Final Fantasy Wiki
Register
m (Bot: Automated text replacement (-]]{{foot|original}} +]] (original), -]]{{foot|Dissidia}} +]] (''Dissidia'')))
(190 intermediate revisions by 43 users not shown)
Line 1: Line 1:
  +
{{sideicon|prime=DFF2008|D012}}
āˆ’
{{Dissidia Character
 
  +
{{DISPLAYTITLE:Exdeath/''Dissidia'' (PSP)}}
āˆ’
|name = Exdeath
 
  +
{{infobox character
āˆ’
|image = DissidiaExdeathArtwork.PNG
 
  +
|name=Exdeath
āˆ’
|portrait = <center>[[File:Dissicon ff5 ExD1.png|Default outfit.]] [[File:Dissicon ff5 ExD2.png|First alternate outfit.]] [[File:Dissicon ff5 ExD3.png|Second alternate outfit.]]</center>
 
  +
|release=DFF2008
āˆ’
|kana = ć‚Øć‚Æć‚¹ćƒ‡ć‚¹
 
  +
|japanese=ć‚Øć‚Æć‚¹ćƒ‡ć‚¹
āˆ’
|romaji = Ekusudesu
 
  +
|romaji=Ekusudesu
āˆ’
|japname = Exdeath
 
  +
|image=DissidiaExdeathArtwork.PNG
āˆ’
|game = ''[[Final Fantasy V]]''
 
  +
|portrait=[[File:Dissicon ff5 ExD1.png|Default outfit.]] [[File:Dissicon ff5 ExD2.png|First alternate outfit.]] [[File:Dissicon ff5 ExD3.png|Second alternate outfit.]]
āˆ’
|difficulty =
 
  +
|affiliation=Warriors of Chaos
āˆ’
|EX Mode = Power of the Void
 
  +
|race=Tree
āˆ’
|EX Burst = <small>''Dissidia'': </small>The laws of the universe mean nothing!<br><small>''Dissidia 012'': </small>Power of the Void
 
  +
|gender=Male
āˆ’
|japaneseva = {{w|Tarou Ishida}}
 
  +
|dff2008 type=playable
āˆ’
|englishva = Gerald C. Rivers
 
  +
|dff2008 exmode=Power of the Void
  +
|dff2008 exburst=The laws of the universe mean nothing!
  +
|dff2008 weapon=[[Dissidia Final Fantasy (2008) weapons#Rods|Rods]], [[Dissidia Final Fantasy (2008) weapons#Staves|Staves]]
  +
|dff2008 armor=[[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]
  +
|dff2008 ultimateweapon=[[Dissidia Final Fantasy (2008) weapons#Ghido's Whisker|Ghido's Whisker]], [[Dissidia Final Fantasy (2008) weapons#Moore Branch|Moore Branch]], [[Dissidia Final Fantasy (2008) weapons#Enuo's Scourge|Enuo's Scourge]]
  +
|d012 type=playable
  +
|d012 exmode=Power of the Void
  +
|d012 exburst=Power of the Void
  +
|d012 weapon=[[Dissidia 012 Final Fantasy weapons#Rods|Rods]], [[Dissidia 012 Final Fantasy weapons#Staves|Staves]], [[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]]
  +
|d012 armor=[[Dissidia 012 Final Fantasy armor#Shields|Shields]], [[Dissidia 012 Final Fantasy armor#Gauntlets|Gauntlets]], [[Dissidia 012 Final Fantasy armor#Helms|Helms]], [[Dissidia 012 Final Fantasy armor#Light Armor|Light Armor]], and [[Dissidia 012 Final Fantasy armor#Heavy Armor|Heavy Armor]], [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]]
  +
|d012 ultimateweapon=[[Dissidia 012 Final Fantasy weapons#Ghido's Blade|Ghido's Blade]], [[Dissidia 012 Final Fantasy weapons#Moore Branch|Moore Branch]], [[Dissidia 012 Final Fantasy weapons#Enuo's Scourge|Enuo's Scourge]]
  +
|originalappearance=''[[Final Fantasy V]]''
  +
|designer=
  +
*[[Yoshitaka Amano]] (original)
  +
*[[Tetsuya Nomura]] (''Dissidia'')
  +
|japaneseva={{w|Tarō Ishida}}
  +
|englishva=[[Gerald C. Rivers]]
  +
|main appearance=true
  +
|dffnt=true
  +
|dffoo=true
  +
|quotes=true
 
