 Gil | |
Standard-issue head armor for royal soldiers. Tried and tested. | |||||||
Enduring Cap | 29 | 30 | 15 | 12 | Mobility +5 Load +5 |
Sacred Branch x1 Vulture Sight x1 Ghost Tatter x1 Livra Cotton x2 763 Gil | |
Head armor made from layers of fine cloth. A popular choice among mystic knights. | |||||||
Battle Cog | 18 | 41 | 17 | 10 | Mobility +10 | Fur Weave x1 Toad Oil x1 Floating Eyeball x1 Bird Bone x2 699 Gil | |
Head armor with a design that has been optimized for combat. | |||||||
Bracing Headband | 35 | 37 | 19 | 13 | Strength +1 Load +5 |
Monk Guide x1 Goblin Guard's Belt x1 Coeurl Claw x2 Laribad Hemp x3 1152 Gil | |
Head armor that wakens one's fighting spirit. (Monks Only) | |||||||
Hunter's Hat | 37 | 36 | 15 | 16 | Mobility +5 Load +5 |
Ranger Guide x1 Flan Gel x1 Lizard Leather x2 Small Compass x3 1088 Gil | |
Head armor that grants one uncanny powers of vision. (Rangers Only) | |||||||
Shinobi Cowl | 34 | 36 | 22 | 18 | Mobility +5 Load +5 |
Ninja Guide x1 Helldiver Pinion x1 Coeurl Claw x2 Laribad Hemp x3 1123 Gil | |
Head armor that muffles all sound for a stealthy approach. (Ninjas Only) | |||||||
Red Hat | 22 | 51 | 17 | 9 | Magic +1 Load +5 |
Red Mage Guide x1 Specter Leather x1 Lizard Leather x2 Laribad Hemp x3 1079 Gil | |
Red head armor with a white feather gracing the brim. (Red Mages Only) | |||||||
Blue Beholders | 21 | 49 | 17 | 11 | Magic +1 Load +5 |
Blue Mage Guide x1 Attacker Claw x1 Icedrake Talon x2 Magic Droplet x3 1103 Gil | |
Head armor that attunes one to surrounding motives and magics. (Blue Mages Only) | |||||||
Scout Mask | 22 | 51 | 20 | 9 | Mobility +5 Load +5 |
Thief Guide x1 Helldiver Pinion x1 Lizard Leather x2 Hardwood x3 1079 Gil | |
Head armor that helps one stay apace of lucrative leads. (Thieves Only) | |||||||
Hypno Crown | 36 | 37 | 17 | 15 | Strength +1 Load +5 |
Beastmaster Guide x1 Attacker Claw x1 Karmic Lantern x2 Amostran Coconut x3 1105 Gil | |
Head armor that has a calming effect on monsters. (Beastmasters Only) | |||||||
Bard's Hat | 35 | 36 | 16 | 12 | Mobility +5 Load +5 |
Bard Guide x1 Fiendish Eyeball x1 Bat Wing x2 Amostran Coconut x3 1161 Gil | |
Head armor that sweetens the reverberations of one's voice. (Bards Only) | |||||||
Teknical Visor | 42 | 28 | 8 | 24 | Mobility +5 Load +5 |
Machinist Guide x1 Belial Tail x1 Skeleton Skull x2 Copper Silksand x3 1177 Gil | |
Head armor that opens one's eyes to the crystal ebb and flow. (Machinists Only) | |||||||
Streamcap | 36 | 37 | 12 | 16 | Mobility +5 Load +5 |
Geomancer Guide x1 Fiendish Eyeball x1 Cactuar Needle x2 Small Compass x3 1160 Gil | |
Head armor that draws out the mystic forces of nature. (Geomancers Only) | |||||||
Gaia Ornament | 36 | 35 | 16 | 15 | Mobility +10 | Photic Scute x1 Sacred Branch x1 Sabertooth Pelt x1 Laribad Hemp x3 1115 Gil | |
Head armor instilled with earthly power. Allows one to feel the very pulse of the world. | |||||||
Healing Cap | 36 | 37 | 14 | 16 | Mobility +10 | Daybreak Robe x1 Holy Water Bead x1 Flan Gel x1 Magic Droplet x3 1176 Gil | |
Comfortable, comforting head armor that brings peace to the wearer and all who behold it. | |||||||
Imperial Cap | 36 | 35 | 12 | 18 | Mobility +10 | Tidal Undulation x1 Beast Bone x1 Specter Leather x1 Animal Bone x3 1115 Gil | |
Head armor made of magic-infused fabric and worn by the royal guard. | |||||||
Mirage Hat | 42 | 42 | 19 | 22 | Mobility +5 Load +5 |
Malboro Eyeball x1 Thick Canvas x1 Bomb Fragment x2 Malboro Tentacle x2 1650 Gil | |
Incredibly lightweight head armor that allows one to move with great alacrity. | |||||||
Nightmare Cap | 44 | 42 | 15 | 17 | Mobility +10 | Mordrake Bone x1 Grand Beastbone x1 Ghost Tatter x2 Demon Wing x2 1686 Gil | |
Head armor that saves the wearer from nightmarish calamity by appealing to a higher power. | |||||||
Aeolian Crown | 51 | 51 | 18 | 12 | Mobility +10 | Gigantuar Needle x1 Mockmoon Berry x2 Carlyne Flax x2 Floating Eyeball x2 2123 Gil | |
Head armor containing a wind god's power. Alerts one to the coming and going of the winds. | |||||||
Survival Cog | 29 | 68 | 21 | 14 | Mobility +10 | Goblin Lord's Jewel x1 Grand Beastbone x2 Lillium Pawpaw x2 Mandragora Leaf x2 2231 Gil | |
Head armor created with solo Explorers in mind. Suitable for a wide range of missions. | |||||||
Soul Cap | 54 | 59 | 12 | 13 | Mobility +10 | Mom Bomb Core x1 Earthdrake Fang x2 Mockmoon Berry x2 Sacred Branch x4 2946 Gil | |
Head armor that has been highly concentrated with magic via a soon-to-be-lost technique. | |||||||
Nomad Cap | 57 | 55 | 16 | 16 | Mobility +10 | Gigantuar Needle x1 Basilisk Slough x2 Squishy Cotton x2 Fur Weave x4 2799 Gil | |
Head armor designed to deliver the wearer from the harshest, most dangerous environments. | |||||||
Ebon Ornament | 61 | 62 | 22 | 18 | Mobility +10 | Devil Horn x1 Spirit Droplet x1 Thick Canvas x2 3775 Gil | |
Head armor chosen by special Querasuan operatives when clandestine business calls. | |||||||
Covenant Cog | 38 | 85 | 23 | 8 | Mobility +5 Load +5 |
Goblin Lord's Jewel x1 Divine Log x1 Mockmoon Berry x2 3823 Gil | |
Prototype head armor developed using cutting-edge imperial teknology. | |||||||
Assassin's Hat | 69 | 72 | 21 | 22 | Mobility +10 | Devil Horn x1 Lich's Skull x1 Explorer's Diary x1 Squishy Cotton x2 4690 Gil | |
Head armor worn by assassins as they conduct their business. Not meant for broader circulation. |
Light[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required | |
---|---|---|---|---|---|---|---|
Silk Hood | 6 | 15 | 24 | 12 | Magic +2 | Sunlight Dew x2 Carrion Ash x1 44 Gil | |
Smooth, silk head armor. The sleek fabric exudes elegance. | |||||||
Curate's Hat | 10 | 24 | 20 | 11 | Magic +2 | Bird Bone x1 Petrified Log x1 Small Feather x2 180 Gil | |
Head armor worn by curates of the Madulas Church and allegedly blessed by their Divine. | |||||||
