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Fina is playable character in Final Fantasy Brave Exvius. She is primarily a White Mage, focused on healing and providing support to the party. She currently has six variants: the story unit simply called "Fina", the Global-exclusive "White Witch Fina" (her limited-time variant available during the Halloween events), "Beach Time Fina", "Hunter Fina" (available during the Japan-only collaboration with Monster Hunter Explore), "Cheerleader Fina" (rewarded to New York Fan Festa attendees), and "Lotus Mage Fina" (her variant for Season Two).

The alternate "Dark Fina" and "Seabreeze Dark Fina" are other variants, listed in Dark Fina/Gameplay.

Fina Edit

A 2-6★ story character, Fina is obtained after clearing Lechios Hills in the Lanzelt region. Upon joining Rain and Lasswell's party, she starts at Level 20 (2★). Her job is listed as White Magus and her roles are Healing and Support. She has no particular element or status resistances. As a story character, she has no Trust Master reward.

Fina is a rather basic mage. Being one of the starting party members, she's not a very powerful unit at first and has only Cura and Curada for healing. Upon reaching her 6★, her abilities augment significantly, now having access to Curaga, Raise and Superior Healing. This along with her exclusive equipment, make her an accessible healer if the player lacks some more seasoned healer units (like those which are 4★ base rarity and above). Fina's enhancements are also rather lackluster, but she levels fast. She will be serviceable until the player finds a better healer, of which there are many.

Her awakening materials are the following:


Stats Edit

Fina's stats are geared towards magic—with a good SPR and useful MAG—, but has rather low ATK and DEF. At her highest levels, her stats are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
2★ 30 859 (+90) 60 (+25) 37 (+6) 36 (+6) 43 (+6) 46 (+6) 6 FFBE Limit Burst crystal
3★ 40 1158 (+150) 81 (+35) 49 (+10) 49 (+10) 58 (+10) 63 (+10) 8 FFBE Limit Burst crystal
4★ 60 1494 (+210) 105 (+45) 63 (+14) 63 (+14) 75 (+14) 81 (+14) 10 FFBE Limit Burst crystal
5★ 80 1867 (+240) 131 (+60) 79 (+16) 79 (+16) 93 (+16) 101 (+16) 12 FFBE Limit Burst crystal
6★ 100 3121 (+390) 162 (+85) 96 (+26) 120 (+26) 126 (+26) 131 (+26) 12 FFBE Limit Burst crystal


Abilities Edit

Depending on her Rarity, Fina has either one (2★), two (3-4★), three (5★) or four (6★) ability slots. True to her job, Fina has no affinity to Black Magic, and so cannot either learn or be equipped with such abilities. Rather, she can access White Magic (Lvl 4-8) and Green Magic (Lvl 2-4)—both in accordance to her Rarity level. Her Cheer skill boost the party's ATK and DEF by 40%.

Rarity 2★
Ability Lv. Learned
Cure 1
Blindna 5
Protect 26
Aim 10
Rarity 3★
Ability Lv. Learned
Vox 6
Poisona 20
Banish 34
Pray 13
SPR +10%*(Passive) 40
Rarity 4★
Ability Lv. Learned
Shell 15
Cura 28
Cleanse 55
Entrust 42
Rarity 5★
Ability Lv. Learned
Curaga 44
Cheer 72
MP +20%*(Passive) 31
Rarity 6★
Ability Lv. Learned
Innocent Shot*(Passive) 1
MP +10%*(Passive) 22
SPR +20%*(Passive) 22
Bright Shower 39
Esuna 63
Curaga 63
Raise 63
Honest Wish*(Passive) 82
Superior Healing 100
Ability Awakening

Fina has two abilities that can be awakened: Cheer and Curaga.

Cheer, which boosts the party's ATK and DEF stats for 3 turns, generally costs 48 MP to use. Upon awakening, Cheer+1 reduces the cost to 36 MP. If awakened for the second time, Cheer+2 further reduces it to 24 MP. It requires Support crysts as materials.

Curaga, in its default form, costs 9 MP to cast and heals (800 HP, 3.4x) to a single target. Curaga+1 reduces the casting cost to 5 MP. In its second awakening, Curaga+2 raises the healing amount to (1000 HP, 3.4x). It requires White crysts as materials.

