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The Swampmonk is an enemy in Final Fantasy XIII-2. It appears during rainy weather with others of its kind or with a Mewmao in the Clearwater Marshes area of the Archylte Steppe. It uses Power Spritz to gain a number of beneficial status effects, and its water attack may inflict Daze. As it is immune to Dispel, a monster with a Feeder ability may come in hand when fighting it to sap the status effects from the Swampmonk. However, this is not necessary, as they can be defeated easily enough without it.

Stats[]

Paradigm Pack[]

Swampmonk is of use with Pack Mentality, as its Sahagin brethren are of good power. Critical: Shield II (infusible) is used in defensive builds, particularly in making creative use of monsters with less HP. ATB Advantage (infusible) is inferior to First Strike.

Monster stats[]

Abilities[]

Ability Level Type Infuse
Blizzard Initial Command Y
Critical: Shield Initial Passive Y
Resist Deprotect: +10% Initial Passive Y
Blizzara 14 Command Y
Resist Ice: +10% 21 Passive Y
ATB Advantage 28 Passive Y
Froststrike 33 Command N
Ice Blitz 36 Command N
Resist Deprotect: +44% 37 Passive Y
Critical: Shield II 39 Passive Y
Resist Ice: +33% 40 Passive Y
Blizzaga 45 Command Y

Other appearances[]

Final Fantasy Artniks[]


Final Fantasy Trading Card Game[]

Swampmonk appears in Final Fantasy Trading Card Game as Ice-elemental Monster cards.

Related enemies[]

Final Fantasy XIII[]

Lightning Returns: Final Fantasy XIII[]

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