The Feather Circle is a flying enemy from Final Fantasy IX. It can be found in Fossil Roo and the Mitmakis Ice Field on the Lost Continent. It is one of the few enemies in the game that can appear in groups of four, making it a good targets for kill-farming for the 10,000 kills achievement. If its Trouble Tail causes one of the characters to be Troubled, the player can steal an Annoyntment to cure it. Eating a Feather Circle is the earliest Quina can learn LV4 Holy.
A friendly version of this enemy can be found on the Mitmakis Ice Field near the chocobo tracks. The player can give it a Moonstone as part of the sidequest for 30 AP.
Stats[]
Enemy
Friendly
AI script[]
Function Feather_Circle_Init
set attacklist = [ Trouble Tail ; Blizzara ; Tail ; Tail ; Tail ; Tail ; Tail ; Tail ]
Function Feather_Circle_Loop
if ( !initflag )
set initflag = TRUE
set livingfoes = NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP)
if ( livingfoes != NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) )
if ( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) == SV_FunctionEnemy )
set SV_FunctionEnemy[PREVENT_ATTACK] = 1
set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
set aloneattackstep = 1
set livingfoes = NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP)
if ( aloneattackstep == 1 )
set SV_FunctionEnemy[ATB] = SV_FunctionEnemy[MAX_ATB]
Wait( 1 )
loop
Function Feather_Circle_ATB
if ( NotMatching(SV_EnemyTeam[STATUS_CURRENT], PETRIFY | VENOM | DEATH | STOP) == SV_FunctionEnemy )
if ( aloneattackstep == 1 )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
if ( #SV_Target )
set aloneattackstep = 2
Attack( Demi )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( Trouble Tail )
if ( aloneattackstep == 2 )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
if ( !( #SV_Target ) )
set SV_Target = RandomInTeam(SV_PlayerTeam)
set aloneattackstep = 1
Attack( Trouble Tail )
Attack( Demi )
set selectedattack = RandomAttack( attacklist )
if ( selectedattack == Trouble Tail )
set SV_Target = RandomInTeam(( ( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) ) & ( ~Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) ) ))
elseif ( selectedattack == Blizzara )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Tail )
set SV_Target = RandomInTeam(SV_PlayerTeam)
elseif ( selectedattack == Tail )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
elseif ( selectedattack == Tail )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
elseif ( selectedattack == Tail )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
elseif ( selectedattack == Tail )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
elseif ( selectedattack == Tail )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
Attack( selectedattack )
Tetra Master[]
Tetra Master |
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#037 Location: Black Mage N°44 (near Black Mage Village Item Shop) |
Other appearances[]
Pictlogica Final Fantasy[]
Feather Circle appears as an enemy in Pictlogica Final Fantasy.