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{{sideicon|FFVI|FFIX|FFXI|FFXIV|FFD2|PFF|FFAB|Artniks|FFRK|FFE|Mobius|FFBE|WoFF|FFTCG}}
[[Image:Fenrirsummon.PNG|right|220px|thumb|Fenrir being summoned into battle in ''[[Final Fantasy VI]]''.]]
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[[File:FFVI Howling Moon.png|right|200px|thumb|Fenrir summoned into battle in ''Final Fantasy VI''.]]
'''Fenrir''' (フェンリル ''Fenriru'') is a recurring [[List of Summons|summon]] that appears in various games in the ''[[Final Fantasy (Series)|Final Fantasy]]'' series. His appearance is always that of a wolf.
 
  +
{{Quote|A silver wolf whose howl makes the party seem larger, discouraging some enemies.|''Final Fantasy VI'' PlayStation esper section}}
  +
'''Fenrir''' {{j|フェンリル|Fenriru}} is a recurring [[summoned monsters|summoned monster]] in the [[Final Fantasy series|''Final Fantasy'' series]]. Fenrir is a wolf, often depicted with a mane and a long thick tail. Although the effects of his summon abilities vary between games, he is usually shown howling at a full moon, common imagery associated with wolves.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy VI]]''===
 
===''[[Final Fantasy VI]]''===
[[File:FenrirFF6.PNG|right|60px]]
+
[[File:Fenrir - FF6 iOS.png|right|60px|iOS.]]
  +
{{main|Fenrir (Final Fantasy VI)}}
Fenrir is an [[Esper (Final Fantasy VI)|Esper]] that is obtained in [[Mobliz]] after defeating [[Humbaba (Final Fantasy VI)|Humbaba]] for the first time there. Its summon sequence is called ''Howling Moon'' (''Moon Song'' in the earlier releases) and casts [[Blink (Spell)|Blink]] on the entire party. It costs 70 MP to cast, and it teaches the following spells:
+
Fenrir is an [[Esper (Final Fantasy VI)|esper]] obtained in [[Mobliz]] after defeating [[Humbaba (Final Fantasy VI)|Humbaba]] for the first time there. Its summon sequence is called Howling Moon (Moon Song in the earlier releases) and grants [[Final Fantasy VI statuses#Image|Image]] on the party. It costs 70 MP to cast. It teaches [[Teleport (Final Fantasy VI)|Teleport]] (x10), [[Magic (Final Fantasy VI command)#Warp|Banish]] (x5) and [[Stop (Final Fantasy VI)|Stop]] (x3). At [[Level|level up]], it gives a boost of +30% to MP.
*[[Warp]] X10
 
*[[Banish|X-Zone]] X5
 
*[[Stop (Spell)|Stop]] X3
 
   
  +
In the PlayStation version, selecting Fenrir in battle will erroneously read "Fenris".
At Level Up, it gives a boost of +30% to MP.
 
{{-}}
+
{{clear}}
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
[[Image:FFIX_-Fenrir.jpg|right|thumb|120px|Fenrir's appearance in ''Final Fantasy IX''.]]
+
[[File:FFIX Fenrir.png|right|160px|Fenrir.]]
Fenrir is an [[Eidolon (Final Fantasy IX)|Eidolon]] that can only be summoned by [[Eiko Carol]]. It is learned through the [[List of Final Fantasy IX Jewels|Sapphire]] which Eiko comes with when she joins the party for the first time. When Fenrir is summoned with the Sapphire, the Eidolon will in turn call forth [[Titan]] to use the attack ''Terrestrial Rage'', which deals Earth-Elemental damage to all opponents. If Eiko is using the Maiden Prayer, Fenrir will use the Wind-Elemental ''Millennial Decay'' instead. Fenrir's spell power is equal to 42 (44 if using Millennial Decay) plus the total number of Sapphire in the party's inventory.
+
Fenrir is an [[Eidolon (Final Fantasy IX)|eidolon]] [[Summon (Final Fantasy IX)|summoned]] by [[Eiko Carol]]. It is learned through the [[Final Fantasy IX jewels#Sapphire|Sapphire]] for 30 AP which Eiko comes equipped with when she joins. Its normal attack calls forth [[Titan#Final Fantasy IX|Titan]] to use the attack Terrestrial Rage, which deals Earth-Elemental damage to all opponents.
  +
[[Image:Card068.png|thumb|60px|left|Fenrir]]
 
