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==Stats==
 
==Stats==
{|border="1" cellspacing="0" cellpadding="2" text-align="center" align="center"
+
{|class="half-width FFTA2 table" style="text-align:center"
|style="text-align:center" class="FFTA2a"|'''Weapons'''
+
|-class="a"
|style="text-align:center" class="FFTA2a"|'''Head'''
+
!Weapons
|style="text-align:center" class="FFTA2a"|'''Body'''
+
!Head
|style="text-align:center" class="FFTA2a"|'''Equip Shields?'''
+
!Body
  +
!Equip Shields?
 
|-
 
|-
|style="text-align:center"|[[List of Final Fantasy Tactics A2: Grimoire of the Rift Weapons/Edged Weapons#Blades|Blades]]
+
|[[List of Final Fantasy Tactics A2: Grimoire of the Rift Weapons/Edged Weapons#Blades|Blades]]
|style="text-align:center"|Hats
+
|Hats
|style="text-align:center"|Light Armor
+
|Light Armor
|style="text-align:center"|No
+
|No
 
|}
 
|}
 
{{-}}
 
{{-}}
{|border="1" cellspacing="0" cellpadding="2" text-align="center" align="center"
+
{|class="full-width FFTA2 table" style="text-align:center"
|style="text-align:center" class="FFTA2a"|'''Move'''
+
|-class="a"
|style="text-align:center" class="FFTA2a"|'''Jump'''
+
!Move
|style="text-align:center" class="FFTA2a"|'''Evasion'''
+
!Jump
|style="text-align:center" class="FFTA2a"|'''Unarmed<br>Attack Raise'''
+
!Evasion
|style="text-align:center" class="FFTA2a"|'''HP'''
+
!Unarmed<br>Attack Raise
|style="text-align:center" class="FFTA2a"|'''MP'''
+
!|Resilience
|style="text-align:center" class="FFTA2a"|'''Atk'''
+
!HP
|style="text-align:center" class="FFTA2a"|'''Def'''
+
!MP
|style="text-align:center" class="FFTA2a"|'''Mgk'''
+
!Atk
|style="text-align:center" class="FFTA2a"|'''Res'''
+
!Def
|style="text-align:center" class="FFTA2a"|'''Spd'''
+
!Mgk
  +
!Res
  +
!Spd
 
|-
 
|-
|style="text-align:center"|4
+
|4
|style="text-align:center"|2
+
|2
|style="text-align:center"|0
+
|0
|style="text-align:center"|20
+
|20
|style="text-align:center"|D
+
|D
|style="text-align:center"|H
+
|H
|style="text-align:center"|A
+
|A
|style="text-align:center"|D
+
|D
|style="text-align:center"|G
+
|G
|style="text-align:center"|F
+
|F
|style="text-align:center"|53%
+
|53%
 
|}
 
|}
   
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'''''FIGHTERS''' use these abilities to attack with a fury of blades.''
 
'''''FIGHTERS''' use these abilities to attack with a fury of blades.''
   
{|border="1" cellspacing="0" cellpadding="2"
+
{|class="full-width FFTA2 table" style="text-align:center"
!width="100" class="FFTA2a"|Skill
+
|-class="a"
!width="200" class="FFTA2a"|Weapon Learned From
+
!width="100"|Skill
!width="375" class="FFTA2a"|Effect
+
!width="200"|Weapon Learned From
!class="FFTA2a"|Range
+
!width="375"|Effect
!width="75" class="FFTA2a"|AP To Master
+
!width="75"|Range
  +
!width="75"|AP To Master
 
|-
 
|-
!class="FFTA2b"|{{LA|Rush}}
+
!class="b"|{{LA|Rush}}
 
|Sweep Blade
 
|Sweep Blade
 
|Damage and knock back target.
 
|Damage and knock back target.
|style="text-align: center"|Weapon range
+
|Weapon range
|style="text-align: center"|100
+
|100
 
|-
 
|-
!class="FFTA2b"|{{A|Wild Swing}}
+
!class="b"|{{A|Wild Swing}}
 
|Ogun Blade
 
|Ogun Blade
 
|Damage surrounding units.
 
