By examining the draw points in the field and on the world map, you can draw magic. The draw points on the world map are completely hidden. Examine odd-looking areas carefully.
FFVIII Info Corner
Draw point is a gameplay element in Final Fantasy VIII where players can draw magic spells to be cast using the Magic command or junctioned to a player character's stats.
Development-wise, Square designed the draw points as a replacement for treasure chests, which are mainly absent in Final Fantasy VIII.[1]
Mechanics[]
Draw points are scattered throughout the field map, while others are found on the overworld map. Draw points can be recognized by two or three glowing purple-pink lines rising from the ground in a swirl pattern. Most draw points refill over time, but there are a few draw points that do not (recognizable by the pale blue swirl lines appearing once the magic has been drawn, as opposed to the white swirl lines denoting refillable draw points).
Each draw point has 4 possible states. Each is recorded in 2 bits in the game data, and there are 64 bytes reserved for this. Draw points start off at state 0 and move to state 2 or 3 when drawn from.
State ID | Description |
---|---|
0 | Fully stocked |
1 | Partially stocked |
2 | Empty but refills |
3 | Empty and does not refill |
In addition to the "state" system, there are also two flags for each draw point: one which defines if the draw point is rich (especially plentiful regarding the number of spells that can be drawn from it), and one which defines if it refills. The visibility of draw points is controlled by the field scripts.
The draw amount is given by the following formulas:
- for fields:
DrawMod is 20 if the draw point is rich, 10 if not, and this is halved if the draw point is partially stocked. This gives the following ranges:
- 6-15 if rich and fully stocked
- 3-8 if rich and partially stocked
- 3-8 if not rich and fully stocked
- 2-4 if not rich and partially stocked
- for the world map:
DrawMod is 6 if the draw point is rich and 2 if not. This gives the following ranges:
- 2-5 if rich
- 1-2 if not rich
Draw points' refill-speed is determined by the number of steps the player takes, recorded in the game data (other features dictated by the number of steps taken are Rinoa's Angelo skills and the SeeD salary payment frequency). There is a hidden counter in the game data that resets every 10,240 steps. When reset, the draw points are checked and have a 50% chance of being partially restocked.
Some draw points are hidden and only revealed when the player junctions the support ability Move-Find. All draw points are free to draw from, with the exception of an Ultima draw point inside Shumi Village in the area beside the elevator. This draw point is guarded by three Shumi and costs 5,000 gil to access. This is the only place, excluding the world map, to have a refillable draw point that contains Ultima.
Drawing magic from draw points 100 times in the Steam version earns the achievement Magic Miner.
World map draw points[]
World map draw points are invisible and give at maximum five spells, which is fewer than field draw points. World map draw points can usually be found in any "unusual" area, such as tips of peninsulas, opening of railway tunnels, on railway bridges, on beaches and near landmarks, such as behind towns. Draw points occupy one or more triangles of ground.
The Island Closest to Heaven and the Island Closest to Hell are known for their numerous draw points, all of which contain powerful spells.
Due to many draw points being found in corners of geography, the location given in the menu may be misleading. For example, the Quake draw point (#42) is on Winter Island and not the Sorbald Snowfield, yet it uses the former's name in the menu.
Pressing the Switch POV button (L2 on PlayStation) locks in the camera angle when piloting a vehicle, which can make it easier to find draw points from the below screenshots by matching up the game's camera angles to those indicated on the globe maps.
