Template:Dissidia Character
A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.
Dissidia 012 description
A magus of supreme darkness, born from a great evil sealed into a tree.
Dissidia Final Fantasy description
Exdeath is one of the villains fighting for the side of Chaos in Dissidia Final Fantasy and Dissidia 012 Final Fantasy. He also appears in Dissidia Final Fantasy NT and its arcade version. Representing Final Fantasy V, he was once a tree living within the sentient Great Forest of Moore. He is now a warlock who controls the power of The Void, a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With Kuja's assistance, he seeks to trap and combat his rival, Bartz, who often flees from him.
While Bartz is his rival in the Light to All storyline, his main rival in the Dissidia 012 Final Fantasy Treachery of the Gods storyline is Kain, whom he pursues to find the location of the Warriors of Cosmos that Kain knocked out.
Profile
Appearance
Dissidia Final Fantasy and Dissidia 012 Final Fantasy
Exdeath's appearance in Dissidia is virtually unchanged from his Yoshitaka Amano artwork and in-game battle sprite in Final Fantasy V. Exdeath wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword.
In his first alternate costume, "Santalum Robe", Exdeath's armor is colored a lighter blue-green shade, based on the sprite of Exdeath's Soul, a palette swap of him faced in Final Fantasy V.
Exdeath's second alternate outfit, "Ebony Robe", is based on Yoshitaka Amano's artwork of Neo Exdeath. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on the front, humanoid portion of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger. In the "Battle Tips" menu, Penelo implies this is Exdeath's appearance underneath his armor, saying "His face is pretty...scary..."
Exdeath's manikin version, Fallacious Tree, is cyan.
Dissidia Final Fantasy NT
- Default
- Dark Mage I - Default coloration. An updated version of his default attire. His armor has a smooth luster added, and is slightly colored darker.
- Dark Mage II - 1st alternate coloration. Colors Exdeath's armor indigo and cape white. Based off Exdeath's 16-bit field sprite*.
- Dark Mage III - 2nd alternate coloration. An updated version of his "Santalum Robe" attire from the PSP games, but with a more whiter armor and grey cape.
- 1st Alternate Costume
- Evil Tree of Sorrow I - Default coloration. An updated version of his original attire while in EX Mode from the PSP games, which in turn is based off Exdeath's true form.
- Evil Tree of Sorrow II - 1st alternate coloration. An updated version of his "Santalum Robe" attire while in EX Mode, with his armor more white in coloration.
- Evil Tree of Sorrow III - 2nd alternate coloration. Colors his armor and kilt black, and his cape white. Resembles Neo Exdeath's main body.
- Weapons
Exdeath equips swords:
- Moore Branch - Default weapon. The sword has been featured in his Yoshitaka Amano art and in battles against him in Final Fantasy V.
- Malicious Sword - 1st alternate weapon. The sword has a black handle and a bright blue blade where the tip splits into two, and a large decorated guard with multiple jewels adorned across the sword. The jewels resemble those of Exdeath's decorated armor.
- Dominant Sword - 2nd alternate weapon. The sword has a black handle, a golden and fanged guard, and an orange and black blade in a jagged, flame-like design.
- Void Sword - 3rd alternate weapon.
Exdeath's alternate weapons have not appeared in prior Final Fantasy games, and are new and original for the Dissidia series. The naming and design of the weapons reference both Exdeath's personality and arrogance in his powers.
Exdeath's default player name is titled Nameless Tree. His manikin counterpart, the Arboreal Echo, is colored cyan.
Personality
Template:See Also
Story
Treachery of the Gods
Template:Sideicon Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into World B and regained most of his memories, although he sees no point in divulging them when the other heroes don't remember. Exdeath appears with Garland at the Chaos Shrine shortly after Lightning's battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He decides to pursue Kain to learn the location of his allies and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon but this too ends in failure, forcing a retreat.
Alongside Golbez, he later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over the manikins has been nullified by Golbez, who has effectively betrayed the Warriors of Chaos in an attempt to aid his brother. Exdeath fights Kain but loses, then gloats that he will find nothing but a complete demise with his allies as he fades away.
