Final Fantasy Wiki
(The Wyrm is on Floor 99, not 100.)
m (doubt this deserves a gameplay cat)
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
  +
{{sideicon|CCMLaaK}}
[[File:Ffccking_artwork_infinityspire.jpg|right|200px|The Infinity Spire dungeon.]]
+
[[File:Ffccking_artwork_infinityspire.jpg|right|thumb|The Infinity Spire dungeon.]]
Dungeons are areas surrounding [[Padarak]] to which [[King Leo (Crystal Chronicles)|King Leo's]] adventurers can go to and complete behests, gain experience, explore, or defeat legendary monsters. In these dungeons, adventurers can also collect materials needed by the different shops and academies to continue researching upgrades for weapons, armors, items, spells, etc. As King Leo, this is where the player may set behests. The dungeons closest to Padarak start off at beginner levels and rise as adventurers move further away.
+
Dungeons are areas surrounding [[Padarak]] to which [[King Leo (Crystal Chronicles)|King Leo's]] adventurers can go to and complete behests, gain experience, explore, or defeat legendary monsters in ''[[Final Fantasy Crystal Chronicles: My Life as a King]]''. In these dungeons adventurers can collect materials needed by the different shops and academies to continue researching upgrades for weapons, armor, items, spells, etc. As King Leo, this is where the player may set behests. The dungeons closest to Padarak start off at beginner levels and rise as adventurers move further away.
   
There are two sets of dungeons in the [[Final Fantasy Crystal Chronicles: My Life as a King|game]]. The first set of dungeons come with the game, and the second set are unlocked by purchasing add-on content. There are approximately 36 dungeons in the base game, including dungeons that are available on Hard and Very Hard mode. With all add-on content purchased, the total dungeon count for the game is 63.
+
There are two sets of dungeons: The first set comes with the game, and the second set is unlocked by purchasing add-on content. There are approximately 36 dungeons in the base game, including dungeons that are available on [[difficulty level|Hard and Very Hard]] mode. With all add-on content purchased, the total dungeon count for the game is 63.
   
 
==Dungeons==
 
==Dungeons==
 
Recommended levels the dungeons should be attempted at are listed in order of Normal Mode/Hard Mode/Very Hard Mode, and boss monsters are listed in '''bold'''. Special mission boss monsters are in '''''bold italics'''''.
 
Recommended levels the dungeons should be attempted at are listed in order of Normal Mode/Hard Mode/Very Hard Mode, and boss monsters are listed in '''bold'''. Special mission boss monsters are in '''''bold italics'''''.
  +
{|class="table" width="100%"
 
|-class="CCMLaaKa"
+
{|class="full-width CCMLaaK article-table"
  +
|-class="a"
 
!width="20%"|Location
 
!width="20%"|Location
 
!width="40%"|Description
 
!width="40%"|Description
Line 13: Line 15:
 
!width="25%"|Monsters
 
!width="25%"|Monsters
 
|-
 
|-
!class="CCMLaaKb"|{{A|Pallum Dei Caverns}}
+
!class="b"|{{A|Pallum Dei Caverns}}
 
|"A small maze of natural tunnels". Bonus Elementite gained for clearing.
 
|"A small maze of natural tunnels". Bonus Elementite gained for clearing.
 
|align="center"|1 / 2 / 2
 
|align="center"|1 / 2 / 2
|Mini Mu, '''Wee Worm''
+
|Mini Mu, '''Wee Worm'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Kubito Grotto}}
+
!class="b"|{{A|Kubito Grotto}}
 
|"An unusually well-lit grotto". Weapon Shop gained for clearing. Sword Metal can be found here.
 
|"An unusually well-lit grotto". Weapon Shop gained for clearing. Sword Metal can be found here.
 
|align="center"|2 / 3 / 5
 
|align="center"|2 / 3 / 5
 
|Bitsy Bat, '''Small Scorpion''', '''''Ice Goblin'''''
 
|Bitsy Bat, '''Small Scorpion''', '''''Ice Goblin'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Goblin's Den}}
+
!class="b"|{{A|Goblin's Den}}
 
|"A camp of heavily armored goblins". House capacity +10 for clearing.
 
|"A camp of heavily armored goblins". House capacity +10 for clearing.
 
|align="center"|3 / 4 / 7
 
|align="center"|3 / 4 / 7
 
|Goblin, '''Goblin Boss'''
 
|Goblin, '''Goblin Boss'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Dolsam Gulch}}
+
!class="b"|{{A|Dolsam Gulch}}
 
|"A dark and rocky gulch". Item Shop gained for clearing. Potion Ingredients can be found here.
 
|"A dark and rocky gulch". Item Shop gained for clearing. Potion Ingredients can be found here.
 
|align="center"|7 / 10 / 17
 
|align="center"|7 / 10 / 17
 
|Scorpion, Scorpion +1 foe, '''Dire Cobra +1 foe''', '''''Worm'''''
 
|Scorpion, Scorpion +1 foe, '''Dire Cobra +1 foe''', '''''Worm'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Junun Dei Meadows}}
+
!class="b"|{{A|Junun Dei Meadows}}
 
|"Deceptively peaceful grasslands". Armor Shop gained for clearing. Armor Plating can be found here.
 
|"Deceptively peaceful grasslands". Armor Shop gained for clearing. Armor Plating can be found here.
 
|align="center"|4 / 6 / 10
 
|align="center"|4 / 6 / 10
 
|Mini Mu, Wee Worm +1 foe, '''Killer Bee +1 foe''', '''''Bavarois'''''
 
|Mini Mu, Wee Worm +1 foe, '''Killer Bee +1 foe''', '''''Bavarois'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Polpus Mistmoor}}
+
!class="b"|{{A|Polpus Mistmoor}}
 
|"A misty marsh fraught with hidden dangers". Bulletin Park gained for clearing. Armor Plating can be found here.
 
|"A misty marsh fraught with hidden dangers". Bulletin Park gained for clearing. Armor Plating can be found here.
 
|align="center"|5 / 7 / 12
 
|align="center"|5 / 7 / 12
 
|Bitsy Bat, Wee Worm +1 foe, '''Wolf +1 foe''', '''''Mu +2 foes'''''
 
|Bitsy Bat, Wee Worm +1 foe, '''Wolf +1 foe''', '''''Mu +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Beltevra Forest}}
+
!class="b"|{{A|Beltevra Forest}}
 
|"A forest rumored to hide ancient ruins". Bonus Elementite gained for clearing.
 
|"A forest rumored to hide ancient ruins". Bonus Elementite gained for clearing.
 
|align="center"|9 / 13 / 22
 
|align="center"|9 / 13 / 22
 
|Killer Bee, Snow Mu, '''Mandrake +1 foe''', '''''Malboro'''''
 
|Killer Bee, Snow Mu, '''Mandrake +1 foe''', '''''Malboro'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Terun Westway}}
+
!class="b"|{{A|Terun Westway}}
 
|"A relatively safe path across open land". Bakery gained for clearing. Fire Magicite can be found here.
 
|"A relatively safe path across open land". Bakery gained for clearing. Fire Magicite can be found here.
 
