Intangir Bot (talk | contribs) m (Bot: Automated text replacement (-]]{{foot|original}} +]] (original), -]]{{foot|Dissidia}} +]] (''Dissidia''))) |
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+ | {{sideicon|prime=DFF2008|D012}} |
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ā | {{Dissidia Character |
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+ | {{DISPLAYTITLE:Exdeath/''Dissidia'' (PSP)}} |
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ā | |name = Exdeath |
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+ | {{infobox character |
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ā | |image = DissidiaExdeathArtwork.PNG |
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+ | |name=Exdeath |
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ā | |portrait = <center>[[File:Dissicon ff5 ExD1.png|Default outfit.]] [[File:Dissicon ff5 ExD2.png|First alternate outfit.]] [[File:Dissicon ff5 ExD3.png|Second alternate outfit.]]</center> |
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+ | |release=DFF2008 |
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ā | |kana = ćØćÆć¹ćć¹ |
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+ | |japanese=ćØćÆć¹ćć¹ |
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ā | |romaji = Ekusudesu |
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+ | |romaji=Ekusudesu |
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ā | |japname = Exdeath |
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+ | |image=DissidiaExdeathArtwork.PNG |
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ā | |game = ''[[Final Fantasy V]]'' |
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+ | |portrait=[[File:Dissicon ff5 ExD1.png|Default outfit.]] [[File:Dissicon ff5 ExD2.png|First alternate outfit.]] [[File:Dissicon ff5 ExD3.png|Second alternate outfit.]] |
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ā | |difficulty = |
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+ | |affiliation=Warriors of Chaos |
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ā | |EX Mode = Power of the Void |
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+ | |race=Tree |
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ā | |EX Burst = <small>''Dissidia'': </small>The laws of the universe mean nothing!<br><small>''Dissidia 012'': </small>Power of the Void |
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+ | |gender=Male |
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ā | |japaneseva = {{w|Tarou Ishida}} |
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+ | |dff2008 type=playable |
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ā | |englishva = Gerald C. Rivers |
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+ | |dff2008 exmode=Power of the Void |
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+ | |dff2008 exburst=The laws of the universe mean nothing! |
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+ | |dff2008 weapon=[[Dissidia Final Fantasy (2008) weapons#Rods|Rods]], [[Dissidia Final Fantasy (2008) weapons#Staves|Staves]] |
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+ | |dff2008 armor=[[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]] |
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+ | |dff2008 ultimateweapon=[[Dissidia Final Fantasy (2008) weapons#Ghido's Whisker|Ghido's Whisker]], [[Dissidia Final Fantasy (2008) weapons#Moore Branch|Moore Branch]], [[Dissidia Final Fantasy (2008) weapons#Enuo's Scourge|Enuo's Scourge]] |
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+ | |d012 type=playable |
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+ | |d012 exmode=Power of the Void |
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+ | |d012 exburst=Power of the Void |
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+ | |d012 weapon=[[Dissidia 012 Final Fantasy weapons#Rods|Rods]], [[Dissidia 012 Final Fantasy weapons#Staves|Staves]], [[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]] |
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+ | |d012 armor=[[Dissidia 012 Final Fantasy armor#Shields|Shields]], [[Dissidia 012 Final Fantasy armor#Gauntlets|Gauntlets]], [[Dissidia 012 Final Fantasy armor#Helms|Helms]], [[Dissidia 012 Final Fantasy armor#Light Armor|Light Armor]], and [[Dissidia 012 Final Fantasy armor#Heavy Armor|Heavy Armor]], [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]] |
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+ | |d012 ultimateweapon=[[Dissidia 012 Final Fantasy weapons#Ghido's Blade|Ghido's Blade]], [[Dissidia 012 Final Fantasy weapons#Moore Branch|Moore Branch]], [[Dissidia 012 Final Fantasy weapons#Enuo's Scourge|Enuo's Scourge]] |
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+ | |originalappearance=''[[Final Fantasy V]]'' |
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+ | |designer= |
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+ | *[[Yoshitaka Amano]] (original) |
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+ | *[[Tetsuya Nomura]] (''Dissidia'') |
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+ | |japaneseva={{w|TarÅ Ishida}} |
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+ | |englishva=[[Gerald C. Rivers]] |
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+ | |main appearance=true |
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+ | |dffnt=true |
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+ | |dffoo=true |
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+ | |quotes=true |
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}} |
}} |
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+ | {{Quote|A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.|''Dissidia 012'' description}} |
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ā | {{Q|A magus of supreme darkness, born from a great evil sealed into a tree.|Description}} |
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+ | {{Quote|A magus of supreme darkness, born from a great evil sealed into a tree.|''Dissidia Final Fantasy'' description}} |
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ā | '''Exdeath''' is one of the villains fighting for the side of [[Chaos (Final Fantasy)/Dissidia|Chaos]] in ''[[Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''. Once a tree living within [[Great Forest of Moore|the sentient Great Forest of Moore]], he is a warlock who controls the power of the "[[Void (Final Fantasy V)|Void]]", a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to instantly close in on his enemies. Exdeath is allied with [[Kefka Palazzo/Dissidia|Kefka]], [[Kuja/Dissidia|Kuja]], and the [[Cloud of Darkness/Dissidia|Cloud of Darkness]], and the four work together to destroy the world. With Kuja's assistance, he seeks to trap and combat his rival, [[Bartz Klauser/Dissidia|Bartz]], who often flees from him. |
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+ | '''Exdeath''' is a villain fighting for the side of [[Chaos (Final Fantasy)/Dissidia|Chaos]] in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''. Representing ''[[Final Fantasy V]]'', he was once a tree living within [[Great Forest of Moore|the sentient Great Forest of Moore]]. He is now a warlock who controls the power of [[The Void (term)|the Void]], a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With [[Kuja/Dissidia (PSP)|Kuja]]'s assistance, he seeks to trap and combat his rival, [[Bartz Klauser/Dissidia (PSP)|Bartz]], who often flees from him. |
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ā | While Bartz is his rival in the |
+ | While Bartz is his rival in the [[Light to All]] storyline, his main rival in the ''Dissidia 012 Final Fantasy'' [[Treachery of the Gods]] storyline is [[Kain Highwind/Dissidia (PSP)|Kain]], whom he pursues to find the location of the warriors of [[Cosmos (Dissidia)|Cosmos]] that Kain knocked out. |
ā | == |
+ | == Profile == |
+ | === Appearance === |
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[[File:Dissidia-ExdeathAlts.png|200px|left|Exdeath's alternate outfits.]] |
[[File:Dissidia-ExdeathAlts.png|200px|left|Exdeath's alternate outfits.]] |
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ā | Exdeath |
+ | Exdeath is virtually unchanged from his [[Yoshitaka Amano]] artwork and in-game battle sprite in ''[[Final Fantasy V]]''. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword. |
ā | In his first alternate costume "Santalum Robe", Exdeath's armor is |
+ | In his first alternate costume, "Santalum Robe", Exdeath's armor is a lighter blue-green shade, based on {{foot|the sprite|[[File:ExdethSoul-ffv.png|250x250px]]}} of [[Exdeath's Soul]], a palette swap of him faced in ''Final Fantasy V''. |
ā | Exdeath's second alternate outfit "Ebony Robe" is based on [[ |
+ | Exdeath's second alternate outfit, "Ebony Robe", is based on {{foot|Yoshitaka Amano's artwork|[[File:Centaur Exdeath - Yoshitaka Amano FFV.PNG|250x250px]]}} of [[Neo Exdeath (Final Fantasy V)|Neo Exdeath]]. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on {{foot|the front, humanoid portion|[[File:FFV-NeoExdeath.gif|250x250px]]}} of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger. In the "Battle Tips" menu, [[Penelo/Other appearances#Dissidia Final Fantasy|Penelo]] implies this is Exdeath's appearance underneath his suit of armor, saying "His face is pretty...scary..." |
ā | Exdeath's [[manikin]] version, '''Fallacious Tree''', is cyan. |
+ | Exdeath's [[manikin]] version, '''Fallacious Tree''', is cyan. |
