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The Sahagin is an enemy from Final Fantasy IX found in the Qu's Marsh on the Outer Continent. The Sahagin can retreat into its shell to nullify physical attacks. Quina's LV3 Def-less works against it.

Stats[]

AI script[]

Function Sahagin_Init
   set attacklist = [ Impale ; Water ; Water-gun ; Water-gun ; Shell Defense ]


Function Sahagin_Loop
   if ( !initflag )
      set initflag = TRUE
      set basedefence = SV_FunctionEnemy[DEFENCE]
   if ( ( SV_FunctionEnemy[HP] == 0 ) && ( ( SV_EnemyTeam[MODEL] ==$ SV_FunctionEnemy[MODEL] ) == SV_FunctionEnemy ) )
      set SV_FunctionEnemy[STOP_ANIM] = 2
      set SV_FunctionEnemy[PLAY_ANIM_ONCE] = 0
   Wait( 1 )
   loop


Function Sahagin_ATB
   if ( !shellstate )
      set selectedattack = RandomAttack( attacklist )
      if ( selectedattack == Impale )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
      elseif ( selectedattack == Water )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
      elseif ( selectedattack == Water-gun )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
      elseif ( selectedattack == Water-gun )
         set SV_Target = RandomInTeam(SV_PlayerTeam)
      elseif ( selectedattack == Shell Defense )
         set SV_Target = SV_FunctionEnemy
      Attack( selectedattack )
   else
      if ( ++shellstatecounter >= 2 )
         set shellstatecounter = 0
         set SV_Target = SV_FunctionEnemy
         Attack( Let’s go! )
      else
         set SV_Target = RandomInTeam(SV_PlayerTeam)
         Attack( Guarding )


Function Sahagin_CounterEx
   if ( GetAttacker == SV_FunctionEnemy )
      if ( ( GetAttackId == Shell Defense ) || ( GetAttackId == Let’s go! ) )
         if ( !shellstate )
            set SV_FunctionEnemy[DEFENCE] = 255
         else
            set SV_FunctionEnemy[DEFENCE] = basedefence
         set shellstate = ++shellstate & 1


Tetra Master[]

Tetra Master
Sahagin
#010
Location: Lindblum


Gallery[]

Etymology[]

Sahuagin are fishlike, monstrous humanoids that appear in the Dungeons & Dragons role-playing game.

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