}}
 
}}
  +
{{Quote|A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.|''Dissidia 012'' description}}
āˆ’
{{Q|A magus of supreme darkness, born from a great evil sealed into a tree.|Description}}
 
  +
{{Quote|A magus of supreme darkness, born from a great evil sealed into a tree.|''Dissidia Final Fantasy'' description}}
āˆ’
'''Exdeath''' is one of the villains fighting for the side of [[Chaos (Final Fantasy)/Dissidia|Chaos]] in ''[[Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''. Once a tree living within [[Great Forest of Moore|the sentient Great Forest of Moore]], he is a warlock who controls the power of the "[[Void (Final Fantasy V)|Void]]", a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to instantly close in on his enemies. Exdeath is allied with [[Kefka Palazzo/Dissidia|Kefka]], [[Kuja/Dissidia|Kuja]], and the [[Cloud of Darkness/Dissidia|Cloud of Darkness]], and the four work together to destroy the world. With Kuja's assistance, he seeks to trap and combat his rival, [[Bartz Klauser/Dissidia|Bartz]], who often flees from him.
 
  +
'''Exdeath''' is a villain fighting for the side of [[Chaos (Final Fantasy)/Dissidia|Chaos]] in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' and ''[[Dissidia 012 Final Fantasy]]''. Representing ''[[Final Fantasy V]]'', he was once a tree living within [[Great Forest of Moore|the sentient Great Forest of Moore]]. He is now a warlock who controls the power of [[The Void (term)|the Void]], a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With [[Kuja/Dissidia (PSP)|Kuja]]'s assistance, he seeks to trap and combat his rival, [[Bartz Klauser/Dissidia (PSP)|Bartz]], who often flees from him.
   
āˆ’
While Bartz is his rival in the original ''Dissidia'', his main rival in the 012 storyline is [[Kain Highwind/Dissidia|Kain]].
+
While Bartz is his rival in the [[Light to All]] storyline, his main rival in the ''Dissidia 012 Final Fantasy'' [[Treachery of the Gods]] storyline is [[Kain Highwind/Dissidia (PSP)|Kain]], whom he pursues to find the location of the warriors of [[Cosmos (Dissidia)|Cosmos]] that Kain knocked out.
   
āˆ’
==Attire==
+
== Profile ==
  +
=== Appearance ===
 
[[File:Dissidia-ExdeathAlts.png|200px|left|Exdeath's alternate outfits.]]
 
[[File:Dissidia-ExdeathAlts.png|200px|left|Exdeath's alternate outfits.]]
āˆ’
Exdeath's appearance in ''Dissidia'' is virtually unchanged from his [[Yoshitaka Amano|Amano]] artwork and in-game battle sprite in ''[[Final Fantasy V]]''. Exdeath wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath also carries a sword with him.
+
Exdeath is virtually unchanged from his [[Yoshitaka Amano]] artwork and in-game battle sprite in ''[[Final Fantasy V]]''. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword.
   
āˆ’
In his first alternate costume "Santalum Robe", Exdeath's armor is colored a lighter blue-green shade, based on [[:File:ExdethSoul-ffv.gif|the sprite]] of [[Exdeath's Soul]], a palette swap of him faced in ''Final Fantasy V''.
+
In his first alternate costume, "Santalum Robe", Exdeath's armor is a lighter blue-green shade, based on {{foot|the sprite|[[File:ExdethSoul-ffv.png|250x250px]]}} of [[Exdeath's Soul]], a palette swap of him faced in ''Final Fantasy V''.
   