ā | {{ |
+ | {{clear}} |
ā | == |
+ | === Personality === |
ā | {{ |
+ | {{See|/Quotes}} |
+ | {{Quote|This is the sensation. The boundaries of the flesh are broken, dissolving into nothingness... The Void is where all begins and all ends. Soon, all of you will become a part of this eternity!|Exdeath}} |
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ā | During one of the previous cycles of conflict, revealed in an Official [[Original Quests|Quest]] available for the japanese version of ''Dissidia 012'', Exdeath confronted his former minion [[Gilgamesh/Dissidia|Gilgamesh]] who apparently had forgot about him until a series of matches jogs his memory as Exdeath is defeated. However, Gilgamesh is sucked back into the Rift as Exdeath states that his former lackey will never be free of his fate and should just accept it. |
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+ | Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness. |
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+ | Exdeath's motives may be rooted in his belief that all existence, including his, will inevitably return to the Void, regardless of the outcome of his actions. He allies with the other warriors of Chaos for his own amusement, and does not seek a specific rival to fight. Exdeath more readily accepts defeat than the other warriors of Chaos, as he continues to laugh even as he fades away, presumably at the futility of the warriors of Cosmos's attempts to fight their fate to disappear. |
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ā | ===Twelfth cycle=== |
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ā | Prior to the 12th conflict, Exdeath found the portal that unleashed the manikins into World B. In addition, he regained most of his memories, although he sees no point in divulging them when the other heroes don't remember. Exdeath appears with Garland at the Chaos Shrine, shortly after Lightning's battle with Kain, as well as hints at Bartz not being the first Warrior of Cosmos that Kain betrayed. He decides to pursue Kain to learn the location of his allies. He later appears before [[Kain Highwind/Dissidia|Kain]] and after battling him, conjures several manikins of him to attack him. |
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+ | == Story == |
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ā | Later, with Golbez, he appears before the surviving warriors of Cosmos, telling them that the level of manikins is low in the area, realizing that they are going to attack Cosmos, they hurry to stop them, but Kain stays behind. His control over the manikins also ended up nullified by Golbez, causing him to realize that Golbez has betrayed them as he is forced to fight Kain. Defeated, Exdeath gloats to Kain that he will find nothing but a complete demise with his allies as he fades away. |
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+ | {{spoiler}} |
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+ | === [[Treachery of the Gods]] === |
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+ | Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into [[World B]] and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with [[Garland (Final Fantasy)/Dissidia (PSP)|Garland]] at the [[Chaos Shrine (Final Fantasy)#Dissidia 012 Final Fantasy|Chaos Shrine]] shortly after [[Lightning (Final Fantasy XIII)/Dissidia (PSP)|Lightning]]'s battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat. |
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+ | Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies. |
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ā | ===Thirteenth cycle=== |
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+ | |||
ā | Exdeath makes an appearance before [[Onion Knight (Final Fantasy III)/Dissidia|Onion Knight]] and [[Terra Branford/Dissidia|Terra]] while they are searching for the their [[Crystal (Term)|Crystals]], seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated by Exdeath and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka shortly after, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side. |
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+ | === Thirteenth cycle === |
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+ | |||
+ | Exdeath appears before [[Onion Knight (Dissidia)|Onion Knight]] and [[Terra Branford/Dissidia (PSP)|Terra]] while they are searching for the their [[Crystal (term)#Dissidia Final Fantasy|Crystals]], seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side. |
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[[File:Exdeath vs Cecil Harvey.jpg|thumb|left|Exdeath fights Cecil after threatening Golbez.]] |
[[File:Exdeath vs Cecil Harvey.jpg|thumb|left|Exdeath fights Cecil after threatening Golbez.]] |
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ā | Exdeath |
+ | Exdeath finds Golbez speaking to his younger brother, [[Cecil Harvey/Dissidia (PSP)|Cecil]], telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing. |
+ | Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and [[Zidane Tribal/Dissidia (PSP)|Zidane]]. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and [[Squall Leonhart/Dissidia (PSP)|Squall]] as they run off, conjuring manikins to attack them. Exdeath pursues the two to the [[Interdimensional Rift]] where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his [[chocobo]] feather good luck charm. |
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ā | [[File:Squall and Bartz versus Exdeath.jpg|thumb|right|Bartz and Squall encountering Exdeath.]] |
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ā | Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and [[Zidane Tribal/Dissidia|Zidane]]. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it past as he reveals his goal is a "true ending" to the conflict After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and [[Squall Leonhart/Dissidia|Squall]] as they run off as he conjures manikins to attack them. Exdeath pursues the two to the [[Interdimensional Rift]], where Bartz engages him in combat and wins. Exdeath fades away, and Bartz's Crystal manifests from his [[chocobo]] feather good luck charm. |
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ā | + | When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void. |
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+ | The heroes encounter Exdeath in the rift, who compliments the Crystals' strength. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring the warriors will follow suit soon enough. |
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ā | ===[[Official Quests]]=== |
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ā | During the 12th cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by [[Firion/Dissidia|Firion's]] wild rose, mocking her reliance on a flower to regain her memories. [[Yuna/Dissidia|Yuna]] assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells Sephiroth that the manikins are hollow shells found in the Rift, information that motivates Sephiroth to kill himself to determine the true nature of the cycle and the purification of fallen warriors. Exdeath is also briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks that his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is keeping the other defeated warriors safe. |
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+ | === [[Official Quests]] === |
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ā | During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", Gilgamesh re-enters World B and begins looking for Bartz again. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is [[Enkidu]], and Gilgamesh joyfully battles his "old friend" to celebrate the reunion. However, Gilgamesh's memories soon return, and Exdeath mocks his amnesia. They battle again, and afterwards Gilgamesh is consumed by the Rift again, Exdeath declaring it is a suitable fate for him. |
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+ | During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by [[Firion/Dissidia (PSP)|Firion's]] wild rose, mocking her reliance on a [[Flower (symbolism)|flower]] to regain her memories. [[Yuna/Dissidia (PSP)|Yuna]] assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells [[Sephiroth/Dissidia (PSP)|Sephiroth]] that the manikins are hollow shells found in the Rift, motivating Sephiroth to kill himself to determine the true nature of the [[Cycle (term)|cycle]] and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is safeguarding the other defeated warriors. |
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ā | {{endspoilers}} |
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ā | {{-}} |
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+ | During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", [[Gilgamesh (Dissidia)|Gilgamesh]] re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is [[Enkidu]]. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his [[Amnesia (term)|amnesia]]. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him. |
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ā | ==Battle== |
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+ | {{clear}} |
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ā | {{See Also|Exdeath/Dissidia/Quotes}} |
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+ | {{Endspoiler}} |
