Fina is playable character in Final Fantasy Brave Exvius. She is primarily a White Mage, focused on healing and providing support to the party. She currently has six variants: the story unit simply called "Fina", the Global-exclusive "White Witch Fina" (her limited-time variant available during the Halloween events), "Beach Time Fina", "Hunter Fina" (available during the Japan-only collaboration with Monster Hunter Explore), "Cheerleader Fina" (rewarded to New York Fan Festa attendees), "Lotus Mage Fina" (her variant for Season Two), and "Blue Mage Fina" (her variant for Season Three).
The alternate "Dark Fina" and "Seabreeze Dark Fina" are other variants, listed in Dark Fina/Gameplay.
Fina[]
A 2-6★ story character, Fina is obtained after clearing Lechios Hills in the Lanzelt region. Upon joining Rain and Lasswell's party, she starts at Level 20 (2★). Her job is listed as White Magus and her roles are Healing and Support. She has no particular element or status resistances. As a story character, she has no Trust Master reward.
Fina is a basic mage. Being one of the starting party members, she's not a powerful unit at first and has only Cura and Curada for healing. Upon reaching her 6★, her abilities imrpove significantly, now having access to Curaga, Raise and Superior Healing. This along with her exclusive equipment, make her an accessible healer if the player lacks some more seasoned healer units (like those which are 4★ base rarity and above). Fina's enhancements are lackluster, but she levels fast. She is serviceable until the player finds a better healer, of which there are many.
Her awakening materials are the following:
- 3★: Esper Shard x20, Pearl of Wisdom x8, Esper Cryst x5, Aqua Pearl x3
- 4★: Pearl of Wisdom x20, Esper Cryst x10, Aqua Pearl x8, Heaven's Ash x3, Sacred Crystal x3
- 5★: Aqua Pearl x15, Heaven's Ash x8, Sacred Crystal x5, Talmonite of Life x3, Holy Crystal x3
- 6★: Rainbow Bloom x15, Faeries' Writ x8, Calamity Writ x5, Prismatic Horn x3, Divine Crystal x3
Stats[]
Fina's stats are geared towards magic—with a good SPR and useful MAG—, but has rather low ATK and DEF. At her highest levels, her stats are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
Abilities[]
Depending on her Rarity, Fina has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. True to her job, Fina has no affinity to Black Magic, and so cannot either learn or be equipped with such abilities. Rather, she can access White Magic (Lvl 4-8) and Green Magic (Lvl 2-4)—both in accordance to her Rarity level. Her Cheer skill boost the party's ATK and DEF by 40%.
Rarity 2★ | ||
---|---|---|
Ability | Lv. Learned | |
Cure | 1 | |
Blindna | 5 | |
Protect | 26 | |
Aim | 10 | |
Rarity 3★ | ||
Ability | Lv. Learned | |
Vox | 6 | |
Poisona | 20 | |
Banish | 34 | |
Pray | 13 | |
SPR +10%* Passive | 40 | |
Rarity 4★ | ||
Ability | Lv. Learned | |
Shell | 15 | |
Cura | 28 | |
Cleanse | 55 | |
Entrust | 42 |
Rarity 5★ | ||
---|---|---|
Ability | Lv. Learned | |
Curaga | 44 | |
Cheer | 72 | |
MP +20%* Passive | 31 | |
Rarity 6★ | ||
Ability | Lv. Learned | |
Innocent Shot* Passive | 1 | |
MP +10%* Passive | 22 | |
SPR +20%* Passive | 22 | |
Bright Shower | 39 | |
Esuna | 63 | |
Curaga | 63 | |
Raise | 63 | |
Honest Wish* Passive | 82 | |
Superior Healing | 100 |
- Ability Awakening
Fina has two abilities that can be awakened: Cheer and Curaga.
Cheer, which boosts the party's ATK and DEF stats for 3 turns, generally costs 48 MP to use. Upon awakening, Cheer+1 reduces the cost to 36 MP. If awakened for the second time, Cheer+2 further reduces it to 24 MP. It requires Support crysts as materials.
Curaga, in its default form, costs 9 MP to cast and heals (800 HP, 3.4x) to a single target. Curaga+1 reduces the casting cost to 5 MP. In its second awakening, Curaga+2 raises the healing amount to (1000 HP, 3.4x). It requires White crysts as materials.
Equipment[]
Fina can equip the following weapon types: staves, bows and maces. She has an exclusive-effect weapon: the Reincarnation bow, a two-handed weapon which boosts stats (ATK+45, SPR+68) and grants the Bird Killer passve. When equipped by Fina, it grants her the passive Girl of Rebirth, which increases her MP by 40%.