Magical Hat | 14 | 34 | 16 | 12 | Magic +2 | Magic Droplet x2 Fulmicite x1 Prime Tanned Hide x1 Sturdy Vine x3 418 Gil | |
Magically tempered head armor that enjoys high standing with many mages. | |||||||
Rainbow Hat | 18 | 40 | 20 | 8 | Magic +1 Load +5 |
Radiant Prism x1 Lamia Oculus x1 Skeleton Skull x1 Rope Scrap x2 730 Gil | |
Head armor whose panoply of colors derives from the myriad magics by which it was tempered. | |||||||
Dark Diadem | 12 | 46 | 25 | 5 | Magic +2 | Beast Bone x1 Mandragora Leaf x1 Demon Wing x1 Subdued Prism x2 727 Gil | |
Head armor woven from fabric steeped in the darkest of crystal energy. | |||||||
White Hat | 15 | 55 | 21 | 6 | Magic +1 Load +5 |
White Mage Guide x1 Medusa Glare x1 Cactuar Needle x2 Small Compass x3 1168 Gil | |
White head armor with adorable ears on the hood. (White Mages Only) | |||||||
Black Hat | 14 | 56 | 22 | 6 | Magic +1 Load +5 |
Black Mage Guide x1 Medusa Glare x1 Karmic Lantern x2 Small Compass x3 1164 Gil | |
Black, pointed head armor adorned with the crescent moon. (Black Mages Only) | |||||||
Temporal Hat | 14 | 59 | 20 | 5 | Magic +1 Load +5 |
Time Mage Guide x1 Alraune Root x1 Coeurl Claw x2 Copper Silksand x3 1137 Gil | |
Head armor crafted in the spaces that exist between the hours. (Time Mages Only) | |||||||
Insight Hat | 14 | 55 | 27 | 4 | Magic +1 Load +5 |
Sage Guide x1 Alraune Root x1 Magic Pot Shard x2 Hardwood x3 1128 Gil | |
Head armor that leads one to an enlightened state. (Sages Only) | |||||||
Verity Cap | 21 | 50 | 20 | 11 | Magic +1 Load +5 |
Alchemist Guide x1 Grandtoad Hasma x1 Magic Pot Shard x2 Animal Bone x3 1122 Gil | |
Head armor awarded to those who have arrived at the one truth. (Alchemists Only) | |||||||
Starsong Hood | 21 | 52 | 20 | 12 | Magic +2 | Daybreak Robe x1 Auric Sand x1 Belial Tail x1 Magic Droplet x3 1146 Gil | |
Head armor that whispers the will of the stars. Dutifully worn by many an astrologist. | |||||||
Luminous Diadem | 14 | 56 | 30 | 6 | Magic +2 | Crystalline Scale x1 Lillium Pawpaw x1 Sabertooth Pelt x1 Cloudless Prism x3 1145 Gil | |
Head armor woven from fabric steeped in the brightest of crystal energy. | |||||||
Dream Crown | 14 | 57 | 20 | 5 | Magic +2 | Cerulean Prism x1 Fur Weave x1 Basilisk Slough x1 Cloudless Prism x3 1129 Gil | |
Head armor said to make dreams come true. Consequently, it doesn't last long on shop shelves. | |||||||
Angel Hat | 26 | 62 | 17 | 8 | Magic +1 Load +5 |
Cockatrice Talon x1 Faerie Droplet x1 Vulture Sight x2 Pink Tail x2 1619 Gil | |
Head armor tempered through prayer to gain the protection of angels. | |||||||
Royal Hat | 30 | 67 | 20 | 9 | Magic +2 | Mom Bomb Core x1 Faerie Droplet x2 Carlyne Flax x2 Toad Oil x2 2196 Gil | |
Head armor decorated with magic-containing jewels. Renowned for its artistic merit. | |||||||
Reaper Hood | 33 | 82 | 19 | 8 | Magic +2 | Lich's Skull x1 Grandtoad Hasma x2 Thick Canvas x2 Lillium Pawpaw x4 2812 Gil | |
Head armor named for the death-bringing mage who once wore it. | |||||||
Lordly Crown | 21 | 94 | 22 | 4 | Magic +2 | Royal Crown x1 Vampyr Sanguinite x2 Yggra Prism x2 Radiant Prism x4 2890 Gil | |
Head armor worn by lords to ceremonies. Reliable protection few assassins could thwart. | |||||||
Phoenix Hat | 39 | 86 | 22 | 12 | Magic +2 | Cockatrice Talon x1 Woll Fruit x1 Grand Beastbone x2 3656 Gil | |
Head armor containing the power of a legendary creature. Often worn by great rulers. | |||||||
Cosmic Crown | 26 | 104 | 28 | 5 | Magic +2 | Malboro Eyeball x1 Avatar Backbone x1 Yggra Prism x2 3518 Gil | |
Head armor that marks one as a pinnacle of the universe. The imperial forge's greatest work. | |||||||
Goddess Crown | 25 | 98 | 25 | 4 | Magic +1 Load +5 |
Royal Crown x1 Gilflax Seed x1 Faerie Droplet x2 3554 Gil | |
Head armor under the aegis of a goddess. Its wellspring of sacred power wards off evil. |
Torso[]
Heavy[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required | |
---|---|---|---|---|---|---|---|
Metal Armor | 21 | 13 | 12 | 24 | Strength +2 | Iron Ore x2 Rusted Iron Scrap x2 229 Gil | |
Straightforward but sturdy torso armor crafted from a readily mined metal. | |||||||
Demon Armor | 33 | 20 | 9 | 25 | Strength +2 | Iron Ore x2 Chacker Nut x2 Carrion Ash x2 874 Gil | |
Torso armor that barely contains its own demonic power. Slips on almost too easily. | |||||||
Mythril Armor | 47 | 27 | 12 | 33 | Strength +1 Load +5 |
Mythril Ore x2 Fulmicite x1 Spellcast Iron x2 Heavy Carapace x5 2060 Gil | |
Torso armor crafted from a lightweight, magically imbued metal. | |||||||
Lazuli Armor | 46 | 27 | 11 | 27 | Strength +2 | Cloudless Prism x2 Frigid Kiss x1 Prism Carapace x2 Rusted Iron Scrap x5 1993 Gil | |
Torso armor masterfully crafted from glass that affords as much protection as any metal. | |||||||
Blood Armor | 46 | 27 | 10 | 30 | Strength +2 | Animal Bone x2 Copper Silksand x1 Silver Liquid x2 Hardened Bone x5 2045 Gil | |
Sickening, crimson torso armor that mercifully inflicts no curses upon the wearer. | |||||||
Diamond Mail | 61 | 35 | 8 | 25 | Strength +2 | Auric Sand x2 Goblin Horn x1 Malboro Tentacle x1 Subdued Prism x3 3515 Gil | |
Torso armor made using diamonds extracted from a wide variety of ores. | |||||||
Great Armor | 63 | 35 | 8 | 29 | Strength +2 | Holy Water Bead x2 Bomb Fragment x1 Forfex Shell x1 Coarse Silica x3 3571 Gil | |
Torso armor worn by imperial soldiers. Heavy, but guaranteed to withstand ample punishment. | |||||||
Golden Armor | 61 | 35 | 9 | 37 | Strength +2 | Gold Ore x2 Chocobo Feather x1 Land Turtle Shell x1 Coarse Silica x3 3606 Gil | |
Torso armor that seems to grace more galleries than battlefields despite being plenty capable. | |||||||
Grand Armor | 72 | 41 | 8 | 34 | Strength +1 Load +5 |
Knight Guide x1 Gil Snapper Shell x1 Wolframitan Gilhorn x2 Mythril Ore x4 5567 Gil | |
Torso armor worn by every proud knight at some point. (Knights Only) | |||||||
Chaos Armor | 75 | 43 | 10 | 29 | Strength +1 Load +5 |