  +
If Eiko is using the [[Add-on (Final Fantasy IX)#Maiden Prayer|Maiden Prayer]], Fenrir will use the Wind-elemental ability called Millennial Decay instead. Fenrir's spell power is augmented by the number of Sapphires in the party's inventory, and summoning him costs 30 MP. Summoning Fenrir earns the [[Final Fantasy IX achievements and trophies#Wolf Insanity|Wolf Insanity]] achievement in the mobile and Steam versions.
=====[[Tetra Master]]=====
 
  +
*Card 068
 
  +
If Fenrir's Terrestrial Rage attack is summoned on [[Bomb (Final Fantasy IX)|Bombs]], sometimes when they use Grow, their graphic will disappear and they become invisible.
*Location: [[Treno]], Card Stadium
 
  +
{{-}}
 
  +
<gallery>
  +
Fenrir FFIX Art 1.jpg|Concept artwork.
  +
Fenrir FFIX Art 2.jpg|Concept artwork.
  +
FFIX Titan.jpg|Concept artwork of Titan.
  +
Terrestrial-rage.png|Terrestrial Rage.
  +
Terrestrial-rage2.png|Terrestrial Rage.
  +
</gallery>
  +
 
;Tetra Master
 
{{Card FFIX
  +
|name = Fenrir
  +
|image = Card068.png
  +
|number = 068
 
|location = [[Treno]], Card Stadium
  +
|align = left
  +
}}
 
{{clear}}
   
 
===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
[[Image:Fenrir ff11.jpg|right|230px|Fenrir in ''Final Fantasy XI'']]
+
[[File:Fenrir (FFXI).png|right|190px|Fenrir.]]
Fenrir appears in ''Final Fantasy XI'' as one of the 5 terrestrial avatars. Associated with both the moon and prophecy, he lives in [[Full Moon Fountain]] and was said to have given the gift of magic to the [[Tarutaru]] long ago. During the Crystal War, an expert magician known as [[Karaha-Baruha]] drained Fenrir's energy from Full Moon Fountain, causing first the gradual loss of life on the [[Vana'diel#Mindartia|Mindartia]] continent. When he summoned all of Fenrir's power in battle to save [[Federation of Windurst|Windurst]] during a siege from the beastmen, the magical overload caused him to vanish forever, along with Fenrir. Since then, summoning magic has been forbidden by the Star Sybil. For Fenrir to take on a physical form once more, the power of the Celestial Avatars are required. Before Fenrir's power was stolen, it was said that he had enough strength to face even [[Bahamut]] himself.
+
Fenrir is one of the five terrestrial [[Avatar (Final Fantasy XI)|Avatars]]. Associated with both the moon and prophecy, he lives in [[Full Moon Fountain]] and was said to have given the gift of magic to the [[Tarutaru]] long ago. During the Crystal War, an expert magician known as [[Karaha-Baruha]] drained Fenrir's energy from Full Moon Fountain, causing first the gradual loss of life on the [[Vana'diel#Mindartia|Mindartia]] continent.
  +
  +
When he summoned all of Fenrir's power in battle to save [[Federation of Windurst|Windurst]] during a siege from the beastmen, the magical overload caused him to vanish forever, along with Fenrir. Since then, summoning magic has been forbidden by the Star Sybil. For Fenrir to take on a physical form once more, the power of the Celestial Avatars are required. Before Fenrir's power was stolen, it was said that he had enough strength to face even [[Bahamut#Final Fantasy XI|Bahamut]] himself.
  +
  +
[[File:FF11-FenrirConceptArt.JPG|left|190px|Fenrir concept art.]]
  +
Along with [[Diabolos#Final Fantasy XI|Diabolos]], [[Alexander (summon)#Final Fantasy XI|Alexander]], and [[Odin#Final Fantasy XI|Odin]], Fenrir is one of the more challenging summonable avatars to acquire. The quest to acquire Fenrir, "The Moonlit Path", requires that a summoner reacquires the whispers from the battles against [[Ifrit#Final Fantasy XI|Ifrit]], [[Shiva#Final Fantasy XI|Shiva]], [[Ramuh#Final Fantasy XI|Ramuh]], [[Garuda (summon)#Final Fantasy XI|Garuda]], [[Leviathan#Final Fantasy XI|Leviathan]], and [[Titan#Final Fantasy XI|Titan]]. A whisper is lost once the summoner claims a reward for the Prime Avatar fights, thus requiring a rematch with all six of the required avatars in order to have access to The Moonlit Path.
   