She can equip the following armor types: hats, clothes and robes. She has an exclusive-effect armor: the Fina's Clothes robe, which increases her DEF, SPR and HP, and grants the passive Purest of Hearts. It nullifies the Sleep, Silence, and Paralyze status ailments.
She can equip accessories. She has an exclusive-effect accessory: her hair accessory, called Fina's Insignia, which boosts her DEF and MP, and grants the Eternal Bloom passive ability, which enables her to recover MP (5%) per turn.
All three of Fina's unit-set equipment can be obtained by completing Trial of the Pure Heart.
Limit Burst[]
Fina's Limit Burst is a damage-type ability. It is a 1-hit attack that deals Light-elemental physical damage. Depending on her Rarity level, her Limit Bursts deals damage either to a single target (2-3★) or to all enemies (4-6★).
Its damage output will depend on Fina's Limit Burst level:
- Gallery
White Witch Fina[]
White Witch Fina was obtainable during the Halloween - Night of the Pumpkin and Return to the Halloween Castle events. A 4-6★ Rare Summon, Fina's job is listed as "White Witch" and her role are Healing and Support. She is naturally resistant to Light element (+25%) and the Silence status ailment (+25%). Unlike the story version, she has a Trust Master reward: upon reaching 100% Trust, she will reward the Blessed Bow. It raises the equipped unit's ATK and SPR, and grants the Bird Killer and Undead Killer.
Fina's Halloween variant has some pros and cons regarding other versions of Fina. Like the original, she lacks significant healing prowess in terms of reliable healing spells and abilities. What sets her apart is her Ritual ability, which make her a decent "MP battery". However, it doesn't work on herself, which may cause problems without other means to sustain her in particular. Her enhancements are overall better than her original counterpart, but as a whole, they do not make her a much better healer.
Her awakening materials are the following:
- 5★: Aqua Pearl x25, Heaven's Ash x13, Sacred Crystal x15, Talmonite of Life x8, Holy Crystal x8
- 6★: Rainbow Bloom x20, Fairies' Writ x10, Calamity Writ x10, Prismatic Horn x5, Divine Crystal x5
Stats[]
White Witch Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
Abilities[]
Depending on her Rarity, White Witch Fina has either two (4★), three (5★) or four (6★) ability slots. She has affinity to White Magic (Lvl 6-8) and to Green Magic (Lvl 3-4), giving her the possibility of equipping bar-ra spells—such as Baraerora, Barstonra and Barwatera—to further protect the party.
White Witch Fina's incomplete status-curing abilities and lacking Curaja-level healing makes her unsuitable of being a main healer; rather, the combination of Ritual, Cheer, and Raise makes her a side-healer/support instead. Her skill Ritual heals the whole party, except for herself, for 30% HP and 10% MP, which makes battle more sustainable.
- Ability Awakening
White Witch Fina has five abilities that can be awakened: Entrust, Divine Burst, Ritual, Raise, and the passive SPR +20%, MP +10%.
Equipment[]
White Witch Fina can equip the following weapon types: staves, bows and maces.
She can equip the following armor types: hats, clothes and robes.
She can equip accessories.
Like the other Halloween units, White Witch Fina has access to two unit-exclusive ability materias: Chilling Aura (increases HP and MP by 13%) and Spooky Aura (increases ATK and MAG by 13%). They were available for purchase at King Mog's reward shop during "Night of the Pumpkin", and as mission rewards during "Return to the Halloween Castle".
Initially, White Witch Fina had an orange hat on her sprite. Perhaps, due to perceived flaws as a unit (and the hat's similarity to a traffic cone), her sprite was changed to feature a white hat instead following maintenance on 10-19-17. The original hat was later sold separately in a purchasable bundle.
Limit Burst[]
Similar to her story counterpart, White Witch Fina's Limit Burst is a damage-type ability. It is a 1-hit attack that deals Light-elemental physical damage to all enemies. It is different in its animation.
The damage modifier will depend of White Witch Fina's Limit Burst level:
- Gallery
Beach Time Fina[]
Beach Time Fina (渚のフィーナ, Nagisa no Fīna?, lit. Beach Fina) is Fina's summer season variant. A 4-6★ Rare Summon, Beach Time Fina's job is listed as White Magus and her role is Healing and Support. While she has no status ailment resistances, she has an innate resistance to the Water element (+30%). She also has a Trust Master reward: upon completion, she will reward Fina's Swimsuit. A female-only equipment, these Clothes-type armor raises the euipped unit's DEF, SPR and resistance to Water, and provides Auto-Regen.