Dark Knight Guide x1 Vampyr Sanguinite x1 Wolframitan Gilhorn x2 Mythril Ore x4 5914 Gil | |
Torso armor instilled with chaotic force. (Dark Knights Only) | |||||||
Integrity Armor | 75 | 42 | 8 | 32 | Strength +1 Load +5 |
Paladin Guide x1 Death Knight Skull x1 Bat Wing x2 Amostran Coconut x4 5457 Gil | |
Torso armor guarded by the sacred powers. (Paladins Only) | |||||||
Dragon Mail | 69 | 42 | 12 | 24 | Strength +1 Load +5 |
Dragoon Guide x1 Earthdrake Fang x1 Icedrake Talon x2 Mythril Ore x4 5572 Gil | |
Torso armor forged in league with the dragons. (Dragoons Only) | |||||||
Tatenashi Armor | 74 | 42 | 9 | 29 | Strength +1 Load +5 |
Samurai Guide x1 Death Knight Skull x1 Centaurion Plate x2 Animal Bone x4 5892 Gil | |
Torso armor forged by arts whose origins are lost to the ages. (Samurai Only) | |||||||
Crystal Mail | 70 | 44 | 8 | 25 | Strength +1 Load +5 |
Crystalline Scale x1 Radiant Prism x3 Gil Snapper Shell x1 Cloudless Prism x3 5428 Gil | |
Lovely torso armor carved from high-purity crystal. | |||||||
Sakura Armor | 69 | 44 | 10 | 32 | Strength +2 | Warlord Plate x1 Carlyne Flax x3 Black Knight Plate x1 Hardwood x3 5554 Gil | |
Torso armor incorporating magic-infused fibers. Its subtle shades are appreciated in art circles. | |||||||
General's Armor | 73 | 45 | 9 | 31 | Strength +2 | Ireful Sigil x1 Gold Ore x3 Goblin Guard's Belt x1 Copper Silksand x3 5692 Gil | |
Well-balanced, reliable torso armor designed for use by military commanders. | |||||||
Telluric Armor | 93 | 50 | 8 | 27 | Strength +2 | Behemoth Horn x1 Aquilaria Log x2 Goblin Horn x3 Lamia Oculus x3 7937 Gil | |
Torso armor attuned to the mind of the planet. Wearing it puts one in touch with this power. | |||||||
Hero's Armor | 88 | 49 | 11 | 30 | Strength +2 | Iron Giant Alloy x1 Damascus Ore x2 Chocobo Feather x3 Firedrake Scale x3 7861 Gil | |
Torso armor once worn by a great champion. Even now, it performs a cut above the rest. | |||||||
Genji Armor | 122 | 68 | 11 | 28 | Strength +2 | Genji Crest x10 Genji Sash x5 15055 Gil | |
Distinctly Querasuan torso armor whose high performance can only be the result of skillful make. | |||||||
Kishin Armor | 95 | 60 | 10 | 28 | Strength +1 Load +5 |
Behemoth Horn x1 Emery Powder x3 Gold Ore x3 Forfex Shell x3 11101 Gil | |
Querasuan torso armor made the imperial way. Its name comes from a word for "demon." | |||||||
Deus Armor | 94 | 58 | 12 | 23 | Strength +2 | Mordrake Bone x1 Emery Powder x3 Beast Bone x3 Land Turtle Shell x3 10765 Gil | |
Torso armor said to have been forged by the gods, though none can claim it for certain. | |||||||
Hades Armor | 113 | 70 | 12 | 25 | Strength +2 | Lich's Skull x1 Black Knight Plate x2 Damascus Ore x3 Auric Sand x5 14586 Gil | |
Torso armor named for a god of death and every bit as powerful. | |||||||
Adamant Armor | 122 | 77 | 10 | 37 | Strength +2 | Adamantite x1 Pink Tail x1 Orichalcum Ore x1 Aquilaria Log x5 18609 Gil | |
Torso armor crafted from a metal many artisans call legendary. | |||||||
Judicer's Plate | 131 | 78 | 8 | 30 | Strength +2 | Omega Badge x10 Omega Circuit Ω x5 18753 Gil | |
Top-performance torso armor that symbolizes the empire. Worn by officers. | |||||||
Genesis Armor | 140 | 86 | 8 | 29 | Strength +1 Load +5 |
Iron Giant Alloy x1 Behemoth King Horn x1 Demention Sands x2 Damascus Ore x3 22229 Gil | |
Torso armor purportedly charged with enough crystal energy to make and unmake worlds. | |||||||
Force Armor | 138 | 81 | 12 | 29 | Strength +2 | Adamantite x1 Iron Giant Alloy x1 Eternal Prism x2 Emery Powder x3 22816 Gil | |
Torso armor that draws from a crystal energy source to generate force fields around the wearer. | |||||||
Lux Armor | 114 | 112 | 24 | 15 | Mobility +5 Load +5 |
Fire Prismite x2 Infernal Jewel x1 Conflagrant Pennon x1 Sunbeam Mirror x1 23292 Gil | |
Torso armor imbued with the powers of Ifrit, Phoenix, and Amaterasu. | |||||||
Tempus Armor | 112 | 116 | 23 | 18 | Mobility +5 Load +5 |
Water Prismite x2 Icetouched Goldband x1 Pelagic Grandfin x1 Lunatic Ironhide x1 22927 Gil | |
Torso armor imbued with the powers of Shiva, Fenrir, and Leviathan. | |||||||
Caelum Armor | 116 | 107 | 23 | 24 | Mobility +5 Load +5 |
Wind Prismite x2 Fulminant Girdle x1 Atramental Eclipser x1 Omnipotent Nexus x1 21755 Gil | |
Torso armor imbued with the powers of Ramuh, Diabolos, and Bahamut. | |||||||
Tenebrae Armor | 107 | 110 | 21 | 22 | Mobility +5 Load +5 |
Earth Prismite x2 Numinous Alkahest x1 Inimical Greatcoat x1 Sacrosanct Armor x1 23157 Gil | |
Torso armor imbued with the powers of Dryad, Alexander, and Odin. | |||||||
Onion Armor | 49 | 30 | 10 | 25 | Strength +1 Load +5 |
Light Crystal x1 Cloudless Prism x5 Iron Ore x15 2363 Gil | |
Distinctive torso armor worn by heroes in another world. A rare find. |
Medium[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required | |
---|---|---|---|---|---|---|---|
Novice Tunic | 5 | 3 | 12 | 24 | (None) | Livra Cotton x2 Rope Scrap x2 50 Gil | |
Torso armor issued to new Explorers by Union headquarters. | |||||||
Green Jacket | 17 | 17 | 29 | 24 | Mobility +10 | Livra Cotton x2 Blue Liquid x2 221 Gil | |
Torso armor of simple beauty that achieves its artful design without hampering movement. | |||||||
Hide Tunic | 18 | 17 | 19 | 16 | Mobility +10 | Rope Scrap x2 Small Feather x2 238 Gil | |
Torso armor popular in colder climes. The warm lining helps keep body temperatures up. | |||||||
Traveler's Jacket | 27 | 27 | 24 | 25 | Mobility +10 | Chacker Nut x2 Coarse Silica x2 Blue Liquid x2 886 Gil | |
Sturdy and easy-to-come-by torso armor that Explorers continue to choose. | |||||||
Wanderer's Jacket | 28 | 28 | 18 | 16 | Mobility +10 | Petrified Log x2 Subdued Prism x2 Hardened Bone x2 871 Gil | |
A sturdy jacket made for crystal-gathering. Comfortable and easy to move around in. | |||||||
Noble Jacket | 35 | 38 | 17 | 19 | Mobility +10 | Laribad Hemp x2 Crimson Talon x1 Gleaming Ash x2 Blue Liquid x5 2063 Gil | |
