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ā | {{sideicon| |
+ | {{sideicon|prime=DFF2008|D012}} |
+ | {{DISPLAYTITLE:Exdeath/''Dissidia'' (PSP)}} |
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ā | {{infobox character Dissidia |
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+ | {{infobox character |
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|name=Exdeath |
|name=Exdeath |
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+ | |release=DFF2008 |
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|japanese=ćØćÆć¹ćć¹ |
|japanese=ćØćÆć¹ćć¹ |
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|romaji=Ekusudesu |
|romaji=Ekusudesu |
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|portrait=[[File:Dissicon ff5 ExD1.png|Default outfit.]] [[File:Dissicon ff5 ExD2.png|First alternate outfit.]] [[File:Dissicon ff5 ExD3.png|Second alternate outfit.]] |
|portrait=[[File:Dissicon ff5 ExD1.png|Default outfit.]] [[File:Dissicon ff5 ExD2.png|First alternate outfit.]] [[File:Dissicon ff5 ExD3.png|Second alternate outfit.]] |
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|affiliation=Warriors of Chaos |
|affiliation=Warriors of Chaos |
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+ | |race=Tree |
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ā | Warriors of Spiritus |
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|gender=Male |
|gender=Male |
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|dff2008 type=playable |
|dff2008 type=playable |
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ā | |dff2008 |
+ | |dff2008 ex mode=Power of the Void |
ā | |dff2008 |
+ | |dff2008 ex burst=The laws of the universe mean nothing! |
ā | |dff2008 weapon=[[ |
+ | |dff2008 weapon=[[Dissidia Final Fantasy (2008) weapons#Rods|Rods]], [[Dissidia Final Fantasy (2008) weapons#Staves|Staves]] |
ā | |dff2008 armor=[[ |
+ | |dff2008 armor=[[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]] |
ā | |dff2008 |
+ | |dff2008 ultimate weapon=[[Dissidia Final Fantasy (2008) weapons#Ghido's Whisker|Ghido's Whisker]], [[Dissidia Final Fantasy (2008) weapons#Moore Branch|Moore Branch]], [[Dissidia Final Fantasy (2008) weapons#Enuo's Scourge|Enuo's Scourge]] |
|d012 type=playable |
|d012 type=playable |
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ā | |d012 |
+ | |d012 ex mode=Power of the Void |
ā | |d012 |
+ | |d012 ex burst=Power of the Void |
ā | |d012 weapon=[[ |
+ | |d012 weapon=[[Dissidia 012 Final Fantasy weapons#Rods|Rods]], [[Dissidia 012 Final Fantasy weapons#Staves|Staves]], [[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]] |
ā | |d012 armor=[[ |
+ | |d012 armor=[[Dissidia 012 Final Fantasy armor#Shields|Shields]], [[Dissidia 012 Final Fantasy armor#Gauntlets|Gauntlets]], [[Dissidia 012 Final Fantasy armor#Helms|Helms]], [[Dissidia 012 Final Fantasy armor#Light Armor|Light Armor]], and [[Dissidia 012 Final Fantasy armor#Heavy Armor|Heavy Armor]], [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]] |
ā | |d012 |
+ | |d012 ultimate weapon=[[Dissidia 012 Final Fantasy weapons#Ghido's Blade|Ghido's Blade]], [[Dissidia 012 Final Fantasy weapons#Moore Branch|Moore Branch]], [[Dissidia 012 Final Fantasy weapons#Enuo's Scourge|Enuo's Scourge]] |
+ | |original appearance=''[[Final Fantasy V]]'' |
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ā | |dffnt type=playable |
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+ | |designer= |
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ā | |dffnt chartype=Specialist |
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+ | *[[Yoshitaka Amano]] (original) |
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ā | |originalappearance=''[[Final Fantasy V]]'' |
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ā | + | *[[Tetsuya Nomura]] (''Dissidia'') |
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+ | |japanese voice actor={{w|TarÅ Ishida}} |
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ā | |japaneseva=[[wikipedia:Taro Ishida|Tarou Ishida]]{{foot|Dissidia Final Fantasy and Dissidia 012}}<br>[[Wikipedia:Naomi Kusumi|Naomi Kusumi]]{{foot|Dissidia Final Fantasy (2015)}} |
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ā | | |
+ | |english voice actor=[[Gerald C. Rivers]] |
ā | |quotes=true |
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|main appearance=true |
|main appearance=true |
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+ | |dffnt=true |
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+ | |dffoo=true |
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+ | |quotes=true |
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}} |
}} |
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ā | {{ |
+ | {{Quote|A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.|''Dissidia 012'' description}} |
ā | {{ |
+ | {{Quote|A magus of supreme darkness, born from a great evil sealed into a tree.|''Dissidia Final Fantasy'' description}} |
ā | '''Exdeath''' is a villain fighting for the side of [[Chaos (Final Fantasy)/Dissidia|Chaos]] in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]'' |
+ | '''Exdeath''' is a villain fighting for the side of [[Chaos (Final Fantasy)/Dissidia|Chaos]] in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''. Representing ''[[Final Fantasy V]]'', he was once a tree living within [[Great Forest of Moore|the sentient Great Forest of Moore]]. He is now a warlock who controls the power of [[The Void (term)|the Void]], a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With [[Kuja/Dissidia (PSP)|Kuja]]'s assistance, he seeks to trap and combat his rival, [[Bartz Klauser/Dissidia (PSP)|Bartz]], who often flees from him. |
ā | While Bartz is his rival in the [[Light to All]] storyline, his main rival in the ''Dissidia 012 Final Fantasy'' [[Treachery of the Gods]] storyline is [[Kain Highwind/Dissidia|Kain]], whom he pursues to find the location of the warriors of [[Cosmos (Dissidia)|Cosmos]] that Kain knocked out. |
+ | While Bartz is his rival in the [[Light to All]] storyline, his main rival in the ''Dissidia 012 Final Fantasy'' [[Treachery of the Gods]] storyline is [[Kain Highwind/Dissidia (PSP)|Kain]], whom he pursues to find the location of the warriors of [[Cosmos (Dissidia)|Cosmos]] that Kain knocked out. |
== Profile == |
== Profile == |
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=== Appearance === |
=== Appearance === |
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ā | ====''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''==== |
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[[File:Dissidia-ExdeathAlts.png|200px|left|Exdeath's alternate outfits.]] |
[[File:Dissidia-ExdeathAlts.png|200px|left|Exdeath's alternate outfits.]] |
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Exdeath is virtually unchanged from his [[Yoshitaka Amano]] artwork and in-game battle sprite in ''[[Final Fantasy V]]''. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword. |
Exdeath is virtually unchanged from his [[Yoshitaka Amano]] artwork and in-game battle sprite in ''[[Final Fantasy V]]''. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword. |
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Exdeath's [[manikin]] version, '''Fallacious Tree''', is cyan. |
Exdeath's [[manikin]] version, '''Fallacious Tree''', is cyan. |
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ā | {{ |
+ | {{clear}} |
ā | |||
ā | ====''[[Dissidia Final Fantasy NT]]''==== |
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ā | ;Default |
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ā | *'''Dark Mage I''' - Default coloration. An updated version of his default attire. His armor now has a smooth luster and is slightly darker. |
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ā | *'''Dark Mage II''' - 1st alternate coloration. Colors Exdeath's armor indigo and cape white. Based on Exdeath's 16-bit field sprite{{foot|[[File:FFV_exdeath_sprite.png|100px]]}}. |
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ā | *'''Dark Mage III''' - 2nd alternate coloration. An updated version of his "Santalum Robe" attire from the [[PlayStation Portable]] [[Dissidia Final Fantasy|''Dissidia'' games]], but with a more whiter armor and gray cape. |
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ā | |||
ā | ;1st Alternate Costume |
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ā | *'''Root of Evil I''' - Default coloration. An updated version of his original attire while in EX Mode from the PlayStation Portable games, which in turn is based on Exdeath's [[Exdeath (tree form)|true form]]. |