|align="center"|6 / 9 / 15
 
|align="center"|6 / 9 / 15
 
|Mu, Mu +1 foe, '''Worm +1 foe''', '''''Salamander'''''
 
|Mu, Mu +1 foe, '''Worm +1 foe''', '''''Salamander'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Auris Swordpath}}
+
!class="b"|{{A|Auris Swordpath}}
 
|"A windswept road made of hardened dirt". Guild Hall gained for clearing. Restoration Magicite can be found here.
 
|"A windswept road made of hardened dirt". Guild Hall gained for clearing. Restoration Magicite can be found here.
 
|align="center"|7 / 10 / 17
 
|align="center"|7 / 10 / 17
 
|Worm, Orc, '''Dire Wolf +1 foe''', '''''Bavarois +3 foes'''''
 
|Worm, Orc, '''Dire Wolf +1 foe''', '''''Bavarois +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Panclare Brightwood}}
+
!class="b"|{{A|Panclare Brightwood}}
 
|"A soothing forest of pale trees." White Mage Temple gained for clearing. Restoration Magicite can be found here.
 
|"A soothing forest of pale trees." White Mage Temple gained for clearing. Restoration Magicite can be found here.
 
|align="center"|8 / 12 / 20
 
|align="center"|8 / 12 / 20
 
|Mandrake, Ice Goblin, '''Goblin Priest +1 foe''', '''''Orc Warlock +1 foe'''''
 
|Mandrake, Ice Goblin, '''Goblin Priest +1 foe''', '''''Orc Warlock +1 foe'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Primone Darkwood}}
+
!class="b"|{{A|Primone Darkwood}}
 
|"A forest of unnaturally dark trees". Black Mage Academy gained for clearing. Fire Magicite can be found here.
 
|"A forest of unnaturally dark trees". Black Mage Academy gained for clearing. Fire Magicite can be found here.
 
|align="center"|9 / 13 / 22
 
|align="center"|9 / 13 / 22
 
|Biting Wasp, Ahriman, '''Goblin Mage +1 foe''', '''''Killer Bee +1 foe'''''
 
|Biting Wasp, Ahriman, '''Goblin Mage +1 foe''', '''''Killer Bee +1 foe'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Carcus Southway}}
+
!class="b"|{{A|Carcus Southway}}
 
|"A paved road wide enough for an army to pass". Gaming Hall gained for clearing. Sword Metal can be found here.
 
|"A paved road wide enough for an army to pass". Gaming Hall gained for clearing. Sword Metal can be found here.
 
|align="center"|6 / 9 / 15
 
|align="center"|6 / 9 / 15
 
|Mu, Biting Wasp, '''Worm +1 foe''', '''''Salamander +3 foes'''''
 
|Mu, Biting Wasp, '''Worm +1 foe''', '''''Salamander +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Janktra Plains}}
+
!class="b"|{{A|Janktra Plains}}
 
|"A large field showing traces of ancient agriculture". Training Hall gained for clearing. Armor Plating can be found here.
 
|"A large field showing traces of ancient agriculture". Training Hall gained for clearing. Armor Plating can be found here.
 
|align="center"|8 / 12 / 20
 
|align="center"|8 / 12 / 20
 
|Wolf, Goblin, '''Goblin Boss''', '''''Golem +3 foes'''''
 
|Wolf, Goblin, '''Goblin Boss''', '''''Golem +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Bronkith Crossroads}}
+
!class="b"|{{A|Bronkith Crossroads}}
 
|"The foes in this area are immune to most physical attacks". Tavern gained for clearing. Sword Metal can be found here.
 
|"The foes in this area are immune to most physical attacks". Tavern gained for clearing. Sword Metal can be found here.
 
|align="center"|10 / 15 / 25
 
|align="center"|10 / 15 / 25
 
|Flan, '''Bavarois''', '''''Lizardman +2 foes'''''
 
|Flan, '''Bavarois''', '''''Lizardman +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Nefron Beach}}
+
!class="b"|{{A|Nefron Beach}}
 
|"Monsters frolic in the waters of this eerie beach". House capacity +10 gained for clearing. Potion Ingredients can be found here.
 
|"Monsters frolic in the waters of this eerie beach". House capacity +10 gained for clearing. Potion Ingredients can be found here.
 
|align="center"|11 / 16 / 27
 
|align="center"|11 / 16 / 27
 
|Sahagin, Ahriman, '''Sahagin Lord +1 foe''', '''''Lizardman +3 foes'''''
 
|Sahagin, Ahriman, '''Sahagin Lord +1 foe''', '''''Lizardman +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Corrum Sih Highroad}}
+
!class="b"|{{A|Corrum Sih Highroad}}
 
|Thieving bands of monsters roam this path". Inn gained for clearing. Fire Magicite can be found here.
 
|Thieving bands of monsters roam this path". Inn gained for clearing. Fire Magicite can be found here.
 
|align="center"|13 / 19 / 32
 
|align="center"|13 / 19 / 32
 
|Mu +2 foes, Flan, '''Dire Wolf +3 foes''', '''''Snow Mu +2 foes'''''
 
|Mu +2 foes, Flan, '''Dire Wolf +3 foes''', '''''Snow Mu +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Musqu Mazewood}}
+
!class="b"|{{A|Musqu Mazewood}}
 
|"A forest of mischievous feytrees". Tavern gained for clearing. Frost Magicite can be found here.
 
|"A forest of mischievous feytrees". Tavern gained for clearing. Frost Magicite can be found here.
 
|align="center"|14 / 21 / 35
 
|align="center"|14 / 21 / 35
 
|Biting Wasp, Ahriman, '''Malboro +1 foe''', '''''Chimera +3 foes'''''
 
|Biting Wasp, Ahriman, '''Malboro +1 foe''', '''''Chimera +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Letyna Tundra}}
+
!class="b"|{{A|Letyna Tundra}}
 
|"A barren land of snow and ice". Emporium gained for clearing. Restoration Magicite can be found here.
 
|"A barren land of snow and ice". Emporium gained for clearing. Restoration Magicite can be found here.
 
|align="center"|15 / 22 / 37
 
|align="center"|15 / 22 / 37
 
|Snow Mu +2 foes, '''Ice Goblin +2 foes''', '''''Cerberus +3 foes'''''
 
|Snow Mu +2 foes, '''Ice Goblin +2 foes''', '''''Cerberus +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Clannit Mirrorlake}}
+
!class="b"|{{A|Clannit Mirrorlake}}
 
|"An imperturbable lake full of myths". Fountain Park gained for clearing. Potion Ingredients can be found here.
 
|"An imperturbable lake full of myths". Fountain Park gained for clearing. Potion Ingredients can be found here.
 
|align="center"|16 / 24 / 40
 
|align="center"|16 / 24 / 40
|Ogre Basher +1 foe, Ice Goblin +1 foe, '''Goblin Mage +1 foe'', '''''Bavarois'''''
+
|Ogre Basher +1 foe, Ice Goblin +1 foe, '''Goblin Mage +1 foe''', '''''Bavarois'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Aukul Canyon}}
+
!class="b"|{{A|Aukul Canyon}}
 
|"Ancient magicite is buried in the canyon walls". Bonus Elementite gained for clearing.
 
