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FFVI Howling Moon

Fenrir summoned into battle in Final Fantasy VI.

A silver wolf whose howl makes the party seem larger, discouraging some enemies.

Final Fantasy VI PlayStation esper section

Fenrir (フェンリル, Fenriru?) is a recurring creature in the Final Fantasy series typically depicted as a wolf with a mane and a long thick tail. It often appears as a summoned monster, and though the effects of his summon abilities vary between games, he is usually shown howling at a full moon, common imagery associated with wolves. In games where Fenrir is not a summon, he has also appeared as a boss or an friendly wolf ally.

Appearances[]

Final Fantasy VI[]

Fenrir - FF6 iOS

Fenrir is an esper obtained in Mobliz after defeating Humbaba for the first time there. Its summon sequence is called Howling Moon (Moon Song in the earlier releases) and grants Image on the party. It costs 70 MP to cast. It teaches Teleport (x10), Banish (x5) and Stop (x3). At level up, it gives a boost of +30% to MP.

In the PlayStation version, selecting Fenrir in battle will erroneously read "Fenris".

Final Fantasy VII: Advent Children[]

Fenrir Midgar

Fenrir outside the ruins of Midgar.

Fenrir is a wolf who follows Cloud Strife, representing his lingering guilt over the deaths of Aerith Gainsborough and Zack Fair, as well as his "lone wolf" persona. Cloud additionally incorporates wolf-related motifs into his equipment, most notably in his motorcycle, also called Fenrir.

Final Fantasy IX[]

FFIX Fenrir

Fenrir is an eidolon summoned by Eiko. It is learned through the Sapphire for 30 AP, which Eiko comes equipped with when she joins. Its normal attack calls forth Titan to use the attack Terrestrial Rage, which deals Earth-elemental damage to all opponents.

If Eiko is using the Maiden Prayer, Fenrir will use the Wind-elemental ability called Millennial Decay. Fenrir's spell power is augmented by the number of Sapphires in the party's inventory, and summoning him costs 30 MP. Summoning Fenrir earns the Wolf Insanity achievement in the mobile and Steam versions.

Final Fantasy X[]

Bandersnatch

Fenrir is a Species Conquest enemy that appears in the Monster Arena upon capturing three 'Wolf'-type fiends. It shares its model with the Bandersnatch.

Final Fantasy XI[]

Fenrir (FFXI)

Fenrir is one of the five terrestrial Avatars. Associated with both the moon and prophecy, he lives in Full Moon Fountain and was said to have given the gift of magic to the Tarutaru long ago. During the Crystal War, an expert magician known as Karaha-Baruha drained Fenrir's energy from Full Moon Fountain, causing first the gradual loss of life on the Mindartia continent.

When he summoned all of Fenrir's power in battle to save Windurst during a siege from the beastmen, the magical overload caused him to vanish forever, along with Fenrir. Since then, summoning magic has been forbidden by the Star Sybil. For Fenrir to take on a physical form once more, the power of the Celestial Avatars are required. Before Fenrir's power was stolen, it was said that he had enough strength to face even Bahamut himself.

Along with Diabolos, Alexander, and Odin, Fenrir is one of the more challenging summonable avatars to acquire. The quest to acquire Fenrir, "The Moonlit Path", requires that a summoner reacquires the whispers from the battles against Ifrit, Shiva, Ramuh, Garuda, Leviathan, and Titan. A whisper is lost once the summoner claims a reward for the Prime Avatar fights, thus requiring a rematch with all six of the required avatars in order to have access to The Moonlit Path.

Fenrir is somewhat unique in that while he has higher Perpetuation Cost than Carbuncle, his cost is lower than the rest of the avatars, and thus it's possible for some of the best-geared Summoners to reduce the perpetuation cost to the minimum of -1, which is then negated to 0 by Auto Refresh.

Fenrir is also the name of a server.

Abilities
Level Name Pact Type MP Effect
1 Howling Moon Rage All Massive dark-element damage to enemies within area of effect. Only available during Astral Flow.
5 Moonlit Charge Rage 17 Deals minor blunt damage and inflicts blindness.
10 Crescent Fang Rage 19 Deals minor piercing damage and inflicts paralysis.
21 Lunar Cry Ward 41 Lowers the accuracy and evasion of one enemy; distribution of stat reduction is influenced by moon phase.
32 Lunar Roar Ward 27 Dispels two enhancing effects from enemies within range. This is the most potent dispel ability available to players.
43 Ecliptic Growl Ward 46 Raises the STR, DEX, VIT, AGI, INT, MND, and CHR of all party members within area of effect, with stat increases influenced by moon phase.
54 Ecliptic Howl Ward 57 Raises the accuracy and evasion of all party members within area of effect, with stat increases influenced by moon phase.
55 Fenrir's Favor Avatar's Favor 0 Raises the magic evasion of all party members near Fenrir.
65 Eclipse Bite Rage 108 Delivers a threefold slashing attack dealing massive damage.
78 Lunar Bay Rage 174 Massive dark-element magic damage to a single target.


Final Fantasy XII[]

Fenrir-ffxii

Fenrir is a boss that appears the Pharos. Different in its typical appearance, it is instead a bipedal white tiger, acting as a stand-in for Byakko in an altered version of the Four Symbols. It later reappears during the hunt against the Shadowseer.