Torso armor made of quality fabric and originally produced for nobility. | |||||||
Wrangler Vest | 36 | 35 | 24 | 15 | Mobility +10 | Small Compass x2 Seduction Powder x1 Stinky Vine x2 Sturdy Vine x5 2032 Gil | |
Torso armor worn by wandering Explorers. Unpretentious and perennially popular. | |||||||
Kingdom Jacket | 37 | 37 | 16 | 23 | Mobility +10 | Hardwood x2 Amostran Coconut x1 Large Feather x2 Tanned Hide x5 2102 Gil | |
Standard-issue torso armor for royal soldiers. Tried and tested. | |||||||
Enduring Doublet | 46 | 47 | 17 | 24 | Mobility +5 Load +5 |
Sacred Branch x2 Vulture Sight x1 Ghost Tatter x1 Livra Cotton x3 3547 Gil | |
Torso armor made from layers of fine cloth. A popular choice among mystic knights. | |||||||
Battle Suit | 57 | 37 | 14 | 9 | Mobility +10 | Fur Weave x2 Toad Oil x1 Floating Eyeball x1 Bird Bone x3 3465 Gil | |
Torso armor with a design that has been optimized for combat. | |||||||
Bracing Guise | 55 | 58 | 9 | 25 | Strength +1 Load +5 |
Monk Guide x1 Goblin Guard's Belt x1 Coeurl Claw x2 Laribad Hemp x4 5749 Gil | |
Torso armor that wakens one's fighting spirit. (Monks Only) | |||||||
Hunter's Vest | 60 | 56 | 8 | 25 | Mobility +5 Load +5 |
Ranger Guide x1 Flan Gel x1 Lizard Leather x2 Small Compass x4 5456 Gil | |
Torso armor that grants one uncanny powers of vision. (Rangers Only) | |||||||
Shinobi Garb | 57 | 59 | 15 | 25 | Mobility +5 Load +5 |
Ninja Guide x1 Helldiver Pinion x1 Coeurl Claw x2 Laribad Hemp x4 5833 Gil | |
Torso armor that muffles all sound for a stealthy approach. (Ninjas Only) | |||||||
Red Jacket | 43 | 71 | 10 | 10 | Magic +1 Load +5 |
Red Mage Guide x1 Specter Leather x1 Lizard Leather x2 Laribad Hemp x4 5810 Gil | |
Torso armor that eases the use of both weapons and magics. (Red Mages Only) | |||||||
Blue Coat | 41 | 69 | 11 | 10 | Magic +1 Load +5 |
Blue Mage Guide x1 Attacker Claw x1 Icedrake Talon x2 Magic Droplet x4 5455 Gil | |
Torso armor that attunes one to surrounding motives and magics. (Blue Mages Only) | |||||||
Scout Suit | 58 | 59 | 12 | 29 | Mobility +5 Load +5 |
Thief Guide x1 Helldiver Pinion x1 Lizard Leather x2 Hardwood x4 5912 Gil | |
Torso armor that helps one stay apace of lucrative leads. (Thieves Only) | |||||||
Hypno Vest | 55 | 55 | 12 | 27 | Strength +1 Load +5 |
Beastmaster Guide x1 Attacker Claw x1 Karmic Lantern x2 Amostran Coconut x4 5620 Gil | |
Torso armor that has a calming effect on monsters. (Beastmasters Only) | |||||||
Bard's Tunic | 59 | 58 | 9 | 25 | Mobility +5 Load +5 |
Bard Guide x1 Fiendish Eyeball x1 Bat Wing x2 Amostran Coconut x4 5594 Gil | |
Torso armor that sweetens the reverberations of one's voice. (Bards Only) | |||||||
Teknical Tunic | 72 | 44 | 8 | 25 | Mobility +5 Load +5 |
Machinist Guide x1 Belial Tail x1 Skeleton Skull x2 Copper Silksand x4 5641 Gil | |
Torso armor that opens one's eyes to the crystal ebb and flow. (Machinists Only) | |||||||
Streamblazer | 59 | 57 | 9 | 27 | Mobility +5 Load +5 |
Geomancer Guide x1 Fiendish Eyeball x1 Cactuar Needle x2 Small Compass x4 5736 Gil | |
Torso armor that draws out the mystic forces of nature. (Geomancers Only) | |||||||
Gaia Gear | 55 | 58 | 21 | 20 | Mobility +10 | Photic Scute x1 Sacred Branch x3 Sabertooth Pelt x1 Laribad Hemp x3 5917 Gil | |
Torso armor instilled with earthly power. Allows one to feel the very pulse of the world. | |||||||
Healing Tunic | 55 | 58 | 24 | 17 | Mobility +10 | Daybreak Robe x1 Holy Water Bead x3 Flan Gel x1 Magic Droplet x3 5725 Gil | |
Comfortable, comforting torso armor that brings peace to the wearer and all who behold it. | |||||||
Imperial Jacket | 58 | 58 | 19 | 17 | Mobility +10 | Tidal Undulation x1 Beast Bone x3 Specter Leather x1 Animal Bone x3 5820 Gil | |
Torso armor made of magic-infused fabric and worn by the royal guard. | |||||||
Mirage Vest | 69 | 65 | 29 | 20 | Mobility +5 Load +5 |
Malboro Eyeball x1 Thick Canvas x2 Bomb Fragment x3 Malboro Tentacle x3 8294 Gil | |
Incredibly lightweight torso armor that allows one to move with great alacrity. | |||||||
Nightmare Jacket | 67 | 67 | 18 | 23 | Mobility +10 | Mordrake Bone x1 Grand Beastbone x2 Ghost Tatter x3 Demon Wing x3 8521 Gil | |
Torso armor that saves the wearer from nightmarish calamity by appealing to a higher power. | |||||||
Aeolian Jacket | 79 | 80 | 21 | 27 | Mobility +10 | Gigantuar Needle x1 Mockmoon Berry x3 Carlyne Flax x3 Floating Eyeball x3 11277 Gil | |
Torso armor containing a wind god's power. Alerts one to the coming and going of the winds. | |||||||
Survival Suit | 57 | 100 | 34 | 14 | Mobility +10 | Goblin Lord's Jewel x1 Grand Beastbone x3 Lillium Pawpaw x3 Mandragora Leaf x3 11118 Gil | |
Torso armor created with solo Explorers in mind. Suitable for a wide range of missions. | |||||||
Soul Vest | 91 | 94 | 16 | 16 | Mobility +10 | Mom Bomb Core x1 Earthdrake Fang x2 Mockmoon Berry x3 Sacred Branch x5 14413 Gil | |
Torso armor that has been highly concentrated with magic via a soon-to-be-lost technique. | |||||||
Nomad Jacket | 90 | 91 | 21 | 17 | Mobility +10 | Gigantuar Needle x1 Basilisk Slough x2 Squishy Cotton x3 Fur Weave x5 14430 Gil | |
Torso armor designed to deliver the wearer from the harshest, most dangerous environments. | |||||||
Ebon Garb | 101 | 98 | 29 | 26 | Mobility +10 | Devil Horn x1 Spirit Droplet x1 Thick Canvas x5 17718 Gil | |
Torso armor chosen by special Querasuan operatives when clandestine business calls. | |||||||
Covenant Suit | 74 | 131 | 35 | 12 | Mobility +5 Load +5 |
Goblin Lord's Jewel x1 Divine Log x1 Mockmoon Berry x5 19224 Gil | |
Prototype torso armor developed using cutting-edge imperial teknology. | |||||||
Assassin's Vest | 110 | 110 | 24 | 26 | Mobility +10 | Devil Horn x1 Lich's Skull x1 Explorer's Diary x2 Squishy Cotton x3 22903 Gil | |
Torso armor worn by assassins as they conduct their business. Not meant for broader circulation. |