No. | Region | Zone | Location | Spell | Refill | Rich | Accessibility |
---|---|---|---|---|---|---|---|
1 | Balamb | Gaulg Mountains | Mountain north of Balamb Garden | Cure | Yes | No | Always |
2 | Balamb | Alcauld Plains | Above Fire Cavern entrance | Blizzard | Yes | No | Disc 1 |
2 | Balamb | Alcauld Plains | Above Fire Cavern entrance | Cure | Yes | No | Disc 2-4 |
3 | Balamb | Raha Cape | In underwater train tunnel entrance | Esuna | Yes | No | Always |
4 | Timber | Lanker Plains | Train tunnel entrance just west of Timber | Fira | Yes | No | Exited Timber |
5 | Timber | Mandy Beach | Above train tunnel far east of Timber | Thunder | Yes | No | Exited Timber |
6 | Timber | Yaulny Canyon | North side of Obel Lake, left of the stream | Blizzard | Yes | No | Exited Timber |
7 | Timber | Shenand Hill | Ravine dead end in southern Timber | Thundara | Yes | No | Exited Timber |
8 | Galbadia | Monterosa Plateau | Northern end of stream by waterfall on Timber side | Blizzara | Yes | No | Exited Timber |
9 | Timber | Yaulny Canyon | Middle of train bridge across stream north of Timber | Fire | Yes | No | Exited Timber |
10 | Dollet | Malgo Peninsula | Peninsula directly west of Dollet | Water | Yes | No | Exited Timber |
11 | Dollet | Hasberry Plains | Northeasternmost point between mountains | Cure | Yes | No | Exited Timber |
12 | Dollet | Holy Glory Cape | Corner of island on archipelago northwest of Dollet | Quake | No | No | Balamb Garden mobile |
13 | Dollet | Long Horn Island | Northwesternmost point of islands northwest of Dollet | Aura | No | No | Balamb Garden mobile |
14 | Dollet | Holy Glory Cape | Northwesternmost point on mountain west of Dollet | Drain | Yes | No | Ragnarok obtained |
15 | Dollet | Hasberry Plains | Beside the communication tower | Pain | Yes | Yes | Ragnarok obtained |
16 | Dollet | Hasberry Plains | Northeast corner of Galbadia Garden where mountain meets sea | Cura | Yes | No | After Timber Forest |
17 | Galbadia | Monterosa Plateau | Galbadia Garden's original site | Dispel | Yes | Yes | Balamb Garden mobile |
18 | Galbadia | Monterosa Plateau | Bridge between Timber and Deling, canyon closest Timber | Aero | Yes | No | Reached Deling |
19 | Galbadia | Monterosa Plateau | On peak left of mountain path entrance | Bio | Yes | No | Reached Deling |
20 | Galbadia | Monterosa Plateau | Westernmost reaches of foot claimable plateau | Shell | Yes | No | Reached Deling |
21 | Galbadia | Dingo Desert | Peninsula east of D-District Prison | Haste | Yes | No | Reached Deling |
22 | Galbadia | Wilburn Hill | Canyon east of Deling | Scan | Yes | No | Reached Deling |
23 | (Galbadia) | Great Plains of Galbadia | Underground tunnel entrance just south of Deling | Esuna | Yes | No | Reached Deling |
24 | (Galbadia) | Great Plains of Galbadia | Missile Base ruins | Confuse | Yes | Yes | Balamb Garden mobile |
25 | Timber | Shenand Hill | Isolated area surrounded by mountains across river south of D-District Prison | Break | Yes | No | Balamb Garden mobile |
26 | Galbadia | Monterosa Plateau | Inside canyon north of rail bridge between Timber and Deling (closest Timber) | Double | Yes | No | Ragnarok obtained |
27 | Galbadia | Monterosa Plateau | Inside canyon north of rail bridge between Timber and Deling (closest Deling) | Berserk | Yes | No | Ragnarok obtained |
28 | Galbadia | Monterosa Plateau | Atop small mountain southeast of Deling | Meltdown | Yes | No | Ragnarok obtained |
29 | Galbadia | Wilburn Hill | Atop mountain north of Missile Base | Float | Yes | No | Ragnarok obtained |
30 | Galbadia | Rem Archipelago | Westernmost point of first island just west of Galbadia | Zombie | Yes | No | Ragnarok obtained |
31 | Winhill | Winhill Bluffs | Southwest of Winhill between mountain | Life | Yes | No | Balamb Garden mobile |
32 | Winhill | Humphrey Archipelago | Southwesternmost point on island southwest of Winhill | Reflect | Yes | No | Balamb Garden mobile |
33 | Galbadia | Lallapalooza Canyon | Edge of mountain north-northeast of Winhill | Ultima | No | Yes | Ragnarok obtained |