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ā | *'''Root of Evil II''' - 1st alternate coloration. An updated version of his "Santalum Robe" attire while in EX Mode, with his armor whiter. |
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ā | *'''Root of Evil III''' - 2nd alternate coloration. Colors his armor and kilt black, and his cape white. Resembles Neo Exdeath's main body. |
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ā | |||
ā | ;Weapons |
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ā | Exdeath equips greatswords: |
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ā | *'''[[Moore Branch]]''' - Default weapon. The sword has been featured in his Yoshitaka Amano art and in battles against him in ''Final Fantasy V''. Unlike other sword wielders, Exdeath primarily attacks with the sword with telekinesis in the ''Dissidia'' series. |
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ā | *'''Animus''' - 1st alternate weapon. The sword has a black handle and a bright blue blade where the tip splits in two, and a large decorated guard with multiple jewels adorned across the sword. The jewels resemble those of Exdeath's decorated armor. |
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ā | *'''Predominance''' - 2nd alternate weapon. The sword has a black handle, a golden and fanged guard, and an orange and black blade in a jagged, flame-like design. |
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ā | *'''Void Sword''' - 3rd alternate weapon. The main blade is segmented: sharp from the tip and diverging downwards as separate curved blades toward the hilt. The guard is spiked and colored silver with a purple crest in its center, while the handle is black and purple with a curved pommel. |
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ā | |||
ā | Exdeath's alternate weapons have not appeared in prior [[Final Fantasy series|''Final Fantasy'' games]], and are new and original for the ''Dissidia'' series. The naming and design of the weapons refer to both Exdeath's personality and arrogance in his powers. |
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ā | |||
ā | Exdeath's default player name is '''Nameless Tree''', and his manikin counterpart is renamed '''Arboreal Echo'''. |
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ā | {{-}} |
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=== Personality === |
=== Personality === |
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ā | {{See |
+ | {{See|/Quotes}} |
ā | {{ |
+ | {{Quote|This is the sensation. The boundaries of the flesh are broken, dissolving into nothingness... The Void is where all begins and all ends. Soon, all of you will become a part of this eternity!|Exdeath}} |
Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness. |
Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness. |
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{{spoiler}} |
{{spoiler}} |
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=== [[Treachery of the Gods]] === |
=== [[Treachery of the Gods]] === |
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+ | Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into [[World B]] and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with [[Garland (Final Fantasy)/Dissidia (PSP)|Garland]] at the [[Chaos Shrine (Final Fantasy)#Dissidia 012 Final Fantasy|Chaos Shrine]] shortly after [[Lightning (Final Fantasy XIII)/Dissidia (PSP)|Lightning]]'s battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat. |
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ā | |||
ā | Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into [[World B]] and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with [[Garland (Final Fantasy)/Dissidia|Garland]] at the [[Chaos Shrine (Final Fantasy)#Dissidia 012 Final Fantasy|Chaos Shrine]] shortly after [[Lightning (Final Fantasy XIII)/Dissidia|Lightning]]'s battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat. |
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Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies. |
Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies. |
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=== Thirteenth cycle === |
=== Thirteenth cycle === |
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ā | Exdeath appears before [[Onion Knight (Dissidia)|Onion Knight]] and [[Terra Branford/Dissidia|Terra]] while they are searching for the their [[Crystal (term)#Dissidia Final Fantasy|Crystals]], seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side. |
+ | Exdeath appears before [[Onion Knight (Dissidia)|Onion Knight]] and [[Terra Branford/Dissidia (PSP)|Terra]] while they are searching for the their [[Crystal (term)#Dissidia Final Fantasy|Crystals]], seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side. |
[[File:Exdeath vs Cecil Harvey.jpg|thumb|left|Exdeath fights Cecil after threatening Golbez.]] |
[[File:Exdeath vs Cecil Harvey.jpg|thumb|left|Exdeath fights Cecil after threatening Golbez.]] |
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ā | Exdeath finds Golbez speaking to his younger brother, [[Cecil Harvey/Dissidia|Cecil]], telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing. |
+ | Exdeath finds Golbez speaking to his younger brother, [[Cecil Harvey/Dissidia (PSP)|Cecil]], telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing. |
ā | Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and [[Zidane Tribal/Dissidia|Zidane]]. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and [[Squall Leonhart/Dissidia|Squall]] as they run off, conjuring manikins to attack them. Exdeath pursues the two to the [[Interdimensional Rift]] where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his [[chocobo]] feather good luck charm. |
+ | Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and [[Zidane Tribal/Dissidia (PSP)|Zidane]]. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and [[Squall Leonhart/Dissidia (PSP)|Squall]] as they run off, conjuring manikins to attack them. Exdeath pursues the two to the [[Interdimensional Rift]] where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his [[chocobo]] feather good luck charm. |
When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void. |
When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void. |
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=== [[Official Quests]] === |
=== [[Official Quests]] === |
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ā | During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by [[Firion/Dissidia|Firion's]] wild rose, mocking her reliance on a [[Flower (symbolism)|flower]] to regain her memories. [[Yuna/Dissidia|Yuna]] assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells [[Sephiroth ( |
+ | During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by [[Firion/Dissidia (PSP)|Firion's]] wild rose, mocking her reliance on a [[Flower (symbolism)|flower]] to regain her memories. [[Yuna/Dissidia (PSP)|Yuna]] assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells [[Sephiroth/Dissidia (PSP)|Sephiroth]] that the manikins are hollow shells found in the Rift, motivating Sephiroth to kill himself to determine the true nature of the [[Cycle (term)|cycle]] and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is safeguarding the other defeated warriors. |
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", [[Gilgamesh (Dissidia)|Gilgamesh]] re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is [[Enkidu]]. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his [[Amnesia (term)|amnesia]]. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him. |
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", [[Gilgamesh (Dissidia)|Gilgamesh]] re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is [[Enkidu]]. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his [[Amnesia (term)|amnesia]]. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him. |
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+ | {{clear}} |
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ā | |||
ā | ===[[Dissidia Final Fantasy NT|Rebirth of the cycles]]=== |
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ā | {{Sideicon|DFFNT}} |