Light[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required | |
---|---|---|---|---|---|---|---|
Silk Robes | 13 | 21 | 30 | 10 | Magic +2 | Sunlight Dew x2 Carrion Ash x2 229 Gil | |
Smooth, silk torso armor. The sleek fabric exudes elegance. | |||||||
Curate's Coat | 20 | 34 | 37 | 11 | Magic +2 | Bird Bone x2 Petrified Log x2 Small Feather x2 907 Gil | |
Torso armor worn by curates of the Madulas Church and allegedly blessed by their Divine. | |||||||
Magical Jacket | 26 | 45 | 23 | 11 | Magic +2 | Magic Droplet x2 Fulmicite x1 Prime Tanned Hide x2 Sturdy Vine x5 2142 Gil | |
Magically tempered torso armor that enjoys high standing with many mages. | |||||||
Rainbow Robes | 34 | 61 | 23 | 8 | Magic +1 Load +5 |
Radiant Prism x2 Lamia Oculus x1 Skeleton Skull x1 Rope Scrap x3 3499 Gil | |
Torso armor whose panoply of colors derives from the myriad magics by which it was tempered. | |||||||
Dark Robes | 36 | 56 | 33 | 12 | Magic +2 | Beast Bone x2 Mandragora Leaf x1 Demon Wing x1 Subdued Prism x3 3713 Gil | |
Torso armor woven from fabric steeped in the darkest of crystal energy. | |||||||
White Robes | 42 | 69 | 11 | 10 | Magic +1 Load +5 |
White Mage Guide x1 Medusa Glare x1 Cactuar Needle x2 Small Compass x4 5447 Gil | |
White torso armor that symbolizes healing. (White Mages Only) | |||||||
Black Robes | 42 | 73 | 10 | 10 | Magic +1 Load +5 |
Black Mage Guide x1 Medusa Glare x1 Karmic Lantern x2 Small Compass x4 5656 Gil | |
Black torso armor adorned with the crescent moon. (Black Mages Only) | |||||||
Temporal Robes | 42 | 70 | 11 | 10 | Magic +1 Load +5 |
Time Mage Guide x1 Alraune Root x1 Coeurl Claw x2 Copper Silksand x4 5931 Gil | |
Torso armor crafted in the spaces that exist between the hours. (Time Mages Only) | |||||||
Insight Robes | 43 | 70 | 11 | 10 | Magic +1 Load +5 |
Sage Guide x1 Alraune Root x1 Magic Pot Shard x2 Hardwood x4 5399 Gil | |
Torso armor that leads one to an enlightened state. (Sages Only) | |||||||
Verity Coat | 59 | 58 | 9 | 29 | Magic +1 Load +5 |
Alchemist Guide x1 Grandtoad Hasma x1 Magic Pot Shard x2 Animal Bone x4 5843 Gil | |
Torso armor awarded to those who have arrived at the one truth. (Alchemists Only) | |||||||
Starsong Robes | 41 | 71 | 37 | 11 | Magic +2 | Daybreak Robe x1 Auric Sand x3 Belial Tail x1 Magic Droplet x3 5758 Gil | |
Torso armor that whispers the will of the stars. Dutifully worn by many an astrologist. | |||||||
Luminous Robes | 44 | 70 | 32 | 12 | Magic +2 | Crystalline Scale x1 Lillium Pawpaw x3 Sabertooth Pelt x1 Cloudless Prism x3 5913 Gil | |
Torso armor woven from fabric steeped in the brightest of crystal energy. | |||||||
Dream Robes | 42 | 73 | 23 | 9 | Magic +2 | Cerulean Prism x1 Fur Weave x3 Basilisk Slough x1 Cloudless Prism x3 5530 Gil | |
Torso armor said to make dreams come true. Consequently, it doesn't last long on shop shelves. | |||||||
Angel Coat | 51 | 87 | 29 | 12 | Magic +1 Load +5 |
Cockatrice Talon x1 Faerie Droplet x2 Vulture Sight x3 Pink Tail x3 8015 Gil | |
Torso armor tempered through prayer to gain the protection of angels. | |||||||
Royal Jacket | 57 | 99 | 25 | 10 | Magic +2 | Mom Bomb Core x1 Faerie Droplet x3 Carlyne Flax x3 Toad Oil x3 10820 Gil | |
Torso armor decorated with magic-containing jewels. Renowned for its artistic merit. | |||||||
Reaper Raiment | 70 | 118 | 35 | 8 | Magic +2 | Lich's Skull x1 Grandtoad Hasma x2 Thick Canvas x3 Lillium Pawpaw x5 14287 Gil | |
Torso armor named for the death-bringing mage who once wore it. | |||||||
Lordly Robes | 70 | 109 | 33 | 8 | Magic +2 | Royal Crown x1 Vampyr Sanguinite x2 Yggra Prism x3 Radiant Prism x5 15232 Gil | |
Torso armor worn by lords to ceremonies. Reliable protection few assassins could thwart. | |||||||
Phoenix Blazer | 73 | 125 | 30 | 11 | Magic +2 | Cockatrice Talon x1 Woll Fruit x1 Grand Beastbone x5 18280 Gil | |
Torso armor containing the power of a legendary creature. Often worn by great rulers. | |||||||
Cosmic Robes | 72 | 127 | 29 | 10 | Magic +2 | Malboro Eyeball x1 Avatar Backbone x1 Yggra Prism x5 17837 Gil | |
Torso armor that marks one as a pinnacle of the universe. The imperial forge's greatest work. | |||||||
Goddess Robes | 76 | 131 | 36 | 9 | Magic +1 Load +5 |
Royal Crown x1 Gilflax Seed x1 Faerie Droplet x5 19048 Gil | |
Torso armor under the aegis of a goddess. Its wellspring of sacred power wards off evil. |
Legs[]
Heavy[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required |
---|---|---|---|---|---|---|
Metal Greaves | 10 | 8 | 10 | 12 | Strength +2 | Iron Ore x2 rusted Iron Scrap 94 Gil |
Straightforward but sturdy leg armor crafted from a readily mined metal. | ||||||
Demon Greaves | 17 | 14 | 9 | 15 | Strength +2 | Iron Ore x1 Chacker Nut x1 Carrion Ash x2 349 Gil |
Leg armor that barely contains its own demonic power. Slips on almost too easily. | ||||||
Mythril Greaves | 24 | 18 | 12 | 14 | Strength +1 Load +5 |
Mythril Ore x2 Fulmicite x1 Spellcast iron x1 Heavy Carapace x3 834 Gil |
Leg armor crafted from a lightweight, magically imbued metal. | ||||||
Lazuli Greaves | 22 | 19 | 11 | 13 | Strength +2 | Cloudless Prism x2 Frigid Kiss x1 Prism Carapace x1 Rusted Iron Scrap x3 822 Gil |
Leg armor masterfully crafted from glass that affords as much protection as any metal. | ||||||
Blood Greaves | 24 | 19 | 10 | 14 | Strength +2 | Animal Bone x2 Copper Silksand x1 Sliver Liquid x1 Hardened Bone x3 835 Gil |
Sickening, crimson leg armor that mercifully inflicts no curses upon the wearer. | ||||||
Diamond Greaves | 30 | 23 | 11 | 12 | Strength +2 | Auric Sand x1 Goblin Horn x1 Malboro Tentacle x1 Subdued Prism x2 1382 Gil |
Leg armor made using diamonds extracted from a wide variety of ores. | ||||||
Great Greaves | 31 | 24 | 8 | 16 | Strength +2 | Holy Water Bead x1 Bomb Fragment x1 Forfex Shell x1 Coarse Silica x2 1442 Gil |
Leg armor worn by imperial soldiers. Heavy, but guaranteed to withstand ample punishment. | ||||||