Thirteenth cycle
Template:Sideicon Exdeath appears before Onion Knight and Terra while they are searching for the their Crystals, seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka shortly after, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side.
Exdeath finds Golbez speaking to his younger brother, Cecil, telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous (having remembered due to his power over the manikins), Cecil opts to defends his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing.
Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and Zidane. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and Squall as they run off, conjuring manikins to attack them. Exdeath pursues the two to the Interdimensional Rift where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his chocobo feather good luck charm.
When Cosmos is eventually destroyed, Exdeath and Kefka appear before her Warriors and explain that by collecting the Crystals they weakened the Goddess of Harmony, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void.
The heroes encounter Exdeath in the rift, who compliments the Crystals' strength. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring the Warriors will follow suit soon enough.
Official Quests
During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by Firion's wild rose, mocking her reliance on a flower to regain her memories. Yuna assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells Sephiroth that the manikins are hollow shells found in the Rift, information that motivates Sephiroth to kill himself to determine the true nature of the cycle and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is keeping the other defeated warriors safe.
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", Gilgamesh re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is Enkidu, and Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his amnesia. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him.
Gameplay
Dissidia Final Fantasy and Dissidia 012 Final Fantasy
In battle, Exdeath is described as an Entropic Adversary. Exdeath's offensive Bravery attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath is able to teleport, which somewhat compensates for his slow movement. His HP attack Delta Attack doubles as another blocking attack, and his other two HP attacks are usable as counterattacks.
All of Exdeath's guard attacks have the same counterattacks, and he can use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In Dissidia 012 Final Fantasy, Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent.
- - Hurricane
- Towards Opponent + - Sword Dance (Can be used twice)
- Away from Opponent + - Vacuum Wave (Can be used twice)
- - Almagest
- Away from Opponent + - Grand Cross
Boss
In Dissidia Final Fantasy, Exdeath is fought in Destiny Odyssey IV and V, Shade Impulse, Distant Glory, and Inward Chaos.
In Dissidia 012 Final Fantasy, he is fought in Indiscernible Truth, Report #6, Guidance of the Moon, A Treasure Hunt, and Conclusion of the Cycle chapters of Story Mode.
Attacks
Template:See Also
Bravery Attacks
- DFF2008
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Black Hole (ground) |
Ground | 30 (15) | 180 | Unblockable | Absorb | Magical | Initial | |
Summon a black hole that draws in the opponent and damages them for a period of time. | ||||||||
Vacuum Wave (ground) |
Ground | 30 (15) | 180 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Initial | |
Throw an orb of light at the opponent. Can bounce off walls. | ||||||||
Reverse Polarity (ground) |
Ground | 30 (15) | 180 | Melee Mid | None | Magical | Initial | |
Hold to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. | ||||||||
Sword Dance (ground) |
Ground | 30 (15) | 180 | Melee Low | Wall Rush | Physical | Level 3 | |
Move toward the opponent and swing sword in an arc. | ||||||||
Hurricane (ground) |
Ground | 30 (15) | 180 | Melee Low | Absorb | Magical | Level 12 | |
Summon a hurricane around self that hits the opponent multiple times. | ||||||||
Low Block (ground) |
Ground | 20 (10) | 140 | Block Low | Magic Block | N/A | Level 20 | |