|Damage surrounding units.
|style="text-align: center"|Weapon range
+
|Weapon range
|style="text-align: center"|250
+
|250
 
|-
 
|-
!class="FFTA2b"|{{A|Beat Down}}
+
!class="b"|{{A|Beat Down}}
 
|[[Dark Equipment|Shadow Blade]]
 
|[[Dark Equipment|Shadow Blade]]
 
|Double Damage, Halved Accuracy.
 
|Double Damage, Halved Accuracy.
|style="text-align: center"|Weapon range
+
|Weapon range
|style="text-align: center"|250
+
|250
 
|-
 
|-
!class="FFTA2b"|{{LA|Blitz (Tactics)|Blitz}}
+
!class="b"|{{LA|Blitz (Tactics)|Blitz}}
 
|[[Sun Blade]]
 
|[[Sun Blade]]
 
|Halved Damage, Double Accuracy.
 
|Halved Damage, Double Accuracy.
|style="text-align: center"|Weapon range
+
|Weapon range
|style="text-align: center"|250
+
|250
 
|-
 
|-
!class="FFTA2b"|{{A|Air Render}}
+
!class="b"|{{A|Air Render}}
 
|Atomos Blade
 
|Atomos Blade
 
|Ranged Attack.
 
|Ranged Attack.
|style="text-align: center"|3
+
|3
|style="text-align: center"|250
+
|250
 
|-
 
|-
!class="FFTA2b"|{{LA|Aurablast}}
+
!class="b"|{{LA|Aurablast}}
 
|Kwigon Blade
 
|Kwigon Blade
 
|Ranged Area Damage.
 
|Ranged Area Damage.
|style="text-align: center"|4
+
|4
|style="text-align: center"|350
+
|350
 
|-
 
|-
!class="FFTA2b"|{{A|Air Blast}}
+
!class="b"|{{A|Air Blast}}
 
|Air Blade
 
|Air Blade
 
|Wind damage in a T area in front of unit.
 
|Wind damage in a T area in front of unit.
|style="text-align: center"|T area in front of unit
+
|T area in front of unit
|style="text-align: center"|300
+
|300
 
|-
 
|-
!class="FFTA2b"|{{A|Back Draft}}
+
!class="b"|{{A|Back Draft}}
 
|[[Flametongue (Weapon)|Flametongue]]
 
|[[Flametongue (Weapon)|Flametongue]]
 
|Fire Damage; 1/4 of the damage dealt is dealt to the unit as recoil.
 
|Fire Damage; 1/4 of the damage dealt is dealt to the unit as recoil.
|style="text-align: center"|1
+
|1
|style="text-align: center"|400
+
|400
 
|}
 
|}
   
 
===Reaction===
 
===Reaction===
{|border="1" cellspacing="0" cellpadding="2"
+
{|class="full-width FFTA2 table" style="text-align:center"
!width="100" class="FFTA2a"|Skill
+
|-class="a"
!width="200" class="FFTA2a"|Equipment Learned From
+
!width="100"|Skill
!width="375" class="FFTA2a"|Effect
+
!width="200"|Armor Learned From
!width="150" class="FFTA2a"|AP To Master
+
!width="375"|Effect
  +
!width="150"|AP To Master
 
|-
 
|-
!class="FFTA2b"|{{LA|Bonecrusher}}
+
!class="b"|{{LA|Bonecrusher}}
 
|Wygar
 
|Wygar
 
|Counters with one-and-a-half times normal damage if hit. Only counters basic Attacks.
 
|Counters with one-and-a-half times normal damage if hit. Only counters basic Attacks.
|style="text-align: center"|300
+
|300
 
|}
 
|}
   
 
===Support===
 
===Support===
{|border="1" cellspacing="0" cellpadding="2"
+
{|class="full-width FFTA2 table" style="text-align:center"
!width="100" class="FFTA2a"|Skill
+
|-class="a"
!width="200" class="FFTA2a"|Equipment Learned From
+
!width="100"|Skill
!width="375" class="FFTA2a"|Effect
+
!width="200"|Armor Learned From
!width="150" class="FFTA2a"|AP To Master
+
!width="375"|Effect
  +
!width="150"|AP To Master
 
|-
 
|-
!class="FFTA2b"|{{LA|Doublehand}}
+
!class="b"|{{LA|Doublehand}}
 
|Venus Blade
 
|Venus Blade
 
|Hold a one-handed weapon with both hands, increasing damage dealt.
 
|Hold a one-handed weapon with both hands, increasing damage dealt.
|style="text-align: center"|250
+
|250
 
|}
 
|}
   
Line 144: Line 144:
 
==Other appearances==
 
==Other appearances==
 
===''[[Final Fantasy Trading Card Game]]''===
 
===''[[Final Fantasy Trading Card Game]]''===
  +
{{sideicon|FFTA2}}
 
[[File:Fighter TCG.png|100px|right]]
 
[[File:Fighter TCG.png|100px|right]]
 
Fighter appears as a fire-elemental card in ''Final Fantasy Trading Card Game''.
 