Equipment Edit

Fina can equip the following weapon types: staves, bows and maces. She has an exclusive-effect weapon: the Reincarnation bow, a two-handed weapon which boosts stats (ATK+45, SPR+68) and grants the Bird Killer passve. When equipped by Fina, it grants her the passive Girl of Rebirth, which increases her MP by 40%.

She can equip the following armor types: hats, clothes and robes. She has an exclusive-effect armor: the Fina's Clothes robe, which increases her DEF, SPR and HP, and grants the passive Purest of Hearts. It nullifies the Sleep, Silence, and Paralyze status ailments.

She can equip accessories. She has an exclusive-effect accessory: her hair accessory, called Fina's Insignia, which boosts her DEF and MP, and grants the Eternal Bloom passive ability, which enables her to recover MP (5%) per turn.

All three of Fina's unit-set equipment can be obtained by completing Trial of the Pure Heart.


Limit Burst Edit

Fina's Limit Burst is a damage-type ability. It is a 1-hit attack that deals Light-elemental physical damage. Depending on her Rarity level, her Limit Bursts deals damage either to a single target (2-3★) or to all enemies (4-6★).

Its damage output will depend on Fina's Limit Burst level:

Rarity Name Effect Cost
2★ Holy Ray Base (Lv. 1) Damage dealt (1.8x) 8 FFBE Limit Burst crystal
Max (Lv. 5) Damage dealt (2x)
3★ Arch Blast Base (Lv. 1) Damage dealt (2x) 10 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2.45x)
4★ Innocent Glow Base (Lv. 1) Damage dealt (2.2x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (2.9x)
5★ Heaven's Judgment Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
6★ Heaven's Judgment Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)
Gallery

White Witch Fina Edit

White Witch Fina was obtainable during the Halloween - Night of the Pumpkin and Return to the Halloween Castle events. A 4-6★ Rare Summon, Fina's job is listed as "White Witch" and her role are Healing and Support. She is naturally resistant to Light element (+25%) and the Silence status ailment (+25%). Unlike the story version, she has a Trust Master reward: upon reaching 100% Trust, she will reward the Blessed Bow. It raises the equipped unit's ATK and SPR, and grants the Bird Killer and Undead Killer.

Fina's Halloween variant has some pros and cons regarding other versions of Fina. Like the original, she lacks significant healing prowess in terms of reliable healing spells and abilities. What sets her apart is her Ritual ability, which make her a decent "MP battery". However, it doesn't work on herself, which may cause problems without other means to sustain her in particular. Her enhancements are overall better than her original counterpart, but as a whole, they do not make her a much better healer.

Her awakening materials are the following:


Stats Edit

White Witch Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
4★ 60 1702 (+210) 113 (+45) 65 (+14) 65 (+14) 79 (+14) 93 (+14) 10 FFBE Limit Burst crystal
5★ 80 2212 (+240) 147 (+60) 85 (+16) 85 (+16) 103 (+16) 121 (+16) 12 FFBE Limit Burst crystal
6★ 100 2875 (+390) 191 (+85) 110 (+26) 110 (+26) 134 (+26) 157 (+26) 12 FFBE Limit Burst crystal


Abilities Edit

Depending on her Rarity, White Witch Fina has either two (4★), three (5★) or four (6★) ability slots. She has affinity to White Magic (Lvl 6-8) and to Green Magic (Lvl 3-4), giving her the possibility of equipping bar-ra spells—such as Baraerora, Barstonra and Barwatera—to further protect the party.

White Witch Fina's incomplete status-curing abilities and lacking Curaja-level healing makes her unsuitable of being a main healer; rather, the combination of Ritual, Cheer, and Raise makes her a side-healer/support instead. Her skill Ritual heals the whole party, except for herself, for 30% HP and 10% MP, which makes battle more sustainable.