34 | Trabia | Albatross Archipelago | Southernmost point on island southeast of Balamb | Death | Yes | No | Balamb Garden mobile |
35 | Trabia | Hawkwind Plains | Passage between mountains | Confuse | Yes | No | Balamb Garden mobile |
36 | Trabia | Bika Snowfield | Narrow passage between mountains on the Hawkwind Plains. Not on the main Bika Snowfield. | Flare | Yes | No | Balamb Garden mobile |
37 | Trabia | Bika Snowfield | North side behind mountains, where mountains meet the sea | Dispel | Yes | No | Balamb Garden mobile |
38 | Trabia | Vienne Mountains | Strip of land on the east of the continent, southernmost part by mountain | Quake | Yes | No | Balamb Garden mobile |
39 | Trabia | Bika Snowfield | Western edge of peninsula at northernmost part of eastern side of continent | Slow | Yes | No | Balamb Garden mobile |
40 | Trabia | Winter Island | Eastmost portion of island, on tip of branch on southern edge | Regen | Yes | No | Balamb Garden mobile |
41 | Trabia | Winter Island | Northwest corner on east half of island | Blizzaga | Yes | No | Balamb Garden mobile |
42 | Trabia | Sorbald Snowfield | Southwesternmost tip of Winter Island. Not on the main Sorbald Snowfield. | Quake | Yes | Yes | Ragnarok obtained |
43 | Trabia | Winter Island | Northernmost point on west side of island | Silence | Yes | No | Ragnarok obtained |
44 | Trabia | Winter Island | North side of easternmost lake on west side of island | Sleep | Yes | No | Ragnarok obtained |
45 | Trabia | Bika Snowfield | Peninsula in the northeast of the secluded part of the snowfield | Flare | Yes | Yes | Ragnarok obtained |
46 | Centra | Centra Crater | The Centra Excavation Site east of the Serengetti Plains | Demi | Yes | No | Balamb Garden mobile |
47 | Centra | Nectar Peninsula | Eastern corner by Chocobo Forest. Accessible by gap in Serengetti Plains. | Protect | Yes | No | Balamb Garden mobile |
48 | Centra | Cape of Good Hope | Beach behind Edea's House | Holy | Yes | No | Balamb Garden mobile |
49 | Centra | Almaj Mountains | Behind mountains on southern edge of island at southeast of Lolestern Plains | Thundaga | Yes | No | Balamb Garden mobile |
50 | Esthar | Shalmal Peninsula | End of southern peninsula. Accessible by gap in Talle Mountains | Stop | Yes | No | Balamb Garden mobile |
51 | Esthar | Kashkabald Desert | Northwest of desert. Accessible by gap in Talle Mountains | Firaga | Yes | No | Balamb Garden mobile |
52 | Esthar | Millefeuille Archipelago | Northermost island of the archipelago. Balamb Garden can glide from above Grandidi Forests. | Confuse | Yes | No | Balamb Garden mobile |
53 | Esthar | Grandidi Forest | North of west edge of island accessible via gap at south of the forest accessible by chocobo | Triple | No | No | Obtained Chocobo from The Beginner's Forest, The Basics Forest, or The Roaming Forest |
54 | Esthar | Grandidi Forest | North of east edge of island accessible via thin valley at south of the forest accessible by chocobo | Ultima | No | No | Obtained Chocobo from The Beginner's Forest, The Basics Forest, or The Roaming Forest |
55 | Esthar | Grandidi Forest | Westernmost part of forest in the north accessible by chocobo | Meteor | No | No | Obtained Chocobo from The Beginner's Forest, The Basics Forest, or The Roaming Forest |
56 | Esthar | West Coast | End of ocean bridge | Curaga | Yes | No | F.H. Bridge crossed |
57 | Esthar | Nortes Mountains | North Great Salt Lake area by mountain. Not on the Nortes Mountains. | Tornado | Yes | No | F.H. Bridge crossed |
58 | Esthar | Nortes Mountains | Northwest of Esthar, where mountain meets border to the south | Full-life | No | No | Reached Esthar City |
59 | (Esthar) | Great Plains of Esthar | Behind plateau on west side of peninsula with Sorceress Memorial | Meteor | No | No | Reached Esthar City |
60 | (Esthar) | Great Plains of Esthar | On peninsula on east side of peninsula with Sorceress Memorial | Aura | No | No | Reached Esthar City |
61 | (Esthar) | Great Plains of Esthar | Northwest corner of the northeast of the plains | Double | No | No | Reached Esthar City |
