The following is a list of abilities available to each tribe in Final Fantasy Crystal Chronicles: Ring of Fates. As each character levels up they receive new abilities and stat boosts.
Name
|
Description
|
Single Player
|
Multiplayer
|
Charge Attack
|
Hold down A button till flash to charge attack.
|
—
|
Level 4
|
Chain 4
|
Press A button continuously for 4-hit combo.
|
—
|
Level 8
|
Magic Pile 3
|
Can pile up to 3 magic rings together.
|
Level 16
|
Level 12
|
Charge Guard
|
Press R while charging an attack to guard.
|
Level 19
|
Level 18
|
Guard Counter
|
Counterattack if hit when using guard.
|
Level 25
|
Level 22
|
Magic Pile 4
|
Can pile up to 4 magic rings together.
|
Level 31
|
Level 27
|
Chain 5
|
Press A button continuously for 5-hit combo.
|
Level 36
|
Level 33
|
Charge Break
|
Hold A button till two flashes to charge break.
|
Level 39
|
Level 38
|
HP +50
|
Max HP +50
|
Level 42
|
Level 42
|
DEF +50
|
DEF +50
|
Level 44
|
Level 44
|
Ring Lock 2
|
Can lock up to 2 magic rings together.
|
Level 48
|
Level 48
|
Resist All +1
|
All Resistances +1
|
Level 55
|
Level 55
|
MAG +50
|
MAG +50
|
Level 61
|
Level 61
|
Luck +5
|
Luck +5
|
Level 65
|
Level 65
|
Ring Lock 3
|
Can lock up to 3 magic rings together.
|
Level 69
|
Level 69
|
ATK +50
|
ATK +50
|
Level 75
|
Level 75
|
DEF +100
|
DEF +100
|
Level 81
|
Level 81
|
HP +100
|
Max HP +100
|
Level 86
|
Level 86
|
Clavat Soul
|
Less Knockback, thrown around less.
|
Level 90
|
Level 90
|
Luck +10
|
Luck +10
|
Level 95
|
Level 95
|
Name
|
Description
|
Single Player
|
Multiplayer
|
Charge Attack
|
Hold down A button till flash to charge attack.
|
—
|
Level 6
|
3-Item Alchemy
|
Can combine up to 3 ingredients in alchemy.
|
Level 24
|
Level 11
|
Charge Guard
|
Press R while charging an attack to guard.
|
Level 28
|
Level 16
|
Magic Pile 3
|
Can pile up to 3 magic rings together.
|
Level 30
|
Level 23
|
4-Item Alchemy
|
Can combine up to 4 ingredients in alchemy.
|
Level 33
|
Level 37
|
Guard Counter
|
Counterattack if hit when using guard.
|
Level 37
|
Level 30
|
Charge Break
|
Hold A button till two flashes to charge break.
|
Level 40
|
Level 43
|
ATK +50
|
ATK +50
|
Level 42
|
Level 42
|
Ring Lock 2
|
Can lock up to 2 magic rings together.
|
Level 47
|
Level 47
|
DEF +50
|
DEF +50
|
Level 51
|
Level 51
|
Magic Pile 4
|
Can pile up to 4 magic rings together.
|
Level 54
|
Level 54
|
5-Item Alchemy
|
Can combine up to 5 ingredients in alchemy.
|
Level 60
|
Level 60
|
Luck +5
|
Luck +5
|
Level 65
|
Level 65
|
Urn Master
|
Alchemy is performed faster.
|
Level 72
|
Level 72
|
Chain 2
|
Press A button continuously for 2-hit combo.
|
Level 77
|
Level 77
|
ATK +100
|
ATK +100
|
Level 81
|
Level 81
|
Chain 3
|
Press A button continuously for 3-hit combo.
|
Level 84
|
Level 84
|
Critical Hits Up
|
Increase chance of critical hits.
|
Level 88
|
Level 88
|
Lilty Soul
|
3-hit combo knocks down enemy.
|
Level 90
|
Level 90
|
Luck +10
|
Luck +10
|
Level 95
|
Level 95
|
Name
|
Description
|
Single Player
|
Multiplayer
|
Charge Attack
|
Hold down A button till flash to charge attack.