āˆ’
Exdeath's second alternate outfit "Ebony Robe" is based on [[:File:Centaur Exdeath - Yoshitaka Amano FFV.PNG|Yoshitaka Amano's artwork]] of [[Neo Exdeath]]. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on [[:File:FFV-NeoExdeath.gif|the front, humanoid portion]] of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger.
+
Exdeath's second alternate outfit, "Ebony Robe", is based on {{foot|Yoshitaka Amano's artwork|[[File:Centaur Exdeath - Yoshitaka Amano FFV.PNG|250x250px]]}} of [[Neo Exdeath (Final Fantasy V)|Neo Exdeath]]. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on {{foot|the front, humanoid portion|[[File:FFV-NeoExdeath.gif|250x250px]]}} of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger. In the "Battle Tips" menu, [[Penelo/Other appearances#Dissidia Final Fantasy|Penelo]] implies this is Exdeath's appearance underneath his suit of armor, saying "His face is pretty...scary..."
   
āˆ’
Exdeath's [[manikin]] version, '''Fallacious Tree''', is cyan.
+
Exdeath's [[manikin]] version, '''Fallacious Tree''', is cyan.
āˆ’
{{-}}
+
{{clear}}
   
āˆ’
==Story==
+
=== Personality ===
āˆ’
{{spoilers}}
+
{{See|/Quotes}}
  +
{{Quote|This is the sensation. The boundaries of the flesh are broken, dissolving into nothingness... The Void is where all begins and all ends. Soon, all of you will become a part of this eternity!|Exdeath}}
āˆ’
During one of the previous cycles of conflict, revealed in an Official [[Original Quests|Quest]] available for the japanese version of ''Dissidia 012'', Exdeath confronted his former minion [[Gilgamesh/Dissidia|Gilgamesh]] who apparently had forgot about him until a series of matches jogs his memory as Exdeath is defeated. However, Gilgamesh is sucked back into the Rift as Exdeath states that his former lackey will never be free of his fate and should just accept it.
 
  +
Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness.
   
  +
Exdeath's motives may be rooted in his belief that all existence, including his, will inevitably return to the Void, regardless of the outcome of his actions. He allies with the other warriors of Chaos for his own amusement, and does not seek a specific rival to fight. Exdeath more readily accepts defeat than the other warriors of Chaos, as he continues to laugh even as he fades away, presumably at the futility of the warriors of Cosmos's attempts to fight their fate to disappear.
āˆ’
===Twelfth cycle===
 
āˆ’
Prior to the 12th conflict, Exdeath found the portal that unleashed the manikins into World B. In addition, he regained most of his memories, although he sees no point in divulging them when the other heroes don't remember. Exdeath appears with Garland at the Chaos Shrine, shortly after Lightning's battle with Kain, as well as hints at Bartz not being the first Warrior of Cosmos that Kain betrayed. He decides to pursue Kain to learn the location of his allies. He later appears before [[Kain Highwind/Dissidia|Kain]] and after battling him, conjures several manikins of him to attack him.
 
   
  +
== Story ==
āˆ’
Later, with Golbez, he appears before the surviving warriors of Cosmos, telling them that the level of manikins is low in the area, realizing that they are going to attack Cosmos, they hurry to stop them, but Kain stays behind. His control over the manikins also ended up nullified by Golbez, causing him to realize that Golbez has betrayed them as he is forced to fight Kain. Defeated, Exdeath gloats to Kain that he will find nothing but a complete demise with his allies as he fades away.
 
  +
{{spoiler}}
  +
=== [[Treachery of the Gods]] ===
  +
Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into [[World B]] and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with [[Garland (Final Fantasy)/Dissidia (PSP)|Garland]] at the [[Chaos Shrine (Final Fantasy)#Dissidia 012 Final Fantasy|Chaos Shrine]] shortly after [[Lightning (Final Fantasy XIII)/Dissidia (PSP)|Lightning]]'s battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat.
   