62 | Esthar | Sollet Mountains | On top of mountain at southern limits of Esthar where barrier starts | Flare | No | No | Ragnarok obtained |
63 | (Esthar) | Great Plains of Esthar | On top of plateau on top of plateau on top of peninsula with Sorceress Memorial | Holy | No | No | Ragnarok obtained |
64 | Esthar | Abadan Plains | On the other side of the barrier to Tears' Point, on the east edge | Ultima | No | No | Ragnarok obtained |
65 | Esthar | Grandidi Forest | End of the plateau northeast of the northmost island of the Millefeuille Archipelago | Blind | Yes | No | Ragnarok obtained |
66 | (Esthar) | Island Closest to Heaven | North edge center | Meteor | Yes | Yes | Ragnarok obtained |
67 | (Esthar) | Island Closest to Heaven | Top-right near north edge | Flare | Yes | Yes | Ragnarok obtained |
68 | (Esthar) | Island Closest to Heaven | North edge right | Holy | Yes | Yes | Ragnarok obtained |
69 | (Esthar) | Island Closest to Heaven | North east corner | Aura | Yes | Yes | Ragnarok obtained |
70 | (Esthar) | Island Closest to Heaven | East edge top | Ultima | Yes | Yes | Ragnarok obtained |
71 | (Esthar) | Island Closest to Heaven | Top-right near east edge | Flare | Yes | Yes | Ragnarok obtained |
72 | (Esthar) | Island Closest to Heaven | East edge one-quarter down | Aura | Yes | Yes | Ragnarok obtained |
73 | (Esthar) | Island Closest to Heaven | Slightly up and right of center | Ultima | Yes | Yes | Ragnarok obtained |
74 | (Esthar) | Island Closest to Heaven | Slightly down and right of center | Meteor | Yes | Yes | Ragnarok obtained |
75 | (Esthar) | Island Closest to Heaven | East edge center | Holy | Yes | Yes | Ragnarok obtained |
76 | (Esthar) | Island Closest to Heaven | East edge three-quarters down | Ultima | Yes | Yes | Ragnarok obtained |
77 | (Esthar) | Island Closest to Heaven | East edge bottom | Ultima | Yes | Yes | Ragnarok obtained |
78 | (Esthar) | Island Closest to Heaven | Bottom-right near south edge | Full-life | Yes | Yes | Ragnarok obtained |
79 | (Esthar) | Island Closest to Heaven | Center of bottom-middle quarter | Aura | Yes | Yes | Ragnarok obtained |
80 | (Esthar) | Island Closest to Heaven | Southernmost point | Triple | Yes | Yes | Ragnarok obtained |
81 | (Esthar) | Island Closest to Heaven | South of center | Flare | Yes | Yes | Ragnarok obtained |
82 | (Esthar) | Island Closest to Heaven | West edge two-thirds down | Quake | Yes | Yes | Ragnarok obtained |
83 | (Esthar) | Island Closest to Heaven | West edge three-fifths down | Tornado | Yes | Yes | Ragnarok obtained |
84 | (Esthar) | Island Closest to Heaven | Left of center | Full-life | Yes | Yes | Ragnarok obtained |
85 | (Esthar) | Island Closest to Heaven | West edge center | Triple | Yes | Yes | Ragnarok obtained |
86 | (Esthar) | Island Closest to Heaven | West edge two-fifths down | Tornado | Yes | Yes | Ragnarok obtained |
87 | (Esthar) | Island Closest to Heaven | Middle of top-left | Meteor | Yes | Yes | Ragnarok obtained |
88 | (Esthar) | Island Closest to Heaven | Top-left slightly down and right of corner | Full-life | Yes | Yes | Ragnarok obtained |
89 | (Esthar) | Island Closest to Heaven | West edge top | Triple | Yes | Yes | Ragnarok obtained |
90 | (Esthar) | Island Closest to Heaven | North edge left | Tornado | Yes | Yes | Ragnarok obtained |
91 | (Esthar) | Island Closest to Heaven | North edge slightly right of corner | Quake | Yes | Yes | Ragnarok obtained |
92 | (Esthar) | Island Closest to Heaven | Slightly down of north edge, slightly left of middle | Quake | Yes | Yes | Ragnarok obtained |
93 | (Esthar) | Island Closest to Heaven | Slightly up of center | Holy | Yes | Yes | Ragnarok obtained |
94 | (Galbadia) | Island Closest to Hell | West side of northwest peninsula on north edge | Holy | Yes | Yes | Ragnarok obtained |
95 | (Galbadia) | Island Closest to Hell | Right side of northwest peninsula on north edge | Meteor | Yes | Yes | Ragnarok obtained |
96 | (Galbadia) | Island Closest to Hell | North edge between northern peninsulas | Full-life | Yes | Yes | Ragnarok obtained |