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ā | In battle, Exdeath is described as an '''Entropic Adversary'''. Exdeath's offensive [[Bravery (Stat)|Bravery]] attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath is also able to teleport, which somewhat compensates for his slow movement. His HP attack [[Delta Attack]] doubles as another blocking attack, and his other two HP attacks are usable as counterattacks. |
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+ | == Gameplay == |
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ā | All of Exdeath's guard attacks have the same counterattacks, and he is able to use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In ''Dissidia 012'', Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent. |
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+ | Exdeath is described as an '''Entropic Adversary'''. His offensive [[Bravery (stat)|Bravery]] attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack [[Delta Attack (ability)|Delta Attack]] doubles as another blocking attack, and his other two HP attacks are usable as counterattacks. |
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+ | Exdeath's guard attacks have the same counterattacks, and he can use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In ''Dissidia 012 Final Fantasy'', Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent. |
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ā | *[[File:Dissidia Circle Button.png]] - Hurricane |
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ā | *Towards Opponent + [[File:Dissidia Circle Button.png]] - Sword Dance (Can be used twice) |
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ā | *Away from Opponent + [[File:Dissidia Circle Button.png]] - Vacuum Wave (Can be used twice) |
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ā | *[[File:Dissidia Square Button.png]] - Almagest |
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ā | *Away from Opponent + [[File:Dissidia Square Button.png]] - [[Grand Cross (Ability)|Grand Cross]] |
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+ | * {{button|dissidia|Circle}} - Hurricane |
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ā | ===Boss=== |
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+ | * Towards Opponent + {{button|dissidia|Circle}} - Sword Dance (Can be used twice) |
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ā | In ''Dissidia'', Exdeath is fought in [[Destiny Odyssey IV]] and [[Destiny Odyssey V|V]], [[Shade Impulse]], [[Distant Glory/Redemption of the Warrior|Distant Glory]], and [[Inward Chaos]]. |
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+ | * Away from Opponent + {{button|dissidia|Circle}} - Vacuum Wave (Can be used twice) |
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+ | * {{button|dissidia|Square}} - Almagest |
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+ | * Away from Opponent + {{button|dissidia|Square}} - [[Grand Cross (ability)|Grand Cross]] |
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+ | === Boss === |
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ā | In ''Dissidia 012'', he is fought in [[Treachery of the Gods/Chapter 6|Indiscernible Truth]], [[Report (Dissidia 012)#Report 6|Report #6]], [[Light to All/Chapter 4|Guidance of the Moon]], [[Light to All/Chapter 9|A Treasure Hunt]], and [[Light to All/Epilogue|Conclusion of the Cycle]] chapters of Story Mode. |
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+ | In ''Dissidia Final Fantasy'', Exdeath is fought in [[Destiny Odyssey IV]] and [[Destiny Odyssey V|V]], [[Shade Impulse]], [[Distant Glory/Redemption of the Warrior|Distant Glory]], and [[Inward Chaos]]. |
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+ | In ''Dissidia 012 Final Fantasy'', he is fought in [[Treachery of the Gods/Chapter 6|Indiscernible Truth]], [[Report (Dissidia 012)#Report 6|Report #6]], [[Light to All/Chapter 4|Guidance of the Moon]], [[Light to All/Chapter 9|A Treasure Hunt]], and [[Light to All/Epilogue|Conclusion of the Cycle]] chapters of Story Mode. |
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ā | ===Attacks=== |
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ā | {{See Also|Dissidia 012 Final Fantasy/Gameplay Changes#Exdeath}} |
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ā | === |
+ | === Attacks === |
+ | {{See|Dissidia 012 Final Fantasy gameplay changes#Exdeath|t1=Gameplay differences between ''Dissidia'' and ''Dissidia 012'' for Exdeath}} |
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ā | <div class="tabber" style="margin-left:-5px;margin-right:-5px;margin-bottom:-5px"> |
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+ | |||
ā | <div class="tabbertab" title="Dissidia"> |
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+ | ==== Bravery Attacks ==== |
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ā | {|width="100%" cellspacing="0" cellpadding="2" border="1" |
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+ | ;Dissidia |
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ā | |-class="Dissidiaa" style="color:white; text-align:center" |
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+ | {|class="full-width DFF2008 article-table" style="text-align:center" |
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ā | !width="15%" valign="top"|Move |
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+ | |-class="a" |
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ā | !width="10%" valign="top"|Type |
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ā | !width=" |
+ | !width="15%"|Move |
ā | !width="10% |
+ | !width="10%"|Type |
ā | !width="10% |
+ | !width="10%"|CP (Mastered) |
ā | !width="10% |
+ | !width="10%"|AP |
ā | !width="10% |
+ | !width="10%"|Priority |
ā | !width="10% |
+ | !width="10%"|Effect |
ā | !width=" |
+ | !width="10%"|Damage type |
+ | !width="10%"|Obtained |
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ā | |-style="text-align:center" |
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+ | !width="15%"|Image |
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ā | !class="Dissidiab" rowspan=2|[[Black Hole (Ability)|Black Hole]]<br>(ground) |
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+ | |- |
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+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(ground) |
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|Ground |
|Ground |
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|30 (15) |
|30 (15) |
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|rowspan=2|[[File:DFF Black Hole.png|135px]] |
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
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|- |
|- |
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ā | |colspan=7| |
+ | |colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time. |
+ | |- |
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ā | |-style="text-align:center" |
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ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(ground) |
|Ground |
|Ground |
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|30 (15) |
|30 (15) |
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|180 |
|180 |
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ā | |{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}} |
+ | |{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}} |
|Chase |
|Chase |
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|Magical |
|Magical |
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|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
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|- |
|- |
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ā | |colspan=7|Throw |
+ | |colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls. |
+ | |- |
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ā | |-style="text-align:center" |
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ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(ground) |
|Ground |
|Ground |
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|30 (15) |
|30 (15) |
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|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
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|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 137: | Line 165: | ||
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7| |
+ | |colspan=7 align="left"|Move toward the opponent and swing sword in an arc. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 149: | Line 177: | ||
|rowspan=2|[[File:DFF Hurricane.png|135px]] |
|rowspan=2|[[File:DFF Hurricane.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon a hurricane around |
+ | |colspan=7 align="left"|Summon a hurricane around self that hits the opponent multiple times. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Low Block}}<br/>(ground) |
|Ground |
|Ground |
||
|20 (10) |
|20 (10) |
||
Line 161: | Line 189: | ||
|rowspan=2|[[File:DFF Low Block.png|135px]] |
|rowspan=2|[[File:DFF Low Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Guard that can reflect projectiles, sending them back at the caster. |
+ | |colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Mid Block}}<br/>(ground) |
|Ground |
|Ground |
||
|20 (10) |
|20 (10) |
||
Line 173: | Line 201: | ||
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Temporary shield that guards against Mid priority attacks. |
+ | |colspan=7 align="left"|Temporary shield that guards against Mid priority attacks. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|High Block}}<br/>(ground) |