|"Ancient magicite is buried in the canyon walls". Bonus Elementite gained for clearing.
 
|align="center"|19 / 28 / 47
 
|align="center"|19 / 28 / 47
 
|Goblin +2 foes, Salamander +2 foes, '''Gigas +1 foe'''
 
|Goblin +2 foes, Salamander +2 foes, '''Gigas +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Basu Sah Whisperpath}}
+
!class="b"|{{A|Basu Sah Whisperpath}}
 
|"A secret path created in the name of the Dark Lord". Bonus Elementite gained for clearing.
 
|"A secret path created in the name of the Dark Lord". Bonus Elementite gained for clearing.
 
|align="center"|21 / 31 / 52
 
|align="center"|21 / 31 / 52
 
|Golem, Skeleton + 1 foe, '''Bavarois +3 foes'''
 
|Golem, Skeleton + 1 foe, '''Bavarois +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Temple of Ko Ruh}}
+
!class="b"|{{A|Temple of Ko Ruh}}
 
|"The Dark Lord's heart is said to be entombed here". Bonus Elementite gained for clearing.
 
|"The Dark Lord's heart is said to be entombed here". Bonus Elementite gained for clearing.
 
|align="center"|23 / 34 / 57
 
|align="center"|23 / 34 / 57
 
|Skeleton +2 foes, Ahriman +2 foes, '''Chimera +3 foes'''
 
|Skeleton +2 foes, Ahriman +2 foes, '''Chimera +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Shrine of Awakening}}
+
!class="b"|{{A|Shrine of Awakening}}
 
|"The Dark Lord awaits in this shrine of shadows". Bonus Elementite gained for clearing. Final dungeon of the game.
 
|"The Dark Lord awaits in this shrine of shadows". Bonus Elementite gained for clearing. Final dungeon of the game.
 
|align="center"|25 / 37 / 62
 
|align="center"|25 / 37 / 62
 
|Golem +2 foes, Ahriman +2 foes, '''Dark Lord''' (HP bar boss)
 
|Golem +2 foes, Ahriman +2 foes, '''Dark Lord''' (HP bar boss)
 
|-
 
|-
!class="CCMLaaKb"|{{A|Jungle Ruins of Si Khem}}
+
!class="b"|{{A|Jungle Ruins of Si Khem}}
 
|"Leaf covered ruins guarded by gargoyles." Black Mage Academy gained for clearing. Frost Magicite can be found here. Accessible only on Hard and Very Hard Mode.
 
|"Leaf covered ruins guarded by gargoyles." Black Mage Academy gained for clearing. Frost Magicite can be found here. Accessible only on Hard and Very Hard Mode.
|align="center"|- / 13 / 22
+
|align="center"| / 13 / 22
|Bat, Ghost, '''Golem +1 foe''', <b><i>Ghost</i></b>
+
|Bat, Ghost, '''Golem +1 foe''', '''''Ghost'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Kutith Basin}}
+
!class="b"|{{A|Kutith Basin}}
 
|"A basin with steep outer edges". Item Shop gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"A basin with steep outer edges". Item Shop gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|17 / 25 / 42
 
|align="center"|17 / 25 / 42
 
|Lava Mu +2 foes, '''Salamander +3 foes''', '''''Stone Worm'''''
 
|Lava Mu +2 foes, '''Salamander +3 foes''', '''''Stone Worm'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Garrit Dryway}}
+
!class="b"|{{A|Garrit Dryway}}
 
|"A sandy path leading to the desert". Gaming Hall gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Modem or with DLC purchase.
 
|"A sandy path leading to the desert". Gaming Hall gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Modem or with DLC purchase.
 
|align="center"|15 / 22 / 37
 
|align="center"|15 / 22 / 37
 
|Lava Mu, Scorpion, '''Cerberus +1 foe''', '''''Lava Mu +2 foes'''''
 
|Lava Mu, Scorpion, '''Cerberus +1 foe''', '''''Lava Mu +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Orc Keep}}
+
!class="b"|{{A|Orc Keep}}
 
|"Vicious orcs guard this fortified position". Large House gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode.
 
|"Vicious orcs guard this fortified position". Large House gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode.
|align="center"|- / 21 / 35
+
|align="center"| / 21 / 35
 
|Orc, Biting Wasp, '''Orc Warchief''', '''''Orc +2 foes'''''
 
|Orc, Biting Wasp, '''Orc Warchief''', '''''Orc +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Vena Eih Marsh}}
+
!class="b"|{{A|Vena Eih Marsh}}
 
|"An unpleasantly humid marshland." White Mage Temple gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode.
 
|"An unpleasantly humid marshland." White Mage Temple gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode.
|align="center"|- / 19 / 32
+
|align="center"| / 19 / 32
 
|Gigantoad, Flan, '''Sahagin Lord +1 foe''', '''''Orc Warlock +1 foe'''''
 
|Gigantoad, Flan, '''Sahagin Lord +1 foe''', '''''Orc Warlock +1 foe'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Diaphi Riverway}}
+
!class="b"|{{A|Diaphi Riverway}}
 
|"The ground here is covered with sahagin footprints". Armor Shop gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Mode.
 
|"The ground here is covered with sahagin footprints". Armor Shop gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Mode.
|align="center"|- / 28 / 47
+
|align="center"| / 28 / 47
 
|Dire Cobra, Flan, '''Dire Wolf +3 foes''', '''''Bavarois'''''
 
|Dire Cobra, Flan, '''Dire Wolf +3 foes''', '''''Bavarois'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Ramva Riverbank}}
+
!class="b"|{{A|Ramva Riverbank}}
 
|"The nearby river churns with monsters". Bonus Elementite gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"The nearby river churns with monsters". Bonus Elementite gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
|align="center"|- / 21 / 35
+
|align="center"| / 21 / 35
 
|Sahagin +2 foes, '''Adamantoise +3 foes''', '''''Gigantoad +2 foes'''''
 
|Sahagin +2 foes, '''Adamantoise +3 foes''', '''''Gigantoad +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Ogre Camp}}
+
!class="b"|{{A|Ogre Camp}}
 
|"An impregnable ogre encampment". Weapon Shop gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"An impregnable ogre encampment". Weapon Shop gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|17 / 25 / 42
 
|align="center"|17 / 25 / 42
 
|Ogre +2 foes, Ogre Basher +2 foes, '''Ogre Warlord +3 foes''', '''''Ogre Basher +1 foe'''''
 
|Ogre +2 foes, Ogre Basher +2 foes, '''Ogre Warlord +3 foes''', '''''Ogre Basher +1 foe'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Orth Bridge}}
+
!class="b"|{{A|Orth Bridge}}
 
|"A rickety bridge leading to unknown lands". Bakery gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"A rickety bridge leading to unknown lands". Bakery gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|15 / 22 / 37
 
|align="center"|15 / 22 / 37
 
|Dire Cobra +2 foes, Gigantoad +2 foes, '''Adamantoise +3 foes''', '''''Gigantoad +2 foes'''''
 
|Dire Cobra +2 foes, Gigantoad +2 foes, '''Adamantoise +3 foes''', '''''Gigantoad +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Quavitas Crag}}
+
!class="b"|{{A|Quavitas Crag}}
 
|"No one has climbed this cliff face and returned". Bonus Elementite gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode.
 