  +
Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies.
āˆ’
===Thirteenth cycle===
 
  +
āˆ’
Exdeath makes an appearance before [[Onion Knight (Final Fantasy III)/Dissidia|Onion Knight]] and [[Terra Branford/Dissidia|Terra]] while they are searching for the their [[Crystal (Term)|Crystals]], seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated by Exdeath and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka shortly after, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side.
 
  +
=== Thirteenth cycle ===
  +
  +
Exdeath appears before [[Onion Knight (Dissidia)|Onion Knight]] and [[Terra Branford/Dissidia (PSP)|Terra]] while they are searching for the their [[Crystal (term)#Dissidia Final Fantasy|Crystals]], seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side.
   
 
[[File:Exdeath vs Cecil Harvey.jpg|thumb|left|Exdeath fights Cecil after threatening Golbez.]]
 
[[File:Exdeath vs Cecil Harvey.jpg|thumb|left|Exdeath fights Cecil after threatening Golbez.]]
āˆ’
Exdeath later finds [[Golbez/Dissidia|Golbez]] speaking to his younger brother, [[Cecil Harvey/Dissidia|Cecil]], telling him about the Crystals. With Exdeath intent to execute Golbez for his treachery, Cecil defends his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root, and departs.
+
Exdeath finds Golbez speaking to his younger brother, [[Cecil Harvey/Dissidia (PSP)|Cecil]], telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing.
   
  +
Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and [[Zidane Tribal/Dissidia (PSP)|Zidane]]. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and [[Squall Leonhart/Dissidia (PSP)|Squall]] as they run off, conjuring manikins to attack them. Exdeath pursues the two to the [[Interdimensional Rift]] where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his [[chocobo]] feather good luck charm.
āˆ’
[[File:Squall and Bartz versus Exdeath.jpg|thumb|right|Bartz and Squall encountering Exdeath.]]
 
āˆ’
Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and [[Zidane Tribal/Dissidia|Zidane]]. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it past as he reveals his goal is a "true ending" to the conflict After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and [[Squall Leonhart/Dissidia|Squall]] as they run off as he conjures manikins to attack them. Exdeath pursues the two to the [[Interdimensional Rift]], where Bartz engages him in combat and wins. Exdeath fades away, and Bartz's Crystal manifests from his [[chocobo]] feather good luck charm.
 
   
āˆ’
With [[Cosmos]] destroyed, the heroes come across Exdeath in the rift, who compliments the Crystals' strength. Exdeath tells the heroes the power of the Crystals is the power of Cosmos herself: it was their collecting of the Crystals that allowed Chaos to destroy her though the Crystals' power of having then survive Cosmos's death. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring that the Warriors will follow suit soon enough.
+
When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void.
   
  +
The heroes encounter Exdeath in the rift, who compliments the Crystals' strength. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring the warriors will follow suit soon enough.
āˆ’
===[[Official Quests]]===
 
āˆ’
During the 12th cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by [[Firion/Dissidia|Firion's]] wild rose, mocking her reliance on a flower to regain her memories. [[Yuna/Dissidia|Yuna]] assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells Sephiroth that the manikins are hollow shells found in the Rift, information that motivates Sephiroth to kill himself to determine the true nature of the cycle and the purification of fallen warriors. Exdeath is also briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks that his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is keeping the other defeated warriors safe.
 
   
  +
=== [[Official Quests]] ===
āˆ’
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", Gilgamesh re-enters World B and begins looking for Bartz again. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is [[Enkidu]], and Gilgamesh joyfully battles his "old friend" to celebrate the reunion. However, Gilgamesh's memories soon return, and Exdeath mocks his amnesia. They battle again, and afterwards Gilgamesh is consumed by the Rift again, Exdeath declaring it is a suitable fate for him.
 
