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Fairy is a wind-elemental summon that appears in Final Fantasy Dimensions II. There are two versions of Fairy available in the game, a weaker variant that teaches Heal abilities to Jornee, and a stronger version available to Maina that teaches her the Faerie Dance abilities. Jornee's Fairy signet can only be obtained through doing a specific side quest and Maina's version can only be obtained by purchasing her signet through the Mog Shop for 10,000 gil.

In the original free-to-play versions of the game, both versions of Fairy could only be obtained through the summon drawing shop and equipped by any party member.

ProfileEdit

Jornee's version of the summon depicts a small fairy in a leotard and thigh-high boots seated on a leaf. In the Japanese versions of the game, the Fairy's leotard was originally more revealing on the bottom half, exposing her entire thigh area, this was altered in the overseas versions of the game to make her leotard's bottom half have shorts.

Maina's version of Fairy depicts a fairy with butterfly wings and thigh-high stockings seated on a flower, with the flower blossoming throughout each of the signet's upgrade. In the original free-to-play version of the game, this version of Fairy was the god-tier version of the summon.

GameplayEdit

Jornee's version of Fairy's special attack is Faerie Glow, which restores HP to all party members and hastens their next turn. Fairy requires 1 bar from the Summon Gauge for Jornee to summon.

Maina's version of Fairy's special attack is the shared summon ability Godly Blessing, which restores 1/4 HP and MP to all party members. Fairy requires 2 bars from the Summon Gauge for Maina to summon.

JorneeEdit

Upgrading statsEdit

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 30/30 164 13 12 18 14 -
2★ 50/50 200 16 14 22 17 Green Gem I
3★ 150/150 233 18 17 25 19 Green Gem II

AbilitiesEdit

The following are the abilities Jornee can learn from Fairy:

Ability-type Name Effect Cost
Heal I Ability One Ally: Restores HP.
Removes darkness and poison.
MP 10
Heal II Ability One Ally: Restores HP.
Removes darkness and poison.
MP 10
Heal III Ability One Ally: Restores HP.
Removes darkness and poison.
MP 10
Ability activation time -17% Passive (Unlocked with Final Evolution) -

MainaEdit

Upgrading statsEdit

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 150/150 316 23 23 46 36 -
2★ 50/50 368 26 26 53 41 Green Gem I
3★ 250/250 428 30 30 61 48 Green Gem II

AbilitiesEdit

The following are the abilities Maina can learn from Fairy:

Name Ability-type Effect Cost
Fairie Dance I Ability All Allies: Restores HP.
Boosts speed (1 turn)
MP 70
Fairie Dance II Ability All Allies: Restores HP.
Boosts speed (3 turn)
MP 70
Fairie Dance III Ability All Allies: Restores HP.
Boosts speed (5 turn)
MP 70
Negate stun Passive (Unlocked with Final Evolution) -

GalleryEdit

Jornee
Maina

EtymologyEdit

A fairy is a type of mythical being or legendary creature, a form of spirit, often described as metaphysical, supernatural, or preternatural.

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