97 | (Galbadia) | Island Closest to Hell | Center of main section of island, slightly east | Meteor | Yes | Yes | Ragnarok obtained |
98 | (Galbadia) | Island Closest to Hell | Center of beginning (bottom) of northeast peninsula | Triple | Yes | Yes | Ragnarok obtained |
99 | (Galbadia) | Island Closest to Hell | West side of northeast peninsula on north edge | Ultima | Yes | Yes | Ragnarok obtained |
100 | (Galbadia) | Island Closest to Hell | East side of northeast peninsula on north edge | Flare | Yes | Yes | Ragnarok obtained |
101 | (Galbadia) | Island Closest to Hell | Upper side of east edge | Aura | Yes | Yes | Ragnarok obtained |
102 | (Galbadia) | Island Closest to Hell | Third of the way down east edge | Triple | Yes | Yes | Ragnarok obtained |
103 | (Galbadia) | Island Closest to Hell | Half way down east edge | Full-life | Yes | Yes | Ragnarok obtained |
104 | (Galbadia) | Island Closest to Hell | East edge of southeast peninsula | Flare | Yes | Yes | Ragnarok obtained |
105 | (Galbadia) | Island Closest to Hell | East side of southeast peninsula on south edge | Full-life | Yes | Yes | Ragnarok obtained |
106 | (Galbadia) | Island Closest to Hell | West side of southeast peninsula on south edge | Triple | Yes | Yes | Ragnarok obtained |
107 | (Galbadia) | Island Closest to Hell | West edge of southeast peninsula | Holy | Yes | Yes | Ragnarok obtained |
108 | (Galbadia) | Island Closest to Hell | Center of top section of southeast peninsula | Aura | Yes | Yes | Ragnarok obtained |
109 | (Galbadia) | Island Closest to Hell | Between southern peninsulas | Ultima | Yes | Yes | Ragnarok obtained |
110 | (Galbadia) | Island Closest to Hell | One sixth down east edge of southwest peninsula | Meteor | Yes | Yes | Ragnarok obtained |
111 | (Galbadia) | Island Closest to Hell | One third down east edge of southwest peninsula | Holy | Yes | Yes | Ragnarok obtained |
112 | (Galbadia) | Island Closest to Hell | Half way down east edge of southwest peninsula | Full-life | Yes | Yes | Ragnarok obtained |
113 | (Galbadia) | Island Closest to Hell | Two thirds down east edge of southwest peninsula | Ultima | Yes | Yes | Ragnarok obtained |
114 | (Galbadia) | Island Closest to Hell | End of southwest peninsula | Meteor | Yes | Yes | Ragnarok obtained |
115 | (Galbadia) | Island Closest to Hell | Five sixths down west edge of southwest peninsula | Holy | Yes | Yes | Ragnarok obtained |
116 | (Galbadia) | Island Closest to Hell | Two thirds down west edge of southwest peninsula | Aura | Yes | Yes | Ragnarok obtained |
117 | (Galbadia) | Island Closest to Hell | Half way down west edge of southwest peninsula | Triple | Yes | Yes | Ragnarok obtained |
118 | (Galbadia) | Island Closest to Hell | One sixth down west edge of southwest peninsula | Meteor | Yes | Yes | Ragnarok obtained |
119 | (Galbadia) | Island Closest to Hell | West edge at beginning of southwest peninsula | Aura | Yes | Yes | Ragnarok obtained |
120 | (Galbadia) | Island Closest to Hell | Center of beginning (top) of southwest peninsula | Triple | Yes | Yes | Ragnarok obtained |
121 | (Galbadia) | Island Closest to Hell | West side of main section of island, slightly south | Triple | Yes | Yes | Ragnarok obtained |
122 | (Galbadia) | Island Closest to Hell | West side of main section of island, slightly north | Ultima | Yes | Yes | Ragnarok obtained |
123 | (Galbadia) | Island Closest to Hell | Upper west edge | Ultima | Yes | Yes | Ragnarok obtained |
124 | (Galbadia) | Island Closest to Hell | West edge at beginning of northwest peninsula | Flare | Yes | Yes | Ragnarok obtained |
125 | (Galbadia) | Island Closest to Hell | Center of beginning (bottom) of northwest peninsula | Aura | Yes | Yes | Ragnarok obtained |
Field draw points[]
Most field draw points are visible and refill. The invisible ones can be revealed with the Move-Find ability. Even if most draw points are refillable, some exist in unrevisitable locations, meaning the player would have to run around in circles for a long time to be able to draw from them more than once.