|"No one has climbed this cliff face and returned". Bonus Elementite gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode.
|align="center"|- / 28 / 47
+
|align="center"| / 28 / 47
 
|Ogre +2 foes, Snow Mu +2 foes, '''Stone Worm +3 foes''', '''''Sahagin Lord +3 foes'''''
 
|Ogre +2 foes, Snow Mu +2 foes, '''Stone Worm +3 foes''', '''''Sahagin Lord +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Fronze Cove}}
+
!class="b"|{{A|Fronze Cove}}
 
|"A tunnel in this cove is said to lead to the underworld". House capacity +10 gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"A tunnel in this cove is said to lead to the underworld". House capacity +10 gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|16 / 24 / 40
 
|align="center"|16 / 24 / 40
 
|Skeleton +2 foes, Sahagin +2 foes, '''Chimera +3 foes''', '''''Golem +2 foes'''''
 
|Skeleton +2 foes, Sahagin +2 foes, '''Chimera +3 foes''', '''''Golem +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Lost City of Nevul}}
+
!class="b"|{{A|Lost City of Nevul}}
 
|"The ruins of a city destroyed by ancient evils". Bonus Elementite gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"The ruins of a city destroyed by ancient evils". Bonus Elementite gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|18 / 27 / 45
 
|align="center"|18 / 27 / 45
 
|Necromancer +2 foes, Ghost +2 foes, '''Golem +3 foes''', '''''Chimera +3 foes'''''
 
|Necromancer +2 foes, Ghost +2 foes, '''Golem +3 foes''', '''''Chimera +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Denthe Bridge}}
+
!class="b"|{{A|Denthe Bridge}}
 
|"A bridge fabled to be connected to a faraway land". Bulletin Park gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"A bridge fabled to be connected to a faraway land". Bulletin Park gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|20 / 30 / 50
 
|align="center"|20 / 30 / 50
 
|Bat, Ahriman, '''Gigas +1 foe''', '''''Gigas +3 foes'''''
 
|Bat, Ahriman, '''Gigas +1 foe''', '''''Gigas +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Enthe Frostfall}}
+
!class="b"|{{A|Enthe Frostfall}}
 
|"The water here falls so silently that it looks frozen". Bonus Elementite gained for clearing. Frost Magicite may be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|"The water here falls so silently that it looks frozen". Bonus Elementite gained for clearing. Frost Magicite may be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase.
 
|align="center"|19 / 28 / 47
 
|align="center"|19 / 28 / 47
 
|Snow Mu +2 foes, Orc Warlock +1 foe, '''Stone Worm +3 foes''', '''''Ice Goblin +3 foes'''''
 
|Snow Mu +2 foes, Orc Warlock +1 foe, '''Stone Worm +3 foes''', '''''Ice Goblin +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Olvita Barrows}}
+
!class="b"|{{A|Olvita Barrows}}
 
|"These tombs predate the advent of the miasma". Bonus Elementite gained for clearing. Accessible only on Hard and Very Hard Mode.
 
|"These tombs predate the advent of the miasma". Bonus Elementite gained for clearing. Accessible only on Hard and Very Hard Mode.
|align="center"|- / 34 / 57
+
|align="center"| / 34 / 57
 
|Ghost +2 foes, Skeleton +1 foe, '''Wraith +3 foes'''
 
|Ghost +2 foes, Skeleton +1 foe, '''Wraith +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Erithraw Cliffs}}
+
!class="b"|{{A|Erithraw Cliffs}}
 
|"Malignant magicite draws people to these cliffs". Lilty Hut gained for clearing. Accessible only with DLC purchase.
 
|"Malignant magicite draws people to these cliffs". Lilty Hut gained for clearing. Accessible only with DLC purchase.
 
|align="center"|8 / 12 / 20
 
|align="center"|8 / 12 / 20
 
|Worm, Lizardman, '''Lizard Lord +1 foe'''
 
|Worm, Lizardman, '''Lizard Lord +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Axilla Cinderwood}}
+
!class="b"|{{A|Axilla Cinderwood}}
 
|"An unnatural forest of ever-burning trees". Selkie Den gained for clearing. Accessible only with DLC purchase.
 
|"An unnatural forest of ever-burning trees". Selkie Den gained for clearing. Accessible only with DLC purchase.
 
|align="center"|8 / 12 / 20
 
|align="center"|8 / 12 / 20
 
|Lava Mu, Mandrake, '''Cerberus +1 foe'''
 
|Lava Mu, Mandrake, '''Cerberus +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Derumi Desert}}
+
!class="b"|{{A|Derumi Desert}}
 
|"And ever-expanding sea of lifeless sand". Tavern gained for clearing. Accessible only with DLC purchase.
 
|"And ever-expanding sea of lifeless sand". Tavern gained for clearing. Accessible only with DLC purchase.
 
|align="center"|16 / 24 / 40
 
|align="center"|16 / 24 / 40
 
|Scorpion, Stone Sahagin, '''Scorpion +1 foe'''
 
|Scorpion, Stone Sahagin, '''Scorpion +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Glisera Oasis}}
+
!class="b"|{{A|Glisera Oasis}}
 
|"A single spot of green in an expanse of dunes". Yuke Shack gained for clearing. Accessible only with DLC purchase.
 
|"A single spot of green in an expanse of dunes". Yuke Shack gained for clearing. Accessible only with DLC purchase.
 
|align="center"|8 / 12 / 20
 
|align="center"|8 / 12 / 20
 
|Sahagin, Gigantoad, '''Sahagin Lord +1 foe'''
 
|Sahagin, Gigantoad, '''Sahagin Lord +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Cortek Sandhollows}}
+
!class="b"|{{A|Cortek Sandhollows}}
 
|"A dusty cavern half hidden by dunes". Bonus Elementite gained for clearing. Axe Metal can be found here. Accessible only with DLC purchase.
 
|"A dusty cavern half hidden by dunes". Bonus Elementite gained for clearing. Axe Metal can be found here. Accessible only with DLC purchase.
 
|align="center"|17 / 25 / 42
 
|align="center"|17 / 25 / 42
 
|Lava Mu, Stone Sahagin, '''Gigas +3 foes''', '''''Stone Sahagin +2 foes'''''
 
|Lava Mu, Stone Sahagin, '''Gigas +3 foes''', '''''Stone Sahagin +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Desert City of Clavis}}
+
!class="b"|{{A|Desert City of Clavis}}
 
|"A deserted city lying underneath the desert". Weapon Shop gained for clearing. Axe Metal can be found here. Accessible only with DLC purchase.
 
|"A deserted city lying underneath the desert". Weapon Shop gained for clearing. Axe Metal can be found here. Accessible only with DLC purchase.
 
|align="center"|32 / 48 / 80
 
|align="center"|32 / 48 / 80
 
|Ogre +2 foes, Stone Worm, '''Cactuar''' (HP bar boss), '''''Gigas +1 foe'''''
 
|Ogre +2 foes, Stone Worm, '''Cactuar''' (HP bar boss), '''''Gigas +1 foe'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Barbair Abyss}}
+
!class="b"|{{A|Barbair Abyss}}
 
|"A large crevasse created by a bolt from the heavens". Bonus Elementite gained for clearing. Gauntlet Plating can be found here. Accessible only with DLC purchase.
 