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ā | Exdeath is summoned as a warrior of [[Spiritus]], but is unaware that he was back in [[World B]]. At the [[Void (Final Fantasy V)|Void]], Exdeath gloats to Bartz about how he has finally unlocked it. Bartz demands to know what he did to his friends, and the two duel. Cloud and Sephiroth "team up" with Bartz and Exdeath, respectively, while also dueling each other. Sephiroth concocts an escape plan, but does not share this with Exdeath until the [[Shinryu (Dissidia)|planesgorger]]s arrive. |
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ā | |||
ā | Exdeath emerges in [[Narshe]], and after insulting [[Shantotto/Dissidia|Shantotto]], duels her as well as [[Firion/Dissidia|Firion]] and [[Tidus/Dissidia|Tidus]]. He is joined by [[Kefka Palazzo/Dissidia|Kefka]] who emerges from a dimensional portal. They knock Tidus into [[Pandaemonium (Final Fantasy II)|Pandaemonium]], and greet [[Ultimecia/Dissidia|Ultimecia]]. After Firion and Shantotto arrive, Exdeath witnesses Shantotto and Ultimecia insult each other before engaging in battle. A planesgorger arrives before Shantotto and her allies can escape. Exdeath is outraged with their presence, knowing Shinryu is responsible, before nonetheless continuing his duel. He and Kefka launch Firion to the portal, but he ends up saved by Jecht. Exdeath, Ultimecia, and Kefka arrive at [[Besaid]] shortly after Jecht, Tidus, and Firion, but they cannot continue their duel due to the planesgorgers' arrival on that world as well. Exdeath vows revenge against the planesgorgers and the cause of them before taking his leave. |
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ā | |||
ā | When the heroes and villains meet to stage a battle to lure Shinryu out, Bartz tells Exdeath that though they are joining forces now, it is a temporary alliance. In response, Exdeath quietly places his hands over his blade hilt. During the battle, he attacks Onion Knight using his blade telekinetically, and then parries [[Zidane Tribal/Dissidia|Zidane]]'s ambush from behind before teleporting away just as [[Emperor Mateus/Dissidia|the Emperor]] uses Dreary Cell on them. |
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ā | |||
ā | As soon as Shinryu arrives, Exdeath participates in the joint attack to defeat Shinryu, but is repelled. After regaining their composure, the warriors work together to defeat Shinryu. Afterwards, the [[Moogle (race)|moogles]] give Exdeath a crystal to host his memories for Spiritus to use in the [[Battle of the Gods|new cycles of wars]]. With a crystal doppelgƤnger of himself to serve on Spiritus's behalf, Exdeath returns to his homeworld. |
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ā | {{-}} |
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{{Endspoiler}} |
{{Endspoiler}} |
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== Gameplay == |
== Gameplay == |
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ā | ===''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''=== |
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Exdeath is described as an '''Entropic Adversary'''. His offensive [[Bravery (stat)|Bravery]] attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack [[Delta Attack (ability)|Delta Attack]] doubles as another blocking attack, and his other two HP attacks are usable as counterattacks. |
Exdeath is described as an '''Entropic Adversary'''. His offensive [[Bravery (stat)|Bravery]] attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack [[Delta Attack (ability)|Delta Attack]] doubles as another blocking attack, and his other two HP attacks are usable as counterattacks. |
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* Away from Opponent + {{button|dissidia|Square}} - [[Grand Cross (ability)|Grand Cross]] |
* Away from Opponent + {{button|dissidia|Square}} - [[Grand Cross (ability)|Grand Cross]] |
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ā | + | === Boss === |
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In ''Dissidia Final Fantasy'', Exdeath is fought in [[Destiny Odyssey IV]] and [[Destiny Odyssey V|V]], [[Shade Impulse]], [[Distant Glory/Redemption of the Warrior|Distant Glory]], and [[Inward Chaos]]. |
In ''Dissidia Final Fantasy'', Exdeath is fought in [[Destiny Odyssey IV]] and [[Destiny Odyssey V|V]], [[Shade Impulse]], [[Distant Glory/Redemption of the Warrior|Distant Glory]], and [[Inward Chaos]]. |
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In ''Dissidia 012 Final Fantasy'', he is fought in [[Treachery of the Gods/Chapter 6|Indiscernible Truth]], [[Report (Dissidia 012)#Report 6|Report #6]], [[Light to All/Chapter 4|Guidance of the Moon]], [[Light to All/Chapter 9|A Treasure Hunt]], and [[Light to All/Epilogue|Conclusion of the Cycle]] chapters of Story Mode. |
In ''Dissidia 012 Final Fantasy'', he is fought in [[Treachery of the Gods/Chapter 6|Indiscernible Truth]], [[Report (Dissidia 012)#Report 6|Report #6]], [[Light to All/Chapter 4|Guidance of the Moon]], [[Light to All/Chapter 9|A Treasure Hunt]], and [[Light to All/Epilogue|Conclusion of the Cycle]] chapters of Story Mode. |
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ā | + | === Attacks === |
|
ā | {{See |
+ | {{See|Dissidia 012 Final Fantasy gameplay changes#Exdeath|t1=Gameplay differences between ''Dissidia'' and ''Dissidia 012'' for Exdeath}} |
ā | + | ==== Bravery Attacks ==== |
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+ | ;Dissidia |
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ā | ;DFF2008 |
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{|class="full-width DFF2008 article-table" style="text-align:center" |
{|class="full-width DFF2008 article-table" style="text-align:center" |
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|-class="a" |
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!width="15%"|Image |
!width="15%"|Image |
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|- |
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ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(ground) |
|Ground |
|Ground |
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|30 (15) |
|30 (15) |
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|colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time. |
|colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time. |
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|- |
|- |
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ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(ground) |
|Ground |
|Ground |
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|30 (15) |
|30 (15) |
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|colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls. |
|colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls. |
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|- |
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ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 187: | Line 155: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 199: | Line 167: | ||
|colspan=7 align="left"|Move toward the opponent and swing sword in an arc. |
|colspan=7 align="left"|Move toward the opponent and swing sword in an arc. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 211: | Line 179: | ||
|colspan=7 align="left"|Summon a hurricane around self that hits the opponent multiple times. |
|colspan=7 align="left"|Summon a hurricane around self that hits the opponent multiple times. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Low Block<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Low Block}}<br/>(ground) |
|Ground |
|Ground |
||
|20 (10) |
|20 (10) |
||
Line 223: | Line 191: | ||
|colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster. |
|colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Mid Block<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Mid Block}}<br/>(ground) |
|Ground |
|Ground |
||
|20 (10) |
|20 (10) |
||
Line 235: | Line 203: | ||
|colspan=7 align="left"|Temporary shield that guards against Mid priority attacks. |
|colspan=7 align="left"|Temporary shield that guards against Mid priority attacks. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|High Block<br/>(ground) |
+ | !class="b" rowspan=2|{{A|High Block}}<br/>(ground) |
|Ground |
|Ground |
||
|20 (10) |
|20 (10) |
||
Line 247: | Line 215: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Omni Block<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(ground) |
|Ground |
|Ground |
||
|35 (15) |
|35 (15) |
||
Line 259: | Line 227: | ||