Final Fantasy XIII-2[]

XIII-2 Yaschas Massif1

Fenrir hanging in the skies above the Yaschas Massif.

Fenrir is a colossal fal'Cie acting as a moon, eclipsing the sun over the Yaschas Massif 10 AF. Its appearance in 10 AF is a paradox, as the eclipse was not supposed to occur into 200 AF. Fal'Cie in the Final Fantasy XIII series are named after summoned monsters from the series.

Final Fantasy XIV[]

Fenrir-FFXIV

Fenrir appears as the final boss of the Snowcloak Snowcloak. He is massive hoarhound in service of Lady Iceheart, and named after a spirit-hound of legend. As with his mistress, he uses primarily ice-aspected attacks. Players can obtain Fenrir as a mount at the Manderville Gold Saucer for a "meager" 1,000,000 MGP.

Final Fantasy XVI[]

Fenrir concept art from FFXVI

Clive's frost wolf companion, Torgal, is a descendant of a mystical Fenrir[1], who was a loyal hound to the Queen of the Northern Territories, a past Dominant of Shiva. His inherited powers manifest during Hugo Kupka's invasion of Rosalith to save Jill Warrick, the current Dominant of Shiva. Though the manner in which he primes into his Fenriric form is reminiscent of Dominants summoning their Eikons, Torgal calls on not on his own Eikon, but upon the powers of those who have walked beside him over the years (Jill, presumably Joshua Rosfield, Cidolfus Telamon, Clive), and with whose aether he has become imbued.

Final Fantasy Legend III[]

FFLIII Fenrir Boss

Fenrir is an antagonist who killed Jupiah, the father of protagonist Arthur, prior to the start of the game. He later kidnaps Faye to the North Maze and turns the townsmen of Eitar's Village into stone. Arthur confronts and demands that Fenrir release Faye, but Fenrir mistakes him for Jupiah and is puzzled about him coming back to life before being slain in the ensuing battle.

Final Fantasy Dimensions II[]

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Pictlogica Final Fantasy[]

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Pictlogica Final Fantasy ≒[]

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Final Fantasy Airborne Brigade[]

FFAB Millennial Decay (Summon Fenrir) Legend UR+ Eiko's Millenial Decay summon appears featuring Fenrir.

Final Fantasy Artniks[]

FF11 Fenrir SR I Artniks

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Final Fantasy Record Keeper[]

FFRK Mad Fenrir FFVI

Fenrir is the 3-star Wind Magicite boss. In battle, he combines elements of the Final Fantasy VI incarnation and the Final Fantasy IX incarnation. From VI comes the sprite and the Howling Moon ability, which grants Fenrir Haste and Blink status. From IX comes the Wind association, as well as the attack Withering Winds (an alternate translation of Millenial Decay).

When summoned as an Esper, Fenrir will use Ultra Howling Moon to grant the party Blink and increase their resistance to Earth. It will then periodically appear to use Bite, Wind Slash, or Withering Winds.

Final Fantasy Explorers[]

Fenrir.

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Final Fantasy Explorers-Force[]

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Mobius Final Fantasy[]

Mobius - Fenrir R3 Ability Card

A demon-wolf, lone hunter and scorner of gods.

Ability card description

Fenrir is a wind-element ability card. Its ability is Shadowbind, which is a ranger ability that allows a single-target wind attack that stuns. It produces four earth orbs in battle. It possesses the extra skills Breaker-Killer, Critical Retrieval and Critical Sundering. Its auto-abilities are Break Power Up+3% and Enhance Wind+3%. It can be obtained from the Ability Card Shop or through Summoning.

Final Fantasy Brave Exvius[]

For more information, see Fenrir at the Final Fantasy Brave Exvius Wiki

Fenrir is an Ice and Dark magic wielding summon. His abilities consist of Snow Wolf's Fang, Ice Howl, Dark Wolf's Fang, and Dark Howl. His ultimate summoning attack is called Howling Moon.

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World of Final Fantasy[]

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Final Fantasy Trading Card Game[]

Fenrir from Final Fantasy XI has a shadow-elemental card. Fenrir from Final Fantasy IX appears in the trading card game with a Wind-elemental card. The cards depicting him from Final Fantasy Explorers are earth-elemental.

Final Fantasy Portal App[]

The Final Fantasy IX, XI, and World of Final Fantasy incarnations of Fenrir appear as Triple Triad cards.

Non-Final Fantasy guest appearances[]

Blood of Bahamut[]

Bloodofbahamut fenrir

Artwork of Fenrir.

Fenrir, alongside other recurring Final Fantasy summons, appears as one of the giants that must be defeated. There is also a stronger version of Fenrir that can be fought, called Vanargand.

Etymology[]

In Norse mythology, Fenrir is a monstrous wolf. Fenrir is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda and Heimskringla, written in the 13th century by Snorri Sturluson. In both the Poetic Edda and Prose Edda, Fenrir is the father of the wolves Sköll and Hati Hróðvitnisson, and is a son of Loki. Upon the coming of Ragnarök, along with his sons devouring the moon and the sun, Fenrir is said to destroy the planet, his lower jaw reaching the earth, his upper jaw reaching the skies. It is foretold to kill the god Odin during Ragnarök, but will in turn be killed by Odin's son Víðarr.

See also[]

Citations[]

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