|"A large crevasse created by a bolt from the heavens". Bonus Elementite gained for clearing. Gauntlet Plating can be found here. Accessible only with DLC purchase.
 
|align="center"|19 / 28 / 47
 
|align="center"|19 / 28 / 47
 
|Bat, Skeleton +1 foe, '''Gigas +1 foe''', '''''Ghost +2 foes'''''
 
|Bat, Skeleton +1 foe, '''Gigas +1 foe''', '''''Ghost +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Langooth Peak}}
+
!class="b"|{{A|Langooth Peak}}
 
|"None can pass beyond this world's-end peak". Armor Shop gained for clearing. Gauntlet plating can be found here. Accessible only with DLC purchase.
 
|"None can pass beyond this world's-end peak". Armor Shop gained for clearing. Gauntlet plating can be found here. Accessible only with DLC purchase.
 
|align="center"|34 / 51 / 85
 
|align="center"|34 / 51 / 85
 
|Lava Mu +2 foes, Scorpion +1 foe, '''Wyvern +3 foes''' (HP bar boss), '''''Malboro +3 foes'''''
 
|Lava Mu +2 foes, Scorpion +1 foe, '''Wyvern +3 foes''' (HP bar boss), '''''Malboro +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Corone Waterkeep}}
+
!class="b"|{{A|Corone Waterkeep}}
 
|"A lookout post guarding the shores from invaders". Sacred Shrine gained for clearing. Accessible only with DLC purchase.
 
|"A lookout post guarding the shores from invaders". Sacred Shrine gained for clearing. Accessible only with DLC purchase.
 
|align="center"|24 / 36 / 60
 
|align="center"|24 / 36 / 60
 
|Necromancer +2 foes, Skeleton +1 foe, '''Golem +3 foes'''
 
|Necromancer +2 foes, Skeleton +1 foe, '''Golem +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Rinfor Nightwood}}
+
!class="b"|{{A|Rinfor Nightwood}}
 
|"The forest's trees grow so thick as to blot out the sun". Sacred Shrine gained for clearing. Accessible only with DLC purchase.
 
|"The forest's trees grow so thick as to blot out the sun". Sacred Shrine gained for clearing. Accessible only with DLC purchase.
 
|align="center"|28 / 42 / 70
 
|align="center"|28 / 42 / 70
 
|Killer Bee +1 foe, Mandrake, '''Malboro +1 foe'''
 
|Killer Bee +1 foe, Mandrake, '''Malboro +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Renth Beach}}
+
!class="b"|{{A|Renth Beach}}
 
|"A never-fading mirage can be seen on the horizon". Gaming Hall gained for clearing. Accessible only with DLC purchase.
 
|"A never-fading mirage can be seen on the horizon". Gaming Hall gained for clearing. Accessible only with DLC purchase.
 
|align="center"|18 / 27 / 45
 
|align="center"|18 / 27 / 45
 
|Lava Mu +2 foes, Salamander, '''Cerberus +3 foes'''
 
|Lava Mu +2 foes, Salamander, '''Cerberus +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Tempora Estuary}}
+
!class="b"|{{A|Tempora Estuary}}
 
|"An ominously wide road runs along the water's edge". Castle Expansion gained for clearing. Accessible only with DLC purchase.
 
|"An ominously wide road runs along the water's edge". Castle Expansion gained for clearing. Accessible only with DLC purchase.
 
|align="center"|26 / 39 / 65
 
|align="center"|26 / 39 / 65
 
|Mu +1 foe, Gigantoad, '''Gigas Worm''' (HP bar boss)
 
|Mu +1 foe, Gigantoad, '''Gigas Worm''' (HP bar boss)
 
|-
 
|-
!class="CCMLaaKb"|{{A|Eorta Deepway}}
+
!class="b"|{{A|Eorta Deepway}}
 
|"An underground tunnel leading to parts unknown". Bonus Elementite gained for clearing. Accessible only with DLC purchase.
 
|"An underground tunnel leading to parts unknown". Bonus Elementite gained for clearing. Accessible only with DLC purchase.
 
|align="center"|19 / 28 / 47
 
|align="center"|19 / 28 / 47
 
|Ghost +2 foes, Necromancer +2 foes, '''Goblin Mage +1 foe'''
 
|Ghost +2 foes, Necromancer +2 foes, '''Goblin Mage +1 foe'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Isle of Giants}}
+
!class="b"|{{A|Isle of Giants}}
 
|"Towering flora and fauna cover this isle of Gigas". Bonus Elementite gained for clearing. Accessible only with DLC purchase.
 
|"Towering flora and fauna cover this isle of Gigas". Bonus Elementite gained for clearing. Accessible only with DLC purchase.
 
|align="center"|25 / 37 / 62
 
|align="center"|25 / 37 / 62
 
|Golem, Gigas +1 foe, '''Golem +3 foes'''
 
|Golem, Gigas +1 foe, '''Golem +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Colossal City of Heparl}}
+
!class="b"|{{A|Colossal City of Heparl}}
 
|"Gigas golemmasons dwell in this oversized city". Luxurious House gained for clearing. Accessible only with DLC purchase.
 
|"Gigas golemmasons dwell in this oversized city". Luxurious House gained for clearing. Accessible only with DLC purchase.
 
|align="center"|40 / 60 / 100
 
|align="center"|40 / 60 / 100
 
|Golem +2 foes, Gigas +1 foe, '''Titan''' (HP bar boss)
 
|Golem +2 foes, Gigas +1 foe, '''Titan''' (HP bar boss)
 
|-
 
|-
!class="CCMLaaKb"|{{A|Altenica Hills}}
+
!class="b"|{{A|Altenica Hills}}
 
|"Life has its ups and downs, but not as much as these hills". Bonus Elementite gained for clearing. Revival Runes can be found here. Accessible only with DLC purchase.
 
|"Life has its ups and downs, but not as much as these hills". Bonus Elementite gained for clearing. Revival Runes can be found here. Accessible only with DLC purchase.
 
|align="center"|16 / 24 / 40
 
|align="center"|16 / 24 / 40
 
|Wolf, Mu +1 foe, '''Wolf +1 foe''', '''''Lava Mu +2 foes'''''
 
|Wolf, Mu +1 foe, '''Wolf +1 foe''', '''''Lava Mu +2 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Tunika Mountains}}
+
!class="b"|{{A|Tunika Mountains}}
 
|"A granite wall warding the realm against northern invaders". Item Shop gained for clearing. Revival Runes can be found here. Accessible only with DLC purchase.
 
|"A granite wall warding the realm against northern invaders". Item Shop gained for clearing. Revival Runes can be found here. Accessible only with DLC purchase.
 