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 271: | Line 239: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Low Block<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Low Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|20 (10) |
|20 (10) |
||
Line 283: | Line 251: | ||
|colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster. |
|colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Mid Block<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Mid Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|20 (10) |
|20 (10) |
||
Line 295: | Line 263: | ||
|colspan=7 align="left"|Temporary shield that guards against Mid priority attacks. |
|colspan=7 align="left"|Temporary shield that guards against Mid priority attacks. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|High Block<br/>(midair) |
+ | !class="b" rowspan=2|{{A|High Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|20 (10) |
|20 (10) |
||
Line 307: | Line 275: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Omni Block<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|35 (15) |
|35 (15) |
||
Line 319: | Line 287: | ||
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 331: | Line 299: | ||
|colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time. |
|colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 343: | Line 311: | ||
|colspan=7 align="left"|Move toward the opponent and swing sword in an arc. |
|colspan=7 align="left"|Move toward the opponent and swing sword in an arc. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 355: | Line 323: | ||
|colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls. |
|colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 380: | Line 348: | ||
!width="15%"|Image |
!width="15%"|Image |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 392: | Line 360: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Turn Guard<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Turn Guard}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 404: | Line 372: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 416: | Line 384: | ||
|colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls. |
|colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 428: | Line 396: | ||
|colspan=7 align="left"|Swoop towards enemy and swing sword. |
|colspan=7 align="left"|Swoop towards enemy and swing sword. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Protect Guard<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Protect Guard}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 440: | Line 408: | ||
|colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
|colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 452: | Line 420: | ||
|colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
|colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Shell Guard<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Shell Guard}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 464: | Line 432: | ||
|colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
|colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 476: | Line 444: | ||
|colspan=7 align="left"|Summon a hurricane around Exdeath to hit multiple times. |
|colspan=7 align="left"|Summon a hurricane around Exdeath to hit multiple times. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Omni Block<br/>(ground) |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(ground) |
|Ground |
|Ground |
||
|35 (15) |
|35 (15) |
||
Line 488: | Line 456: | ||
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 500: | Line 468: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Turn Guard<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Turn Guard}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 512: | Line 480: | ||
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. |
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 524: | Line 492: | ||
|colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls. |
|colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 536: | Line 504: | ||
|colspan=7 align="left"|Swoop towards enemy and swing sword. |
|colspan=7 align="left"|Swoop towards enemy and swing sword. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Protect Guard<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Protect Guard}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 548: | Line 516: | ||
|colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
|colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 560: | Line 528: | ||
|colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
|colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Shell Guard<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Shell Guard}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 572: | Line 540: | ||
|colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
|colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 584: | Line 552: | ||
|colspan=7|Summon a hurricane around Exdeath to hit multiple times. |
|colspan=7|Summon a hurricane around Exdeath to hit multiple times. |
||
|- |
|- |
||
ā | !class="b" rowspan=2|Omni Block<br/>(midair) |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 596: | Line 564: | ||
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
||
|} |
|} |
||
ā | {{ |
+ | {{clear}} |
ā | + | ==== HP Attacks ==== |
|
+ | ;Dissidia |
||
ā | ;DFF2008 |
||
{|class="full-width DFF2008 article-table" style="text-align:center" |
{|class="full-width DFF2008 article-table" style="text-align:center" |
||
|-class="a" |
|-class="a" |
||
Line 612: | Line 580: | ||
!width="15%"|Image |
!width="15%"|Image |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(ground) |
|Ground |
|Ground |
||
|40 (20) |
|40 (20) |
||
Line 624: | Line 592: | ||
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward. |
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(ground) |
|Ground |
|Ground |
||
|40 (20) |
|40 (20) |
||
Line 636: | Line 604: | ||
|colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode. |
|colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(ground) |
|Ground |
|Ground |
||
|40 (20) |
|40 (20) |
||
Line 648: | Line 616: | ||
|colspan=7 align="left"|Summon orbs of dark energy that spin around the opponent and converge on them. |
|colspan=7 align="left"|Summon orbs of dark energy that spin around the opponent and converge on them. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(midair) |
|Aerial |
|Aerial |
||
|40 (20) |
|40 (20) |
||
Line 660: | Line 628: | ||
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward. |
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(midair) |
|Aerial |
|Aerial |
||
|40 (20) |
|40 (20) |
||
Line 672: | Line 640: | ||
|colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode. |
|colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(midair) |
|Aerial |
|Aerial |
||
|40 (20) |
|40 (20) |
||
Line 697: | Line 665: | ||
!width="15%"|Image |
!width="15%"|Image |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 709: | Line 677: | ||
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 721: | Line 689: | ||
|colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them. |
|colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 733: | Line 701: | ||
|colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode. |
|colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Maelstrom (ability)|Maelstrom}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 745: | Line 713: | ||
|colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
|colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 757: | Line 725: | ||
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 769: | Line 737: | ||
|colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them. |
|colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 781: | Line 749: | ||
|colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode. |
|colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode. |
||
|- |
|- |
||
ā | !class="b" rowspan=2| |
+ | !class="b" rowspan=2|{{LA|Maelstrom (ability)|Maelstrom}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 793: | Line 761: | ||
|colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
|colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
||
|} |
|} |
||
ā | {{ |
+ | {{clear}} |
ā | + | === [[EX Mode (term)|EX Mode]] === |
|
[[File:Dissidia Exdeath ex.png|left|175px]] |
[[File:Dissidia Exdeath ex.png|left|175px]] |
||
[[File:Dissidia Final Fantasy - Exdeath's EX Burst|300px|right|The laws of the universe mean nothing!]] |