Along with [[Diabolos (Summon)|Diabolos]], [[Alexander]], and [[Odin]], Fenrir is one of the more challenging summonable avatars to acquire. The quest to acquire Fenrir, ''The Moonlit Path'', requires that a summoner reacquires the whispers from the battles against [[Ifrit]], [[Shiva]], [[Ramuh]], [[Garuda (Summon)|Garuda]], [[Leviathan]], and [[Titan]]. A whisper is lost once the summoner claims a reward for the Prime Avatar fights, thus requiring a rematch with all six of the required avatars in order to have access to ''The Moonlit Path''. Fenrir is somewhat unique in that while he has higher [[Perpetuation Cost]] than [[Carbuncle (Summon)|Carbuncle]], his cost is lower than the rest of the avatars, and thus it's possible for some of the best-geared Summoners to reduce the perpetuation cost to the minimum of -1, which is then negated to 0 by [[Auto Refresh]].
+
Fenrir is somewhat unique in that while he has higher [[Perpetuation Cost]] than [[Carbuncle (summon)|Carbuncle]], his cost is lower than the rest of the avatars, and thus it's possible for some of the best-geared Summoners to reduce the perpetuation cost to the minimum of -1, which is then negated to 0 by [[Auto Refresh]].
   
Fenrir is also the name of a [[server]].
+
Fenrir is also the name of a server.
   
====Abilities====
+
;Abilities
  +
{|class="full-width FFXI article-table"
{|cellspacing="0" cellpadding="2" border="1"
 
  +
|-class="a"
!bgcolor="#4169e1"|Level
 
  +
!Level
!bgcolor="#4169e1"|Name
 
  +
!Name
!bgcolor="#4169e1"|Pact Type
 
  +
!Pact Type
!bgcolor="#4169e1"|MP
 
  +
!MP
!bgcolor="#4169e1"|Effect
 
  +
!Effect
 
|-
 
|-
  +
!class="b"|1
|align="center" bgcolor="#87cefa"|'''1'''
 
 
|Howling Moon
 
|Howling Moon
|[[Blood Pact: Rage|Rage]]
+
|[[Blood Pact|Rage]]
 
|All
 
|All
 
|Massive dark-element damage to enemies within area of effect. Only available during [[Astral Flow]].
 
|Massive dark-element damage to enemies within area of effect. Only available during [[Astral Flow]].
 
|-
 
|-
  +
!class="b"|5
|align="center" bgcolor="#87cefa"|'''5'''
 
 
|Moonlit Charge
 
|Moonlit Charge
|[[Blood Pact: Rage|Rage]]
+
|[[Blood Pact|Rage]]
 
|17
 
|17
|Deals minor blunt damage and inflicts [[Blind (Status)|blindness]].
+
|Deals minor blunt damage and inflicts [[Blind (status)|blindness]].
 
