The following is a list of earth-elemental summons in Final Fantasy Dimensions II.
Normal summons[]
Name | Image | Cost | Abilities | Passives | Rank | Max Rank | |
---|---|---|---|---|---|---|---|
Berserker* | 2 | Berserk | I-IV | Battle Start: Attack up 3 turns | 5 | 8 | |
Berserk: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. | |||||||
Chocobo | 1 | ||||||
Cure | I-III | None | 1 | 3 | |||
Strike | I-III | None | |||||
Regen | I-III | None | |||||
Chocobo Kick: Deals earth-elemental damage to all enemies. | |||||||
Chocobo OR A | 1 | Rapid Cure | I-III | Silence resistance | 4 | 6 | |
Chocobo Kick: Deals earth-elemental damage to all enemies. | |||||||
Chocobo OR B | 1 | Rapid Cure | I-III | 10% HP recovery for defeating an enemy | 4 | 6 | |
Chocobo Kick: Deals earth-elemental damage to all enemies. | |||||||
Echidna | 2 | Meteor Stone | I-IV | Silence resistance Doom Resistance Death Resistance |
5 | 8 | |
Abyssal Reaper: Deals earth-elemental damage to all enemies. | |||||||
Fat Chocobo | 1 | Smash | I-III | None | 3 | 5 | |
Chocobo Press: Deals earth-elemental damage to all enemies. | |||||||
Genbu | 1 | ||||||
Doton | I-V | None | 1* Doton-type 3* Stone Breath-type |
5 | |||
Stone Breath | I-III | None | |||||
Turtle Emperor's Armor: Reduces damage taken by the party for five turns. | |||||||
Genbu α | 1 | Daichijin | I-III | Physical damage -10% | 5 | 7 | |
Turtle Emperor's Armor: Reduces damage taken by the party for five turns. | |||||||
Great Mother | 1 | Magick Sweets | I-III | None | 4 | 7 | |
Holy Mother's Love: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. | |||||||
Nutkin | 1 | Flock | I | None | 1 | 1 | |
Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. | |||||||
Skull Eater | 1 | Flock | II | None | 2 | 2 | |
Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. | |||||||
Soul Eater | 1 | Flock | III | None | 3 | 3 | |
Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. | |||||||
Berry Eater | 1 | Flock | III | None | 4 | 4 | |
Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. | |||||||
Jewel Eater | 1 | Flock | III | None | 5 | 5 | |
Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. | |||||||
Alba (Warrior) | 2 | Sunken Earth | I-III | None | 3 | 6 | |
Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. | |||||||
Alba (Warrior) A | 2 | Sunken Earth | I-III | Earth attack power + 15% | 3 | 6 | |
Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. | |||||||
Alba (Warrior) B | 2 | Sunken Earth | I-III | Stun resistance | 3 | 6 | |
Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. | |||||||
Asmodai | 2 | Stonega Blow | I-III | Earth attack power + 10 - 20% | 5 | 7 | |
Otherwordly Miasma: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. | |||||||
Cactuar OR | 2 | Cactuar Dance | I-III | Evasion + 10 | 4 | 7 | |
5000 Needles: Deals 5000 damage to all enemies. | |||||||
Catastrophe | 2 | Earthquake | I-III | Earth damage -25% | 4 | 7 | |
100 Gs: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies. | |||||||
Catoblepas | 2 | ||||||
Blind | I-III | None | 3 | 5 | |||
Stone Blow | I-III | None | |||||
Devil's Eye:Deals earth-elemental damage to all enemies and inflicts instant death. | |||||||
Chocobo α | 2 | Choco Quick | I-III | Battle Start: Speed Up for 1-2 turns | 5 | 7 | |
Chocobuckle: Deals earth-elemental damage to all enemies. | |||||||
Dantarg | 2 | Trample | I-III | Attack + 10 - 20% | 5 | 7 | |
Earth Fissure: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. | |||||||
Dione | 2 | Earthshaker | I-III | 20% chance to counterattack | 5 | 7 | |
Catastrophe: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. | |||||||
Gigantuar | 2 | ||||||
Haste | I-III | None | 4 | 7 | |||
Needle Shoot | I-III | Speed + 10% | |||||
1000 Needles: Deals 1000 damage to all enemies. | |||||||
Geomancer | 2 | Stalactite | I-III | Evasion + 5 - 10 | 5 | 7 | |
Desert Storm: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. | |||||||
