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The following is a list of all spells found in Final Fantasy Crystal Chronicles: Echoes of Time.
Higher level magic requires stacking spells upon one another. Spells cost MP to cast, and the more spells stacked, the higher the MP cost to cast the spell. Specific spells cannot be cast by all races unless they are with other races due to each race's unique ability growth.
Name | Effect | Cast With | Image |
---|---|---|---|
Fire | Deals minor fire damage and burns nearby enemies. | Fire | |
Fira | Deals moderate fire damage and burns nearby enemies. | Fire + Fire | |
Firaga | Deals heavy fire damage and burns nearby enemies. | Fire + Fire + Fire | |
Firaja | Deals massive fire damage and burns nearby enemies. | Fire + Fire + Fire + Fire | |
Blizzard | Deals minor ice damage and freezes enemies. | Blizzard | |
Blizzara | Deals moderate ice damage and freezes enemies. | Blizzard + Blizzard | |
Blizzaga | Deals heavy ice damage and freezes enemies. | Blizzard + Blizzard + Blizzard | |
Blizzaja | Deals massive ice damage and freezes enemies. | Blizzard + Blizzard + Blizzard + Blizzard | |
Thunder | Deals minor lightning damage and zaps enemies. | Thunder | |
Thundara | Deals moderate lightning damage and zaps enemies. | Thunder + Thunder | |
Thundaga | Deals heavy lightning damage and zaps enemies. | Thunder + Thunder + Thunder | |
Thundaja | Deals massive lightning damage and zaps enemies. | Thunder + Thunder + Thunder + Thunder | |
Cure | Restores a small amount of health to nearby allies. | Cure | |
Cura | Restores 400 HP to nearby allies. | Cure + Cure | |
Curaga | Restores 600 HP to nearby allies. | Cure + Cure + Cure | |
Curaja | Restores nearby allies to full health. | Cure + Cure + Cure + Cure | |
Raise | Revives a KO'd ally to life with 20% of their maximum HP. | Raise | |
Arise | Revives a KO'd ally to life with full HP and 50% SP. | Raise + Raise | |
Clear | Cure a negative status conditions | Clear | |
Cleara | Cures negative status conditions in a wider area | Clear + Clear | |
Clearaga | Cure all negative status conditions in a wide area | Clear + Clear + Clear | |
Clearaja | Cures negative status conditions in a wide area | Clear + Clear + Clear + Clear | |
Quake | Stuns nearby enemies, preventing them from moving. | Fire + Raise | |
Quaga | Stuns nearby enemies, preventing them from moving. Lasts longer than Quake. | Fire + Fire + Raise + Raise | |
Gravity | Binds the target to the ground, preventing them from jumping. | Blizzard + Raise | |
Graviga | Binds the target to the ground, preventing them from jumping. Lasts longer than Gravity. | Blizzard + Blizzard + Raise + Raise | |
Bio | Deals Dark damage to nearby enemies and poisons them, slowly depleting their HP. | Thunder + Raise | |
Bioga | Deals heavy Dark damage to nearby enemies and poisons them, slowly depleting their HP. | Thunder + Thunder + Raise + Raise | |
Holy | Deals a heavy amount of Holy damage to nearby enemies. | Cure + Raise | |
Holyga | Deals a massive amount of Holy damage to nearby enemies. | Cure + Cure + Raise + Raise | |
Barrier | Protects nearby allies, reducing damage taken. | Fire + Clear | |
Barriera | Protects nearby allies, reducing damage taken. Lasts longer than Barrier. | Fire + Fire + Clear + Clear | |
Slow | Slows down nearby enemies, decreasing movement and attack speed. | Blizzard + Clear | |
Slowga | Slows down nearby enemies, decreasing movement and attack speed. Lasts longer than Slow. | Blizzard + Blizzard + Clear + Clear | |
Haste | Allows nearby allies to act faster, increasing movement and attack speed. | Thunder + Clear | |
Hastega | Allows nearby allies to act faster, increasing movement and attack speed. Lasts longer than Haste. | Thunder + Thunder + Clear + Clear | |
Meteor | Deals heavy damage to nearby enemies and stuns them. | Fire + Blizzard + Thunder + Raise | |
Meteorga | Deals massive damage to nearby enemies and stuns them. | Fire + Blizzard + Thunder + Cure + Raise | |
Ultima | Deals massive damage to nearby enemies and stuns them. | Fire + Blizzard + Thunder + Cure + Clear | |
Ultiga | Deals incredible damage to nearby enemies and stuns them. | Fire + Blizzard + Thunder + Cure + Raise + Clear |