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Revision as of 01:27, 14 January 2019

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The Farplane. The place that unites the living with their memory of the dead.

The Farplane is a location in the world of Spira, in Final Fantasy X and Final Fantasy X-2. An underworld of sorts located miles below the surface, the Farplane is a gathering place for the dead. The spirits of the dead enter the Farplane either after they have been sent by one like a summoner or a sender, or have long accepted their death. Those not sent to the Farplane remain as the unsent or fiends, both types able to send themselves by fulfilling a purpose they have failed to do in life.

The Farplane can normally be visited by the living through an entrance at Guadosalam, pyreflies reacting to the visitors' memories to conjure an image of only a dead person. The exact nature of the Farplane was never completely understood by the inhabitants of Spira, but the Guado act as the keepers of the Farplane and have the ability to sense the unsent. It is also revealed that the temples also have a route to the Farplane through the chambers of the fayth. Template:See Also

Origin

The concept of the Farplane may draw inspiration from the Japanese mythology of (黄泉, yomi?), the Japanese word for the underworld in which horrible creatures guard the exits; according to Shinto mythology, this is where the dead go to dwell indefinitely. The realm of the dead seems to have geographical continuity with the world of the living and cannot be thought of as a paradise, nor can it appropriately be described as a hell; rather, all deceased carry on a shadowy existence in perpetuity regardless of their behavior in life.

Story

Final Fantasy X

Farplane

The Farplane proper in FMV in Final Fantasy X. The floating landmass seen near the middle is the only visible part of the Farplane for the rest of the game.

Farplane, in Final Fantasy X, is featured in passing. The only location, called "The Farplane", is a very small lacklustre rocky landmass. A full-motion video, played the first time this location is visited, shows that the landmass is surrounded by a rich vibrant environment but none of it seen in the game.


Spoiler warning: Plot and/or ending details follow. (Skip section)

Yuna, Tidus, Kimahri, Lulu and Wakka enter the Farplane while the party travels through Guadosalam. Rikku, being an Al Bhed, believes the dead in the Farplane are just an illusion created by pyreflies reacting to the visitors' memories (though she cannot explain how living people cannot appear), and waits outside. Auron refuses to enter, hinting of his status as an unsent.

While in the Farplane, watching Yuna and Wakka seeing their loved ones. When Tidus listens to Wakka speaking with the image of Chappu, the Brotherhood sword is enhanced. Also, Lulu overhears Wakka talking to Chappu's spirit.

Tidus gets confirmation that his father Jecht is indeed alive while seeing his mother. When the group exits the Farplane area, they are met by the spirit of Maester Jyscal Guado that creates a great stir, since only spirits who died unclean deaths can leave the Farplane. Though he suffers as a result of his close proximity to her, Auron has Yuna send Jyscal back into the Farplane.

If the player revisits the Farplane in Guadosalam after Tidus mentions Seymour's departure for Macalania Temple, they can find Wantz and Lulu. Wantz will be talking with his sister there. He shows her a sphere of Yuna and says that they look alike. He promises that Yuna will beat Sin for her. Furthermore, Lulu will be attempting to speak with a particular woman in her life, but she doesn't respond.

If the party returns to Guadosalam after the events in the Cavern of the Stolen Fayth, Lulu will mourn the Lady Ginnem, who remained unsent until the party defeated her.

More later, after gaining the airship, Tromell mourns for both Maester Jyscal and Maester Seymour within the Farplane, but only Maester Jyscal appears, as Seymour remains an unsent until Yuna finally sends him inside Sin.

The Venus Crest for Lulu's Celestial Weapon, Onion Knight, can be found in a chest at the Farplane.

Final Fantasy X-2

Farplane flowerfield

Farplane in Final Fantasy X-2.

Two years after Yuna's party felled Sin, Shuyin begins his quest to destroy all of Spira and digs tunnels into each of the Yevon temples under the fayth statue that lead into the Farplane, where Shuyin had taken Bevelle's ancient machina weapon, Vegnagun. Fiends pour into the temples from the Farplane and the aeons, once connected to the fayth statues, are caught up in the wake of Shuyin's hatred.

After Yuna, Rikku, and Paine defeat the possessed Ixion in Djose Temple, Yuna falls down the hole that formerly held its faith statue and emerges in the Farplane, where she meets Shuyin. Since she's dressed in her Songstress dressphere, Shuyin mistakes Yuna for Lenne and Yuna feels Lenne's love for him. Using Baralai's body as a host, Shuyin escapes deep into the Farplane followed by Nooj and Gippal, after they give Yuna two Crimson Spheres for Paine. Left alone, Yuna wanders around and comes close to giving up until she hears Tidus's whistle. His spirit appears and leads her out of the Farplane back to the Bevelle Underground.

The final battle against Vegnagun and Shuyin takes place deep in the Farplane after Yuna, Rikku and Paine jump into the tunnels to follow Nooj, Baralai, and Gippal, joined by the Leblanc Syndicate. After the party returns from the Farplane for the first time, Shinra hypothesizes there is a boundless energy that could be harnessed to build cities full of light, like the Zanarkand of the past, and Yuna laments on how this would never be accomplished within her lifetime. Reaching the heart of the Farplane, the sphere hunters destroy Vegnagun before Lenne and Shuyin's spirits are reunited and they fade away together.

Final Fantasy X-2.5 ~Eien no Daishou~

This sequel, for the first time, introduces the term "beckoning", which refers to the living invoking a phantom of a dead person.

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Final Fantasy X -Will-

The story features an unresolved mass return of the dead to the world of the living but Farplane is mentioned only four times in this 30-minutes audiobook and nothing new is told about it.

Spoilers end here.

Locations

Final Fantasy X

Farplane entrance

"Farplane Gates" in Final Fantasy X

  • Road to Farplane
  • Farplane Gates
  • The Farplane

Final Fantasy X-2

  • Road to the Farplane
  • Farplane Abyss
  • Heart of the Farplane
  • Vegnagun

Items

Final Fantasy X

Final Fantasy X-2

Road to the Farplane
Heart of the Farplane

Enemies

Final Fantasy X-2

In Chapter 5:

Musical themes

In Final Fantasy X, the theme "Wandering Flame" plays.

In Final Fantasy X-2, "Farplane Abyss" plays.

Other appearances

Final Fantasy Airborne Brigade

Castle Cornelia PSThis section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gallery

Screenshots

Concept arts

Trivia

  • In Dissidia 012 Final Fantasy, "To The Farplane" is Yuna's EX Burst in which she summons forth her aeons to damage her foe while she performs the Sending, before posing while the opponent bursts into pyreflies. The player must time button presses correctly to make the aeons land hits.
  • As Kazushige Nojima mentioned in official Ultimania guide, Shinra's theory that they can harness the Farplane's energy is similar to the actions of Shinra Electric Power Company to siphon the Lifestream in Final Fantasy VII.
  • The closer one gets to Vegnagun, the Farplane takes on a less organic and more constructed appearance. From the intentional barricades controlled by musical notes, it could be interpreted that this is either Vegnagun's influence on its environment or a series of hazards and traps that prevent access to Vegnagun.