Fighter appears as a fire-elemental card in ''Final Fantasy Trading Card Game''.
Line 149: Line 150:
   
 
==Gallery==
 
==Gallery==
{{Gallery
+
{{Gallery|class=FFTA2a
 
|File:FFTA2 Rush.png|Rush.
 
|File:FFTA2 Rush.png|Rush.
 
|File:FFTA2 Wild Swing.png|Wild Swing.
 
|File:FFTA2 Wild Swing.png|Wild Swing.

Revision as of 19:59, August 13, 2014

TA2-HumeFighter

Template:See Also

Fighters are masters of the sword who put offense over defense.

Description

Fighter is a job class exclusive to humes in Final Fantasy Tactics A2: Grimoire of the Rift which makes use of blades and is capable of inflicting heavy damage, as all of their abilities revolve around doing so, both at range and point-blank. A drawback to the Fighter is his inability to equip heavy armor.

If a Fighter wears an armor that absorbs or is immune to fire, Back Draft will cause no harm to the user (Fighters can equip the Venus Blade, which absorbs fire as well). Fighters are powerful front line units with decent defenses. Learning three Fighter A-Abilities unlocks the more offensively minded Parivir.

One of the known fighters is Bowen, the leader of an elite head hunting clan named after him, House Bowen who frequently appear in clan tournaments and bear a grudge against Klesta, an oversized Cockatrice who killed Bowen's wife, Friese, and has a habit of fleeing at the brink of being slain.

Requirements

  • To Unlock: Complete To Be a Fighter
  • To Use: Master 3 Soldier A-Abilities

Stats

Weapons Head Body Equip Shields?
Blades Hats Light Armor No


Move Jump Evasion Unarmed
Attack Raise
Resilience HP MP Atk Def Mgk Res Spd
4 2 0 20 D H A D G F 53%

Abilities

Pugilism

FIGHTERS use these abilities to attack with a fury of blades.

Skill Weapon Learned From Effect Range AP To Master
Rush Sweep Blade Damage and knock back target. Weapon range 100
Wild Swing Ogun Blade Damage surrounding units. Weapon range 250
Beat Down Shadow Blade Double Damage, Halved Accuracy. Weapon range 250
Blitz Sun Blade Halved Damage, Double Accuracy. Weapon range 250
Air Render Atomos Blade Ranged Attack. 3 250
Aurablast Kwigon Blade Ranged Area Damage. 4 350
Air Blast Air Blade Wind damage in a T area in front of unit. T area in front of unit 300
Back Draft Flametongue Fire Damage; 1/4 of the damage dealt is dealt to the unit as recoil. 1 400

Reaction

Skill Armor Learned From Effect AP To Master
Bonecrusher Wygar Counters with one-and-a-half times normal damage if hit. Only counters basic Attacks. 300

Support

Skill Armor Learned From Effect AP To Master
Doublehand Venus Blade Hold a one-handed weapon with both hands, increasing damage dealt. 250

Note

  • The Fighters are opposite of the Parivirs, since they have better Defense and Resistance growth, yet both of them have same Attack growth.
  • The Fighters aren't as suited for tanks like Paladins, yet they can be used perfectly as front-liners. The Fighters aren't as fast as Parivirs.
  • The Fighters are pars with Moogle Knights and Gladiators as they are the trio offense-defense front-liners. The Fighters averaged their Speed with their defense to compensate for their slow HP growth.

Other appearances

Final Fantasy Trading Card Game

FFTA2 wiki icon

Fighter TCG

Fighter appears as a fire-elemental card in Final Fantasy Trading Card Game.

Gallery

Template:Gallery

Template:FFTA2

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