Rarity 4★
Ability Lv. Learned
Cure 1
Blindna 5
Vox 6
Pray 13
Shell 15
Aim 18
Poisona 20
Protect 26
Cura 28
Divine Burst 30
Banish 34
SPR +10%*(Passive) 40
Entrust 42
Cleanse 55
Rarity 5★
Ability Lv. Learned
MP +20%*(Passive) 31
Curaga 44
Raise 56
Cheer 72
Rarity 6★
Ability Lv. Learned
SPR +20%, MP +10%*(Passive) 52
Ritual 100
Ability Awakening

White Witch Fina has five abilities that can be awakened: Entrust, Divine Burst, Ritual, Raise, and the passive SPR +20%, MP +10%.

Impresario-ffvi-iosThis article or section is a stub. You can help the Final Fantasy Wiki by expanding it.

Equipment Edit

White Witch Fina can equip the following weapon types: staves, bows and maces.

She can equip the following armor types: hats, clothes and robes.

She can equip accessories.

Like the other Halloween units, White Witch Fina has access to two unit-exclusive ability materias: Chilling Aura (increases HP and MP by 13%) and Spooky Aura (increases ATK and MAG by 13%). They were available for purchase at King Mog's reward shop during "Night of the Pumpkin", and as mission rewards during "Return to the Halloween Castle".

Limit Burst Edit

Similar to her story counterpart, White Witch Fina's Limit Burst is a damage-type ability. It is a 1-hit attack that deals Light-elemental physical damage to all enemies. It is different in its animation.

The damage modifier will depend of White Witch Fina's Limit Burst level:

Rarity Name Effect Cost
4★ Innocent Glow Base (Lv. 1) Damage dealt (2.2x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (2.9x)
5★ Heaven's Judgment Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
6★ Heaven's Judgment Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)
Gallery

Beach Time Fina Edit

Beach Time Fina (渚のフィーナ, Nagisa no Fīna?, lit. Beach Fina) is Fina's summer season variant. A 4-6★ Rare Summon, Beach Time Fina's job is listed as White Magus and her role is Healing and Support. While she has no status ailment resistances, she has an innate resistance to the Water element (+30%). She also has a Trust Master reward: upon completion, she will reward Fina's Swimsuit. A female-only equipment, these Clothes-type armor raises the euipped unit's DEF, SPR and resistance to Water, and provides Auto-Regen.

Fina's summer variant is somewhat of a mix between her original and Halloween counterpart. She learns Curaga and Raise which make her a usable healer and also can restore MP to the party, albeit as a Regen. Beach Time Fina also has some abilities revolving around Water, either by increasing the party's resistance to Water or decreasing the Enemies' resistance to Water. She is also capable of inflicting Charm but a lower chance. Her passives are weak and her enhancements aren't overly strong, plus being unable to equip Fina's exclusive equipment may make her weaker overall.

Her awakening materials are the following:


Stats Edit

Beach Time Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
4★ 60 1643 (+210) 115 (+45) 69 (+14) 69 (+14) 82 (+14) 89 (+14) 8 FFBE Limit Burst crystal
5★ 80 2135 (+240) 149 (+60) 89 (+16) 89 (+16) 106 (+16) 115 (+16) 10 FFBE Limit Burst crystal
6★ 100 2775 (+390) 193 (+85) 115 (+26) 115 (+26) 137 (+26) 149 (+26) 12 FFBE Limit Burst crystal


Abilities Edit

Depending on her Rarity, Beach Time Fina has either three (4★) or four (5-6★) ability slots. She has affinity to White Magic (Lvl 6-8) and to Green Magic (Lvl 3-4).

Beach Time Fina's version is a good, but not great, healer unit that can make any ally to recover MP. She is one of the few healers that can be recommended to bring in long fights because one of her abilites, Instant Cure, gives her a 30% chance to respond physical attacks with "Instant Cure", which heals (800 HP, 3.4x) to the whole party. In addition, her Cheer skill is a general buff that increases both the party's ATK and DEF, while Aqua Fall debuffs all enemies so they are more vulnerable to Water-elemental damage.

Rarity 4★
Ability Lv. Learned
Aquatic Veil 1
Cure 1
Blindna 5
Vox 6
Pray 13
Shell 15
Aim 18
Poisona 20
Protect 26
Cura 28
Banish 34
SPR +10%*(Passive) 40
Entrust 42
Cleanse 55
Rarity 5★
Ability Lv. Learned
MP +20%*(Passive) 31
Cheer 72
Rarity 6★
Ability Lv. Learned
Instant Cure*(Passive) 1
Curaga 24
Aqua Fall 61
Raise 85
Refreshing Ale 100
Lovely Charm 100
Ability Awakenings

Beach Time Fina has four abilities that can be awakened: Raise, Cheer, Refreshing Ale, and the passive Instant Cure.