|Ground |
|Ground |
||
|20 (10) |
|20 (10) |
||
Line 185: | Line 213: | ||
|rowspan=2|[[File:DFF High Block.png|135px]] |
|rowspan=2|[[File:DFF High Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(ground) |
|Ground |
|Ground |
||
|35 (15) |
|35 (15) |
||
Line 197: | Line 225: | ||
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold |
+ | |colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 209: | Line 237: | ||
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Low Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|20 (10) |
|20 (10) |
||
Line 221: | Line 249: | ||
|rowspan=2|[[File:DFF Low Block.png|135px]] |
|rowspan=2|[[File:DFF Low Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Guard that can reflect projectiles, sending them back at the caster. |
+ | |colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Mid Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|20 (10) |
|20 (10) |
||
Line 233: | Line 261: | ||
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Temporary shield that guards against Mid priority attacks. |
+ | |colspan=7 align="left"|Temporary shield that guards against Mid priority attacks. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|High Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|20 (10) |
|20 (10) |
||
Line 245: | Line 273: | ||
|rowspan=2|[[File:DFF High Block.png|135px]] |
|rowspan=2|[[File:DFF High Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|35 (15) |
|35 (15) |
||
Line 257: | Line 285: | ||
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold |
+ | |colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 269: | Line 297: | ||
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7| |
+ | |colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 281: | Line 309: | ||
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7| |
+ | |colspan=7 align="left"|Move toward the opponent and swing sword in an arc. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
|180 |
|180 |
||
ā | |{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}} |
+ | |{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}} |
|Chase |
|Chase |
||
|Magical |
|Magical |
||
Line 293: | Line 321: | ||
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Throw |
+ | |colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 305: | Line 333: | ||
|rowspan=2|[[File:DFF Hurricane.png|135px]] |
|rowspan=2|[[File:DFF Hurricane.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon a hurricane around |
+ | |colspan=7 align="left"|Summon a hurricane around self that hits the opponent multiple times. |
ā | |} |
+ | |} |
ā | + | ;Dissidia 012 |
|
+ | {|class="full-width D012 article-table" style="text-align:center" |
||
ā | {|width="100%" cellspacing="0" cellpadding="2" border="1" |
||
ā | |-class=" |
+ | |-class="a" |
ā | !width="15% |
+ | !width="15%"|Move |
ā | !width="10% |
+ | !width="10%"|Type |
ā | !width="10% |
+ | !width="10%"|CP (Mastered) |
ā | !width="10% |
+ | !width="10%"|AP |
ā | !width="10% |
+ | !width="10%"|Priority |
ā | !width="10% |
+ | !width="10%"|Effect |
ā | !width="10% |
+ | !width="10%"|Damage type |
ā | !width="10% |
+ | !width="10%"|Obtained |
ā | !width="15% |
+ | !width="15%"|Image |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 330: | Line 358: | ||
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Turn Guard}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 342: | Line 370: | ||
|rowspan=2|[[File:DFF High Block.png|135px]] |
|rowspan=2|[[File:DFF High Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
|120 |
|120 |
||
ā | |{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}} |
+ | |{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}} |
|Chase |
|Chase |
||
|Magical |
|Magical |
||
Line 354: | Line 382: | ||
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Throw a ball of light at the enemy. Can bounce off walls. |
+ | |colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 366: | Line 394: | ||
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Swoop towards enemy and swing sword. |
+ | |colspan=7 align="left"|Swoop towards enemy and swing sword. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Protect Guard}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 378: | Line 406: | ||
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
+ | |colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 390: | Line 418: | ||
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
+ | |colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Shell Guard}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 402: | Line 430: | ||
|rowspan=2|[[File:DFF Low Block.png|135px]] |
|rowspan=2|[[File:DFF Low Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
+ | |colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
|120 |
|120 |
||
ā | |{{foot|Melee Low|Normal attack}}<br>{{foot|Melee Mid|Counter attack}} |
+ | |{{foot|Melee Low|Normal attack}}<br/>{{foot|Melee Mid|Counter attack}} |
|Absorb |
|Absorb |
||
|Magical |
|Magical |
||
Line 414: | Line 442: | ||
|rowspan=2|[[File:DFF Hurricane.png|135px]] |
|rowspan=2|[[File:DFF Hurricane.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon a hurricane around Exdeath to hit multiple times. |
+ | |colspan=7 align="left"|Summon a hurricane around Exdeath to hit multiple times. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(ground) |
|Ground |
|Ground |
||
|35 (15) |
|35 (15) |
||
Line 426: | Line 454: | ||
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold |
+ | |colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 438: | Line 466: | ||
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Turn Guard}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 450: | Line 478: | ||
|rowspan=2|[[File:DFF High Block.png|135px]] |
|rowspan=2|[[File:DFF High Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Hold |
+ | |colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
|120 |
|120 |
||
ā | |{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}} |
+ | |{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}} |
|Chase |
|Chase |
||
|Magical |
|Magical |
||
Line 462: | Line 490: | ||
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Throw a ball of light at the enemy. Can bounce off walls. |
+ | |colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 474: | Line 502: | ||
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
|rowspan=2|[[File:DFF Sword Dance.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Swoop towards enemy and swing sword. |
+ | |colspan=7 align="left"|Swoop towards enemy and swing sword. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Protect Guard}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 486: | Line 514: | ||
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
|rowspan=2|[[File:DFF Mid Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
+ | |colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 498: | Line 526: | ||
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
|rowspan=2|[[File:DFF Black Hole.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
+ | |colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Shell Guard}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 510: | Line 538: | ||
|rowspan=2|[[File:DFF Low Block.png|135px]] |
|rowspan=2|[[File:DFF Low Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
+ | |colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Hurricane}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
|120 |
|120 |
||
ā | |{{foot|Melee Low|Normal attack}}<br>{{foot|Melee Mid|Counter attack}} |
+ | |{{foot|Melee Low|Normal attack}}<br/>{{foot|Melee Mid|Counter attack}} |
|Absorb |
|Absorb |
||
|Magical |
|Magical |
||
Line 523: | Line 551: | ||
|- |
|- |
||
|colspan=7|Summon a hurricane around Exdeath to hit multiple times. |
|colspan=7|Summon a hurricane around Exdeath to hit multiple times. |
||
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{A|Omni Block}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 534: | Line 562: | ||
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
|rowspan=2|[[File:DFF Omni Block.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold |
+ | |colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration. |
+ | |} |
||
ā | |}</div></div> |
||
ā | {{ |
+ | {{clear}} |
ā | ====HP Attacks==== |
+ | ==== HP Attacks ==== |
+ | ;Dissidia |
||
ā | <div class="tabber" style="margin-left:-5px;margin-right:-5px;margin-bottom:-5px"> |
||
+ | {|class="full-width DFF2008 article-table" style="text-align:center" |
||
ā | <div class="tabbertab" title="Dissidia"> |
||
+ | |-class="a" |
||
ā | {|width="100%" cellspacing="0" cellpadding="2" border="1" |
||
+ | !width="15%"|Move |
||
ā | |-class="Dissidiaa" style="color:white; text-align:center" |
||
ā | !width=" |
+ | !width="10%"|Type |
ā | !width="10% |
+ | !width="10%"|CP (Mastered) |
ā | !width="10% |
+ | !width="10%"|AP |
ā | !width="10% |
+ | !width="10%"|Priority |
ā | !width="10% |
+ | !width="10%"|Effect |
ā | !width="10% |
+ | !width="10%"|Damage type |
ā | !width="10% |
+ | !width="10%"|Obtained |
ā | !width=" |
+ | !width="15%"|Image |
+ | |- |
||
ā | !width="15%" valign="top"|Image |
||
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(ground) |
||
ā | |-style="text-align:center" |
||
ā | !class="Dissidiab" rowspan=2|[[Delta Attack]]<br>(ground) |
||
|Ground |
|Ground |
||
|40 (20) |
|40 (20) |
||
|180 |
|180 |
||
|Melee High |
|Melee High |
||
ā | |Block Mid<br>Wall Rush |
+ | |Block Mid<br/>Wall Rush |
|N/A |
|N/A |
||