Golden Greaves | 29 | 23 | 11 | 12 | Strength +2 | Gold Ore x1 Chocobo Feather x1 Land Turtle Shell x1 Coarse Silica x2 1386 Gil |
Leg armor that seems to grace more galleries that battlefields despite being plenty capable. | ||||||
Grand Greaves | 34 | 28 | 10 | 13 | Strength +1 Load +5 |
Knight Guide x1 Gil Snapper Shell x1 Wolframitan Gilhorn x2 Mythril Ore x3 2167 Gil |
Leg armor worm by every proud knight at some point. (Knights Only) | ||||||
Chaos Greaves | 35 | 27 | 11 | 12 | Strength +1 Load +5 |
Dark Knight Guide x1 Vampyr Sanguinite x1 Wolframitan Gilhorn x2 Mythril Ore x4 2305 Gil |
Leg armor instilled with a chaotic force. (Dark Knights Only) | ||||||
Integrity Greaves | 36 | 28 | 9 | 13 | Strength =1 Load +5 |
Paladin Guide x1 Death Knight Skull x1 Bat Wing x2 Amostran Coconut x3 2256 Gil |
Leg armor guarded by the sacred powers. (Paladins Only) | ||||||
Dragon Greaves | 37 | 28 | 11 | 18 | Strength +1 Load +5 |
Dragoon Guide x1
Earthdrake Fang x1 Icedrake Talon x2 Mythril Ore x3 2224 Gil |
Leg armor forged in league with the Dragons. (Dragoons Only) | ||||||
Tatenashi Greaves | 35 | 28 | 11 | 13 | Strength +1 Load +5 |
Samurai Guide x1 Death Knight Skull x1 Centaurion Plate x2 Animal Bone x3 2220 Gil |
Leg Armor Forged by arts whose origins are lost to the ages. (Samurais Only) | ||||||
Crystal Greaves | 35 | 30 | 10 | 12 | Strength +1 Load +5 |
Crystalline Scale x1 Radiant Prism x1 Gil Snapper Shell x1 Cloudless Prism x3 2280 Gil |
Lovely leg armor carved from high-purity crystal. | ||||||
Sakura Greaves | 35 | 30 | 12 | 12 | Strength +2 | Warlord Plate x1 Carlyne Flax x1 Black Knight Plate x1 Hardwood x3 2270 Gil |
Leg armor incorporating magic-infused fibers. Its subtle shades are appreciated in art circles. | ||||||
General's Greaves | 37 | 28 | 10 | 16 | Strength +2 | Irefil Sigil x1 Gold Ore x1 Goblin Guard's Belt x1 Copper Silksand x3 2262 Gil |
Well-balanced, reliable leg armor designed for use by military commanders. | ||||||
Telluric Greaves | 46 | 34 | 11 | 13 | Strength +2 | Behemoth Horn x1 Aquilaria Log x1 Goblin Horn x2 Lamia Oculus x2 3421 Gil |
Leg armor attuned to the mind of the planet. Wearing it puts in touch with this power. | ||||||
Hero's Greaves | 41 | 33 | 8 | 12 | Strength +2 | Iron Giant Alloy x1 Damascus Ore x1 Chocobo Feather x2 Firedrake Scale x2 3240 Gil |
Leg armor once worn by a great champion. Even now, it performs a cut above the rest. | ||||||
Genji Greaves | 57 | 44 | 10 | 14 | Strength +2 | Genji Crest x10 Achilles Heel x5 5622 Gil |
Distinctly Querasuan leg armor whose high performance can only be the result of skillful make. | ||||||
Kinshin Greaves | 51 | 39 | 13 | 19 | Strength +1 Load +5 |
Behemoth Horn x1 Emery Powder x2 Gold Ore x2 Forfex Shell x2 4516 Gil |
Querasuan leg armor made the imperial way. Its name comes from a world for "demon." | ||||||
Deus Greaves | 49 | 40 | 8 | 15 | Strength +2 | Mordrake Bone x1 Emery Powder x2 Beast Bone x2 Land Turtle Shell x2 4460 Gil |
Leg armor said to have been forged by the gods, though none can claim it for certain. | ||||||
Hades Greaves | 55 | 43 | 11 | 12 | Strength +2 | Lich's Skull x1 Black Knight Plate x2 Damascus Ore x3 Auric Sand x5 6022 Gil |
Leg armor named for a god of death and every bit as powerful. | ||||||
Adamant Greaves | 61 | 51 | 8 | 12 | Strength +2 | Adamantite x1 Pink Tail x1 Orichalcum Ore x1 Aquilaria Log x2 7138 Gil |
Leg armor crafted form a metal many artisans call eldendary. | ||||||
Judicer's Greaves | 64 | 48 | 40 | 17 | Strength 2 | Omega Badge x10 Omega Antenna x5 7681 Gil |
Top-performance leg armor that symbolizes the empire. Worn by officers. | ||||||
Genesis Greaves | 68 | 56 | 8 | 17 | Strength +1 Load +5 |
Iron Giant Alloy x1 Behemoth King Horn x1 Demention Sands x1 Damascus Ore x2 9196 Gil |
Leg armor purportedly charged with enough crystal energy to make and unmake worlds. | ||||||
Force Greaves | 72 | 56 | 11 | 13 | Strength =2 | Adamantite x1 Iron Giant Alloy x1 Eternal Prism x1 Eternal Prism x1 Emery Powder x2 9136 Gil |
Leg armor that draws from a crystal energy source to generate force fields around the wearer. | ||||||
Lux Greaves | 69 | 56 | 11 | 12 | Mobility +5 Load +5 |
Fire Prismite x1 Infernal Shackle x1 Conflagrant Vane x1 Sunbeam Raiment x1 8746 Gil |
Leg armor imbued with the powers of Ifrit, Phoenix, and Amaterasu. | ||||||
Tempus Greaves | 70 | 55 | 8 | 17 | Mobility +5 Load +5 |
Water Prismite x1 Icetouched Goldband x1 Pelagic Grandtail x1 Lunatic Pendulum x1 9509 Gil |
Leg armor imbued with the powers of Shiva, Fenrir, and Leviathan. | ||||||
Caelum Greaves | 72 | 58 | 10 | 14 | Mobility +5 Load +5 |
Wind Prismite x1 Fulminant Raiment x1 Atramental Tailspike x1 Omnipotent Spike x1 9183 Gil |
Leg armor imbued with the powers of Ramus, Diabolos, and Bahamut. | ||||||
Tenebrae Greaves | 70 | 53 | 9 | 16 | Mobility +5 Load +5 |
Earth Prismite x1 Numinous Tincture x1 Inimical Crest x1 Sacrosanct Widget x1 9237 Gil |
Leg armor imbued with the powers of Dryad, Alexander, and Odin. | ||||||
Onion Boots | 24 | 19 | 8 | 12 | Strength +1 Load +5 |
Light Crystal x1 Subdued Prism x10 Iron Ore x10 998 Gil |
Distinctive leg armor worn by heroes in another world. A rare find. |
Medium[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required |
---|---|---|---|---|---|---|
Novice Boots | 2 | 1 | 9 | 14 | Strength +1 | Livra Cotton x2 Rope Scrap x1 50 Gil |
Leg armor issued to new Explorers by Union headquarters. | ||||||
Green Boots | 8 | 10 | 24 | 3 | (None) | Livra Cotton x2 Blue Liquid x1 87 Gil |
Leg armor of simple beauty that achieves its artful design without hampering movement. | ||||||
Hide Traversers | 9 | 11 | 17 | 6 | Mobility +10 | Rope Scrap x2 Small Feather x1 93 Gil |
Leg armor popular in colder climes. The warm lining helps keep body temperatures up. | ||||||
Traveler's Breeches | 14 | 16 | 23 | 6 | Mobility +10 | Chacker Nut x1 Coarse Silica x1 Blue Liquid x2 378 Gil |