Impresario-ffvi-iosThis article or section is a stub. You can help the Final Fantasy Wiki by expanding it.

Equipment Edit

Beach Time Fina can equip the following weapon types: staves, bows and maces.

She can equip the following armor types: hats, clothes and robes.

She can equip accessories.

Limit Burst Edit

Heaven's Waters (ヘブンズアクアジャッジ, Hebunzu Akua Jajji?, lit. Heaven's Aqua Judge) is Beach Time Fina's Limit Burst. It is a damage-type ability, but unlike its story counterpart, it is a 1-hit attack that deals Water-elemental magic damage to all enemies.

Heaven's Water's damage modifier will depend on Beach Time Fina's Limit Burst level:

Rarity Name Effect Cost
4★ Heaven's Waters Base (Lv. 1) Damage dealt (2.3x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (3x)
5★ Heaven's Waters Base (Lv. 1) Damage dealt (2.5x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.45x)
6★ Heaven's Waters Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)
Gallery

Hunter Fina Edit

Hunter Fina (ハンターフィーナ, Hantā Fīna?) is a limited-time 4-6★ Rare Summon from the collaboration event with Monster Hunter Explore. Hunter Fina's job is listed as (ハンター, Hunter?) and her role is Healing exclusively. She has a Trust Master Reward: the Nephilim Cap, which increases DEF, MAG and SPR, and resistance to Earth and Silence. She is currently available only in the JP version.

Her awakening materials are the following:


Stats Edit

Hunter Fina's stats are geared towards magic—with an impressive base MP stats, decent MAG and good SPR—, but has rather low ATK and DEF (however, she is better than the other Finas in these aspects). Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
4★ 60 1920 (+210) 110 (+45) 79 (+14) 77 (+14) 71 (+14) 77 (+14) 3 FFBE Limit Burst crystal
5★ 80 2494 (+240) 142 (+60) 103 (+16) 100 (+16) 95 (+16) 100 (+16) 4 FFBE Limit Burst crystal
6★ 100 3234 (+390) 183 (+85) 134 (+26) 129 (+26) 119 (+26) 129 (+26) 4 FFBE Limit Burst crystal


Abilities Edit

Depending on her rarity, Beach Time Fina has either three (4★) or four (5-6★) ability slots. She has affinity to White Magic (Lvl 6-8) and to Green Magic (Lvl 3-4). While Hunter Fina is a healer, she has no magic spells as traits since all her skills are special attacks and passives.

Rarity 4★
Ability Lv. Learned
Monster Hunter*(Passive) 1
Rigidity 30
MP +30%*(Passive) 46
Recovery Medicine 60
Rarity 5★
Ability Lv. Learned
Crystal Tolerance*(Passive) 12
DEF +20%*(Passive) 43
Arm 50
Activity 71
Quickness*(Passive) 80
Rarity 6★
Ability Lv. Learned
Shooter*(Passive) 1
Dust of Life 28
Blessing of the Holy Spirit 49
Blessing of the Water God 66
Tears of Fire 84
Encouragement 100


Equipment Edit

Hunter Fina can equip the following weapon types: bows and throwing weapons.

She can equip the following armor types: hats, helms, clothes and light armor.

She can equip accessories.

Limit Burst Edit

Impresario-ffvi-iosThis article or section is a stub. You can help the Final Fantasy Wiki by expanding it.
Gallery

Cheerleader FinaEdit

Cheerleader Fina is a 4-5★ unit that was given to all New York Fan Festa 2017 attendees, and which is set to be obtainable during the game's second anniversary celebrations. Her job is listed as Cheerleader, and her roles are Healing and Support. She has a Trust Master reward: the Sparkly Pom Pom accessory, which increases stats (MP +15%, SPR +20%) and resistance to Sleep, Silence and Confuse.