Golem | 2 | ||||||
Protect | I-III | None | 1 | 3 | |||
Cover | I-III | None | |||||
Earthen Wall: Protects all party members from a single attack. | |||||||
Golem α | 2 | Protectga | I-III | Increase summon points after using skill. | 4 | 7 | |
Earthen Wall: Protects all party members from a single attack. | |||||||
Iron Giant | 2 | ||||||
Swing Down | I-III | None | 4 | 6 | |||
Grand Sword | I-III | Attack + 10% | |||||
Sweep: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. | |||||||
Juno | 2 | Eternal Love | I-IV | Speed + 15% Speed Down resistance |
5 | 8 | |
June Grace: Protects all party members from a single attack. | |||||||
Malboro | 2 | Bio | I-III | None | 3 | 4 | |
Bad Breath: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. | |||||||
Midgardsormr | 2 | ||||||
Stonega Breath | I-III | None | 5 | 7 | |||
Snake's Eye | I-III | None | |||||
Abyssal Maw: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. | |||||||
Minotaur | 2 | Cleave | I-III | None | 4 | 6 | |
Grand Slam: Deals earth-elemental damage to all enemies. | |||||||
Scarmiglione | 2 | Back Attack | I-III | Earth attack power + 20% | 5 | 7 | |
Curse of the Earth: Deals earth-elemental damage to all enemies. | |||||||
Summoner OR | 2 | Escape | I-III | None | 4 | 6 | |
Bahamur: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. | |||||||
Summoner RE | 2 | Hyper | I-III | None | 4 | 6 | |
Bahamur: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. | |||||||
Titan | 2 | ||||||
Stone | I-V | None | 1* Stone-type 3* Stonera, Geocrush, and Protect-type |
5 | |||
Stonera | I-III | None | |||||
Geocrush | I-III | None | |||||
Protect | I-III | None | |||||
Gaia's Wrath: Deals earth-elemental damage to all enemies. | |||||||
Dark Titan | 2 | Rush Stone | I-III | Earth attack power + 5 - 15% Earth damage -5 - 15% |
5 | 7 | |
Gaia's Fury: Deals earth-elemental damage three times to all enemies. | |||||||
Asura | 3 | Queen's Aegis | I-III | Doom Resistance | 5 | 7 | |
Asura's Blessing: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. | |||||||
Brachiosaur | 3 | Dragon Force | I-III | Max HP + 10% | 5 | 7 | |
Dragon Breath: Deals earth-elemental damage to all enemies. | |||||||
Dryad | 3 | Cheering Song | I-III | None | 5 | 7 | |
Leaf Swirl: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. | |||||||
Cao Cao | 3 | Oblivion | I-III | Accuracy + 15 - 20 | 5 | 7 | |
Demon's Dance: Deals earth-elemental damage to all enemies. | |||||||
Earth Mage | 3 | ||||||
Stone Breath | I-III | None | 3* Stone Breath-type 5* Quake-type |
5* Stone Breath-type 8* Quake-type | |||
Quake | I-IV | Earth attack power + 15% Wind damage -10% | |||||
Earth Force: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. | |||||||
Hecatoncheir | 3 | ||||||
Stonega | I-III | Earth attack power + 15% | 5 | 7 | |||
Sange | I-III | Attack power + 10% | |||||
Gaian Salvo: Deals earth-elemental damage to all enemies. | |||||||
Hecatoncheir Ω | 3 | Force Blasters | Ζ-Ω | Attack + 10% - 20% Accuracy + 10 - 20 |
6 | 8 | |
Gaian Salvo Ω: Deals earth-elemental damage to all enemies. | |||||||
Lich | 3 | Kill | I-III | Magic +5 - 15% Earth damage -5 - 15% |
5 | 7 | |
Earth of Chaos: Deals earth-elemental damage to all enemies and inflicts a sap effect. | |||||||
Phlegethon | 3 | Abyssal Slash | Z-Ω | Wind Damage - 10% - 20% Speed down resistance |
6 | 8 | |
Ancient Flare: Deals earth-elemental damage to all enemies and may inflict instant death. | |||||||
Refia | 3 | Catastro | I-IV | Magic critical chance + 10 - 25% | 5 | 8 | |
Bahamur: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. | |||||||
Vampire | 3 | Bloodsucker | I-III | Max MP +5 - 15% | 5 | 7 | |
Fear Magic: Inflicts stop to all enemies for two turns. | |||||||
Warmech | 3 | Matra Magic | I-III | Physical damage -5 - 10% Magic damage -5 - 10% Stun Resistance |
5 | 7 | |
Death Weapon: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. |
- Raid signet, rank is determined by player's score.