Guard that can reflect projectiles, sending them back at the caster. | ||||||||
Mid Block (ground) |
Ground | 20 (10) | 140 | Block Mid | Block | N/A | Level 24 | |
Temporary shield that guards against Mid priority attacks. | ||||||||
High Block (ground) |
Ground | 20 (10) | 140 | Block High | Block | N/A | Level 30 | |
Hold to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. | ||||||||
Omni Block (ground) |
Ground | 35 (15) | 120 | Block Highest | Block | N/A | Level 38 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Reverse Polarity (midair) |
Aerial | 30 (15) | 180 | Melee Mid | None | Magical | Initial | |
Hold to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. | ||||||||
Low Block (midair) |
Aerial | 20 (10) | 140 | Block Low | Magic Block | N/A | Initial | |
Guard that can reflect projectiles, sending them back at the caster. | ||||||||
Mid Block (midair) |
Aerial | 20 (10) | 140 | Block Mid | Block | N/A | Initial | |
Temporary shield that guards against Mid priority attacks. | ||||||||
High Block (midair) |
Aerial | 20 (10) | 140 | Block High | Block | N/A | Level 3 | |
Hold to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. | ||||||||
Omni Block (midair) |
Aerial | 35 (15) | 120 | Block Highest | Block | N/A | Level 12 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Black Hole (midair) |
Aerial | 30 (15) | 180 | Unblockable | Absorb | Magical | Level 16 | |
Summon a black hole that draws in the opponent and damages them for a period of time. | ||||||||
Sword Dance (midair) |
Aerial | 30 (15) | 180 | Melee Low | Wall Rush | Physical | Level 20 | |
Move toward the opponent and swing sword in an arc. | ||||||||
Vacuum Wave (midair) |
Aerial | 30 (15) | 180 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 24 | |
Throw an orb of light at the opponent. Can bounce off walls. | ||||||||
Hurricane (midair) |
Aerial | 30 (15) | 180 | Melee Low | Absorb | Magical | Level 34 | |
Summon a hurricane around self that hits the opponent multiple times. |
- Dissidia 012
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Reverse Polarity (ground) |
Ground | 30 (15) | 120 | Melee Mid | None | Physical | Initial | |
Hold to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. | ||||||||
Turn Guard (ground) |
Ground | 30 (15) | 80 | Block Mid | Block | N/A | Initial | |
Hold to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. | ||||||||
Vacuum Wave (ground) |
Ground | 30 (15) | 120 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 2 | |
Throw a ball of light at the enemy. Can bounce off walls. | ||||||||
Sword Dance (ground) |
Ground | 30 (15) | 180 | Melee Mid | Wall Rush | Physical | Level 8 | |
Swoop towards enemy and swing sword. | ||||||||
Protect Guard (ground) |
Ground | 30 (15) | 80 | Block Melee Mid | Block | N/A | Level 15 | |
Temporary shield that guards against melee attacks. Has no effect on ranged attacks. | ||||||||
Black Hole (ground) |
Ground | 30 (15) | 120 | Unblockable | Absorb | Magical | Level 16 | |
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. | ||||||||
Shell Guard (ground) |
Ground | 30 (15) | 80 | Block Ranged Mid | Block | N/A | Level 22 | |
Temporary shield that guards against ranged attacks. Has no effect on melee attacks. | ||||||||
Hurricane (ground) |
Ground | 30 (15) | 120 | Melee Low Normal attack Melee Mid Counter attack |
Absorb | Magical | Level 27 | |
Summon a hurricane around Exdeath to hit multiple times. | ||||||||
Omni Block (ground) |
Ground | 35 (15) | 120 | Block Highest | Block | N/A | Level 31 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Reverse Polarity (midair) |
Aerial | 30 (15) | 120 | Melee Mid | None | Physical | Initial | |
Hold to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. | ||||||||
Turn Guard (midair) |
Aerial | 30 (15) | 80 | Block Mid | Block | N/A | Initial | |
Hold to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. | ||||||||
Vacuum Wave (midair) |
Aerial | 30 (15) | 120 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 3 | |
Throw a ball of light at the enemy. Can bounce off walls. | ||||||||
Sword Dance (midair) |
Aerial | 30 (15) | 180 | Melee Mid | Wall Rush | Physical | Level 11 | |