[[File:Dissidia Final Fantasy - Exdeath's EX Burst|300px|right|The laws of the universe mean nothing!]] |
||
Line 801: | Line 769: | ||
Exdeath's EX Burst is '''Power of the Void''' in ''Dissidia 012 Final Fantasy''āin ''Dissidia Final Fantasy'', his EX Burst is '''The laws of the universe mean nothing!'''. The player must hold {{button|dissidia|Circle}} to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases {{button|dissidia|Circle}} too early or too late, Exdeath will cast a more powerful version of [[Grand Cross (ability)|Grand Cross]]. If the player releases the button exactly as the gauge hits 0%, Exdeath will use [[Neo Almagest]], casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black. |
Exdeath's EX Burst is '''Power of the Void''' in ''Dissidia 012 Final Fantasy''āin ''Dissidia Final Fantasy'', his EX Burst is '''The laws of the universe mean nothing!'''. The player must hold {{button|dissidia|Circle}} to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases {{button|dissidia|Circle}} too early or too late, Exdeath will cast a more powerful version of [[Grand Cross (ability)|Grand Cross]]. If the player releases the button exactly as the gauge hits 0%, Exdeath will use [[Neo Almagest]], casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black. |
||
ā | {{ |
+ | {{clear}} |
ā | + | === Equipment === |
|
ā | Exdeath can equip [[ |
+ | Exdeath can equip [[Dissidia Final Fantasy (2008) weapons#Rods|Rods]], [[Dissidia Final Fantasy (2008) weapons#Staves|Staves]], [[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], and [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]. In ''Dissidia 012'', Exdeath can also equip [[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]], and [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]. |
ā | + | ==== Exclusive weapons ==== |
|
;DFF2008 |
;DFF2008 |
||
{|class="full-width DFF2008 article-table" style="text-align:center" |
{|class="full-width DFF2008 article-table" style="text-align:center" |
||
Line 816: | Line 784: | ||
!width="40%"|Obtained |
!width="40%"|Obtained |
||
|- |
|- |
||
ā | !class="b"|[[ |
+ | !class="b"|[[Dissidia Final Fantasy (2008) weapons#Ghido's Whisker|Ghido's Whisker]] |
|50 |
|50 |
||
|BRV +26 <br/>ATK +35 |
|BRV +26 <br/>ATK +35 |
||
Line 822: | Line 790: | ||
|'''Trade''': 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
|'''Trade''': 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
||
|- |
|- |
||
ā | !class="b"|[[ |
+ | !class="b"|[[Dissidia Final Fantasy (2008) weapons#Moore Branch|Moore Branch]] |
|92 |
|92 |
||
|BRV +38<br/>ATK +62 |
|BRV +38<br/>ATK +62 |
||
Line 828: | Line 796: | ||
|'''Trade''': 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
|'''Trade''': 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
||
|- |
|- |
||
ā | !class="b"|[[ |
+ | !class="b"|[[Dissidia Final Fantasy (2008) weapons#Enuo's Scourge|Enuo's Scourge]] |
|100 |
|100 |
||
|BRV +40<br/>ATK +67 |
|BRV +40<br/>ATK +67 |
||
Line 843: | Line 811: | ||
!width="40%"|Obtained |
!width="40%"|Obtained |
||
|- |
|- |
||
ā | !class="b"|[[ |
+ | !class="b"|[[Dissidia 012 Final Fantasy weapons#Ghido's Blade|Ghido's Blade]] |
|30 |
|30 |
||
|BRV +41<br/>ATK +38 |
|BRV +41<br/>ATK +38 |
||
Line 849: | Line 817: | ||
|'''Trade''': 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
|'''Trade''': 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
||
|- |
|- |
||
ā | !class="b"|[[ |
+ | !class="b"|[[Dissidia 012 Final Fantasy weapons#Moore Branch|Moore Branch]] |
|90 |
|90 |
||
|BRV +34<br/>ATK +62 |
|BRV +34<br/>ATK +62 |
||
Line 855: | Line 823: | ||
|'''Trade''': 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
|'''Trade''': 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
||
|- |
|- |
||
ā | !class="b"|[[ |
+ | !class="b"|[[Dissidia 012 Final Fantasy weapons#Enuo's Scourge|Enuo's Scourge]] |
|100 |
|100 |
||
|BRV +39<br/>ATK +67 |
|BRV +39<br/>ATK +67 |
||
|BRV Boost on Block +10%.<br/>'''Riposte''' Effect. |
|BRV Boost on Block +10%.<br/>'''Riposte''' Effect. |
||
|'''Trade''': 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
|'''Trade''': 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
||
ā | |} |
||
ā | |||
ā | ===''[[Dissidia Final Fantasy NT]]''=== |
||
ā | :Type: '''Specialist''' - Exdeath switches between the following modes by pressing {{button|ps|l3}}. |
||
ā | * ''Berserker'' increases attack potency and poise. EX Skill: '''Black Hole''' |
||
ā | * ''Nullifier'' hinders opponents' common EX skill usage. EX Skill: '''Power of the Void''' |
||
ā | * ''Hexer'' debuffs opponents. EX Skill: '''White Dwarf''' |
||
ā | |||
ā | ====Abilities==== |
||
ā | {|class="full-width DFFNT article-table" style="text-align:center" |
||
ā | |-class="a" |
||
ā | !style="width:15%"|Move |
||
ā | !style="width:10%"|Damage |
||
ā | !style="width:10%"|Input |
||
ā | !style="width:10%"|Type |
||
ā | !style="width:10%"|Power |
||
ā | !style="width:10%"|Frame Data |
||
ā | !style="width:15%"|Image |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Sword Dance (ability)|Sword Dance]] |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 II Icon.png]][[File:DFF2015 Right II.png]][[File:DFF2015 Right II.png]] |
||
ā | |Ground |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Exdeath Sword Dance.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Use sorcery to manipulate your sword into performing a series of deft blows. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Vacuum Wave]] |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 Up + II Icon.png]][[File:DFF2015 Right II.png]] |
||
ā | |Ground |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Vacuum Wave.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Send a shockwave rushing toward your opponent. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Earthshaker|Earth Shaker]] |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 Down + II Icon.png]] |
||
ā | |Ground |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Earthshaker.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Send your opponent flying with an eruption of rocks from beneath their feet. (Opponent cannot recover during combo) |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Sword Dance (ability)|Sword Dance]] |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 II Icon.png]][[File:DFF2015 Right II.png]][[File:DFF2015 Right II.png]] |
||
ā | |Aerial |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Exdeath Sword Dance.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Use sorcery to manipulate your sword into performing a series of deft blows. |
||
ā | |- |
||
ā | !class="b" rowspan=2|Abasing Rush |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 Up + II Icon.png]][[File:DFF2015 Right II.png]] |
||
ā | |Aerial |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Gloom Charge.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Position your sword in front of you before charging toward your target. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[100 Gs]] |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 Down + II Icon.png]] |
||
ā | |Aerial |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 100 Gs.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Send a powerful magic projectile to pursue your opponent. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Reverse Polarity]] |
||
ā | |Bravery |
||
ā | |[[File:DFF2015 II Icon.png]] |
||
ā | |Dash |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Reverse Polarity.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Teleport to the position indicated by the magic symbol you send forth and follow up with an attack. If your attack hits, you may cancel it into another bravery attack. (Hold to charge) |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Delta Attack (ability)|Delta Attack]] |
||
ā | |HP |
||
ā | |[[File:DFF2015 IV Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Delta Attack.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Unleash a wave of arcane energy at midrange. Charging increases range. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Maelstrom (ability)|Maelstrom]] |
||
ā | |HP |
||
ā | |[[File:DFF2015 IV Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Maelstrom.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Manifest a tornado at your foe's position that remains for a short period of time. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Almagest]] |
||
ā | |HP |
||