|-
 
|-
  +
!class="b"|10
|align="center" bgcolor="#87cefa"|'''10'''
 
 
|Crescent Fang
 
|Crescent Fang
|[[Blood Pact: Rage|Rage]]
+
|[[Blood Pact|Rage]]
 
|19
 
|19
 
|Deals minor piercing damage and inflicts [[paralysis]].
 
|Deals minor piercing damage and inflicts [[paralysis]].
 
|-
 
|-
  +
!class="b"|21
|align="center" bgcolor="#87cefa"|'''21'''
 
 
|Lunar Cry
 
|Lunar Cry
|[[Blood Pact: Ward|Ward]]
+
|[[Blood Pact|Ward]]
 
|41
 
|41
 
|Lowers the accuracy and evasion of one enemy; distribution of stat reduction is influenced by moon phase.
 
|Lowers the accuracy and evasion of one enemy; distribution of stat reduction is influenced by moon phase.
 
|-
 
|-
  +
!class="b"|32
|align="center" bgcolor="#87cefa"|'''32'''
 
|Lunar Roar
+
|[[Lunar Roar]]
|[[Blood Pact: Ward|Ward]]
+
|[[Blood Pact|Ward]]
 
|27
 
|27
 
|[[Dispel]]s two enhancing effects from enemies within range. This is the most potent dispel ability available to players.
 
|[[Dispel]]s two enhancing effects from enemies within range. This is the most potent dispel ability available to players.
 
|-
 
|-
  +
!class="b"|43
|align="center" bgcolor="#87cefa"|'''43'''
 
 
|Ecliptic Growl
 
|Ecliptic Growl
|[[Blood Pact: Ward|Ward]]
+
|[[Blood Pact|Ward]]
 
|46
 
|46
 
|Raises the STR, DEX, VIT, AGI, INT, MND, and CHR of all party members within area of effect, with stat increases influenced by moon phase.
 
|Raises the STR, DEX, VIT, AGI, INT, MND, and CHR of all party members within area of effect, with stat increases influenced by moon phase.
 
|-
 
|-
  +
!class="b"|54
|align="center" bgcolor="#87cefa"|'''54'''
 
 
|Ecliptic Howl
 
|Ecliptic Howl
|[[Blood Pact: Ward|Ward]]
+
|[[Blood Pact|Ward]]
 
|57
 
|57
 
|Raises the accuracy and evasion of all party members within area of effect, with stat increases influenced by moon phase.
 
|Raises the accuracy and evasion of all party members within area of effect, with stat increases influenced by moon phase.
 
|-
 
|-
  +
!class="b"|55
|bgcolor="#87CEFA" align="center"| '''55'''
 
 
|Fenrir's Favor
 
|Fenrir's Favor
 
|[[Avatar's Favor]]
 
|[[Avatar's Favor]]
Line 86: Line 109:
 
|Raises the magic evasion of all party members near Fenrir.
 
|Raises the magic evasion of all party members near Fenrir.
 
|-
 
|-
  +
!class="b"|65
|align="center" bgcolor="#87cefa"|'''65'''
 
 
|Eclipse Bite
 
|Eclipse Bite
|[[Blood Pact: Rage|Rage]]
+
|[[Blood Pact|Rage]]
 
|108
 
|108
 
|Delivers a threefold slashing attack dealing massive damage.
 
|Delivers a threefold slashing attack dealing massive damage.
 
|-
 
|-
  +
!class="b"|78
|align="center" bgcolor="#87cefa"|'''78'''
 
 
|Lunar Bay
 
|Lunar Bay
|[[Blood Pact: Rage|Rage]]
+
|[[Blood Pact|Rage]]
 
|174
 
|174
 
|Massive dark-element magic damage to a single target.
 
|Massive dark-element magic damage to a single target.
 