|''Initial'' |
|''Initial'' |
||
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Create a field of energy that blocks attacks and fire a blast of magic |
+ | |colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(ground) |
|Ground |
|Ground |
||
|40 (20) |
|40 (20) |
||
Line 575: | Line 602: | ||
|rowspan=2|[[File:DFF Almagest.png|135px]] |
|rowspan=2|[[File:DFF Almagest.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Surround self in dark energy and move towards |
+ | |colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(ground) |
|Ground |
|Ground |
||
|40 (20) |
|40 (20) |
||
Line 587: | Line 614: | ||
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon orbs of |
+ | |colspan=7 align="left"|Summon orbs of dark energy that spin around the opponent and converge on them. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(midair) |
|Aerial |
|Aerial |
||
|40 (20) |
|40 (20) |
||
|180 |
|180 |
||
|Melee High |
|Melee High |
||
ā | |Block Mid<br>Wall Rush |
+ | |Block Mid<br/>Wall Rush |
|N/A |
|N/A |
||
|''Initial'' |
|''Initial'' |
||
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Create a field of energy that blocks attacks and fire a blast of magic |
+ | |colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(midair) |
|Aerial |
|Aerial |
||
|40 (20) |
|40 (20) |
||
Line 611: | Line 638: | ||
|rowspan=2|[[File:DFF Almagest.png|135px]] |
|rowspan=2|[[File:DFF Almagest.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Surround self in dark energy and move towards |
+ | |colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(midair) |
|Aerial |
|Aerial |
||
|40 (20) |
|40 (20) |
||
Line 623: | Line 650: | ||
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon orbs of |
+ | |colspan=7 align="left"|Summon orbs of dark energy that spin around the opponent and converge on them. |
ā | |} |
+ | |} |
ā | + | ;Dissidia 012 |
|
+ | {|class="full-width D012 article-table" style="text-align:center" |
||
ā | {|width="100%" cellspacing="0" cellpadding="2" border="1" |
||
ā | |-class=" |
+ | |-class="a" |
ā | !width="15% |
+ | !width="15%"|Move |
ā | !width="10% |
+ | !width="10%"|Type |
ā | !width="10% |
+ | !width="10%"|CP (Mastered) |
ā | !width="10% |
+ | !width="10%"|AP |
ā | !width="10% |
+ | !width="10%"|Priority |
ā | !width="10% |
+ | !width="10%"|Effect |
ā | !width="10% |
+ | !width="10%"|Damage type |
ā | !width="10% |
+ | !width="10%"|Obtained |
ā | !width="15% |
+ | !width="15%"|Image |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
|130 |
|130 |
||
|Melee High |
|Melee High |
||
ā | |Block Mid<br>Wall Rush |
+ | |Block Mid<br/>Wall Rush |
|N/A |
|N/A |
||
|''Initial'' |
|''Initial'' |
||
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
+ | |colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 660: | Line 687: | ||
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon orbs of nothingness that circle the enemy and converge on them. |
+ | |colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
|130 |
|130 |
||
ā | |Block Low<br>Melee High |
+ | |Block Low<br/>Melee High |
ā | |Magic Block<br>Wall Rush |
+ | |Magic Block<br/>Wall Rush |
|N/A |
|N/A |
||
|Level 23 |
|Level 23 |
||
|rowspan=2|[[File:DFF Almagest.png|135px]] |
|rowspan=2|[[File:DFF Almagest.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Surround self in dark energy and move towards enemy, then explode. |
+ | |colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Maelstrom (ability)|Maelstrom}}<br/>(ground) |
|Ground |
|Ground |
||
|30 (15) |
|30 (15) |
||
Line 684: | Line 711: | ||
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]] |
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
+ | |colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
|130 |
|130 |
||
|Melee High |
|Melee High |
||
ā | |Block Mid<br>Wall Rush |
+ | |Block Mid<br/>Wall Rush |
|N/A |
|N/A |
||
|''Initial'' |
|''Initial'' |
||
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
+ | |colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 708: | Line 735: | ||
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
|rowspan=2|[[File:DFF Grand Cross.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Summon orbs of nothingness that circle the enemy and converge on them. |
+ | |colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Almagest}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
|130 |
|130 |
||
ā | |Block Low<br>Melee High |
+ | |Block Low<br/>Melee High |
ā | |Magic Block<br>Wall Rush |
+ | |Magic Block<br/>Wall Rush |
|N/A |
|N/A |
||
|Level 25 |
|Level 25 |
||
|rowspan=2|[[File:DFF Almagest.png|135px]] |
|rowspan=2|[[File:DFF Almagest.png|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Surround self in dark energy and move towards enemy, then explode. |
+ | |colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode. |
+ | |- |
||
ā | |-style="text-align:center" |
||
ā | !class=" |
+ | !class="b" rowspan=2|{{LA|Maelstrom (ability)|Maelstrom}}<br/>(midair) |
|Aerial |
|Aerial |
||
|30 (15) |
|30 (15) |
||
Line 732: | Line 759: | ||
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]] |
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]] |
||
|- |
|- |
||
ā | |colspan=7|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
+ | |colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
+ | |} |
||
ā | |}</div></div> |
||
ā | {{ |
+ | {{clear}} |
ā | ==[[EX Mode]]== |
+ | === [[EX Mode (term)|EX Mode]] === |
[[File:Dissidia Exdeath ex.png|left|175px]] |
[[File:Dissidia Exdeath ex.png|left|175px]] |
||
ā | + | [[File:Dissidia Final Fantasy - Exdeath's EX Burst|300px|right|The laws of the universe mean nothing!]] |
|
ā | Exdeath's EX Mode is '''Power of the Void''', and is his [[Exdeath ( |
+ | Exdeath's EX Mode is '''Power of the Void''', and is his [[Exdeath (tree form)|tree form]] as seen in the second to last battle of ''Final Fantasy V''. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them. |
ā | Exdeath's EX Burst is '''Power of the Void''' in ''Dissidia 012'' |
+ | Exdeath's EX Burst is '''Power of the Void''' in ''Dissidia 012 Final Fantasy''āin ''Dissidia Final Fantasy'', his EX Burst is '''The laws of the universe mean nothing!'''. The player must hold {{button|dissidia|Circle}} to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases {{button|dissidia|Circle}} too early or too late, Exdeath will cast a more powerful version of [[Grand Cross (ability)|Grand Cross]]. If the player releases the button exactly as the gauge hits 0%, Exdeath will use [[Neo Almagest]], casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black. |
ā | {{ |
+ | {{clear}} |
ā | ==Equipment== |
+ | === Equipment === |
ā | Exdeath can equip [[ |
+ | Exdeath can equip [[Dissidia Final Fantasy (2008) weapons#Rods|Rods]], [[Dissidia Final Fantasy (2008) weapons#Staves|Staves]], [[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], and [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]. In ''Dissidia 012'', Exdeath can also equip [[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]], and [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]. |
ā | ===Exclusive |
+ | ==== Exclusive weapons ==== |
+ | ;DFF2008 |
||
ā | <div class="tabber" style="width:80%"> |
||
+ | {|class="full-width DFF2008 article-table" style="text-align:center" |
||
ā | <div class="tabbertab" title="Dissidia"> |
||
+ | |-class="a" |
||
ā | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |
||
ā | |-class="Dissidiaa" style="color:white" |
||
!width="15%"|Name |
!width="15%"|Name |
||
!width="5%"|Level |
!width="5%"|Level |
||
Line 758: | Line 784: | ||
!width="40%"|Obtained |
!width="40%"|Obtained |
||
|- |
|- |
||
ā | !class=" |
+ | !class="b"|[[Dissidia Final Fantasy (2008) weapons#Ghido's Whisker|Ghido's Whisker]] |
|50 |
|50 |
||
ā | |BRV +26 <br>ATK +35 |
+ | |BRV +26 <br/>ATK +35 |
|BRV Boost on Block +10%. |
|BRV Boost on Block +10%. |
||
|'''Trade''': 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
|'''Trade''': 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
||
|- |
|- |
||
ā | !class=" |
+ | !class="b"|[[Dissidia Final Fantasy (2008) weapons#Moore Branch|Moore Branch]] |
|92 |
|92 |
||
ā | |BRV +38<br>ATK +62 |
+ | |BRV +38<br/>ATK +62 |
|BRV Boost on Block +15%. |
|BRV Boost on Block +15%. |
||
|'''Trade''': 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
|'''Trade''': 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
||
|- |
|- |
||
ā | !class=" |
+ | !class="b"|[[Dissidia Final Fantasy (2008) weapons#Enuo's Scourge|Enuo's Scourge]] |
|100 |
|100 |
||
ā | |BRV +40<br>ATK +67 |
+ | |BRV +40<br/>ATK +67 |
ā | |BRV Boost on Block +20%.<br>'''Riposte''' Effect. |
+ | |BRV Boost on Block +20%.<br/>'''Riposte''' Effect. |
|'''Trade''': 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5 |
|'''Trade''': 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5 |
||
+ | |} |
||
ā | |}</div><div class="tabbertab" title="Dissidia 012"> |
||
+ | ;Dissidia 012 |
||
ā | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |
||
+ | {|class="full-width D012 article-table" style="text-align:center" |
||
ā | |-bgcolor="#B0C4DE" |
||
+ | |-class="a" |
||
!width="15%"|Name |
!width="15%"|Name |
||
!width="5%"|Level |
!width="5%"|Level |
||
Line 784: | Line 811: | ||
!width="40%"|Obtained |
!width="40%"|Obtained |
||
|- |
|- |
||
ā | ! |
+ | !class="b"|[[Dissidia 012 Final Fantasy weapons#Ghido's Blade|Ghido's Blade]] |
|30 |
|30 |
||
ā | |BRV +41<br>ATK +38 |
+ | |BRV +41<br/>ATK +38 |
|BRV Boost on Block +3%. |
|BRV Boost on Block +3%. |
||