|align="center"|36 / 54 / 90
 
|align="center"|36 / 54 / 90
 
|Snow Mu +2 foes, Stone Worm, '''Wyvern +3 foes''' (HP bar boss), '''''Salamander +3 foes'''''
 
|Snow Mu +2 foes, Stone Worm, '''Wyvern +3 foes''' (HP bar boss), '''''Salamander +3 foes'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Pranta Rapids}}
+
!class="b"|{{A|Pranta Rapids}}
 
|"None has safely crossed these fierce waters". Fountain Park gained for clearing. Accessible only with DLC purchase.
 
|"None has safely crossed these fierce waters". Fountain Park gained for clearing. Accessible only with DLC purchase.
 
|align="center"|28 / 42 / 70
 
|align="center"|28 / 42 / 70
 
|Gigantoad +2 foes, Gigantoad, '''Adamantoise +3 foes'''
 
|Gigantoad +2 foes, Gigantoad, '''Adamantoise +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Land of O'Kokuh}}
+
!class="b"|{{A|Land of O'Kokuh}}
 
|"This cursed place's name is only uttered in hushed whispers". Library gained for clearing. Accessible only with DLC purchase.
 
|"This cursed place's name is only uttered in hushed whispers". Library gained for clearing. Accessible only with DLC purchase.
 
|align="center"|40 / 60 / 100
 
|align="center"|40 / 60 / 100
 
|Lava Mu +2 foes, Ahriman +2 foes, '''Apokrypha''' (HP bar boss)
 
|Lava Mu +2 foes, Ahriman +2 foes, '''Apokrypha''' (HP bar boss)
 
|-
 
|-
!class="CCMLaaKb"|{{A|Fasieth Deepmaze}}
+
!class="b"|{{A|Fasieth Deepmaze}}
 
|"A submerged maze built by a forgotten civilization". House capacity +10 gained for clearing. Accessible only with DLC purchase.
 
|"A submerged maze built by a forgotten civilization". House capacity +10 gained for clearing. Accessible only with DLC purchase.
 
|align="center"|17 / 25 / 42
 
|align="center"|17 / 25 / 42
 
|Skeleton +2 foes, Ghost +2 foes, '''Cerberus +3 foes'''
 
|Skeleton +2 foes, Ghost +2 foes, '''Cerberus +3 foes'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Hillum Sih Longroad}}
+
!class="b"|{{A|Hillum Sih Longroad}}
 
|"A winding road leading to the far reaches of the continent". Sacred Shrine gained for clearing. Accessible only with DLC purchase.
 
|"A winding road leading to the far reaches of the continent". Sacred Shrine gained for clearing. Accessible only with DLC purchase.
 
|align="center"|32 / 48 / 80
 
|align="center"|32 / 48 / 80
 
|Necromancer +2 foes, Skeleton + 1 foe, '''Bavarois'''
 
|Necromancer +2 foes, Skeleton + 1 foe, '''Bavarois'''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Simuth Hollows}}
+
!class="b"|{{A|Simuth Hollows}}
 
|"A preternatural silence permeates these tunnels". Bulletin Park gained for clearing. Accessible only with DLC purchase.
 
|"A preternatural silence permeates these tunnels". Bulletin Park gained for clearing. Accessible only with DLC purchase.
 
|align="center"|33 / 49 / 82
 
|align="center"|33 / 49 / 82
 
|Sahagin +2 foes, Skeleton +2 foes, '''Octokraken +3 foes''' (HP bar boss)
 
|Sahagin +2 foes, Skeleton +2 foes, '''Octokraken +3 foes''' (HP bar boss)
 
|-
 
|-
!class="CCMLaaKb"|{{A|Spire Passage}}
+
!class="b"|{{A|Spire Passage}}
 
|"A secret passage leading to the Infinity Spire". Bonus Elementite gained for clearing. Accessible only with DLC purchase.
 
|"A secret passage leading to the Infinity Spire". Bonus Elementite gained for clearing. Accessible only with DLC purchase.
 
|align="center"|5 / 7 / 12
 
|align="center"|5 / 7 / 12
 
|Bat, Wraith, '''Orc Warchief +1 foe''', '''''Gigas +1 foe'''''
 
|Bat, Wraith, '''Orc Warchief +1 foe''', '''''Gigas +1 foe'''''
 
|-
 
|-
!class="CCMLaaKb"|{{A|Infinity Spire}}
+
!class="b"|{{A|Infinity Spire}}
 
|"A mysterious tower that reaches far above the clouds". DLC-only. Dungeon can be repeated infinitely. Difficulty increases and floor level is raised by 10 every time it's cleared, up to floor 109.
 
|"A mysterious tower that reaches far above the clouds". DLC-only. Dungeon can be repeated infinitely. Difficulty increases and floor level is raised by 10 every time it's cleared, up to floor 109.
|align="center"|- / - / -
+
|align="center"| / /
 
|Various enemies depending on floor, '''Apocrypha''', '''Jumbo Cactuar''', '''Ifrit''', '''Great Malboro''', '''Specter''', '''Octomammoth''', '''Shiva''', '''Iron Giant''', '''Gigas Worm''', '''Marshmallow''', '''Omega''' (Level 50), '''Wyrm''' (Level 99)
 
|Various enemies depending on floor, '''Apocrypha''', '''Jumbo Cactuar''', '''Ifrit''', '''Great Malboro''', '''Specter''', '''Octomammoth''', '''Shiva''', '''Iron Giant''', '''Gigas Worm''', '''Marshmallow''', '''Omega''' (Level 50), '''Wyrm''' (Level 99)
 
|-
 
|-
 
|}
 
|}
   
{{FFCCMLaaK}}
+
{{navbox CCMLaaK}}
 
[[Category:Final Fantasy Crystal Chronicles: My Life as a King]]
{{Locations}}
 
[[Category: Final Fantasy Crystal Chronicles: My Life as a King]]
 

Revision as of 22:01, 7 March 2019

Template:Sideicon

Ffccking artwork infinityspire

The Infinity Spire dungeon.

Dungeons are areas surrounding Padarak to which King Leo's adventurers can go to and complete behests, gain experience, explore, or defeat legendary monsters in Final Fantasy Crystal Chronicles: My Life as a King. In these dungeons adventurers can collect materials needed by the different shops and academies to continue researching upgrades for weapons, armor, items, spells, etc. As King Leo, this is where the player may set behests. The dungeons closest to Padarak start off at beginner levels and rise as adventurers move further away.

There are two sets of dungeons: The first set comes with the game, and the second set is unlocked by purchasing add-on content. There are approximately 36 dungeons in the base game, including dungeons that are available on Hard and Very Hard mode. With all add-on content purchased, the total dungeon count for the game is 63.

Dungeons

Recommended levels the dungeons should be attempted at are listed in order of Normal Mode/Hard Mode/Very Hard Mode, and boss monsters are listed in bold. Special mission boss monsters are in bold italics.