ā | |[[File:DFF2015 IV Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Almagest.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Release the power of the Void on nearby foes. Hold to reduce the movement speed of enemies in your immediate area. (Can move while casting) |
||
ā | |- |
||
ā | !class="b" rowspan=2|Omni Block |
||
ā | |HP |
||
ā | |[[File:DFF2015 IV Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Omni Block.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Erect a barrier that deflects bravery attacks (and HP attacks if charged), creating a window for counterattacks. (Can move while casting) |
||
ā | |- |
||
ā | !class="b" rowspan=2|Mode Change |
||
ā | |Special |
||
ā | |{{button|ps|l3}} |
||
ā | | - |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2| |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Changes modes in the following order: berserker, nullifier, hexer. |
||
ā | *In Berserker mode, Exdeath's attacks are more potent, he can interrupt more easily, and has more poise. |
||
ā | *In Nullifier mode, landing attacks fills his EX skill gauges faster while preventing enemies from using common EX skills. |
||
ā | *In Hexer mode, Exdeath's attacks also diminish the attack, potency, defense, and movement speed of the enemies they hit, at the expense of Exdeath's own attack potency. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[Black Hole (ability)|Black Hole]] |
||
ā | |EX Skill |
||
ā | |[[File:DFF2015 I Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Exdeath Black Hole.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Attack your opponent and spawn a black hole on top of them, applying a debuff that rapidly decreases their bravery. |
||
ā | *The Black Hole debuff will be removed from your target after a certain period of time passes, after you are hit, after your target's bravery returns to default value after being broken, or after their bravery returns to default after landing an HP attack. |
||
ā | |- |
||
ā | !class="b" rowspan=2|Power of the Void |
||
ā | |EX Skill |
||
ā | |[[File:DFF2015 I Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 Power of the Void.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Create an area around yourself within which EX skills cannot be used. |
||
ā | |- |
||
ā | !class="b" rowspan=2|[[White Hole]] |
||
ā | |EX Skill |
||
ā | |[[File:DFF2015 I Icon.png]] |
||
ā | | |
||
ā | | |
||
ā | | |
||
ā | |rowspan=2|[[File:DFF2015 White Hole.png|150px]] |
||
ā | |- |
||
ā | |colspan=5 style="text-align:left"|Temporarily increase the effects of debuffs while in hexer mode. Furthermore, your attacks will apply debuffs even when you are in other modes. |
||
ā | |- |
||
|} |
|} |
||
== Gallery == |
== Gallery == |
||
ā | ;''Dissidia Final Fantasy'' and ''Dissidia Final Fantasy 012'' |
||
<gallery> |
<gallery> |
||
Exdeath Render.png|In-game appearance. |
Exdeath Render.png|In-game appearance. |
||
Line 1,051: | Line 845: | ||
D012 EX - Neo Almagest.jpeg|Neo Almagest. |
D012 EX - Neo Almagest.jpeg|Neo Almagest. |
||
DFFExdeath Victory Pose.gif|Victory pose. |
DFFExdeath Victory Pose.gif|Victory pose. |
||
ā | </gallery> |
||
ā | |||
ā | ;''Dissidia Final Fantasy NT'' |
||
ā | <gallery> |
||
ā | DFF2015 Exdeath.png|Dark Mage A |
||
ā | DFF2015 Exdeath Costume B.png|Dark Mage B |
||
ā | DFF2015 Exdeath Costume C.png|Dark Mage C |
||
ā | DFFNT Evil Tree of Sorrow.png|Root of Evil A |
||
ā | DFF2015 Exdeath Tree B.png|Root of Evil B |
||
ā | DFF2015 Exdeath Tree C.png|Root of Evil C |
||
ā | Arboreal Echo.png|Manikin |
||
ā | DFF2015 Exdeath Malicious Sword.png|Exdeath's Animnus Sword. |
||
ā | DFF2015 Exdeath Dominant Blade.png|Exdeath's Predominance Sword. |
||
ā | DFF2015 Exdeath Void Sword.png|Exdeath's Void Sword. |
||
ā | DFF2015 Exdeath SS.png|Exdeath in the arcade version. |
||
ā | DFF2015 Exdeath JP Site.png|Profile image from the Japanese website. |
||
ā | Dissidia_Final_Fantasy_NT_Main_Villains.png |
||
ā | DFFNT Exdeath PSN Render Icon.png|PSN Render Icon. |
||
ā | DFF2015 Exdeath ENG Icon.jpg|Website icon. |
||
ā | Exdeath_Intro_Pose_NT.gif| |
||
ā | Exdeath_Victory_Pose_NT.gif| |
||
</gallery> |
</gallery> |
||
Line 1,091: | Line 864: | ||
== Trivia == |
== Trivia == |
||
* In the Japanese version, when defeated, Exdeath refers to the [[Final Fantasy series|''Final Fantasy'' series]] by saying, "Is this my [[Final Fantasy (term)|final fantasy]]?" In the English versions this line is, "Will I end like a mirage?" |
* In the Japanese version, when defeated, Exdeath refers to the [[Final Fantasy series|''Final Fantasy'' series]] by saying, "Is this my [[Final Fantasy (term)|final fantasy]]?" In the English versions this line is, "Will I end like a mirage?" |
||
ā | * Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is [[Ultimecia/Dissidia|Ultimecia]]. |
+ | * Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is [[Ultimecia/Dissidia (PSP)|Ultimecia]]. |
** Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks. |
** Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks. |
||
* Exdeath has the slowest movement speed even when equipped with Speed++. |
* Exdeath has the slowest movement speed even when equipped with Speed++. |
||
* In ''Dissidia Final Fantasy'', Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in ''Dissidia 012 Final Fantasy''. |
* In ''Dissidia Final Fantasy'', Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in ''Dissidia 012 Final Fantasy''. |
||
ā | *Exdeath is the first antagonist in ''Dissidia NT'' to be classed as a Specialist. |
||
{{navbox characters DFF2008}} |
{{navbox characters DFF2008}} |
||
{{navbox characters D012}} |
{{navbox characters D012}} |
||
ā | {{navbox characters DFFNT}} |
||
ā | |||
[[de:Exdeath (Dissidia)]] |
[[de:Exdeath (Dissidia)]] |
||
[[es:Exdeath/Dissidia]] |
[[es:Exdeath/Dissidia]] |
||
[[it:Exdeath (Dissidia)]] |
[[it:Exdeath (Dissidia)]] |
||
ā | [[Category:Dissidia Final Fantasy (2008) |
+ | [[Category:Characters in Dissidia Final Fantasy (2008)]] |
ā | [[Category:Dissidia 012 Final Fantasy |
+ | [[Category:Characters in Dissidia 012 Final Fantasy]] |
ā | [[Category:Dissidia Final Fantasy NT characters]] |
Revision as of 02:14, 10 May 2020
Template:Sideicon
A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.
Dissidia 012 description
A magus of supreme darkness, born from a great evil sealed into a tree.
Dissidia Final Fantasy description
Exdeath is a villain fighting for the side of Chaos in Dissidia Final Fantasy and Dissidia 012 Final Fantasy. Representing Final Fantasy V, he was once a tree living within the sentient Great Forest of Moore. He is now a warlock who controls the power of the Void, a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With Kuja's assistance, he seeks to trap and combat his rival, Bartz, who often flees from him.
While Bartz is his rival in the Light to All storyline, his main rival in the Dissidia 012 Final Fantasy Treachery of the Gods storyline is Kain, whom he pursues to find the location of the warriors of Cosmos that Kain knocked out.
Profile
Appearance
Exdeath is virtually unchanged from his Yoshitaka Amano artwork and in-game battle sprite in Final Fantasy V. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword.
In his first alternate costume, "Santalum Robe", Exdeath's armor is a lighter blue-green shade, based on the sprite of Exdeath's Soul, a palette swap of him faced in Final Fantasy V.
Exdeath's second alternate outfit, "Ebony Robe", is based on Yoshitaka Amano's artwork of Neo Exdeath. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on the front, humanoid portion of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger. In the "Battle Tips" menu, Penelo implies this is Exdeath's appearance underneath his suit of armor, saying "His face is pretty...scary..."
Exdeath's manikin version, Fallacious Tree, is cyan.
Personality
This is the sensation. The boundaries of the flesh are broken, dissolving into nothingness... The Void is where all begins and all ends. Soon, all of you will become a part of this eternity!
Exdeath
Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness.
Exdeath's motives may be rooted in his belief that all existence, including his, will inevitably return to the Void, regardless of the outcome of his actions. He allies with the other warriors of Chaos for his own amusement, and does not seek a specific rival to fight. Exdeath more readily accepts defeat than the other warriors of Chaos, as he continues to laugh even as he fades away, presumably at the futility of the warriors of Cosmos's attempts to fight their fate to disappear.