Fina's summer variant is somewhat of a mix between her original and Halloween counterpart. She learns Curaga and Raise which make her a usable healer and also can restore MP to the party, albeit as a Regen. Beach Time Fina also has some abilities revolving around Water, either by increasing the party's resistance to Water or decreasing the Enemies' resistance to Water. She is also capable of inflicting Charm but a lower chance. Her passives are weak and her enhancements aren't overly strong, plus being unable to equip Fina's exclusive equipment may make her weaker overall.
Her awakening materials are the following:
- 5★: Aqua Pearl x25, Heaven's Ash x13, Sacred Crystal x15, Talmonite of Life x8 and Sacred Crystal x8.
- 6★: Rainbow Bloom x20, Faeries' Writ x10, Calamity Writ x10, Prismatic Horn x5, and Divine Crystal x5.
Stats[]
Beach Time Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
Abilities[]
Depending on her Rarity, Beach Time Fina has either three (4★) or four (5-6★) ability slots. She has affinity to White Magic (Lvl 6-8) and to Green Magic (Lvl 3-4).
Beach Time Fina's version is a good, but not great, healer unit that can make any ally to recover MP. She is one of the few healers that can be recommended to bring in long fights because one of her abilites, Instant Cure, gives her a 30% chance to respond physical attacks with "Instant Cure", which heals (800 HP, 3.4x) to the whole party. In addition, her Cheer skill is a general buff that increases both the party's ATK and DEF, while Aqua Fall debuffs all enemies so they are more vulnerable to Water-elemental damage.
Rarity 4★ | ||
---|---|---|
Ability | Lv. Learned | |
Aquatic Veil | 1 | |
Cure | 1 | |
Blindna | 5 | |
Vox | 6 | |
Pray | 13 | |
Shell | 15 | |
Aim | 18 | |
Poisona | 20 | |
Protect | 26 | |
Cura | 28 | |
Banish | 34 | |
SPR +10%* Passive | 40 | |
Entrust | 42 | |
Cleanse | 55 |
Rarity 5★ | ||
---|---|---|
Ability | Lv. Learned | |
MP +20%* Passive | 31 | |
Cheer | 72 | |
Rarity 6★ | ||
Ability | Lv. Learned | |
Instant Cure* Passive | 1 | |
Curaga | 24 | |
Aqua Fall | 61 | |
Raise | 85 | |
Refreshing Ale | 100 | |
Lovely Charm | 100 |
- Ability Awakenings
Beach Time Fina has four abilities that can be awakened: Raise, Cheer, Refreshing Ale, and the passive Instant Cure.
Equipment[]
Beach Time Fina can equip the following weapon types: staves, bows and maces.
She can equip the following armor types: hats, clothes and robes.
She can equip accessories.
Limit Burst[]
Heaven's Waters (ヘブンズアクアジャッジ, Hebunzu Akua Jajji?, lit. Heaven's Aqua Judge) is Beach Time Fina's Limit Burst. It is a damage-type ability, but unlike its story counterpart, it is a 1-hit attack that deals Water-elemental magic damage to all enemies.
Heaven's Water's damage modifier will depend on Beach Time Fina's Limit Burst level:
- Gallery
Hunter Fina[]
Hunter Fina (ハンターフィーナ, Hantā Fīna?) is a limited-time 4-6★ Rare Summon from the collaboration event with Monster Hunter Explore. Hunter Fina's job is listed as (ハンター, Hunter?) and her role is Healing exclusively. She has a Trust Master Reward: the Nephilim Cap, which increases DEF, MAG and SPR, and resistance to Earth and Silence. She is currently available only in the JP version.
Her awakening materials are the following:
- 5★: Crimson Tear x25, Lucky Seedling x13, Sacred Crystal x15, Fury Seed x8, Sacred Crystal x8
- 6★: Faeries' Writ x20, Rainbow Bloom x10, Prismatic Horn x10, Calamity Gem x5, Divine Crystal x5
Stats[]
Hunter Fina's stats are geared towards magic—with an impressive base MP stats, decent MAG and good SPR—, but has rather low ATK and DEF (however, she is better than the other Finas in these aspects). Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
Abilities[]
Depending on her rarity, Beach Time Fina has either three (4★) or four (5-6★) ability slots. She has affinity to White Magic (Lvl 6-8) and to Green Magic (Lvl 3-4). While Hunter Fina is a healer, she has no magic spells as traits since all her skills are special attacks and passives.