Location Description Level Monsters
Pallum Dei Caverns "A small maze of natural tunnels". Bonus Elementite gained for clearing. 1 / 2 / 2 Mini Mu, Wee Worm
Kubito Grotto "An unusually well-lit grotto". Weapon Shop gained for clearing. Sword Metal can be found here. 2 / 3 / 5 Bitsy Bat, Small Scorpion, Ice Goblin
Goblin's Den "A camp of heavily armored goblins". House capacity +10 for clearing. 3 / 4 / 7 Goblin, Goblin Boss
Dolsam Gulch "A dark and rocky gulch". Item Shop gained for clearing. Potion Ingredients can be found here. 7 / 10 / 17 Scorpion, Scorpion +1 foe, Dire Cobra +1 foe, Worm
Junun Dei Meadows "Deceptively peaceful grasslands". Armor Shop gained for clearing. Armor Plating can be found here. 4 / 6 / 10 Mini Mu, Wee Worm +1 foe, Killer Bee +1 foe, Bavarois
Polpus Mistmoor "A misty marsh fraught with hidden dangers". Bulletin Park gained for clearing. Armor Plating can be found here. 5 / 7 / 12 Bitsy Bat, Wee Worm +1 foe, Wolf +1 foe, Mu +2 foes
Beltevra Forest "A forest rumored to hide ancient ruins". Bonus Elementite gained for clearing. 9 / 13 / 22 Killer Bee, Snow Mu, Mandrake +1 foe, Malboro
Terun Westway "A relatively safe path across open land". Bakery gained for clearing. Fire Magicite can be found here. 6 / 9 / 15 Mu, Mu +1 foe, Worm +1 foe, Salamander
Auris Swordpath "A windswept road made of hardened dirt". Guild Hall gained for clearing. Restoration Magicite can be found here. 7 / 10 / 17 Worm, Orc, Dire Wolf +1 foe, Bavarois +3 foes
Panclare Brightwood "A soothing forest of pale trees." White Mage Temple gained for clearing. Restoration Magicite can be found here. 8 / 12 / 20 Mandrake, Ice Goblin, Goblin Priest +1 foe, Orc Warlock +1 foe
Primone Darkwood "A forest of unnaturally dark trees". Black Mage Academy gained for clearing. Fire Magicite can be found here. 9 / 13 / 22 Biting Wasp, Ahriman, Goblin Mage +1 foe, Killer Bee +1 foe
Carcus Southway "A paved road wide enough for an army to pass". Gaming Hall gained for clearing. Sword Metal can be found here. 6 / 9 / 15 Mu, Biting Wasp, Worm +1 foe, Salamander +3 foes
Janktra Plains "A large field showing traces of ancient agriculture". Training Hall gained for clearing. Armor Plating can be found here. 8 / 12 / 20 Wolf, Goblin, Goblin Boss, Golem +3 foes
Bronkith Crossroads "The foes in this area are immune to most physical attacks". Tavern gained for clearing. Sword Metal can be found here. 10 / 15 / 25 Flan, Bavarois, Lizardman +2 foes
Nefron Beach "Monsters frolic in the waters of this eerie beach". House capacity +10 gained for clearing. Potion Ingredients can be found here. 11 / 16 / 27 Sahagin, Ahriman, Sahagin Lord +1 foe, Lizardman +3 foes
Corrum Sih Highroad Thieving bands of monsters roam this path". Inn gained for clearing. Fire Magicite can be found here. 13 / 19 / 32 Mu +2 foes, Flan, Dire Wolf +3 foes, Snow Mu +2 foes
Musqu Mazewood "A forest of mischievous feytrees". Tavern gained for clearing. Frost Magicite can be found here. 14 / 21 / 35 Biting Wasp, Ahriman, Malboro +1 foe, Chimera +3 foes
Letyna Tundra "A barren land of snow and ice". Emporium gained for clearing. Restoration Magicite can be found here. 15 / 22 / 37 Snow Mu +2 foes, Ice Goblin +2 foes, Cerberus +3 foes
Clannit Mirrorlake "An imperturbable lake full of myths". Fountain Park gained for clearing. Potion Ingredients can be found here. 16 / 24 / 40 Ogre Basher +1 foe, Ice Goblin +1 foe, Goblin Mage +1 foe, Bavarois
Aukul Canyon "Ancient magicite is buried in the canyon walls". Bonus Elementite gained for clearing. 19 / 28 / 47 Goblin +2 foes, Salamander +2 foes, Gigas +1 foe
Basu Sah Whisperpath "A secret path created in the name of the Dark Lord". Bonus Elementite gained for clearing. 21 / 31 / 52 Golem, Skeleton + 1 foe, Bavarois +3 foes
Temple of Ko Ruh "The Dark Lord's heart is said to be entombed here". Bonus Elementite gained for clearing. 23 / 34 / 57 Skeleton +2 foes, Ahriman +2 foes, Chimera +3 foes
Shrine of Awakening "The Dark Lord awaits in this shrine of shadows". Bonus Elementite gained for clearing. Final dungeon of the game. 25 / 37 / 62 Golem +2 foes, Ahriman +2 foes, Dark Lord (HP bar boss)
Jungle Ruins of Si Khem "Leaf covered ruins guarded by gargoyles." Black Mage Academy gained for clearing. Frost Magicite can be found here. Accessible only on Hard and Very Hard Mode. — / 13 / 22 Bat, Ghost, Golem +1 foe, Ghost
Kutith Basin "A basin with steep outer edges". Item Shop gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 17 / 25 / 42 Lava Mu +2 foes, Salamander +3 foes, Stone Worm
Garrit Dryway "A sandy path leading to the desert". Gaming Hall gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Modem or with DLC purchase. 15 / 22 / 37 Lava Mu, Scorpion, Cerberus +1 foe, Lava Mu +2 foes
Orc Keep "Vicious orcs guard this fortified position". Large House gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode. — / 21 / 35 Orc, Biting Wasp, Orc Warchief, Orc +2 foes
Vena Eih Marsh "An unpleasantly humid marshland." White Mage Temple gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode. — / 19 / 32 Gigantoad, Flan, Sahagin Lord +1 foe, Orc Warlock +1 foe
Diaphi Riverway "The ground here is covered with sahagin footprints". Armor Shop gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Mode. — / 28 / 47 Dire Cobra, Flan, Dire Wolf +3 foes, Bavarois
Ramva Riverbank "The nearby river churns with monsters". Bonus Elementite gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. — / 21 / 35 Sahagin +2 foes, Adamantoise +3 foes, Gigantoad +2 foes
Ogre Camp "An impregnable ogre encampment". Weapon Shop gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 17 / 25 / 42 Ogre +2 foes, Ogre Basher +2 foes, Ogre Warlord +3 foes, Ogre Basher +1 foe
Orth Bridge "A rickety bridge leading to unknown lands". Bakery gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 15 / 22 / 37 Dire Cobra +2 foes, Gigantoad +2 foes, Adamantoise +3 foes, Gigantoad +2 foes
Quavitas Crag "No one has climbed this cliff face and returned". Bonus Elementite gained for clearing. Antidote Ingredients can be found here. Accessible only on Hard and Very Hard Mode. — / 28 / 47 Ogre +2 foes, Snow Mu +2 foes, Stone Worm +3 foes, Sahagin Lord +3 foes
Fronze Cove "A tunnel in this cove is said to lead to the underworld". House capacity +10 gained for clearing. Helm Plating can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 16 / 24 / 40 Skeleton +2 foes, Sahagin +2 foes, Chimera +3 foes, Golem +2 foes