|}
 
|}
{{-}}
+
{{clear}}
  +
 
===''[[Final Fantasy XIV]]''===
  +
Fenrir is the final boss of the [[Snowcloak]] dungeon in Patch 2.4.
  +
  +
Players can get Fenrir as a mount at the [[Manderville Gold Saucer]] in Patch 2.51.
  +
  +
<gallery>
  +
Fenrir-FFXIV.png|Fenrir in ''Final Fantasy XIV''.
  +
FFXIV-Monster-Fenrir.png|Artwork.
  +
</gallery>
  +
{{clear}}
  +
  +
===''[[Final Fantasy Dimensions II]]''===
  +
<gallery>
  +
FFLII Fenrir Artwork.png|Artwork (Rank 1-2).
  +
FFLII Fenrir Alt Artwork.png|Artwork (Rank 3).
  +
FFLII Fenrir Alt2 Artwork.png|Artwork (Rank 4).
  +
FFLII Fenrir.png|Phantom Stone (Rank 1-2).
  +
FFLII Fenrir Alt.png|Phantom Stone (Rank 3).
  +
FFLII Fenrir Alt2.png|Phantom Stone (Rank 4).
  +
</gallery>
  +
{{Summon section|Final Fantasy Dimensions II}}
  +
  +
===''[[Pictlogica Final Fantasy]]''===
  +
<gallery>
  +
PFF Fenrir Sprite.png|''FFVI'' summon sprite.
  +
PFF Fenrir FFIX Sprite.png|''FFIX'' summon sprite.
  +
PFF Fenrir Icon.png|''FFIX'' Icon.
  +
</gallery>
  +
{{Summon section|Pictlogica Final Fantasy}}
  +
  +
====''[[Pictlogica Final Fantasy ≒]]''====
  +
{{Ability section|Pictlogica Final Fantasy ≒}}
  +
  +
===''[[Final Fantasy Airborne Brigade]]''===
  +
[[File:FFAB Millennial Decay (Summon Fenrir) Legend UR+.png|right|100px]]
  +
Eiko's Millenial Decay summon appears featuring Fenrir.
  +
{{clear}}
  +
  +
===''[[Final Fantasy Artniks]]''===
  +
[[File:FF11 Fenrir SR I Artniks.png|right|100px.]]
  +
{{Section|Final Fantasy Artniks}}
  +
{{clear}}
  +
  +
===''[[Final Fantasy Record Keeper]]''===
  +
[[File:FFRK Mad Fenrir FFVI.png|right]]
  +
Fenrir is the 3-star Wind [[Magicite (Record Keeper)|Magicite]] boss. In battle, he combines elements of the ''Final Fantasy VI'' incarnation and the ''Final Fantasy IX'' incarnation. From ''VI'' comes the sprite and the Howling Moon ability, which grants Fenrir Haste and Blink status. From ''IX'' comes the Wind association, as well as the attack Withering Winds (an alternate translation of Millenial Decay).
  +
  +
When summoned as an Esper, Fenrir will use Ultra Howling Moon to grant the party Blink and increase their resistance to Earth. It will then periodically appear to use Bite, Wind Slash, or Withering Winds.
  +
{{clear}}
  +
  +
===''[[Final Fantasy Explorers]]''===
  +
[[File:FFE Fenrir.png|right|200px|Fenrir.]]
  +
{{Section|Final Fantasy Explorers}}
  +
{{clear}}
  +
  +
====''[[Final Fantasy Explorers-Force]]''====
  +
<gallery>
  +
FFEF Fenrir.png
  +
</gallery>
  +
{{Summon section|Final Fantasy Explorers-Force}}
  +
  +
=== ''[[Mobius Final Fantasy]]'' ===
  +
[[File:Mobius - Fenrir R3 Ability Card.png|right|100px]]
  +
{{Quote|A demon-wolf, lone hunter and scorner of gods.|Ability card description}}
  +
Fenrir is a wind-element ability card. Its ability is Shadowbind, which is a ranger ability that allows a single-target wind attack that stuns. It produces four earth orbs in battle. It possesses the extra skills Breaker-Killer, Critical Retrieval and Critical Sundering. Its auto-abilities are Break Power Up+3% and Enhance Wind+3%. It can be obtained from the Ability Card Shop or through Summoning.
  +
  +
===''[[Final Fantasy Brave Exvius]]''===
  +
<gallery>
  +
FFBE Fenrir Artwork.png|Fenrir (★1).
  +
FFBE Fenrir Artwork 2.png|Fenrir (★2).
  +
FFBE Fenrir Portrait.png|Fenrir's portrait (★1).
  +
FFBE Fenrir Portrait 2.png|Fenrir's portrait (★2).
  +
</gallery>
  +
{{Enemy section|Final Fantasy Brave Exvius}}
  +
  +
===''[[World of Final Fantasy]]''===
  +
{{main|Fenrir (World of Final Fantasy)}}
  +
<gallery>
  +
WoFF Fenrir.jpg|Fenrir.
  +
File:WoFF-Full-Size-Battle.jpg|The characters fighting Fenrir.
  +
WoFF Fenrir Artwork.png|Concept art.
  +
</gallery>
  +
{{Section}}
  +
  +
===''[[Final Fantasy Trading Card Game]]''===
  +
Fenrir from ''Final Fantasy XI'' has a shadow-elemental card. Fenrir from ''Final Fantasy IX'' appears in the trading card game with a Wind-elemental card. The cards depicting him from ''Final Fantasy Explorers'' are earth-elemental.
  +
  +
<gallery>
  +
Fenrir TCG.png|Trading card.
  +
Fenrir2 TCG.png|Trading card.
  +
Fenrir3 TCG.png|Trading card.
  +
MutantFenrir TCG.png|Trading card.
  +
</gallery>
  +
  +
===''[[Triple Triad (Portal App)|Triple Triad]]''===
  +
Fenrir from the series appears on ''Triple Triad'' cards in the version playable via the ''[[Final Fantasy Portal App]]''.
  +
  +
<gallery>
  +
235a Fenrir.png|''Final Fantasy XI''.
  +
235b Fenrir.png|''Final Fantasy XI''.
  +
235c Fenrir.png|''Final Fantasy XI''.
  +
428a Fenrir.png|''Final Fantasy IX''.
  +
428b Fenrir.png|''Final Fantasy IX''.
  +
428c Fenrir.png|''Final Fantasy IX''.
  +
551a Fenrir.png|''World of Final Fantasy''.
  +
551b Fenrir.png|''World of Final Fantasy''.
  +
551c Fenrir.png|''World of Final Fantasy''.
  +
</gallery>
   