Swoop towards enemy and swing sword. | ||||||||
Protect Guard (midair) |
Aerial | 30 (15) | 80 | Block Melee Mid | Block | N/A | Level 13 | |
Temporary shield that guards against melee attacks. Has no effect on ranged attacks. | ||||||||
Black Hole (midair) |
Aerial | 30 (15) | 120 | Unblockable | Absorb | Magical | Level 19 | |
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. | ||||||||
Shell Guard (midair) |
Aerial | 30 (15) | 80 | Block Ranged Mid | Block | N/A | Level 20 | |
Temporary shield that guards against ranged attacks. Has no effect on melee attacks. | ||||||||
Hurricane (midair) |
Aerial | 30 (15) | 120 | Melee Low Normal attack Melee Mid Counter attack |
Absorb | Magical | Level 29 | |
Summon a hurricane around Exdeath to hit multiple times. | ||||||||
Omni Block (midair) |
Aerial | 30 (15) | 120 | Block Highest | Block | N/A | Level 33 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. |
HP Attacks
- DFF2008
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Delta Attack (ground) |
Ground | 40 (20) | 180 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic forward. | ||||||||
Almagest (ground) |
Ground | 40 (20) | 300 | Melee High | Wall Rush | N/A | Level 8 | |
Surround self in dark energy and move towards the victim, then explode. | ||||||||
Grand Cross (ground) |
Ground | 40 (20) | 300 | Unblockable | None | Magical | Level 16 | |
Summon orbs of dark energy that spin around the opponent and converge on them. | ||||||||
Delta Attack (midair) |
Aerial | 40 (20) | 180 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic forward. | ||||||||
Almagest (midair) |
Aerial | 40 (20) | 300 | Melee High | Wall Rush | N/A | Level 30 | |
Surround self in dark energy and move towards the victim, then explode. | ||||||||
Grand Cross (midair) |
Aerial | 40 (20) | 300 | Unblockable | None | Magical | Level 38 | |
Summon orbs of dark energy that spin around the opponent and converge on them. |
- Dissidia 012
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Delta Attack (ground) |
Ground | 30 (15) | 130 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic straight forward. | ||||||||
Grand Cross (ground) |
Ground | 30 (15) | 130 | Unblockable | None | Magical | Level 4 | |
Summon orbs of nothingness that circle the enemy and converge on them. | ||||||||
Almagest (ground) |
Ground | 30 (15) | 130 | Block Low Melee High |
Magic Block Wall Rush |
N/A | Level 23 | |
Surround self in dark energy and move towards enemy, then explode. | ||||||||
Maelstrom (ground) |
Ground | 30 (15) | 130 | Ranged High | None | Magical | Level 35 | |
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. | ||||||||
Delta Attack (midair) |
Aerial | 30 (15) | 130 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic straight forward. | ||||||||
Grand Cross (midair) |
Aerial | 30 (15) | 130 | Unblockable | None | Magical | Level 6 | |
Summon orbs of nothingness that circle the enemy and converge on them. | ||||||||
Almagest (midair) |
Aerial | 30 (15) | 130 | Block Low Melee High |
Magic Block Wall Rush |
N/A | Level 25 | |
Surround self in dark energy and move towards enemy, then explode. | ||||||||
Maelstrom (midair) |
Aerial | 30 (15) | 130 | Ranged High | None | Magical | Level 39 | |
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
EX Mode
Exdeath's EX Mode is Power of the Void, and is his tree form as seen in the second to last battle of Final Fantasy V. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them.
Exdeath's EX Burst is Power of the Void in Dissidia 012 Final Fantasy—in Dissidia Final Fantasy, his EX Burst is The laws of the universe mean nothing!. The player must hold to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases too early or too late, Exdeath will cast a more powerful version of Grand Cross. If the player releases the button exactly as the gauge hits 0%, Exdeath will use Neo Almagest, casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black.
Equipment
Exdeath can equip Rods, Staves, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor. In Dissidia 012, Exdeath can also equip Swords, Greatswords, and Large Shields.