Her awakening materials are the following: Aqua Pearl x15, Heaven's Ash x8, Sacred Crystal x5, Talmonite of Life x3, Holy Crystal x3

Stats Edit

Cheerleader Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
4★ 60 1702 (+240) 113 (+40) 65 (+16) 65 (+16) 79 (+16) 93 (+16) 10 FFBE Limit Burst crystal
5★ 80 2212 (+300) 147 (+50) 85 (+20) 85 (+20) 103 (+20) 121 (+20) 12 FFBE Limit Burst crystal


Abilities Edit

Depending on her Rarity, Cheerleader Fina has either three (4★) or four (6★) ability slots. She also has affinity to White Magic (Lvl 6-8) and Green Magic (Lvl 3-4).

Rarity 4★
Ability Lv. Learned
Pray 1
Aim 18
Cura 28
Banish 34
SPR +20%*(Passive) 40
Entrust 42
Liberty 60
Rarity 5★
Ability Lv. Learned
MP +20%*(Passive) 1
Curada 24
Innocent Shot*(Passive) 48
Dual White Magic 56
Raise 63
Arabesque 74
Are you Ready? 80


Cheerleader Fina has two conditional abilities:

Ability Condition
To the Top! Unlocked by Are you Ready?
To Victory! Unlocked by To the Top!


Equipment Edit

Cheerleader Fina can equip the following weapon types: staves, bows and maces.

She can equip the following armor types: hats, clothes and robes.

She can equip accessories.

Limit Burst Edit

Cheerleader Fina's Limit Burst is a damage-type ability. It is a 1-hit attack that deals Light-elemental physical damage to all enemies (4-6★).

Its damage modifier will depend on Cheerleader Fina's Limit Burst level:

Rarity Name Effect Cost
4★ Innocent Glow Base (Lv. 1) Damage dealt (2.2x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (2.9x)
5★ Heaven's Judgment Base (Lv. 1) Damage dealt (2.4x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.35x)
Quotes
Rarity Summoned Fused Awoken
4★ I-is it my turn? Okay, I-I'll do my best! I want to become stronger so I can help everyone. -
5★ I shall grant power... To whoever summoned me here... Huh? What was I saying? Anyway, can't wait to work with you! It looks like I'll be able to help out more than before. A dormant power... An awakening... Yes, now I'm sure I've grown stronger.
Gallery

Lotus Mage Fina Edit

Lotus Mage Fina (白蓮の魔道士フィーナ, Byakuren no Madōshi Fīna?, lit. White Lotus Magic Adherent Fina) is Fina's variant for Season Two. A 5-6★ Rare Summon (with a 7★ form in JP version), she has been available since the event Pride of Gungan. Her job is listed as Mage and her roles in battle are: Healing, Magic Damage and Support. Her Trust Master reward is the Hairpin of Purity, a hat which increases stats (DEF+10, MAG+24, SPR+51) and nullifies all status ailments.

Fina's Second Season variant is considered one of the most powerful healers in the game, rivalling Ayaka. She has access to powerful spells like Curaja, Full-Raise, Reraise and Dualcast. She also has other healing and support abilities which can bestow multiple buffs, restore MP, revive the whole party, overall giving her everything a healer can do. She also has offensive attacks like Ultima, Dystopia, which work on her MAG and others that work on her SPR, however she is rarely used in an offensive capacity. Nonetheless, she has very strong passives to support her in either role and can make use of her exclusive equipment to boost her even further. Her Limit Burst casts Reraise on the whole party, giving her another valuable ability over many healers.

Her awakening materials are the following: Calamity Writ x20, Prismatic Horn x10, Fairies' Writ x10, Rainbow Bloom x5, Divine Crystal x5

Stats Edit

Lotus Mage Fina's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2364 (+300) 143 (+50) 79 (+20) 80 (+20) 99 (+20) 110 (+20) 4 FFBE Limit Burst crystal
6★ 100 3376 (+450) 204 (+75) 112 (+30) 114 (+30) 141 (+30) 156 (+30) 4 FFBE Limit Burst crystal
7★ 120 4388 (+600) 265 (+100) 145 (+50) 165 (+50) 183 (+50) 214 (+50) 4 FFBE Limit Burst crystal


Abilities Edit

Lotus Mage Fina has four (5-6★) ability slots, as well as affinity to all three types of magic: Black and White Magic (Lvl 7-8) and Green Magic (Lvl 4-5).