==Non-''Final Fantasy'' Appearances==
+
==Non-''Final Fantasy'' guest appearances==
[[image:Bloodofbahamut fenrir.jpg|thumb|right|Artwork of Fenrir in ''Blood of Bahamut''.]]
 
 
===''[[Blood of Bahamut]]''===
 
===''[[Blood of Bahamut]]''===
 
[[File:Bloodofbahamut fenrir.jpg|thumb|right|Artwork of Fenrir.]]
Fenrir is set to appear as one of the giant monsters in ''Blood of Bahamut''.
 
  +
Fenrir, alongside other recurring ''Final Fantasy'' summons, appears as one of the giants that must be defeated. There is also a stronger version of Fenrir that can be fought, called Vanargand.
  +
{{clear}}
   
  +
==Etymology==
===''[[Kingdom Hearts 2]]''===
 
  +
{{Etym|Fenrir}}
In Kingdom Hearts 2, you obtain the keyblade Fenrir for defeating Sephiroth and after the movie where he fights Cloud. It gives you strength +7, magic +1 and the ability Negative Combo which reduces the maximum number of hits in Sora's combo by one.
 
   
==See Also==
+
==See also==
*[[Fenrir (Summon)/Summon Sequences|Fenrir's Summon sequences]]
+
*[[Fenrir (summon)/Summon sequences|Fenrir's summon sequences]]
   
{{Summons}}
+
{{navbox summons}}
[[Category:Final Fantasy VI Espers]]
 
[[Category:Final Fantasy IX Eidolons]]
 
[[Category:Avatars]]
 

Revision as of 16:02, 23 April 2020

Template:Sideicon

FFVI Howling Moon

Fenrir summoned into battle in Final Fantasy VI.