|'''Trade''': 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
|'''Trade''': 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
||
|- |
|- |
||
ā | ! |
+ | !class="b"|[[Dissidia 012 Final Fantasy weapons#Moore Branch|Moore Branch]] |
|90 |
|90 |
||
ā | |BRV +34<br>ATK +62 |
+ | |BRV +34<br/>ATK +62 |
|BRV Boost on Block +7%. |
|BRV Boost on Block +7%. |
||
|'''Trade''': 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
|'''Trade''': 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
||
|- |
|- |
||
ā | ! |
+ | !class="b"|[[Dissidia 012 Final Fantasy weapons#Enuo's Scourge|Enuo's Scourge]] |
|100 |
|100 |
||
ā | |BRV +39<br>ATK +67 |
+ | |BRV +39<br/>ATK +67 |
ā | |BRV Boost on Block +10%.<br>'''Riposte''' Effect. |
+ | |BRV Boost on Block +10%.<br/>'''Riposte''' Effect. |
|'''Trade''': 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
|'''Trade''': 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
||
+ | |} |
||
ā | |}</div></div> |
||
ā | ==Gallery== |
+ | == Gallery == |
+ | <gallery> |
||
ā | {{Gallery |
||
ā | + | Exdeath Render.png|In-game appearance. |
|
ā | + | ExdeathAltEXModeRender.PNG|Alt outfit EX Mode. |
|
ā | + | ExdeathThirdEXMode.png|Third outfit EX Mode. |
|
ā | + | Exdeath CG.png|CG render for ''Dissidia''. |
|
ā | + | D012 Exdeath CG.png|CG render for ''Dissidia 012''. |
|
ā | + | Manikin-Exdeath.png|Exdeath's manikin, Fallacious Tree. |
|
+ | Dissidia-ExdeathSword.png|Exdeath's sword. |
||
ā | |File:DissidiaExdeathConcept.PNG|Concept sketches of Exdeath and his EX Mode by Tetsuya Nomura. |
||
+ | DissidiaExdeathConcept.PNG|Concept sketches of Exdeath and his EX Mode by Tetsuya Nomura. |
||
ā | |File:Dissidia012-ExdeathConcept.jpg|Concept art of third outfit. |
||
+ | Dissidia012-ExdeathConcept.jpg|Concept art of third outfit. |
||
ā | |File:Dissidia Amano Exdeath.jpg|Artwork by Yoshitaka Amano. |
||
+ | Dissidia Amano Exdeath.jpg|Artwork by Yoshitaka Amano. |
||
ā | }} |
||
+ | D012 EX - Grand Cross.jpeg|Grand Cross EX Burst. |
||
+ | D012 EX - Neo Almagest.jpeg|Neo Almagest. |
||
+ | DFFExdeath Victory Pose.gif|Victory pose. |
||
+ | </gallery> |
||
ā | ==Allusions== |
+ | == Allusions == |
ā | *Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are |
+ | * Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are what he says during his battle against [[Galuf Halm Baldesion|Galuf]] in ''Final Fantasy V''. |
ā | *Exdeath's exclusive weapons |
+ | * Exdeath's exclusive weapons refer to [[Ghido]], the [[Great Forest of Moore]] where Exdeath was born, and the necromancer [[Enuo (Final Fantasy V)|Enuo]] from ''Final Fantasy V''. |
ā | * |
+ | * Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are used by either him or [[Neo Exdeath (Final Fantasy V)|Neo Exdeath]] in ''Final Fantasy V''. Sword Dance is named for the [[Sword Dance (ability)|party ability]] of the same name. The name of his EX Burst is taken from a line Neo Exdeath frequently utters during the final battle. |
ā | *Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' [[row]] position. |
+ | * Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' [[row]] position. His use of the attack to teleport further from, and closer to, his opponent, roughly reflects this concept. |
ā | *When confronting the |
+ | * When confronting the warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on what Neo Exdeath says at the beginning of the final battle in ''Final Fantasy V'': "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!" |
ā | *Exdeath's [[ |
+ | * Exdeath's [[victory pose]] is his {{foot|battle pose|[[File:Exdeathbattle.PNG|250x250px]]}} from ''Final Fantasy V''. |
ā | *When Exdeath begins his EX Burst, he |
+ | * When Exdeath begins his EX Burst, he poses similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the portals to the Void appear over [[town]]s in ''Final Fantasy V''. His starting line, "To the silent beyond!", refers to the music track in ''Final Fantasy V'' played during the cutscene after defeating Neo Exdeath. |
ā | *In Destiny Odyssey |
+ | * In Destiny Odyssey IV when he is defeated by Cecil he screams "Uwaaah!!!", which is his death cry when he is defeated in his tree form and absorbed by the Void. |
ā | *Neo Almagest is not an attack |
+ | * Neo Almagest is not an attack Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance. |
ā | *Upon reaching Level 100, an extra voice sample |
+ | * Upon reaching Level 100, an extra voice sample can be purchased in the [[PP Catalog (Dissidia)|PP Catalog]], which features Exdeath yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts ''"Kame!"'' which means turtle. The line functions as an unintentional pun on Exdeath's fighting styleāin video gaming communities, "turtling" means playing very defensively. |
ā | *In ''Dissidia 012'', when using Exdeath's EX Burst on |
+ | * In ''Dissidia 012 Final Fantasy'', when using Exdeath's EX Burst on Gilgamesh, an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this alludes to Exdeath's dialogue in banishing [[Gilgamesh (Final Fantasy V)|Gilgamesh]] to the Void in ''Final Fantasy V'', "You worthless fool! For your continued bungling, I banish you from this dimension!" |
ā | *When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the Game Boy Advance |
+ | * When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the [[Game Boy Advance]] and subsequent remakes of ''Final Fantasy V'', Enuo, who meets the party within the Void, says that "All that is sealed within this beautiful darkness is the stillness of eternity". |
ā | * |
+ | * Out of the warriors of Chaos, Exdeath has the most control over the manikins. This may allude to ''Final Fantasy V'' where he can command the [[Demons of the Rift]]. |
ā | ==Trivia== |
+ | == Trivia == |
ā | *In the Japanese version, when defeated, Exdeath |
+ | * In the Japanese version, when defeated, Exdeath refers to the [[Final Fantasy series|''Final Fantasy'' series]] by saying, "Is this my [[Final Fantasy (term)|final fantasy]]?" In the English versions this line is, "Will I end like a mirage?" |
+ | * Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is [[Ultimecia/Dissidia (PSP)|Ultimecia]]. |
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ā | *Exdeath and Gilgamesh are the only two villains to come from the same world, but apart from the Japan-exclusive official quests, the two never meet. |
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ā | *Exdeath |
+ | ** Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks. |
+ | * Exdeath has the slowest movement speed even when equipped with Speed++. |
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ā | **Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks. |
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+ | * In ''Dissidia Final Fantasy'', Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in ''Dissidia 012 Final Fantasy''. |
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ā | *Exdeath has the slowest movement speed of all characters by default. |
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ā | *In ''Dissidia'', Exdeath's EX Burst is the strongest among all the villains. However, this is changed in ''Dissidia 012''. |
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ā | *Exdeath's second alternate outfit is the first time Exdeath has been seen without his helmet in his humanoid form in the whole ''Final Fantasy'' series. |
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ā | *In ''Dissidia 012'''s remake of [[Shade Impulse]], Exdeath is the first villain to die, replacing Kefka from the first game. |
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ā | *Exdeath's hand does not rest properly on his hip while in his second alternate outfit. This might be due to a change in size of the new alternate outfit's model. |
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+ | {{navbox characters DFF2008}} |
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ā | {{Dissidia}} |
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+ | {{navbox characters D012}} |
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ā | {{Dissidia 012}} |
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[[de:Exdeath (Dissidia)]] |
[[de:Exdeath (Dissidia)]] |
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[[es:Exdeath/Dissidia]] |
[[es:Exdeath/Dissidia]] |
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[[it:Exdeath (Dissidia)]] |
[[it:Exdeath (Dissidia)]] |
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ā | [[Category:Dissidia Final Fantasy |
+ | [[Category:Characters in Dissidia Final Fantasy (2008)]] |
+ | [[Category:Characters in Dissidia 012 Final Fantasy]] |
Revision as of 06:58, 10 March 2020
Template:Sideicon
A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.
Dissidia 012 description
A magus of supreme darkness, born from a great evil sealed into a tree.
Dissidia Final Fantasy description
Exdeath is a villain fighting for the side of Chaos in Dissidia Final Fantasy and Dissidia 012 Final Fantasy. Representing Final Fantasy V, he was once a tree living within the sentient Great Forest of Moore. He is now a warlock who controls the power of the Void, a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With Kuja's assistance, he seeks to trap and combat his rival, Bartz, who often flees from him.
While Bartz is his rival in the Light to All storyline, his main rival in the Dissidia 012 Final Fantasy Treachery of the Gods storyline is Kain, whom he pursues to find the location of the warriors of Cosmos that Kain knocked out.
