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Truly amazing work, Cloud! This is incontrovertible proof that the universe has a sense of humor. Now that you have a fun new partner in Fat Chocobo, you can work together to squash Shinra like a bug.

Fat Chocobo is a summoning materia in Final Fantasy VII Remake. It summons Fat Chocobo, a plump yellow chocobo that seems too large to move who tends to always sit down. According to Chadley's Battle Intel data, the fat chocobo is a spirit often associated with fertility and harvests. Much bigger than other chocobos, the fat chocobo has tiny legs in comparison to its body, small beak and its eyes are depicted as closed. The design is based on the Fat-Chocobo from the original Final Fantasy VII, a rare and random outcome of the Choco/Mog summon.


Completing Combat Simulation: Fat Chocobo in Chadley's VR Missions earns the fat chocobo's materia. It is first available to fight in Chapter 9, "The Town That Never Sleeps".

Data compiles from monsters has resulted in the successful reproduction of a fat chocobo the spirit often associated with fertility and harvests. Combat behavior has yet to be tested.

Engage in simulated battle to gauge performance.



Ability ATB cost Effect Description
Kaboom 2 A shockwave deals non-elemental physical damage and greatly increases stagger to opponents within a large radius. Cause a massive shockwave. Significantly increases stagger.
Bombs Away 2 Fat chocobo throws bombs that deal non-elemental physical damage over a large area. Throws one or more giant bombs that create large explosions.
Kerplunk - Ultimate attack where moogles drop the fat chocobo onto the enemies for non-elemental physical damage. -


Fat chocobo is fought in Chadley's combat simulator to earn its summoning materia. It doesn't have an element.

Fat chocobo is also summoned by Pride and Joy Prototype against the player party in the Shinra Combat Simulator in Chapter 17.


Invoke a fat chocobo to aid in you in battle.

Role: Deals damage
Element: Non-elemental
Ultimate Attack: Kerplunk

Kerplunk - Fat Chocobo summon sequence - Final Fantasy VII Remake

After acquiring the Fat Chocobo materia, the player can set it to any playable character's weapon and summon the bird in battle when the command becomes available. Summoning fat chocobo costs 2 ATB segments. It can be summoned when there is enough space, though it doesn't require as much as Leviathan and Bahamut do. When not commanded by the player, it flaps its wings to laboriously fly to enemies and plop onto them, dealing damage to all opponent in its vicinity, throws rocks at them from afar. It may also lunge at them, falling onto the enemy face first and briefly trapping them under its body. Its Kaboom can be used to stagger enemies. The Bombs Away attack can be erratic, as the large bomb will bounce around the battlefield and not necessarily hit any enemies even if it deals area damage.

If summoned against the Hell House, Kotch and Scotch will comment thusly:[1]

Kotch: A fat chocobo from the heavyweight division joins the combatants in the arena! I think the feathers are about to fly!
Scotch: Will our big-boned birdie make a meal of the Hell House? Will he gobble it right up? Yum, yum, yum, yum, yum!



The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh".

食う / くう / kuu is a rough way to say "eat", whose volitional casual form is 食え / くえ / kue ("let's scoff 'em down!"), leading to Kweh!