Lost City of Nevul "The ruins of a city destroyed by ancient evils". Bonus Elementite gained for clearing. Enhancing Magicite can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 18 / 27 / 45 Necromancer +2 foes, Ghost +2 foes, Golem +3 foes, Chimera +3 foes
Denthe Bridge "A bridge fabled to be connected to a faraway land". Bulletin Park gained for clearing. Hammer Metal can be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 20 / 30 / 50 Bat, Ahriman, Gigas +1 foe, Gigas +3 foes
Enthe Frostfall "The water here falls so silently that it looks frozen". Bonus Elementite gained for clearing. Frost Magicite may be found here. Accessible only on Hard and Very Hard Mode, or with DLC purchase. 19 / 28 / 47 Snow Mu +2 foes, Orc Warlock +1 foe, Stone Worm +3 foes, Ice Goblin +3 foes
Olvita Barrows "These tombs predate the advent of the miasma". Bonus Elementite gained for clearing. Accessible only on Hard and Very Hard Mode. — / 34 / 57 Ghost +2 foes, Skeleton +1 foe, Wraith +3 foes
Erithraw Cliffs "Malignant magicite draws people to these cliffs". Lilty Hut gained for clearing. Accessible only with DLC purchase. 8 / 12 / 20 Worm, Lizardman, Lizard Lord +1 foe
Axilla Cinderwood "An unnatural forest of ever-burning trees". Selkie Den gained for clearing. Accessible only with DLC purchase. 8 / 12 / 20 Lava Mu, Mandrake, Cerberus +1 foe
Derumi Desert "And ever-expanding sea of lifeless sand". Tavern gained for clearing. Accessible only with DLC purchase. 16 / 24 / 40 Scorpion, Stone Sahagin, Scorpion +1 foe
Glisera Oasis "A single spot of green in an expanse of dunes". Yuke Shack gained for clearing. Accessible only with DLC purchase. 8 / 12 / 20 Sahagin, Gigantoad, Sahagin Lord +1 foe
Cortek Sandhollows "A dusty cavern half hidden by dunes". Bonus Elementite gained for clearing. Axe Metal can be found here. Accessible only with DLC purchase. 17 / 25 / 42 Lava Mu, Stone Sahagin, Gigas +3 foes, Stone Sahagin +2 foes
Desert City of Clavis "A deserted city lying underneath the desert". Weapon Shop gained for clearing. Axe Metal can be found here. Accessible only with DLC purchase. 32 / 48 / 80 Ogre +2 foes, Stone Worm, Cactuar (HP bar boss), Gigas +1 foe
Barbair Abyss "A large crevasse created by a bolt from the heavens". Bonus Elementite gained for clearing. Gauntlet Plating can be found here. Accessible only with DLC purchase. 19 / 28 / 47 Bat, Skeleton +1 foe, Gigas +1 foe, Ghost +2 foes
Langooth Peak "None can pass beyond this world's-end peak". Armor Shop gained for clearing. Gauntlet plating can be found here. Accessible only with DLC purchase. 34 / 51 / 85 Lava Mu +2 foes, Scorpion +1 foe, Wyvern +3 foes (HP bar boss), Malboro +3 foes
Corone Waterkeep "A lookout post guarding the shores from invaders". Sacred Shrine gained for clearing. Accessible only with DLC purchase. 24 / 36 / 60 Necromancer +2 foes, Skeleton +1 foe, Golem +3 foes
Rinfor Nightwood "The forest's trees grow so thick as to blot out the sun". Sacred Shrine gained for clearing. Accessible only with DLC purchase. 28 / 42 / 70 Killer Bee +1 foe, Mandrake, Malboro +1 foe
Renth Beach "A never-fading mirage can be seen on the horizon". Gaming Hall gained for clearing. Accessible only with DLC purchase. 18 / 27 / 45 Lava Mu +2 foes, Salamander, Cerberus +3 foes
Tempora Estuary "An ominously wide road runs along the water's edge". Castle Expansion gained for clearing. Accessible only with DLC purchase. 26 / 39 / 65 Mu +1 foe, Gigantoad, Gigas Worm (HP bar boss)
Eorta Deepway "An underground tunnel leading to parts unknown". Bonus Elementite gained for clearing. Accessible only with DLC purchase. 19 / 28 / 47 Ghost +2 foes, Necromancer +2 foes, Goblin Mage +1 foe
Isle of Giants "Towering flora and fauna cover this isle of Gigas". Bonus Elementite gained for clearing. Accessible only with DLC purchase. 25 / 37 / 62 Golem, Gigas +1 foe, Golem +3 foes
Colossal City of Heparl "Gigas golemmasons dwell in this oversized city". Luxurious House gained for clearing. Accessible only with DLC purchase. 40 / 60 / 100 Golem +2 foes, Gigas +1 foe, Titan (HP bar boss)
Altenica Hills "Life has its ups and downs, but not as much as these hills". Bonus Elementite gained for clearing. Revival Runes can be found here. Accessible only with DLC purchase. 16 / 24 / 40 Wolf, Mu +1 foe, Wolf +1 foe, Lava Mu +2 foes
Tunika Mountains "A granite wall warding the realm against northern invaders". Item Shop gained for clearing. Revival Runes can be found here. Accessible only with DLC purchase. 36 / 54 / 90 Snow Mu +2 foes, Stone Worm, Wyvern +3 foes (HP bar boss), Salamander +3 foes
Pranta Rapids "None has safely crossed these fierce waters". Fountain Park gained for clearing. Accessible only with DLC purchase. 28 / 42 / 70 Gigantoad +2 foes, Gigantoad, Adamantoise +3 foes
Land of O'Kokuh "This cursed place's name is only uttered in hushed whispers". Library gained for clearing. Accessible only with DLC purchase. 40 / 60 / 100 Lava Mu +2 foes, Ahriman +2 foes, Apokrypha (HP bar boss)
Fasieth Deepmaze "A submerged maze built by a forgotten civilization". House capacity +10 gained for clearing. Accessible only with DLC purchase. 17 / 25 / 42 Skeleton +2 foes, Ghost +2 foes, Cerberus +3 foes
Hillum Sih Longroad "A winding road leading to the far reaches of the continent". Sacred Shrine gained for clearing. Accessible only with DLC purchase. 32 / 48 / 80 Necromancer +2 foes, Skeleton + 1 foe, Bavarois
Simuth Hollows "A preternatural silence permeates these tunnels". Bulletin Park gained for clearing. Accessible only with DLC purchase. 33 / 49 / 82 Sahagin +2 foes, Skeleton +2 foes, Octokraken +3 foes (HP bar boss)
Spire Passage "A secret passage leading to the Infinity Spire". Bonus Elementite gained for clearing. Accessible only with DLC purchase. 5 / 7 / 12 Bat, Wraith, Orc Warchief +1 foe, Gigas +1 foe
Infinity Spire "A mysterious tower that reaches far above the clouds". DLC-only. Dungeon can be repeated infinitely. Difficulty increases and floor level is raised by 10 every time it's cleared, up to floor 109. — / — / — Various enemies depending on floor, Apocrypha, Jumbo Cactuar, Ifrit, Great Malboro, Specter, Octomammoth, Shiva, Iron Giant, Gigas Worm, Marshmallow, Omega (Level 50), Wyrm (Level 99)