Rarity 4★ | ||
---|---|---|
Ability | Lv. Learned | |
Monster Hunter* Passive | 1 | |
Rigidity | 30 | |
MP +30%* Passive | 46 | |
Recovery Medicine | 60 | |
Rarity 5★ | ||
Ability | Lv. Learned | |
Crystal Tolerance* Passive | 12 | |
DEF +20%* Passive | 43 | |
Arm | 50 | |
Activity | 71 | |
Quickness* Passive | 80 |
Rarity 6★ | ||
---|---|---|
Ability | Lv. Learned | |
Shooter* Passive | 1 | |
Dust of Life | 28 | |
Blessing of the Holy Spirit | 49 | |
Blessing of the Water God | 66 | |
Tears of Fire | 84 | |
Encouragement | 100 |
Equipment[]
Hunter Fina can equip the following weapon types: bows and throwing weapons.
She can equip the following armor types: hats, helms, clothes and light armor.
She can equip accessories.
Limit Burst[]
- Gallery
Cheerleader Fina[]
Cheerleader Fina is a 4-5★ unit that was given to all New York Fan Festa 2017 attendees, and which is set to be obtainable during the game's second anniversary celebrations. Her job is listed as Cheerleader, and her roles are Healing and Support. She has a Trust Master reward: the Sparkly Pom Pom accessory, which increases stats (MP +15%, SPR +20%) and resistance to Sleep, Silence and Confuse.
Her awakening materials are the following: Aqua Pearl x15, Heaven's Ash x8, Sacred Crystal x5, Talmonite of Life x3, Holy Crystal x3
Stats[]
Cheerleader Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
Abilities[]
Depending on her Rarity, Cheerleader Fina has either three (4★) or four (6★) ability slots. She also has affinity to White Magic (Lvl 6-8) and Green Magic (Lvl 3-4).
Rarity 4★ | ||
---|---|---|
Ability | Lv. Learned | |
Pray | 1 | |
Aim | 18 | |
Cura | 28 | |
Banish | 34 | |
SPR +20%* Passive | 40 | |
Entrust | 42 | |
Liberty | 60 |
Rarity 5★ | ||
---|---|---|
Ability | Lv. Learned | |
MP +20%* Passive | 1 | |
Curada | 24 | |
Innocent Shot* Passive | 48 | |
Dual White Magic | 56 | |
Raise | 63 | |
Arabesque | 74 | |
Are you Ready? | 80 |
Cheerleader Fina has two conditional abilities:
Ability | Condition |
---|---|
To the Top! | Unlocked by Are you Ready? |
To Victory! | Unlocked by To the Top! |
Equipment[]
Cheerleader Fina can equip the following weapon types: staves, bows and maces.
She can equip the following armor types: hats, clothes and robes.
She can equip accessories.
Limit Burst[]
Cheerleader Fina's Limit Burst is a damage-type ability. It is a 1-hit attack that deals Light-elemental physical damage to all enemies (4-6★).
Its damage modifier will depend on Cheerleader Fina's Limit Burst level:
- Quotes
Rarity | Summoned | Fused | Awoken |
---|---|---|---|
4★ | I-is it my turn? Okay, I-I'll do my best! | I want to become stronger so I can help everyone. | - |
5★ | I shall grant power... To whoever summoned me here... Huh? What was I saying? Anyway, can't wait to work with you! | It looks like I'll be able to help out more than before. | A dormant power... An awakening... Yes, now I'm sure I've grown stronger. |
- Gallery
Lotus Mage Fina[]
Lotus Mage Fina (白蓮の魔道士フィーナ, Byakuren no Madōshi Fīna?, lit. White Lotus Magic Adherent Fina) is Fina's variant for Season Two. A 5-7★ Rare Summon, she has been available since the event Pride of Gungan. Her job is listed as Mage and her roles in battle are: Healing, Magic Damage and Support. Her Trust Master reward is the Hairpin of Purity, a hat which increases stats (DEF+10, MAG+24, SPR+51) and nullifies all status ailments.
Fina's Second Season variant is considered one of the most powerful healers in the game, rivaling Ayaka. She has access to powerful spells like Curaja, Full-Raise, Reraise and Dualcast. She also has other healing and support abilities which can bestow multiple buffs, restore MP, revive the whole party, overall giving her everything a healer can do. She also has offensive attacks like Ultima, Dystopia, which work on her MAG and others that work on her SPR, however she is rarely used in an offensive capacity. Nonetheless, she has very strong passives to support her in either role and can make use of her exclusive equipment to boost her even further. Her Limit Burst casts Reraise on the whole party, giving her another valuable ability over many healers.