Sturdy and easy-to-come-by leg armor that Explorers continue to choose. | ||||||
Wanderer's Walkers | 13 | 17 | 24 | 4 | Mobility +10 | Petrified Log x1 Subdued Prism x1 Hardened Bone x2 358 Gil |
Sturdy bottoms made for crystal-gathering. Comfortable and easy to move around in. | ||||||
Noble Traversers | 19 | 24 | 16 | 6 | Mobility +10 | Laribad Hemp x2 Crimson Talon x1 Gleaming Ash Blue Liquid x3 838 Gil |
Leg armor made of Quality fabric and originally produced for nobility. | ||||||
Wrangler Breeches | 19 | 24 | 21 | 4 | Mobility +10 | Small Compass x2 Seduction Powder x1 Stinky Vine x1 Sturdy Vine x3 836 Gil |
Leg armor worn by wandering Explorers. Unpretentious and perennially popular. | ||||||
Kingdom Boots | 18 | 23 | 23 | 4 | Mobility +10 | Hardwood x2 Amostran Coconut x1 Large Feather x1 Tanned Hide x3 790 Gil |
Standard-issue leg armor for royal soldiers. Tried and tested. | ||||||
Enduring Tassets | 24 | 30 | 19 | 4 | Mobility +5 Load +5 |
Sacred Branch x1 Vulture Sight x1 Ghost Tatter x1 Livra Cotton x2 1496 Gil |
Leg armor made from layers of fine cloth. A popular choice among mystic knights. | ||||||
Battle Boots | 24 | 30 | 18 | 4 | Mobility +10 | Fur Weave x1 Toad Oil x1 Floating Eyeball x1 Bird Bone x2 1519 Gil |
Leg armor with a design that has been optimized for combat. | ||||||
Bracing Hakama | 30 | 37 | 17 | 5 | Strength +1 Load +5 |
Monk Guide x1 Goblin Guard's Belt x1 Coeurl Claw x2 Laribad Hemp x3 2241 |
Leg armor that wakens one's fighting spirit. (Monks Only) | ||||||
Hunter's Boots | 30 | 37 | 20 | 4 | Mobility +5 Load +5 |
Ranger Guide x1 Flan Gel x1 Lizard Leather x2 Small Compass x3 2321 Gil |
Leg armor that grants one uncanny powers of vision. (Rangers Only) | ||||||
Shinobi Stalkers | 30 | 35 | 27 | 3 | Mobility +5 Load +5 |
Ninja Guide x1 Helldriver Pinion x1 Coeurl Claw x2 Laribad Hemp x3 2166 Gil |
Leg armor that muffles all sound for a stealthy approach. (Ninjas Only) | ||||||
Red Boots | 29 | 35 | 25 | 6 | Magic +1 Load +5 |
Red Mage Guide x1 Specter Leather x1 Lizard Leather x2 Laribad Hemp x3 2196 Gil |
Leg armor that eases the use of both weapons and magics. (Red Mages Only) | ||||||
Blue Boots | 28 | 34 | 22 | 5 | Magic +1 Load +5 |
Blue Mage Guide x1 Attacker Claw x1 Icedrake Talon x2 Magic Droplet x3 2292 Gil |
Leg armor that attunes one to surrounding motives and magic. (Blue Mages Only) | ||||||
Scout Leggings | 2 | 38 | 17 | 4 | Mobility +5 Load +5 |
Theif Guide x1 Helldiver Pinion x1 Lizard Leather x2 Hardwood x3 2245 Gil |
Leg armor that helps one stay apace of lucrative leads. (Thieves Only) | ||||||
Hypno Breeches | 30 | 36 | 21 | 5 | Strength +1 Load +5 |
Beatmaster Guide x1 Attacker Claw x1 Karmic Lantern x2 Amostran Coconut x3 2160 Gil |
Leg armor that has a calming effect on monsters. (Beastmasters Only) | ||||||
Bard's Trousers | 30 | 37 | 23 | 5 | Mobility +5 Load +5 |
Bard Guide x1 Fiendish Eyeball x1 Bat Wing x2 Amostran Coconut x3 2216 Gil |
Leg armor that sweetens the reverberations of one's voice. (Bards Only) | ||||||
Teknical Boots | 28 | 36 | 19 | 5 | Mobility +5 Load +5 |
Machinist Guide x1 Belial Tail x1 Skeleton Skull x2 Copper Silksand x3 2249 Gil |
Leg armor that opens one's eyes to the crystal ebb and flow. (Machinists Only) | ||||||
Streamwalkers | 29 | 36 | 16 | 4 | Mobility +5 Load +5 |
Geomancer Guide x1 Fiendish Eyeball x1 Cactuar Needle x2 Small Compass x3 2171 Gil |
Leg armor that draws out the mystic forces of nature, (Geomancers Only) | ||||||
Gaia Greaves | 29 | 37 | 19 | 4 | Mobility +10 | Photic Scute x1 Sacred Branch x1 Sabertooth Pelt x1 Laribad Hemp x3 2361 Gil |
Leg armor instilled with earthly power. Allows one to feel the very pulse of the world. | ||||||
Healing Tassets | 29 | 34 | 17 | 5 | Mobility +10 | Daybreak Robe x1 Holy Water Bead x1 Flan Gel x1 Magic Droplet x3 2231 Gil |
Comfortable, comforting leg armor that brings peace to the wearer and all who behold it. | ||||||
Imperial Boots | 28 | 36 | 17 | 6 | Mobility +10 | Tidal Undulation x1 Beast Bone x1 Specter Leather x1 Animal Bone x3 2256 Gil |
Leg armor made of magic-infused fabric and worn by the royal guard. | ||||||
Mirage Boots | 32 | 44 | 26 | 3 | Mobility +5 Load +5 |
Malboro Eyeball x1 Thick Canvas x1 Bomb Fragment x2 Malboro Tentacle x2 3400 Gil |
Incredibly Lightweight leg armor that allows one to move with great alacrity. | ||||||
Nightmare Walkers | 35 | 43 | 22 | 5 | Mobility +10 | Mordrake Bone x1 Grand Beastbone x1 Ghost Tatter x2 Demon Wing x2 3230 Gil |
Leg armor that saves the wearer from nightmarish calamity by appealing to a higher power. | ||||||
Aeolian Boots | 38 | 47 | 18 | 4 | Mobility +10 | Gigantuar Needle x1 Mockmoon Berry x2 Carlyne Flax x2 Floating Eyeball x2 4496 Gil |
Leg armor containing a wind god's power. Alerts one to the coming and going fo the winds. | ||||||
Survival Boots | 38 | 47 | 29 | 3 | Mobility +10 | Goblin Lord's Jewel x1 Grand Beastbone x2 Lillium Pawpaw x2 Mandragora Leaf x2 4240 Gil |
Leg armor created with solo Explorers in mind. Suitable for a wide range of missions. | ||||||
Soul Traversers | 43 | 54 | 24 | 6 | Mobility +10 | Mom Bomb Core x1 Earthdrake Fang x2 Mockmoon Berry x2 Sacred Branch x4 |
Leg armor that has been highly concentrated with magic via a soon-to-be-lost technique. | ||||||
Nomad Traversers | 47 | 56 | 21 | 5 | Mobility +10 | gigantuar Needle x1 Basilisk Solugh x2 Squishy Cotton x2 Fur Weave x4 |
Leg armor designed to deliver the wearer from the harshest, most dangerous environments. | ||||||
Ebon Tassets | 51 | 61 | 52 | 54 | Mobility +10 | |
Covenant Boots | 52 | 63 | 16 | 4 | Mobility +5 Load +5 |
|
Assassin's Stalkers | 54 | 72 | 23 | 3 | Mobility +10 | |
Light[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required |
---|---|---|---|---|---|---|
Silk Gown | 6 | 13 | 14 | 11 | Magic +2 | Sunlight Dew x2
Carrion Ash x1 94 Gil |