A silver wolf whose howl makes the party seem larger, discouraging some enemies.

Final Fantasy VI PlayStation esper section

Fenrir (フェンリル, Fenriru?) is a recurring summoned monster in the Final Fantasy series. Fenrir is a wolf, often depicted with a mane and a long thick tail. Although the effects of his summon abilities vary between games, he is usually shown howling at a full moon, common imagery associated with wolves.

Appearances

Final Fantasy VI

iOS.

Fenrir is an esper obtained in Mobliz after defeating Humbaba for the first time there. Its summon sequence is called Howling Moon (Moon Song in the earlier releases) and grants Image on the party. It costs 70 MP to cast. It teaches Teleport (x10), Banish (x5) and Stop (x3). At level up, it gives a boost of +30% to MP.

In the PlayStation version, selecting Fenrir in battle will erroneously read "Fenris".

Final Fantasy IX

Fenrir.

Fenrir is an eidolon summoned by Eiko Carol. It is learned through the Sapphire for 30 AP which Eiko comes equipped with when she joins. Its normal attack calls forth Titan to use the attack Terrestrial Rage, which deals Earth-Elemental damage to all opponents.

If Eiko is using the Maiden Prayer, Fenrir will use the Wind-elemental ability called Millennial Decay instead. Fenrir's spell power is augmented by the number of Sapphires in the party's inventory, and summoning him costs 30 MP. Summoning Fenrir earns the Wolf Insanity achievement in the mobile and Steam versions.

If Fenrir's Terrestrial Rage attack is summoned on Bombs, sometimes when they use Grow, their graphic will disappear and they become invisible.

Tetra Master
Tetra Master
Fenrir
#068
Location: Treno, Card Stadium


Final Fantasy XI

Fenrir.

Fenrir is one of the five terrestrial Avatars. Associated with both the moon and prophecy, he lives in Full Moon Fountain and was said to have given the gift of magic to the Tarutaru long ago. During the Crystal War, an expert magician known as Karaha-Baruha drained Fenrir's energy from Full Moon Fountain, causing first the gradual loss of life on the Mindartia continent.

When he summoned all of Fenrir's power in battle to save Windurst during a siege from the beastmen, the magical overload caused him to vanish forever, along with Fenrir. Since then, summoning magic has been forbidden by the Star Sybil. For Fenrir to take on a physical form once more, the power of the Celestial Avatars are required. Before Fenrir's power was stolen, it was said that he had enough strength to face even Bahamut himself.

Fenrir concept art.

Along with Diabolos, Alexander, and Odin, Fenrir is one of the more challenging summonable avatars to acquire. The quest to acquire Fenrir, "The Moonlit Path", requires that a summoner reacquires the whispers from the battles against Ifrit, Shiva, Ramuh, Garuda, Leviathan, and Titan. A whisper is lost once the summoner claims a reward for the Prime Avatar fights, thus requiring a rematch with all six of the required avatars in order to have access to The Moonlit Path.

Fenrir is somewhat unique in that while he has higher Perpetuation Cost than Carbuncle, his cost is lower than the rest of the avatars, and thus it's possible for some of the best-geared Summoners to reduce the perpetuation cost to the minimum of -1, which is then negated to 0 by Auto Refresh.

Fenrir is also the name of a server.