  +
During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by [[Firion/Dissidia (PSP)|Firion's]] wild rose, mocking her reliance on a [[Flower (symbolism)|flower]] to regain her memories. [[Yuna/Dissidia (PSP)|Yuna]] assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells [[Sephiroth/Dissidia (PSP)|Sephiroth]] that the manikins are hollow shells found in the Rift, motivating Sephiroth to kill himself to determine the true nature of the [[Cycle (term)|cycle]] and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is safeguarding the other defeated warriors.
āˆ’
{{endspoilers}}
 
āˆ’
{{-}}
 
   
  +
During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", [[Gilgamesh (Dissidia)|Gilgamesh]] re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is [[Enkidu]]. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his [[Amnesia (term)|amnesia]]. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him.
āˆ’
==Battle==
 
  +
{{clear}}
āˆ’
{{See Also|Exdeath/Dissidia/Quotes}}
 
  +
{{Endspoiler}}
āˆ’
In battle, Exdeath is described as an '''Entropic Adversary'''. Exdeath's offensive [[Bravery (Stat)|Bravery]] attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath is also able to teleport, which somewhat compensates for his slow movement. His HP attack [[Delta Attack]] doubles as another blocking attack, and his other two HP attacks are usable as counterattacks.
 
   
  +
== Gameplay ==
āˆ’
All of Exdeath's guard attacks have the same counterattacks, and he is able to use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In ''Dissidia 012'', Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent.
 
  +
Exdeath is described as an '''Entropic Adversary'''. His offensive [[Bravery (stat)|Bravery]] attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack [[Delta Attack (ability)|Delta Attack]] doubles as another blocking attack, and his other two HP attacks are usable as counterattacks.
   
  +
Exdeath's guard attacks have the same counterattacks, and he can use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In ''Dissidia 012 Final Fantasy'', Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent.
āˆ’
*[[File:Dissidia Circle Button.png]] - Hurricane
 
āˆ’
*Towards Opponent + [[File:Dissidia Circle Button.png]] - Sword Dance (Can be used twice)
 
āˆ’
*Away from Opponent + [[File:Dissidia Circle Button.png]] - Vacuum Wave (Can be used twice)
 
āˆ’
*[[File:Dissidia Square Button.png]] - Almagest
 
āˆ’
*Away from Opponent + [[File:Dissidia Square Button.png]] - [[Grand Cross (Ability)|Grand Cross]]
 
   
  +
* {{button|dissidia|Circle}} - Hurricane
āˆ’
===Boss===
 
  +
* Towards Opponent + {{button|dissidia|Circle}} - Sword Dance (Can be used twice)
āˆ’
In ''Dissidia'', Exdeath is fought in [[Destiny Odyssey IV]] and [[Destiny Odyssey V|V]], [[Shade Impulse]], [[Distant Glory/Redemption of the Warrior|Distant Glory]], and [[Inward Chaos]].
 
  +
* Away from Opponent + {{button|dissidia|Circle}} - Vacuum Wave (Can be used twice)
  +
* {{button|dissidia|Square}} - Almagest
  +
* Away from Opponent + {{button|dissidia|Square}} - [[Grand Cross (ability)|Grand Cross]]
   
  +
=== Boss ===
āˆ’
In ''Dissidia 012'', he is fought in [[Treachery of the Gods/Chapter 6|Indiscernible Truth]], [[Report (Dissidia 012)#Report 6|Report #6]], [[Light to All/Chapter 4|Guidance of the Moon]], [[Light to All/Chapter 9|A Treasure Hunt]], and [[Light to All/Epilogue|Conclusion of the Cycle]] chapters of Story Mode.
 
  +
In ''Dissidia Final Fantasy'', Exdeath is fought in [[Destiny Odyssey IV]] and [[Destiny Odyssey V|V]], [[Shade Impulse]], [[Distant Glory/Redemption of the Warrior|Distant Glory]], and [[Inward Chaos]].
   