Exclusive weapons
- DFF2008
Name | Level | Stats | Effects | Obtained |
---|---|---|---|---|
Ghido's Whisker | 50 | BRV +26 ATK +35 |
BRV Boost on Block +10%. | Trade: 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
Moore Branch | 92 | BRV +38 ATK +62 |
BRV Boost on Block +15%. | Trade: 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
Enuo's Scourge | 100 | BRV +40 ATK +67 |
BRV Boost on Block +20%. Riposte Effect. |
Trade: 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5 |
- Dissidia 012
Name | Level | Stats | Effects | Obtained |
---|---|---|---|---|
Ghido's Blade | 30 | BRV +41 ATK +38 |
BRV Boost on Block +3%. | Trade: 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
Moore Branch | 90 | BRV +34 ATK +62 |
BRV Boost on Block +7%. | Trade: 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
Enuo's Scourge | 100 | BRV +39 ATK +67 |
BRV Boost on Block +10%. Riposte Effect. |
Trade: 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
Dissidia Final Fantasy NT
Type: Unique
Abilities
Move | Damage | Input | Type | Power | Frame Data | Image |
---|---|---|---|---|---|---|
Sword Dance | Bravery | Ground | ||||
Vacuum Wave | Bravery | Ground | ||||
Earthshaker | Bravery | Ground | ||||
Reverse Polarity | Bravery | Ground | ||||
Sword Dance | Bravery | Aerial | ||||
Gloom Charge | Bravery | Aerial | ||||
100 Gs | Bravery | Aerial | ||||
Delta Attack | HP | |||||
Maelstrom | HP | |||||
Almagest | HP | |||||
Omni Block | HP | |||||
Mode Change | Left Stick Indentation | - | ||||
Black Hole | EX Skill | |||||
Power of the Void | EX Skill | |||||
White Hole | EX Skill | |||||
Gallery
- Dissidia Final Fantasy and Dissidia Final Fantasy 012
- Dissidia Final Fantasy NT
Allusions
- Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are what he says during his battle against Galuf in Final Fantasy V.
- Exdeath's exclusive weapons refer to Ghido, the Great Forest of Moore where Exdeath was born, and the necromancer Enuo from Final Fantasy V.
- All of Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are attacks that either he or Neo Exdeath use in Final Fantasy V. Sword Dance is named for the party ability of the same name. The name of his EX Burst is taken from a quote that Neo Exdeath frequently utters during the final battle.
- Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' row position. His use of the attack to teleport further from, and closer to, his opponent, roughly reflects this same basic concept.
- When confronting the Warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on Neo Exdeath's quote at the beginning of the final battle in Final Fantasy V: "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!"
- Exdeath's victory pose is the same as his battle pose from Final Fantasy V.
- When Exdeath begins his EX Burst, he takes a pose similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the way portals to the Void appeared over towns in Final Fantasy V. His starting line, "To the silent beyond!", refers to the title of the music track in Final Fantasy V played during the cutscene after defeating Neo Exdeath.
- In Destiny Odyssey IV when he is defeated by Cecil he screams "Uwaaah!!!", which is his death cry when he is defeated in his tree form and absorbed by the Void.
- Neo Almagest is not an attack that Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance.
- Upon reaching Level 100, an extra voice sample for Exdeath can be purchased in the PP Catalog, which features him yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts "Kame!" which means turtle. The line also functions as an unintentional pun on Exdeath's fighting style—in video gaming communities, "turtling" means playing very defensively.
- In Dissidia 012 Final Fantasy, when using Exdeath's EX Burst on Gilgamesh, an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this alludes to Exdeath's dialogue in banishing Gilgamesh to the Void in Final Fantasy V, "You worthless fool! For your continued bungling, I banish you from this dimension!"
- When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the Game Boy Advance and subsequent remakes of Final Fantasy V, Enuo, who meets the party within the Void, says that "All that is sealed within this beautiful darkness is the stillness of eternity".
Trivia
- In the Japanese version, when defeated, Exdeath refers to the Final Fantasy series by saying, "Is this my final fantasy?" In the English versions this line is translated as, "Will I end like a mirage?"
- Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is Ultimecia.
- Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks.
- Exdeath has the slowest movement speed of all characters, even when equipped with Speed++.
- In Dissidia Final Fantasy, Exdeath's EX Burst is the strongest among all the villains. This is changed in Dissidia 012 Final Fantasy.
- Out of all the Warriors of Chaos, Exdeath has the most control over the manikins. This may allude to Final Fantasy V where he can command the Demons of the Rift.
- Exdeath is the first villain in the arcade reboot to be classed as a Unique-type.
Template:DFF2008 Template:D012 Template:DFFNT