Story
Treachery of the Gods
Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into World B and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with Garland at the Chaos Shrine shortly after Lightning's battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat.
Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies.
Thirteenth cycle
Exdeath appears before Onion Knight and Terra while they are searching for the their Crystals, seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side.
Exdeath finds Golbez speaking to his younger brother, Cecil, telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing.
Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and Zidane. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and Squall as they run off, conjuring manikins to attack them. Exdeath pursues the two to the Interdimensional Rift where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his chocobo feather good luck charm.
When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void.
The heroes encounter Exdeath in the rift, who compliments the Crystals' strength. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring the warriors will follow suit soon enough.
Official Quests
During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by Firion's wild rose, mocking her reliance on a flower to regain her memories. Yuna assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells Sephiroth that the manikins are hollow shells found in the Rift, motivating Sephiroth to kill himself to determine the true nature of the cycle and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is safeguarding the other defeated warriors.
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", Gilgamesh re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is Enkidu. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his amnesia. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him.
Gameplay
Exdeath is described as an Entropic Adversary. His offensive Bravery attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack Delta Attack doubles as another blocking attack, and his other two HP attacks are usable as counterattacks.
Exdeath's guard attacks have the same counterattacks, and he can use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In Dissidia 012 Final Fantasy, Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent.
- - Hurricane
- Towards Opponent + - Sword Dance (Can be used twice)
- Away from Opponent + - Vacuum Wave (Can be used twice)
- - Almagest
- Away from Opponent + - Grand Cross
Boss
In Dissidia Final Fantasy, Exdeath is fought in Destiny Odyssey IV and V, Shade Impulse, Distant Glory, and Inward Chaos.
In Dissidia 012 Final Fantasy, he is fought in Indiscernible Truth, Report #6, Guidance of the Moon, A Treasure Hunt, and Conclusion of the Cycle chapters of Story Mode.
Attacks
Bravery Attacks
- Dissidia
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Black Hole (ground) |
Ground | 30 (15) | 180 | Unblockable | Absorb | Magical | Initial | |
Summon a black hole that draws in the opponent and damages them for a period of time. | ||||||||
Vacuum Wave (ground) |
Ground | 30 (15) | 180 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Initial | |
Throw an orb of light at the opponent. Can bounce off walls. | ||||||||
Reverse Polarity (ground) |
Ground | 30 (15) | 180 | Melee Mid | None | Magical | Initial | |
Hold to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. | ||||||||
Sword Dance (ground) |
Ground | 30 (15) | 180 | Melee Low | Wall Rush | Physical | Level 3 | |
Move toward the opponent and swing sword in an arc. | ||||||||
Hurricane (ground) |
Ground | 30 (15) | 180 | Melee Low | Absorb | Magical | Level 12 | |
Summon a hurricane around self that hits the opponent multiple times. | ||||||||
Low Block (ground) |
Ground | 20 (10) | 140 | Block Low | Magic Block | N/A | Level 20 | |
Guard that can reflect projectiles, sending them back at the caster. | ||||||||
Mid Block (ground) |
Ground | 20 (10) | 140 | Block Mid | Block | N/A | Level 24 | |
Temporary shield that guards against Mid priority attacks. | ||||||||
High Block (ground) |
Ground | 20 (10) | 140 | Block High | Block | N/A | Level 30 | |
Hold to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. | ||||||||
Omni Block (ground) |
Ground | 35 (15) | 120 | Block Highest | Block | N/A | Level 38 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Reverse Polarity (midair) |
Aerial | 30 (15) | 180 | Melee Mid | None | Magical | Initial | |
Hold to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. | ||||||||
Low Block (midair) |
Aerial | 20 (10) | 140 | Block Low | Magic Block | N/A | Initial | |
Guard that can reflect projectiles, sending them back at the caster. | ||||||||
Mid Block (midair) |
Aerial | 20 (10) | 140 | Block Mid | Block | N/A | Initial | |
Temporary shield that guards against Mid priority attacks. | ||||||||
High Block (midair) |
Aerial | 20 (10) | 140 | Block High | Block | N/A | Level 3 | |
Hold to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. | ||||||||
Omni Block (midair) |
Aerial | 35 (15) | 120 | Block Highest | Block | N/A | Level 12 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Black Hole (midair) |
Aerial | 30 (15) | 180 | Unblockable | Absorb | Magical | Level 16 | |
Summon a black hole that draws in the opponent and damages them for a period of time. | ||||||||
Sword Dance (midair) |
Aerial | 30 (15) | 180 | Melee Low | Wall Rush | Physical | Level 20 | |
Move toward the opponent and swing sword in an arc. | ||||||||
Vacuum Wave (midair) |
Aerial | 30 (15) | 180 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 24 | |
Throw an orb of light at the opponent. Can bounce off walls. | ||||||||
Hurricane (midair) |
Aerial | 30 (15) | 180 | Melee Low | Absorb | Magical | Level 34 | |
Summon a hurricane around self that hits the opponent multiple times. |
- Dissidia 012
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Reverse Polarity (ground) |
Ground | 30 (15) | 120 | Melee Mid | None | Physical | Initial | |
Hold to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. | ||||||||
Turn Guard (ground) |
Ground | 30 (15) | 80 | Block Mid | Block | N/A | Initial | |
Hold to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. | ||||||||
Vacuum Wave (ground) |
Ground | 30 (15) | 120 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 2 | |
Throw a ball of light at the enemy. Can bounce off walls. | ||||||||
Sword Dance (ground) |
Ground | 30 (15) | 180 | Melee Mid | Wall Rush | Physical | Level 8 | |
Swoop towards enemy and swing sword. | ||||||||
Protect Guard (ground) |
Ground | 30 (15) | 80 | Block Melee Mid | Block | N/A | Level 15 | |
Temporary shield that guards against melee attacks. Has no effect on ranged attacks. | ||||||||
Black Hole (ground) |
Ground | 30 (15) | 120 | Unblockable | Absorb | Magical | Level 16 | |
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. | ||||||||
Shell Guard (ground) |
Ground | 30 (15) | 80 | Block Ranged Mid | Block | N/A | Level 22 | |
Temporary shield that guards against ranged attacks. Has no effect on melee attacks. | ||||||||
Hurricane (ground) |
Ground | 30 (15) | 120 | Melee Low Normal attack Melee Mid Counter attack |
Absorb | Magical | Level 27 | |
Summon a hurricane around Exdeath to hit multiple times. | ||||||||
Omni Block (ground) |
Ground | 35 (15) | 120 | Block Highest | Block | N/A | Level 31 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Reverse Polarity (midair) |
Aerial | 30 (15) | 120 | Melee Mid | None | Physical | Initial | |
Hold to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. | ||||||||
Turn Guard (midair) |
Aerial | 30 (15) | 80 | Block Mid | Block | N/A | Initial | |
Hold to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. | ||||||||
Vacuum Wave (midair) |
Aerial | 30 (15) | 120 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 3 | |
Throw a ball of light at the enemy. Can bounce off walls. | ||||||||
Sword Dance (midair) |
Aerial | 30 (15) | 180 | Melee Mid | Wall Rush | Physical | Level 11 | |
Swoop towards enemy and swing sword. | ||||||||
Protect Guard (midair) |