Profile
Appearance
Exdeath is virtually unchanged from his Yoshitaka Amano artwork and in-game battle sprite in Final Fantasy V. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword.
In his first alternate costume, "Santalum Robe", Exdeath's armor is a lighter blue-green shade, based on the sprite of Exdeath's Soul, a palette swap of him faced in Final Fantasy V.
Exdeath's second alternate outfit, "Ebony Robe", is based on Yoshitaka Amano's artwork of Neo Exdeath. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on the front, humanoid portion of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger. In the "Battle Tips" menu, Penelo implies this is Exdeath's appearance underneath his suit of armor, saying "His face is pretty...scary..."
Exdeath's manikin version, Fallacious Tree, is cyan.
Personality
This is the sensation. The boundaries of the flesh are broken, dissolving into nothingness... The Void is where all begins and all ends. Soon, all of you will become a part of this eternity!
Exdeath
Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness.
Exdeath's motives may be rooted in his belief that all existence, including his, will inevitably return to the Void, regardless of the outcome of his actions. He allies with the other warriors of Chaos for his own amusement, and does not seek a specific rival to fight. Exdeath more readily accepts defeat than the other warriors of Chaos, as he continues to laugh even as he fades away, presumably at the futility of the warriors of Cosmos's attempts to fight their fate to disappear.
Story
Treachery of the Gods
Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into World B and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with Garland at the Chaos Shrine shortly after Lightning's battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat.
Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies.
Thirteenth cycle
Exdeath appears before Onion Knight and Terra while they are searching for the their Crystals, seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side.
Exdeath finds Golbez speaking to his younger brother, Cecil, telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing.
Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and Zidane. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and Squall as they run off, conjuring manikins to attack them. Exdeath pursues the two to the Interdimensional Rift where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his chocobo feather good luck charm.
When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void.
The heroes encounter Exdeath in the rift, who compliments the Crystals' strength. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring the warriors will follow suit soon enough.
Official Quests
During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by Firion's wild rose, mocking her reliance on a flower to regain her memories. Yuna assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells Sephiroth that the manikins are hollow shells found in the Rift, motivating Sephiroth to kill himself to determine the true nature of the cycle and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is safeguarding the other defeated warriors.
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", Gilgamesh re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is Enkidu. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his amnesia. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him.
Gameplay
Exdeath is described as an Entropic Adversary. His offensive Bravery attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack Delta Attack doubles as another blocking attack, and his other two HP attacks are usable as counterattacks.
Exdeath's guard attacks have the same counterattacks, and he can use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In Dissidia 012 Final Fantasy, Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent.
- - Hurricane
- Towards Opponent + - Sword Dance (Can be used twice)
- Away from Opponent + - Vacuum Wave (Can be used twice)
- - Almagest
- Away from Opponent + - Grand Cross
Boss
In Dissidia Final Fantasy, Exdeath is fought in Destiny Odyssey IV and V, Shade Impulse, Distant Glory, and Inward Chaos.
In Dissidia 012 Final Fantasy, he is fought in Indiscernible Truth, Report #6, Guidance of the Moon, A Treasure Hunt, and Conclusion of the Cycle chapters of Story Mode.
Attacks
Bravery Attacks
- Dissidia
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Black Hole (ground) |
Ground | 30 (15) | 180 | Unblockable | Absorb | Magical | Initial | |
Summon a black hole that draws in the opponent and damages them for a period of time. | ||||||||
Vacuum Wave (ground) |
Ground | 30 (15) | 180 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Initial | |
Throw an orb of light at the opponent. Can bounce off walls. | ||||||||
Reverse Polarity (ground) |
Ground | 30 (15) | 180 | Melee Mid | None | Magical | Initial | |
Hold to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. | ||||||||
Sword Dance (ground) |
Ground | 30 (15) | 180 | Melee Low | Wall Rush | Physical | Level 3 | |
Move toward the opponent and swing sword in an arc. | ||||||||
Hurricane (ground) |
Ground | 30 (15) | 180 | Melee Low | Absorb | Magical | Level 12 | |
Summon a hurricane around self that hits the opponent multiple times. | ||||||||
Low Block (ground) |
Ground | 20 (10) | 140 | Block Low | Magic Block | N/A | Level 20 | |
Guard that can reflect projectiles, sending them back at the caster. | ||||||||
Mid Block (ground) |
Ground | 20 (10) | 140 | Block Mid | Block | N/A | Level 24 | |
Temporary shield that guards against Mid priority attacks. | ||||||||
High Block (ground) |
Ground | 20 (10) | 140 | Block High | Block | N/A | Level 30 | |
Hold to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. | ||||||||
Omni Block (ground) |
Ground | 35 (15) | 120 | Block Highest | Block | N/A | Level 38 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Reverse Polarity (midair) |
Aerial | 30 (15) | 180 | Melee Mid | None | Magical | Initial | |
Hold to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position. | ||||||||
Low Block (midair) |
Aerial | 20 (10) | 140 | Block Low | Magic Block | N/A | Initial | |
Guard that can reflect projectiles, sending them back at the caster. | ||||||||
Mid Block (midair) |
Aerial | 20 (10) | 140 | Block Mid | Block | N/A | Initial | |
Temporary shield that guards against Mid priority attacks. | ||||||||
High Block (midair) |
Aerial | 20 (10) | 140 | Block High | Block | N/A | Level 3 | |
Hold to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained. | ||||||||
Omni Block (midair) |
Aerial | 35 (15) | 120 | Block Highest | Block | N/A | Level 12 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Black Hole (midair) |
Aerial | 30 (15) | 180 | Unblockable | Absorb | Magical | Level 16 | |
Summon a black hole that draws in the opponent and damages them for a period of time. | ||||||||
Sword Dance (midair) |
Aerial | 30 (15) | 180 | Melee Low | Wall Rush | Physical | Level 20 | |
Move toward the opponent and swing sword in an arc. | ||||||||
Vacuum Wave (midair) |
Aerial | 30 (15) | 180 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 24 | |
Throw an orb of light at the opponent. Can bounce off walls. | ||||||||
Hurricane (midair) |
Aerial | 30 (15) | 180 | Melee Low | Absorb | Magical | Level 34 | |
Summon a hurricane around self that hits the opponent multiple times. |
- Dissidia 012
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Reverse Polarity (ground) |
Ground | 30 (15) | 120 | Melee Mid | None | Physical | Initial | |
Hold to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. | ||||||||
Turn Guard (ground) |
Ground | 30 (15) | 80 | Block Mid | Block | N/A | Initial | |
Hold to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. | ||||||||
Vacuum Wave (ground) |
Ground | 30 (15) | 120 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 2 | |
Throw a ball of light at the enemy. Can bounce off walls. | ||||||||
Sword Dance (ground) |
Ground | 30 (15) | 180 | Melee Mid | Wall Rush | Physical | Level 8 | |
Swoop towards enemy and swing sword. | ||||||||
Protect Guard (ground) |
Ground | 30 (15) | 80 | Block Melee Mid | Block | N/A | Level 15 | |
Temporary shield that guards against melee attacks. Has no effect on ranged attacks. | ||||||||
Black Hole (ground) |
Ground | 30 (15) | 120 | Unblockable | Absorb | Magical | Level 16 | |
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. | ||||||||
Shell Guard (ground) |
Ground | 30 (15) | 80 | Block Ranged Mid | Block | N/A | Level 22 | |
Temporary shield that guards against ranged attacks. Has no effect on melee attacks. | ||||||||
Hurricane (ground) |
Ground | 30 (15) | 120 | Melee Low Normal attack Melee Mid Counter attack |
Absorb | Magical | Level 27 | |
Summon a hurricane around Exdeath to hit multiple times. | ||||||||
Omni Block (ground) |
Ground | 35 (15) | 120 | Block Highest | Block | N/A | Level 31 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. | ||||||||
Reverse Polarity (midair) |