While she has no innate element or status ailment resistances, her passive traits give her resistance to Sleep, Silence, Paralyze and Petrify (+100%).

Rarity 5★
Ability Lv. Learned
Entrust 1
Osmose 1
Libra 1
HP +20%*(Passive) 1
Sexy Pose*(Passive) 7
Esunaga 7
Prime Heal 16
Dispelga 16
Full-Life 23
Honest Wish*(Passive) 23
Purity*(Passive) 31
Eternal Blossom*(Passive) 40
Reverse Hearts 47
Manatopia 77
White Lotus*(Passive) 69
Dualcast 80
Rarity 6★
Ability Lv. Learned
SPR +30%*(Passive) 1
Reraise 9
Curaja 17
Undying Darkness*(Passive) 28
MAG +30%*(Passive) 37
Dark Memories*(Passive) 45
Shining Cheer 56
Holy Retaliation*(Passive) 61
Arch Punisher 72
Divine Veil 84
Ultima 92
Dystopia 92
Sacred Burst 100
Rarity 7★ (JP-only)
Ability Lv. Learned
Shining Brilliance (輝ける華) *(Passive) 101
Blossom Heart (ブロッサムハーツ) (Cooldown) 105
Two Finas (ふたりのフィーナ) *(Passive) 110
Eternity Light (エタニティライト) (Cooldown) 110
DEF +20%*(Passive) 115
Clearing Prayer (清逸なる祈り) *(Passive) 120

Equipment Edit

Lotus Mage Fina can equip the following weapon types: staves, bows and maces.

She can equip the following armor types: hats, clothes and robes.

She can equip accessories.

Just like her story counterpart, Lotus Mage Fina benefits from the exclusive-effect equipment obtained in Trial of the Pure Heart: the Reincarnation bow, the Fina's Clothes robe, and the Fina's Insignia accessory. They increase her stats as well as her overall sustainability with 55% more MP and an additional 5% MP refresh.

Limit Burst Edit

FFBE Final Fantasy Brave Exvius - Lotus Mage Fina Limit Burst Animation

FFBE Final Fantasy Brave Exvius - Lotus Mage Fina Limit Burst Animation

Judgment Cross

Judgment Cross (ジャッジメントクロス, Jajjimento Kurosu?) is Lotus Mage Fina's Limit Burst. As one of the so-called "CG units", Fina's Limit Burst is a powerful ability preceded by FMV-like movie that is about 0:06 seconds long. In it, Fina (in her Season One outfit) and Dark Fina join hands as they get extremely close to each other, being in a yin-yang-like position. They fade into the light to reveal the current Fina in her Lotus Mage outfit; she turns to aim her bow at the screen and shoots magic projectiles at the enemy, leaving a trail of white feathers behind. As the attack finishes hitting the enemy, Dark Fina's red sigil appears, and Dark Fina's fading figure appears behind Fina as if to reassure her, before disappearing.

As regards the effect, Judgment Cross is a 11-hit attack that deals magic damage with SPR scaling, targets all enemies and reduces their resistance to Light and Dark for 3 turns. Depending on Fina's rarity, the elemental debuff is 40% (5★), 50% (6★) or 65% (7★). Moreover, and most importantly, it grants Auto-revive (100% HP) for 3 turns to the whole party.

The damage modifier will depend on Lotus Mage Fina's Limit Burst level:

Rarity Name Change in Effect Cost
5★ Judgment Cross Base (Lv. 1) Damage dealt (6x) 27 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (7.9x)
6★ Judgment Cross Base (Lv. 1) Damage dealt (7x) 27 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (9.4x)
7★ Judgment Cross Base (Lv. 1) Damage dealt (?x) 27 FFBE Limit Burst crystal
Max (Lv. 30) Damage dealt (?x)
Gallery

Trivia Edit

  • Initially, White Witch Fina had an orange hat on her sprite. Perhaps, due to perceived flaws as a unit (and the hat's similarity to a traffic cone), her sprite was changed to feature a white hat instead following maintenance on 10-19-17. The original hat was later sold separately in a purchasable bundle.
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