  +
In ''Dissidia 012 Final Fantasy'', he is fought in [[Treachery of the Gods/Chapter 6|Indiscernible Truth]], [[Report (Dissidia 012)#Report 6|Report #6]], [[Light to All/Chapter 4|Guidance of the Moon]], [[Light to All/Chapter 9|A Treasure Hunt]], and [[Light to All/Epilogue|Conclusion of the Cycle]] chapters of Story Mode.
āˆ’
===Attacks===
 
āˆ’
{{See Also|Dissidia 012 Final Fantasy/Gameplay Changes#Exdeath}}
 
   
āˆ’
====Bravery Attacks====
+
=== Attacks ===
  +
{{See|Dissidia 012 Final Fantasy gameplay changes#Exdeath|t1=Gameplay differences between ''Dissidia'' and ''Dissidia 012'' for Exdeath}}
āˆ’
<div class="tabber" style="margin-left:-5px;margin-right:-5px;margin-bottom:-5px">
 
  +
āˆ’
<div class="tabbertab" title="Dissidia">
 
  +
==== Bravery Attacks ====
āˆ’
{|width="100%" cellspacing="0" cellpadding="2" border="1"
 
  +
;Dissidia
āˆ’
|-class="Dissidiaa" style="color:white; text-align:center"
 
  +
{|class="full-width DFF2008 article-table" style="text-align:center"
āˆ’
!width="15%" valign="top"|Move
 
  +
|-class="a"
āˆ’
!width="10%" valign="top"|Type
 
āˆ’
!width="10%" valign="top"|CP (Mastered)
+
!width="15%"|Move
āˆ’
!width="10%" valign="top"|AP
+
!width="10%"|Type
āˆ’
!width="10%" valign="top"|Priority
+
!width="10%"|CP (Mastered)
āˆ’
!width="10%" valign="top"|Effect
+
!width="10%"|AP
āˆ’
!width="10%" valign="top"|Damage type
+
!width="10%"|Priority
āˆ’
!width="10%" valign="top"|Obtained
+
!width="10%"|Effect
āˆ’
!width="15%" valign="top"|Image
+
!width="10%"|Damage type
  +
!width="10%"|Obtained
āˆ’
|-style="text-align:center"
 
  +
!width="15%"|Image
āˆ’
!class="Dissidiab" rowspan=2|[[Black Hole (Ability)|Black Hole]]<br>(ground)
 
  +
|-
  +
!class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 101: Line 129:
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
+
|colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Vacuum Wave<br>(ground)
+
!class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
 
|180
 
|180
āˆ’
|{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}}
+
|{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}}
 
|Chase
 
|Chase
 
|Magical
 
|Magical
Line 113: Line 141:
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Throw a ball of light at the enemy. Can bounce off walls.
+
|colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Reverse Polarity]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 125: Line 153:
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Sword Dance (Ability)|Sword Dance]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 137: Line 165:
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Swoop towards enemy and swing sword.
+
|colspan=7 align="left"|Move toward the opponent and swing sword in an arc.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Hurricane]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Hurricane}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 149: Line 177:
 
|rowspan=2|[[File:DFF Hurricane.png|135px]]
 
|rowspan=2|[[File:DFF Hurricane.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon a hurricane around Exdeath to hit multiple times.
+
|colspan=7 align="left"|Summon a hurricane around self that hits the opponent multiple times.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Low Block<br>(ground)
+
!class="b" rowspan=2|{{A|Low Block}}<br/>(ground)
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 161: Line 189:
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Guard that can reflect projectiles, sending them back at the caster.
+
|colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Mid Block<br>(ground)
+
!class="b" rowspan=2|{{A|Mid Block}}<br/>(ground)
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 173: Line 201:
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Temporary shield that guards against Mid priority attacks.
+
|colspan=7 align="left"|Temporary shield that guards against Mid priority attacks.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|High Block<br>(ground)
+
!class="b" rowspan=2|{{A|High Block}}<br/>(ground)
 