Location | Spell | Refill | Rich | Visible | Accessible until |
---|---|---|---|---|---|
Balamb Garden library next to the book shelf | Esuna | No | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Balamb Garden training center | Blizzard | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Balamb Garden courtyard | Cure | Yes | No | Yes | After Garden Riot |
Fire Cavern | Fire | Yes | Yes | Yes | End |
Balamb outside junk shop | Thunder | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Balamb harbor | Cure[note 1] | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Dollet town square | Silence[note 2] | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Dollet Communications Tower | Blind | Yes | Yes | Yes | Once (unrevisitable location) |
Timber forests in a Laguna dream | Cure | Yes | No | Yes | Once (unrevisitable location) |
Timber forests in a Laguna dream | Water | Yes | No | Yes | Once (unrevisitable location) |
Timber Maniacs Building left room | Blizzaga | No | No | No | Meeting Seifer in Lunatic Pandora |
Timber outside the pub | Cure | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Timber Pub Aurora back alley | Scan[note 3] | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Centra Excavation Site | Sleep | Yes | No | Yes | Once (unrevisitable location) |
Centra Excavation Site | Confuse | Yes | Yes | Yes | Once (unrevisitable location) |
Centra Excavation Site | Cure[note 4] | Yes | No | Yes | Once (unrevisitable location) |
Galbadia Garden lobby | Haste | Yes | Yes | No | Twice (First visit, Battle of the Gardens) |
Galbadia Garden courtyard | Shell | Yes | Yes | Yes | Twice (First visit, Battle of the Gardens) |
Galbadia Garden changing rooms | Life | Yes | Yes | Yes | Twice (First visit, Battle of the Gardens) |
Galbadia Garden auditorium | Double | No | No | No | Twice (First visit, Battle of the Gardens) |
Deling City park | Thundara | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Tomb of the Unknown King - outside | Protect | Yes | Yes | Yes | End |
Tomb of the Unknown King - north room | Float | Yes | Yes | Yes | End |
Tomb of the Unknown King - east room | Cura | Yes | No | No | End |
Deling City Sewers | Esuna | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Deling City Sewers | Zombie | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Deling City Sewers | Bio | Yes | No | No | Meeting Seifer in Lunatic Pandora |
Winhill Laguna's room in the dream | Curaga | No | No | No | Meeting Seifer in Lunatic Pandora |
Winhill town square | Dispel | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Winhill road south from town square | Drain | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Winhill east road | Reflect | No | No | No | Meeting Seifer in Lunatic Pandora |
D-District Prison Floor 9 - right cell | Berserk | Yes | Yes | Yes | Once (unrevisitable location) |
D-District Prison Floor 11 - right cell | Thundaga | No | No | No | Once (unrevisitable location) |
Outside D-District Prison | Aero | Yes | No | Yes | Once (unrevisitable location) |
Missile Base room with G-Soldiers who ask to deliver a message | Blind | Yes | Yes | Yes | Once (unrevisitable location) |
Missile Base - silo room | Full-life | Yes | No | No | Once (unrevisitable location) |
Missile Base - control room | Blizzara | Yes | Yes | Yes | Once (unrevisitable location) |
Balamb Garden cafeteria (only during Garden Riot) | Demi | No | No | No | Once (unrevisitable location) |
Balamb Garden MD level | Full-life | No | Yes | Yes | Once (unrevisitable location) |
Balamb Garden B2 floor | Bio | Yes | Yes | No | Once (unrevisitable location) |
Fishermans Horizon overlooking the sun panel | Regen | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Fishermans Horizon Master Fisherman's fishing spot | Full-life | No | No | Yes | Meeting Seifer in Lunatic Pandora |
Fishermans Horizon junk shop | Shell | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Fishermans Horizon abandoned train station | Haste | Yes | Yes | No | Meeting Seifer in Lunatic Pandora |
Fishermans Horizon mayor's house | Ultima | No | Yes | No | Meeting Seifer in Lunatic Pandora |
Shumi Village - above ground | Ultima | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Shumi Village - outside elder's house | Blizzaga | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Shumi Village workshop | Firaga | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Trabia Garden in front of the statue | Thundaga | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Trabia Garden cemetery | Zombie | No | No | No | Meeting Seifer in Lunatic Pandora |