God summons[]
Name | Image | Cost | Abilities | Passives | Rank | Max Rank | |
---|---|---|---|---|---|---|---|
Gladiolus | 3 | Dawnhammer | Z-Ω | Attack + 10% - 20% Critical + 15 - 25 |
6 | 8 | |
Triple Flame: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice. | |||||||
Beastmaster | 3 | Beast Killer | Z-Ω | Attack + 10% - 20% Critical + 15 - 25 |
6 | 8 | |
Cursed Odor: Inflicts all enemies with poison, silence, and darkness for three turns. | |||||||
Catoblepas | 2 | Stone Eye | I-IV | Magic damage - 5 - 20% Total damage + 5 - 20% |
5 | 8 | |
Cursed Odor: Inflicts all enemies with poison, silence, and darkness for three turns. | |||||||
Arachne | 2 | Silk Spray | I-IV | Earth Attack Power + 10% - 25% Earth damage received - 10% - 25% |
5 | 8 | |
Delaying Mist: Decreases Speed of all enemies for 5 turns and delay their turn. | |||||||
Earth Gigas | 2 | Earth Rupture | I-IV | Wind damage - 15% Instant death resistance |
5 | 8 | |
Stoneja: Deals earth-elemental damage to all enemies. | |||||||
Scarmiglione | 2 | Song of Curse | I-IV | Earth Attack Power + 10% - 40% | 5 | 8 | |
Stoneja: Deals earth-elemental damage to all enemies. | |||||||
Fat Chocobo | 3 | Chocobuckle | I-IV | Max HP + 40% | 5 | 8 | |
Space Time Distortion: Inflicts Stop for 2 turns and casts delay on all enemies. | |||||||
Great Mother | 2 | Magick Sweets | I-IV | Magic down Resistance MP Cost - 5% - 20% |
5 | 8 | |
Strengthening Spring: Increases attack and magic of all allies by 5 turns. | |||||||
Norn | 2 | Fatum F | I-IV | Total damage received - 5 - 15% | 5 | 8 | |
Purifying Blessing: Removes all negative status effects and debuffs from the party. | |||||||
Golem | 3 | Earthen Wall | I-IV | Physical damage - 5 - 15% Start of Battle Protect 1-3 turns |
5 | 8 | |
Continuum Stasis: Casts stop on all enemies for two turns and delays their next turn. | |||||||
Lich | 3 | Earth Flare | Z-Ω | Earth Attack Power + 20 - 40% | 6 | 8 | |
Stoneja: Deals earth-elemental damage to all enemies. | |||||||
Titan | 3 | Gaia's Wrath | Z-Ω | Earth Attack Power + 30 - 50% | 6 | 8 | |
Stoneja: Deals earth-elemental damage to all enemies. | |||||||
Monk | 2 | Raging Fist | Z-Ω | Total damage + 10% - 20% Critical + 10 - 20 |
6 | 8 | |
Strengthening Spring: Increases attack and magic of all allies by 5 turns. | |||||||
Rydia | 1 | Rampaging Gaia's Wrath | Ζ-Ω | Earth attack power + 15 - 25% Magic Down Resistance |
6 | 8 | |
Protective Breath: Increases defense and bestows Regen to all allies for three turns. | |||||||
Porom | 2 | Double White Magic | Ζ-Ω | Total damage received - 5 - 15% | 6 | 8 | |
Purifying Blessing: Removes all negative status effects and debuffs from the party. | |||||||
Malboro | 2 | Bad Breath | I-III | Physical damage - 15% Magic Damage - 15% Poison Resistance |
5 | 7 | |
Weakening Mist: Lowers the physical and magic attack power of all enemies for five turns. | |||||||
Gigantuar | 2 | Ker Plunk | I-III | Dodge + 5 - 15 | 5 | 7 | |
Acceleration Spring: Increase the Speed of all allies by 5 turns and accelerates their next turn. | |||||||
Adamantoise | 2 | Earthen Stomp | I-III | Max HP + 10 - 30% Critical + 5 - 15 |
5 | 7 | |
Guardian's Protection: Negate damage received for all allies for a single turn. |
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