Aerial | 30 (15) | 80 | Block Melee Mid | Block | N/A | Level 13 | |
Temporary shield that guards against melee attacks. Has no effect on ranged attacks. | ||||||||
Black Hole (midair) |
Aerial | 30 (15) | 120 | Unblockable | Absorb | Magical | Level 19 | |
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. | ||||||||
Shell Guard (midair) |
Aerial | 30 (15) | 80 | Block Ranged Mid | Block | N/A | Level 20 | |
Temporary shield that guards against ranged attacks. Has no effect on melee attacks. | ||||||||
Hurricane (midair) |
Aerial | 30 (15) | 120 | Melee Low Normal attack Melee Mid Counter attack |
Absorb | Magical | Level 29 | |
Summon a hurricane around Exdeath to hit multiple times. | ||||||||
Omni Block (midair) |
Aerial | 30 (15) | 120 | Block Highest | Block | N/A | Level 33 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. |
HP Attacks
- Dissidia
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Delta Attack (ground) |
Ground | 40 (20) | 180 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic forward. | ||||||||
Almagest (ground) |
Ground | 40 (20) | 300 | Melee High | Wall Rush | N/A | Level 8 | |
Surround self in dark energy and move towards the victim, then explode. | ||||||||
Grand Cross (ground) |
Ground | 40 (20) | 300 | Unblockable | None | Magical | Level 16 | |
Summon orbs of dark energy that spin around the opponent and converge on them. | ||||||||
Delta Attack (midair) |
Aerial | 40 (20) | 180 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic forward. | ||||||||
Almagest (midair) |
Aerial | 40 (20) | 300 | Melee High | Wall Rush | N/A | Level 30 | |
Surround self in dark energy and move towards the victim, then explode. | ||||||||
Grand Cross (midair) |
Aerial | 40 (20) | 300 | Unblockable | None | Magical | Level 38 | |
Summon orbs of dark energy that spin around the opponent and converge on them. |
- Dissidia 012
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Delta Attack (ground) |
Ground | 30 (15) | 130 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic straight forward. | ||||||||
Grand Cross (ground) |
Ground | 30 (15) | 130 | Unblockable | None | Magical | Level 4 | |
Summon orbs of nothingness that circle the enemy and converge on them. | ||||||||
Almagest (ground) |
Ground | 30 (15) | 130 | Block Low Melee High |
Magic Block Wall Rush |
N/A | Level 23 | |
Surround self in dark energy and move towards enemy, then explode. | ||||||||
Maelstrom (ground) |
Ground | 30 (15) | 130 | Ranged High | None | Magical | Level 35 | |
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. | ||||||||
Delta Attack (midair) |
Aerial | 30 (15) | 130 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic straight forward. | ||||||||
Grand Cross (midair) |
Aerial | 30 (15) | 130 | Unblockable | None | Magical | Level 6 | |
Summon orbs of nothingness that circle the enemy and converge on them. | ||||||||
Almagest (midair) |
Aerial | 30 (15) | 130 | Block Low Melee High |
Magic Block Wall Rush |
N/A | Level 25 | |
Surround self in dark energy and move towards enemy, then explode. | ||||||||
Maelstrom (midair) |
Aerial | 30 (15) | 130 | Ranged High | None | Magical | Level 39 | |
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
EX Mode
Exdeath's EX Mode is Power of the Void, and is his tree form as seen in the second to last battle of Final Fantasy V. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them.
Exdeath's EX Burst is Power of the Void in Dissidia 012 Final Fantasyāin Dissidia Final Fantasy, his EX Burst is The laws of the universe mean nothing!. The player must hold to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases too early or too late, Exdeath will cast a more powerful version of Grand Cross. If the player releases the button exactly as the gauge hits 0%, Exdeath will use Neo Almagest, casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black.
Equipment
Exdeath can equip Rods, Staves, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor. In Dissidia 012, Exdeath can also equip Swords, Greatswords, and Large Shields.
Exclusive weapons
- DFF2008
Name | Level | Stats | Effects | Obtained |
---|---|---|---|---|
Ghido's Whisker | 50 | BRV +26 ATK +35 |
BRV Boost on Block +10%. | Trade: 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
Moore Branch | 92 | BRV +38 ATK +62 |
BRV Boost on Block +15%. | Trade: 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
Enuo's Scourge | 100 | BRV +40 ATK +67 |
BRV Boost on Block +20%. Riposte Effect. |
Trade: 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5 |
- Dissidia 012
Name | Level | Stats | Effects | Obtained |
---|---|---|---|---|
Ghido's Blade | 30 | BRV +41 ATK +38 |
BRV Boost on Block +3%. | Trade: 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
Moore Branch | 90 | BRV +34 ATK +62 |
BRV Boost on Block +7%. | Trade: 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
Enuo's Scourge | 100 | BRV +39 ATK +67 |
BRV Boost on Block +10%. Riposte Effect. |
Trade: 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
Gallery
Allusions
- Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are what he says during his battle against Galuf in Final Fantasy V.
- Exdeath's exclusive weapons refer to Ghido, the Great Forest of Moore where Exdeath was born, and the necromancer Enuo from Final Fantasy V.
- Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are used by either him or Neo Exdeath in Final Fantasy V. Sword Dance is named for the party ability of the same name. The name of his EX Burst is taken from a line Neo Exdeath frequently utters during the final battle.
- Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' row position. His use of the attack to teleport further from, and closer to, his opponent, roughly reflects this concept.
- When confronting the warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on what Neo Exdeath says at the beginning of the final battle in Final Fantasy V: "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!"
- Exdeath's victory pose is his battle pose from Final Fantasy V.
- When Exdeath begins his EX Burst, he poses similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the portals to the Void appear over towns in Final Fantasy V. His starting line, "To the silent beyond!", refers to the music track in Final Fantasy V played during the cutscene after defeating Neo Exdeath.
- In Destiny Odyssey IV when he is defeated by Cecil he screams "Uwaaah!!!", which is his death cry when he is defeated in his tree form and absorbed by the Void.
- Neo Almagest is not an attack Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance.
- Upon reaching Level 100, an extra voice sample can be purchased in the PP Catalog, which features Exdeath yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts "Kame!" which means turtle. The line functions as an unintentional pun on Exdeath's fighting styleāin video gaming communities, "turtling" means playing very defensively.
- In Dissidia 012 Final Fantasy, when using Exdeath's EX Burst on Gilgamesh, an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this alludes to Exdeath's dialogue in banishing Gilgamesh to the Void in Final Fantasy V, "You worthless fool! For your continued bungling, I banish you from this dimension!"
- When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the Game Boy Advance and subsequent remakes of Final Fantasy V, Enuo, who meets the party within the Void, says that "All that is sealed within this beautiful darkness is the stillness of eternity".
- Out of the warriors of Chaos, Exdeath has the most control over the manikins. This may allude to Final Fantasy V where he can command the Demons of the Rift.
Trivia
- In the Japanese version, when defeated, Exdeath refers to the Final Fantasy series by saying, "Is this my final fantasy?" In the English versions this line is, "Will I end like a mirage?"
- Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is Ultimecia.
- Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks.
- Exdeath has the slowest movement speed even when equipped with Speed++.
- In Dissidia Final Fantasy, Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in Dissidia 012 Final Fantasy.