Trabia Garden stage | Aura | No | No | No | Meeting Seifer in Lunatic Pandora |
Centra Ruins platform after the first staircase | Drain | No | No | No | End |
Centra Ruins right ladder after the lift | Aero | Yes | No | Yes | End |
Centra Ruins next to the dome | Pain | No | No | No | End |
Outside Galbadia Garden during Garden war | Aura | No | Yes | No | Once (unrevisitable location) |
Galbadia Garden ice rink | Protect | Yes | Yes | Yes | Once (unrevisitable location) |
Edea's House | Curaga | Yes | No | Yes | End |
White SeeD Ship | Holy | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Great Salt Lake dinosaur skeleton | Meteor | No | No | No | Meeting Seifer in Lunatic Pandora |
Great Salt Lake past the dinosaur skeleton | Thundaga | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora Laboratory in a Laguna dream | Death | Yes | Yes | Yes | Once (unrevisitable location) |
Esthar Odine's Lab in a Laguna dream | Double | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Esthar Odine's Lab in a Laguna dream | Flare | No | No | No | Meeting Seifer in Lunatic Pandora |
Esthar outside palace | Blizzard | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Esthar outside Odine's Lab | Quake | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Esthar city streets near city entrance | Curaga | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Esthar shopping mall | Tornado | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Tears' Point entrance | Life | Yes | Yes | Yes | End |
Tears' Point middle | Reflect | No | No | Yes | End |
Lunar Base Ellone's room | Meteor | No | No | No | Once (unrevisitable location) |
Lunar Base room before the escape pods | Meltdown | Yes | Yes | No | Once (unrevisitable location) |
Ragnarok hangar upstairs | Life | Yes | No | No | End |
Ragnarok room with a red Propagator | Cura | Yes | No | No | End |
Ragnarok room with save point | Full-life | No | No | No | End |
Sorceress Memorial | Stop | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Deep Sea Research Center second level | Dispel | Yes | No | Yes | End |
Deep Sea Research Center secret room | Esuna | Yes | No | Yes | End |
Deep Sea Research Center third screen on the way to Ultima Weapon's lair | Triple | No | Yes | No | End |
Deep Sea Research Center fifth screen on the way to Ultima Weapon's lair | Ultima | No | No | No | End |
Lunatic Pandora entrance | Meteor | Yes | Yes | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora elevator room | Curaga | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora hallways | Confuse | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora near Elevator #1 | Holy | No | No | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora | Ultima[note 5] | No | No | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora | Silence[note 5] | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Lunatic Pandora on the way to fight Adel | Break | Yes | No | Yes | Meeting Seifer in Lunatic Pandora |
Edea's Orphanage in the future | Triple | No | No | Yes | End |
Ultimecia Castle outside | Flare | No | No | No | End |
Ultimecia Castle wine cellar | Aura | No | No | No | End |
Ultimecia Castle treasure room | Holy | No | No | No | End |
Ultimecia Castle terrace | Meteor | No | No | No | End |
Ultimecia Castle art gallery | Meltdown | No | No | No | End |
Ultimecia Castle armory | Ultima | No | No | No | End |
Ultimecia Castle passageway | Cura | Yes | No | Yes | End |
Ultimecia Castle storage room | Curaga | Yes | No | No | End |
Ultimecia Castle prison | Full-life | No | No | No | End |
Ultimecia Castle courtyard | Slow | Yes | No | Yes | End |
Ultimecia Castle chapel | Dispel | Yes | No | Yes | End |
Ultimecia Castle the balcony where Tiamat is fought | Triple | No | No | No | End |
Ultimecia Castle clock tower | Stop | Yes | No | Yes | End |
- ↑ After liberating the town in disc 2 this draw point also gives gil
- ↑ Available after the party has access to the bridge
- ↑ Once the kids look out the window, this draw point appears after leaving the screen and returning
- ↑ Available after examining the boulder to roll it away
- ↑ 5.0 5.1 Only appears if the Laguna scenario earlier was completed successfully
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Citations[]
- ↑ Final Fantasy VIII shuns treasure (dead) (Accessed: February 02, 2002) at The Gaming Intelligence Agency