|
Level 18
|
Level 3
|
Charge Guard
|
Press R while charging an attack to guard.
|
Level 21
|
Level 7
|
Magic Pile 3
|
Can pile up to 3 magic rings together.
|
Level 23
|
Level 17
|
3-Way Shot
|
Can shoot up to 3 arrows at once.
|
Level 26
|
Level 13
|
Straight Arrow
|
Arrows pierce enemies.
|
Level 34
|
Level 26
|
Charge Break
|
Hold A button till two flashes to charge break.
|
Level 38
|
Level 32
|
Guard Counter
|
Counterattack if hit when using guard.
|
Level 29
|
Level 36
|
SP +50
|
Max SP +50.
|
Level 42
|
Level 42
|
Ring Lock 2
|
Can lock up to 2 magic rings together.
|
Level 46
|
Level 46
|
HP +50
|
Max HP +50
|
Level 50
|
Level 50
|
Magic Pile 4
|
Can pile up to 4 magic rings together.
|
Level 53
|
Level 53
|
MAG +50
|
MAG +50
|
Level 57
|
Level 57
|
5-Way Shot
|
Can shoot up to 5 arrows at once.
|
Level 62
|
Level 62
|
Luck +5
|
Luck +5
|
Level 65
|
Level 65
|
DEF +50
|
DEF +50
|
Level 70
|
Level 70
|
ATK +50
|
ATK +50
|
Level 76
|
Level 76
|
SP +100
|
Max SP +100
|
Level 81
|
Level 81
|
Critical Hits Up
|
Increase chance of critical hits.
|
Level 85
|
Level 85
|
Selkie Soul
|
Increase chance of critical hits.
|
Level 90
|
Level 90
|
Luck +10
|
Luck +10
|
Level 95
|
Level 95
|
Name
|
Description
|
Single Player
|
Multiplayer
|
Magic Pile 3
|
Can pile up to 3 magic rings together.
|
Level 13
|
Level 5
|
Charge Attack
|
Hold down A button till flash to charge attack.
|
Level 15
|
Level 9
|
Charge Guard
|
Press R while charging an attack to guard.
|
Level 17
|
Level 14
|
Magic Pile 4
|
Can pile up to 4 magic rings together.
|
Level 22
|
Level 20
|
Ring Lock 2
|
Can lock up to 2 magic rings together.
|
Level 27
|
Level 24
|
Guard Counter
|
Counterattack if hit when using guard.
|
Level 32
|
Level 28
|
Magic Pile 5
|
Can pile up to 5 magic rings together.
|
Level 35
|
Level 34
|
MAG +50
|
MAG +50
|
Level 42
|
Level 42
|
Ring Lock 3
|
Can lock up to 3 magic rings together.
|
Level 45
|
Level 45
|
SP +50
|
Max SP +50
|
Level 49
|
Level 49
|
Charge Break
|
Hold A button till two flashes to charge break.
|
Level 52
|
Level 52
|
Ring Lock 4
|
Can lock up to 4 magic rings together.
|
Level 58
|
Level 58
|
Luck +5
|
Luck +5
|
Level 65
|
Level 65
|
Fire Master
|
Can burn most enemies with Fire spells.
|
Level 68
|
Level 68
|
Thunder Master
|
Can paralyze most enemies with Thunder spells.
|
Level 73
|
Level 73
|
Blizzard Master
|
Can freeze most enemies with Blizzard spells.
|
Level 78
|
Level 78
|
MAG +100
|
MAG +100
|
Level 81
|
Level 81
|
Resist All +3
|
All Resistances +3
|
Level 87
|
Level 87
|
Yuke Soul
|
Effect of Magic Walls x2.
|
Level 90
|
Level 90
|
Luck +10
|
Luck +10
|
Level 95
|
Level 95
|
Gallery[]
First use of Yuke's Tribe Skill.
Second use of Yuke's Tribe Skill.
Lilty pot, summoned through use of holding the attack button.
One use of the Lilty's pot.
Another use of the Lilty's pot.
Summoning party members to current location via Party Call.