Her awakening materials are the following: Calamity Writ x20, Prismatic Horn x10, Fairies' Writ x10, Rainbow Bloom x5, Divine Crystal x5
Stats[]
Lotus Mage Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:
Abilities[]
Lotus Mage Fina has four (5-6★) ability slots, as well as affinity to all three types of magic: Black and White Magic (Lvl 7-8) and Green Magic (Lvl 4-5).
While she has no innate element or status ailment resistances, her passive traits give her resistance to Sleep, Silence, Paralyze and Petrify (+100%).
Rarity 5★ | ||
---|---|---|
Ability | Lv. Learned | |
Entrust | 1 | |
Osmose | 1 | |
Libra | 1 | |
HP +20%* Passive | 1 | |
Sexy Pose* Passive | 7 | |
Esunaga | 7 | |
Prime Heal | 16 | |
Dispelga | 16 | |
Full-Life | 23 | |
Honest Wish* Passive | 23 | |
Purity* Passive | 31 | |
Eternal Blossom* Passive | 40 | |
Reverse Hearts | 47 | |
Manatopia | 77 | |
White Lotus* Passive | 69 | |
Dualcast | 80 |
Rarity 6★ | ||
---|---|---|
Ability | Lv. Learned | |
SPR +30%* Passive | 1 | |
Reraise | 9 | |
Curaja | 17 | |
Undying Darkness* Passive | 28 | |
MAG +30%* Passive | 37 | |
Dark Memories* Passive | 45 | |
Shining Cheer | 56 | |
Holy Retaliation* Passive | 61 | |
Arch Punisher | 72 | |
Divine Veil | 84 | |
Ultima | 92 | |
Dystopia | 92 | |
Sacred Burst | 100 | |
Rarity 7★ (JP-only) | ||
Ability | Lv. Learned | |
Shining Brilliance 輝ける華* Passive | 101 | |
Blossom Heart (Cooldown) ブロッサムハーツ | 105 | |
Two Finas ふたりのフィーナ* Passive | 110 | |
Eternity Light (Cooldown) エタニティライト | 110 | |
DEF +20%* Passive | 115 | |
Clearing Prayer 清逸なる祈り* Passive | 120 |
Equipment[]
Lotus Mage Fina can equip the following weapon types: staves, bows and maces.
She can equip the following armor types: hats, clothes and robes.
She can equip accessories.
Just like her story counterpart, Lotus Mage Fina benefits from the exclusive-effect equipment obtained in Trial of the Pure Heart: the Reincarnation bow, the Fina's Clothes robe, and the Fina's Insignia accessory. They increase her stats as well as her overall sustainability with 55% more MP and an additional 5% MP refresh.
Limit Burst[]
Judgment Cross (ジャッジメントクロス, Jajjimento Kurosu?) is Lotus Mage Fina's Limit Burst. As one of the so-called "CG units", Fina's Limit Burst is a powerful ability preceded by FMV-like movie that is about 0:06 seconds long. In it, Fina (in her Season One outfit) and Dark Fina join hands as they get extremely close to each other, being in a yin-yang-like position. They fade into the light to reveal the current Fina in her Lotus Mage outfit; she turns to aim her bow at the screen and shoots magic projectiles at the enemy, leaving a trail of white feathers behind. As the attack finishes hitting the enemy, Dark Fina's red sigil appears, and Dark Fina's fading figure appears behind Fina as if to reassure her, before disappearing.
As regards the effect, Judgment Cross is a 11-hit attack that deals magic damage with SPR scaling, targets all enemies and reduces their resistance to Light and Dark for 3 turns. Depending on Fina's rarity, the elemental debuff is 40% (5★), 50% (6★) or 65% (7★). Moreover, and most importantly, it grants Auto-revive (100% HP) for 3 turns to the whole party.
The damage modifier will depend on Lotus Mage Fina's Limit Burst level:
- Gallery
Blue Mage Fina[]
Fina's Season Three variant, and differently from most of her variants, is a 5★-7★ free story unit, received by starting Season Three. Her roles in combat are Healer and Support. She lacks Trust Master Rewards.
Unique among units, Blue Mage Fina's growth depends on her story progress in the third season, gaining exclusive awakening materials in future chapters, and also the ability to use Blue Magic. She learns spells by participating in specific battles rather than being affected by a certain specific Blue Magic. Blue Magic is a different school of spells that cannot be Dualcast, although they are still powerful abilities in their own right.
Fina is still primarily a healer with powerful White Magic like Curaja, Dispelga and Reraise, and abilities with decent 130% buffs with elemental resist boosts of 60%, MP Restoration, LB Gauge Fill and Healing. She also has a few abilities that inflict damage scaled of her SPR stat.
Fina has an affinity for swords just as much as she does for bows, gaining boosts for either equipment. white