Aerial | 30 (15) | 120 | Melee Mid | None | Physical | Initial | |
Hold to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position. | ||||||||
Turn Guard (midair) |
Aerial | 30 (15) | 80 | Block Mid | Block | N/A | Initial | |
Hold to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained. | ||||||||
Vacuum Wave (midair) |
Aerial | 30 (15) | 120 | Ranged Low Normal attack Ranged Mid Counter attack |
Chase | Magical | Level 3 | |
Throw a ball of light at the enemy. Can bounce off walls. | ||||||||
Sword Dance (midair) |
Aerial | 30 (15) | 180 | Melee Mid | Wall Rush | Physical | Level 11 | |
Swoop towards enemy and swing sword. | ||||||||
Protect Guard (midair) |
Aerial | 30 (15) | 80 | Block Melee Mid | Block | N/A | Level 13 | |
Temporary shield that guards against melee attacks. Has no effect on ranged attacks. | ||||||||
Black Hole (midair) |
Aerial | 30 (15) | 120 | Unblockable | Absorb | Magical | Level 19 | |
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time. | ||||||||
Shell Guard (midair) |
Aerial | 30 (15) | 80 | Block Ranged Mid | Block | N/A | Level 20 | |
Temporary shield that guards against ranged attacks. Has no effect on melee attacks. | ||||||||
Hurricane (midair) |
Aerial | 30 (15) | 120 | Melee Low Normal attack Melee Mid Counter attack |
Absorb | Magical | Level 29 | |
Summon a hurricane around Exdeath to hit multiple times. | ||||||||
Omni Block (midair) |
Aerial | 30 (15) | 120 | Block Highest | Block | N/A | Level 33 | |
Activate a barrier around Exdeath to block attacks from all directions. Can hold to delay barrier until release. Fast execution but low duration. |
HP Attacks
- Dissidia
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Delta Attack (ground) |
Ground | 40 (20) | 180 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic forward. | ||||||||
Almagest (ground) |
Ground | 40 (20) | 300 | Melee High | Wall Rush | N/A | Level 8 | |
Surround self in dark energy and move towards the victim, then explode. | ||||||||
Grand Cross (ground) |
Ground | 40 (20) | 300 | Unblockable | None | Magical | Level 16 | |
Summon orbs of dark energy that spin around the opponent and converge on them. | ||||||||
Delta Attack (midair) |
Aerial | 40 (20) | 180 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic forward. | ||||||||
Almagest (midair) |
Aerial | 40 (20) | 300 | Melee High | Wall Rush | N/A | Level 30 | |
Surround self in dark energy and move towards the victim, then explode. | ||||||||
Grand Cross (midair) |
Aerial | 40 (20) | 300 | Unblockable | None | Magical | Level 38 | |
Summon orbs of dark energy that spin around the opponent and converge on them. |
- Dissidia 012
Move | Type | CP (Mastered) | AP | Priority | Effect | Damage type | Obtained | Image |
---|---|---|---|---|---|---|---|---|
Delta Attack (ground) |
Ground | 30 (15) | 130 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic straight forward. | ||||||||
Grand Cross (ground) |
Ground | 30 (15) | 130 | Unblockable | None | Magical | Level 4 | |
Summon orbs of nothingness that circle the enemy and converge on them. | ||||||||
Almagest (ground) |
Ground | 30 (15) | 130 | Block Low Melee High |
Magic Block Wall Rush |
N/A | Level 23 | |
Surround self in dark energy and move towards enemy, then explode. | ||||||||
Maelstrom (ground) |
Ground | 30 (15) | 130 | Ranged High | None | Magical | Level 35 | |
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. | ||||||||
Delta Attack (midair) |
Aerial | 30 (15) | 130 | Melee High | Block Mid Wall Rush |
N/A | Initial | |
Create a field of energy that blocks attacks and fire a blast of magic straight forward. | ||||||||
Grand Cross (midair) |
Aerial | 30 (15) | 130 | Unblockable | None | Magical | Level 6 | |
Summon orbs of nothingness that circle the enemy and converge on them. | ||||||||
Almagest (midair) |
Aerial | 30 (15) | 130 | Block Low Melee High |
Magic Block Wall Rush |
N/A | Level 25 | |
Surround self in dark energy and move towards enemy, then explode. | ||||||||
Maelstrom (midair) |
Aerial | 30 (15) | 130 | Ranged High | None | Magical | Level 39 | |
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena. |
EX Mode
Exdeath's EX Mode is Power of the Void, and is his tree form as seen in the second to last battle of Final Fantasy V. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them.
Exdeath's EX Burst is Power of the Void in Dissidia 012 Final Fantasyāin Dissidia Final Fantasy, his EX Burst is The laws of the universe mean nothing!. The player must hold to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases too early or too late, Exdeath will cast a more powerful version of Grand Cross. If the player releases the button exactly as the gauge hits 0%, Exdeath will use Neo Almagest, casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black.
Equipment
Exdeath can equip Rods, Staves, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor. In Dissidia 012, Exdeath can also equip Swords, Greatswords, and Large Shields.
Exclusive weapons
- DFF2008
Name | Level | Stats | Effects | Obtained |
---|---|---|---|---|
Ghido's Whisker | 50 | BRV +26 ATK +35 |
BRV Boost on Block +10%. | Trade: 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2 |
Moore Branch | 92 | BRV +38 ATK +62 |
BRV Boost on Block +15%. | Trade: 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3 |
Enuo's Scourge | 100 | BRV +40 ATK +67 |
BRV Boost on Block +20%. Riposte Effect. |
Trade: 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5 |
- Dissidia 012
Name | Level | Stats | Effects | Obtained |
---|---|---|---|---|
Ghido's Blade | 30 | BRV +41 ATK +38 |
BRV Boost on Block +3%. | Trade: 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5 |
Moore Branch | 90 | BRV +34 ATK +62 |
BRV Boost on Block +7%. | Trade: 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5 |
Enuo's Scourge | 100 | BRV +39 ATK +67 |
BRV Boost on Block +10%. Riposte Effect. |
Trade: 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5 |
Gallery
Allusions
- Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are what he says during his battle against Galuf in Final Fantasy V.
- Exdeath's exclusive weapons refer to Ghido, the Great Forest of Moore where Exdeath was born, and the necromancer Enuo from Final Fantasy V.
- Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are used by either him or Neo Exdeath in Final Fantasy V. Sword Dance is named for the party ability of the same name. The name of his EX Burst is taken from a line Neo Exdeath frequently utters during the final battle.
- Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' row position. His use of the attack to teleport further from, and closer to, his opponent, roughly reflects this concept.
- When confronting the warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on what Neo Exdeath says at the beginning of the final battle in Final Fantasy V: "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!"
- Exdeath's victory pose is his battle pose from Final Fantasy V.
- When Exdeath begins his EX Burst, he poses similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the portals to the Void appear over towns in Final Fantasy V. His starting line, "To the silent beyond!", refers to the music track in Final Fantasy V played during the cutscene after defeating Neo Exdeath.
- In Destiny Odyssey IV when he is defeated by Cecil he screams "Uwaaah!!!", which is his death cry when he is defeated in his tree form and absorbed by the Void.
- Neo Almagest is not an attack Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance.
- Upon reaching Level 100, an extra voice sample can be purchased in the PP Catalog, which features Exdeath yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts "Kame!" which means turtle. The line functions as an unintentional pun on Exdeath's fighting styleāin video gaming communities, "turtling" means playing very defensively.
- In Dissidia 012 Final Fantasy, when using Exdeath's EX Burst on Gilgamesh, an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this alludes to Exdeath's dialogue in banishing Gilgamesh to the Void in Final Fantasy V, "You worthless fool! For your continued bungling, I banish you from this dimension!"
- When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the Game Boy Advance and subsequent remakes of Final Fantasy V, Enuo, who meets the party within the Void, says that "All that is sealed within this beautiful darkness is the stillness of eternity".
- Out of the warriors of Chaos, Exdeath has the most control over the manikins. This may allude to Final Fantasy V where he can command the Demons of the Rift.
Trivia
- In the Japanese version, when defeated, Exdeath refers to the Final Fantasy series by saying, "Is this my final fantasy?" In the English versions this line is, "Will I end like a mirage?"
- Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is Ultimecia.
- Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks.
- Exdeath has the slowest movement speed even when equipped with Speed++.
- In Dissidia Final Fantasy, Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in Dissidia 012 Final Fantasy.