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(New page: {{FFXI Spell |spellname = Filamented Hold |MP = 38 |effect = Inflicts Slow within area |duration = N/A |casttime = 2 sec |recasttime = 20 sec |type = [[Blue Magic (Final Fantasy XI)|Bl...)
 
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{{sideicon|prime=FFXI}}
 
{{FFXI Spell
 
{{FFXI Spell
 
|spellname = Filamented Hold
 
|spellname = Filamented Hold
 
|MP = 38
 
|MP = 38
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|effect = Inflicts [[Slow]] within area
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|effect = Inflicts [[Slow (status)|Slow]] within area of effect.
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|duration = N/A
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|duration = 90 sec max
 
|casttime = 2 sec
 
|casttime = 2 sec
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|recasttime = 20 sec
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|recasttime = 30 sec
 
|type = [[Blue Magic (Final Fantasy XI)|Blue Magic]]
 
|type = [[Blue Magic (Final Fantasy XI)|Blue Magic]]
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|element = [[Quake|Earth]]
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|element = [[Earth (element)|Earth]]
 
|jobs = [[Blue Mage (Final Fantasy XI)|BLU]] 52
 
|jobs = [[Blue Mage (Final Fantasy XI)|BLU]] 52
 
}}
 
}}
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'''Filamented Hold''' is a [[Blue Mage]] skill that is learned from [[Diremite]]s. It [[Slow]]s enemies within range. This spell costs 3 Blue Magic Points to set.
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'''Filamented Hold''' is a [[Blue Mage (Final Fantasy XI)|Blue Mage]] spell that is learned from [[Diremite (Final Fantasy XI)|Diremites]] in ''[[Final Fantasy XI]]''. It [[Slow (status)|reduces the attack speed]] of enemies within a fan-shaped area originating from the caster. It costs 3 Blue Magic Points to set. When set, it grants VIT +1 when set. It does not overwrite, and is overwritten by [[Sprout Smack]], [[Hojo: Ichi]], [[Hojo: Ni]], [[Slow (ability)|Slow]], [[Slow II]], [[Haste (ability)|Haste]]. If the target has Haste, it must first be dispelled for this spell to take effect. It takes 2 seconds to cast and can be recast every 30 seconds.
   
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Filamented Hold is also an enemy ability used by the Diremite family.
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{{Blue Magic}}
 
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{{navbox blue magic}}
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[[Category:Blue Magic in Final Fantasy XI]]

Revision as of 08:13, 17 March 2019

Template:Sideicon Template:FFXI Spell Filamented Hold is a Blue Mage spell that is learned from Diremites in Final Fantasy XI. It reduces the attack speed of enemies within a fan-shaped area originating from the caster. It costs 3 Blue Magic Points to set. When set, it grants VIT +1 when set. It does not overwrite, and is overwritten by Sprout Smack, Hojo: Ichi, Hojo: Ni, Slow, Slow II, Haste. If the target has Haste, it must first be dispelled for this spell to take effect. It takes 2 seconds to cast and can be recast every 30 seconds.

Filamented Hold is also an enemy ability used by the Diremite family.