Abilities
Level Name Pact Type MP Effect
1 Howling Moon Rage All Massive dark-element damage to enemies within area of effect. Only available during Astral Flow.
5 Moonlit Charge Rage 17 Deals minor blunt damage and inflicts blindness.
10 Crescent Fang Rage 19 Deals minor piercing damage and inflicts paralysis.
21 Lunar Cry Ward 41 Lowers the accuracy and evasion of one enemy; distribution of stat reduction is influenced by moon phase.
32 Lunar Roar Ward 27 Dispels two enhancing effects from enemies within range. This is the most potent dispel ability available to players.
43 Ecliptic Growl Ward 46 Raises the STR, DEX, VIT, AGI, INT, MND, and CHR of all party members within area of effect, with stat increases influenced by moon phase.
54 Ecliptic Howl Ward 57 Raises the accuracy and evasion of all party members within area of effect, with stat increases influenced by moon phase.
55 Fenrir's Favor Avatar's Favor 0 Raises the magic evasion of all party members near Fenrir.
65 Eclipse Bite Rage 108 Delivers a threefold slashing attack dealing massive damage.
78 Lunar Bay Rage 174 Massive dark-element magic damage to a single target.


Final Fantasy XIV

Fenrir is the final boss of the Snowcloak dungeon in Patch 2.4.

Players can get Fenrir as a mount at the Manderville Gold Saucer in Patch 2.51.


Final Fantasy Dimensions II

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Pictlogica Final Fantasy

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Pictlogica Final Fantasy ≒

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Final Fantasy Airborne Brigade

FFAB Millennial Decay (Summon Fenrir) Legend UR+

Eiko's Millenial Decay summon appears featuring Fenrir.

Final Fantasy Artniks

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Final Fantasy Record Keeper

FFRK Mad Fenrir FFVI

Fenrir is the 3-star Wind Magicite boss. In battle, he combines elements of the Final Fantasy VI incarnation and the Final Fantasy IX incarnation. From VI comes the sprite and the Howling Moon ability, which grants Fenrir Haste and Blink status. From IX comes the Wind association, as well as the attack Withering Winds (an alternate translation of Millenial Decay).

When summoned as an Esper, Fenrir will use Ultra Howling Moon to grant the party Blink and increase their resistance to Earth. It will then periodically appear to use Bite, Wind Slash, or Withering Winds.

Final Fantasy Explorers

Fenrir.
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Final Fantasy Explorers-Force

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Mobius Final Fantasy

Mobius - Fenrir R3 Ability Card

A demon-wolf, lone hunter and scorner of gods.

Ability card description

Fenrir is a wind-element ability card. Its ability is Shadowbind, which is a ranger ability that allows a single-target wind attack that stuns. It produces four earth orbs in battle. It possesses the extra skills Breaker-Killer, Critical Retrieval and Critical Sundering. Its auto-abilities are Break Power Up+3% and Enhance Wind+3%. It can be obtained from the Ability Card Shop or through Summoning.

Final Fantasy Brave Exvius

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World of Final Fantasy

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Final Fantasy Trading Card Game

Fenrir from Final Fantasy XI has a shadow-elemental card. Fenrir from Final Fantasy IX appears in the trading card game with a Wind-elemental card. The cards depicting him from Final Fantasy Explorers are earth-elemental.

Triple Triad

Fenrir from the series appears on Triple Triad cards in the version playable via the Final Fantasy Portal App.

Non-Final Fantasy guest appearances

Blood of Bahamut

Bloodofbahamut fenrir

Artwork of Fenrir.

Fenrir, alongside other recurring Final Fantasy summons, appears as one of the giants that must be defeated. There is also a stronger version of Fenrir that can be fought, called Vanargand.

Etymology

In Norse mythology, Fenrir is a monstrous wolf. Fenrir is attested in the Poetic Edda, compiled in the 13th century from earlier traditional sources, and the Prose Edda and Heimskringla, written in the 13th century by Snorri Sturluson. In both the Poetic Edda and Prose Edda, Fenrir is the father of the wolves Sköll and Hati Hróðvitnisson, and is a son of Loki. Upon the coming of Ragnarök, along with his sons devouring the moon and the sun, Fenrir is said to destroy the planet, his lower jaw reaching the earth, his upper jaw reaching the skies. It is foretold to kill the god Odin during Ragnarök, but will in turn be killed by Odin's son Víðarr.

See also