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Fenrir is a summon that appears in various games.

Appearances

Final Fantasy VI

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Fenrir is summoned into battle

Fenrir is an Esper that is obtained in Mobliz after defeating Phunbaba for the first time there. Its summon is called Moon Song (Howling Moon in the Advance Version) and casts Image on the entire party. It costs 70 MP to cast, and it teaches the following spells:

At Level Up, it gives a boost of +30% to MP.

Final Fantasy VII: Advent Children & Dirge of Cerberus

In Advent Children, Fenrir appears as a sort of symbol for Cloud Strife. Although never specifically mentioned in the film, Fenrir represents Cloud in a way that Griever represents Squall in Final Fantasy VIII. Cloud's clothing is decorated with metal wolf heads and his motorcycle is known as Fenrir. Additionally, a wolf is seen in several parts of the film. The name of his motorcycle is confirmed by a line Cloud has in Dirge of Cerberus.

Trivia

  • Top speed is 400 kph (approximately 250 mph)
  • It features a V10 engine and has two front wheels.
  • It can "expand", revealing a compartment where Cloud stores all the partials for the First Tsurugi.

Final Fantasy IX

See the Summon sequence here

Fenrir is an Eidolon that can only be summoned by Eiko Carol. It is learned through the Sapphire which Eiko comes with when she joins. When Fenrir is summoned with the Sapphire, the Eidolon will in turn call forth Titan to use the attack Terrestrial Rage, which deals earth-Elemental damage to all opponents. If Eiko is using the Maiden Prayer, Fenrir will use the Wind-Elemental Millennial Decay instead.

Final Fantasy X

Fenrir appears here as a wolf-like fiend in the Species Conquest section of the Monster Arena

Final Fantasy XI

Fenrir appears in Final Fantasy XI as an avatar. Aside from Diablos, he is probably the most challenging of all of the summonable avatars to get, requiring a summoner to already have a pact and tuning fork for all of the 6 prime avatars.

Abilities

Level Name MP Effect
1 Howling Moon All Massive Dark Damage - Two-hour
1 Moonlit Charge 17 Strong physical Weapon skill that inflicts Blindness.
10 Crescent Fang 19 Strong physical Weapon skill that inflicts Paralysis.
24 Lunar Cry 41 Inflicts Accuracy and Evasion down on the enemy, effects vary by phase of the in-game moon.
43 Ecliptic Growl 46 Raises all skills of nearby partymembers. Exact effects depend on the phase of the moon.
54 Ecliptic Howl 82 Raises Accuracy and Evasion of nearby partymembers. Exact effects depend on the phase of the moon.
65 Eclipse Bite 109 Fenrir attacks three times in a strong Weapon skill with darkness aligned damage.

Fenrir also appears as the name of a server for Final Fantasy XI.

Final Fantasy XII

Fenrir appears in this game as the guardian of the Second Ascent at the tower of Pharos as a boss. He is displayed almost as a yeti, the battle being in a cold climate which resembles Paramina Rift. He also appears as an Elite Mark, listed together with Shadowseer.

Non-Final Fantasy appearances

In Kingdom Hearts II, Tifa gives Sora a keyblade called Fenrir after he beats Sephiroth. This weapon is unique in that it is the only keyblade to be modeled after a modern-day key. It is also one of the Special Gummi Ship models, where it features Cloud riding on his motorcycle.

Etymology

Fenrir takes its name from a giant wolf in Norse Mythology. Fenrir was one of three children of Loki, the god of mischief, and the giantess Angrboða. When the gods received a prophecy that Loki's children would cause them trouble, Odin sent for them. When they arrived, Odin casted Jörmungandr, the brother of Fenrir, also known as the Midgard Serpent, into the sea, exiled Hel, the sister of Fenrir, to the underworld and had Fenrir itself raised among the Æsir. While Fenrir grew larger and stronger, the Æsir became more fearful of it's strenght and evil nature and tried to bind it with iron chains. Fenrir let the gods bind him twice but broke the chains both times. The gods employed dwarves create a powerful chain, called Gleipnir, that looked like just a silk thread. Fenrir was wary that this was a trick when the gods asked him to test its strength. He said he would only be bound if a god put his hand in his mouth. Tyr, the god of herioc glory and single combat, the only god, who had been brave enough to even feed the beast, agreed and when Fenrir realised that it could not escape the binds, had his hand bitten off at the wrist, leading the ancient norse to refer to the wrist as the wolf joint. At the time of Ragnarök, at the end of the world, Fenrir will have grown powerful enough to break his fetters and is destined to kill Odin, the king of the Norse gods. His son Viðarr will avenge his death and finally kill Fenrir by stabbing a sword through its heart or by ripping its jaws asunder.


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