Smooth, silk leg armor. The sleek fabric exudes elegance. | ||||||
Curate's Cincture | 10 | 20 | 16 | 10 | Magic +2 | Bird Bone x1
Petrified Log x1 Small Feather x2 371 Gil |
Leg armor worn by curates of the Madulas Church and allegedly blessed by their Divine. | ||||||
Magical Marchers | 14 | 28 | 17 | 11 | Magic +2 | Magic Droplet x2
Fulmicite x1 Prime Tanned Hide x1 Sturdy Vine x3 794 Gil |
Magically tempered leg armor that enjoys high standing with many mages. | ||||||
Rainbow Walkers | 18 | 35 | 18 | 10 | Magic +1 | Radiant Prism x1
Lamia Oculus x1 Skeleton Skull x1 Rope Scrap x2 1514 Gil |
Leg armor whose panoply of colors derives from the myriad magics by which it was tempered. | ||||||
Dark Gown | 17 | 37 | 17 | 12 | Magic +2 | Beast Bone x1
Mandragora Leaf x1 Demon Wing x1 Subdued Prism x2 1427 Gil |
Leg armor woven from fabric steeped in the darkest of crystal energy. | ||||||
White Gown | 21 | 45 | 16 | 11 | Magic +1 | White Mage Guide x1
Medusa Glare x1 Cactuar Needle x2 Small Compass x3 2382 Gil |
White leg armor that symbolizes healing. (White Mages Only) | ||||||
Black Gown | 22 | 45 | 11 | 12 | Magic +1 | Black Mage Guide x1
Medusa Glare x1 Karmic Lantern x2 Small Compass x3 2376 Gil |
Stylish black leg armor befitting destructive mages everywhere. (Black Mages Only) | ||||||
Temporal Gown | 22 | 42 | 16 | 9 | Magic +1 | Time Mage Guide x1
Alraune Root x1 Coeurl Claw x2 Copper Silksand X3 2293 Gil |
Leg armor crafted in the spaces that exist between the hours. (Time Mages Only) | ||||||
Insight Gown | 21 | 44 | 14 | 12 | Magic +1 | Sage Guide x1
Alraune Root x1 Magic Pot Shard x2 Hardwood x3 2354 Gil |
Leg armor that leads one to an enlightened state. (Sages Only) | ||||||
Verity Leggings | 21 | 45 | 15 | 10 | Magic +1 | Alchemist Guide x1
Grandtoad Hasma x1 Magic Pot Shard x2 Animal Bone x3 2346 Gil |
Leg armor awarded to those who have arrived at the one truth. (Alchemists Only) | ||||||
Starsong Gown | 23 | 41 | 15 | 11 | Magic +2 | Daybreak Robe x1
Auric Sand x1 Belial Tail x1 Magic Droplet x3 2332 Gil |
Leg armor that whispers the will of the stars. Dutifully worn by many an astrologist. | ||||||
Luminous Gown | 21 | 45 | 18 | 8 | Magic +2 | Crystalline Scale x1
Lillium Pawpaw x1 Sabertooth Pelt x1 Cloudless Prism x3 2237 Gil |
Leg armor woven from fabric steeped in the brightest of crystal energy. | ||||||
Dream Gown | 21 | 42 | 17 | 9 | Magic +2 | Cerulean Prism x1
Fur Weave x1 Basilisk Slough x1 Cloudless Prism x3 2356 Gil |
Leg Armor said to make dreams come true. Consequently, it doesn't last long on shop shelves. | ||||||
Angel Flares | 26 | 49 | 14 | 11 | Magic +1 | Cockatrice Talon x1
Faerie Droplet x1 Vulture Sight x2 Pink Tail x2 3393 Gil |
Leg armor tempered through prayer to gain the protection of angels. | ||||||
Royal Marchers | 29 | 58 | 15 | 8 | Magic +2 | Mom Bomb Core x1
Faerie Droplet x2 Carlyne Flax x2 Toad Oil x2 4449 Gil |
Leg armor decorated with magic-containing jewels. Renowned for its artistic merit. | ||||||
Reaper Wake | ||||||
Lordly Gown | ||||||
Phoenix Flares | ||||||
Cosmic Wake | ||||||
Goddess Cincture | ||||||
Full Sets[]
Armor | P-Defense | M-Defense | P-Evasion | M-Evasion | Equipment Traits | Items Required |
---|---|---|---|---|---|---|
Cloud's Attire | 70 | 72 | 18 | 23 | Strength +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a hero from another world. (Full Set/Male Only) | ||||||
Squall's Attire | 71 | 75 | 17 | 19 | Strength +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a hero from another world. (Full Set/Male Only) | ||||||
Tidus's Attire | 71 | 76 | 21 | 22 | Mobility +20
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a hero from another world. (Full Set/Male Only) | ||||||
Bartz's Attire | 70 | 70 | 17 | 17 | Magic +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a hero from another world. (Full Set/Male Only) | ||||||
Cecil's Attire | 70 | 73 | 24 | 21 | Strength +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a hero from another world. (Full Set/Male Only) | ||||||
Vaan's Attire | 72 | 76 | 15 | 20 | Mobility +20
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a hero from another world. (Full Set/Male Only) | ||||||
Aerith's Attire | 74 | 73 | 23 | 21 | Magic +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a heroine from another world. (Full Set/Female Only) | ||||||
Rikku's Attire | 75 | 70 | 21 | 24 | Mobility +20
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a heroine from another world. (Full Set/Female Only) | ||||||
Yuna's Attire | 73 | 70 | 22 | 19 | Magic +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a heroine from another world. (Full Set/Female Only) | ||||||
Terra's Attire | 70 | 71 | 16 | 23 | Magic +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a heroine from another world. (Full Set/Female Only) | ||||||
Lightning's Attire | 73 | 76 | 17 | 22 | Mobility +20
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a heroine from another world. (Full Set/Female Only) | ||||||
Tifa's Attire | 75 | 72 | 17 | 21 | Strength +5
Load +5 |
Astral Source x10
Magic Source x10 10 Gil |
Distinctive attire worn by a heroine from another world. (Full Set/Female Only) | ||||||
Swimsuit | 105 | 103 | 15 | 25 | Mobility +20
Load +5 |
Thalassic Scale x1
Holy Water Bead x2 Magic Droplet x5 Sunlight Dew x10 11420 Gil |
swimwear that is certain to turn all the heads at the beach. (Full Set) | ||||||
Moogle Suit | 139 | 139 | 22 | 21 | Magic +1
Load +5 |
Squishy Cotton x5
Aquilaria Log x5 Yggra Prism x3 Chacker Nut x30 23239 Gil |
A suit that gives you a fighting chance...at passing for a moogle. (Full Set) | ||||||
Akademeia Suit | 49 | 29 | 8 | 32 | Mobility +10
Load +5 |
Phantoma x10
2402 Gil |
Distinctive attire worn by heroes in another world. (Full Set) | ||||||
Sephiroth's Attire | 38 | 23 | 10 | 29 | Strength +5
Load +5 |
Jevona Cells x10
1151 Gil |
Distinctive attire worn by a hero from another world. (Full Set) |