|Ground
 
|Ground
 
|20 (10)
 
|20 (10)
Line 185: Line 213:
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Omni Block<br>(ground)
+
!class="b" rowspan=2|{{A|Omni Block}}<br/>(ground)
 
|Ground
 
|Ground
 
|35 (15)
 
|35 (15)
Line 197: Line 225:
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold [[File:Dissidia Circle Button.png]] to delay barrier until release. Fast execution but low duration.
+
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Reverse Polarity]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 209: Line 237:
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Low Block<br>(midair)
+
!class="b" rowspan=2|{{A|Low Block}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 221: Line 249:
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Guard that can reflect projectiles, sending them back at the caster.
+
|colspan=7 align="left"|Guard that can reflect projectiles, sending them back at the caster.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Mid Block<br>(midair)
+
!class="b" rowspan=2|{{A|Mid Block}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 233: Line 261:
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Temporary shield that guards against Mid priority attacks.
+
|colspan=7 align="left"|Temporary shield that guards against Mid priority attacks.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|High Block<br>(midair)
+
!class="b" rowspan=2|{{A|High Block}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|20 (10)
 
|20 (10)
Line 245: Line 273:
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Omni Block<br>(midair)
+
!class="b" rowspan=2|{{A|Omni Block}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|35 (15)
 
|35 (15)
Line 257: Line 285:
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold [[File:Dissidia Circle Button.png]] to delay barrier until release. Fast execution but low duration.
+
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Black Hole (Ability)|Black Hole]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 269: Line 297:
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
+
|colspan=7 align="left"|Summon a black hole that draws in the opponent and damages them for a period of time.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Sword Dance (Ability)|Sword Dance]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 281: Line 309:
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Swoop towards enemy and swing sword.
+
|colspan=7 align="left"|Move toward the opponent and swing sword in an arc.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|Vacuum Wave<br>(midair)
+
!class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
 
|180
 
|180
āˆ’
|{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}}
+
|{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}}
 
|Chase
 
|Chase
 
|Magical
 
|Magical
Line 293: Line 321:
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Throw a ball of light at the enemy. Can bounce off walls.
+
|colspan=7 align="left"|Throw an orb of light at the opponent. Can bounce off walls.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Hurricane]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Hurricane}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 305: Line 333:
 
|rowspan=2|[[File:DFF Hurricane.png|135px]]
 
|rowspan=2|[[File:DFF Hurricane.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon a hurricane around Exdeath to hit multiple times.
+
|colspan=7 align="left"|Summon a hurricane around self that hits the opponent multiple times.
āˆ’
|}</div>
+
|}
āˆ’
<div class="tabbertab" title="Dissidia 012">
+
;Dissidia 012
  +
{|class="full-width D012 article-table" style="text-align:center"
āˆ’
{|width="100%" cellspacing="0" cellpadding="2" border="1"
 
āˆ’
|-class="D012a" style="text-align:center"
+
|-class="a"
āˆ’
!width="15%" valign="top"|Move
+
!width="15%"|Move
āˆ’
!width="10%" valign="top"|Type
+
!width="10%"|Type
āˆ’
!width="10%" valign="top"|CP (Mastered)
+
!width="10%"|CP (Mastered)
āˆ’
!width="10%" valign="top"|AP
+
!width="10%"|AP
āˆ’
!width="10%" valign="top"|Priority
+
!width="10%"|Priority
āˆ’
!width="10%" valign="top"|Effect
+
!width="10%"|Effect
āˆ’
!width="10%" valign="top"|Damage type
+
!width="10%"|Damage type
āˆ’
!width="10%" valign="top"|Obtained
+
!width="10%"|Obtained
āˆ’
!width="15%" valign="top"|Image
+
!width="15%"|Image
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Reverse Polarity]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 330: Line 358:
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Turn Guard<br>(ground)
+
!class="b" rowspan=2|{{A|Turn Guard}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 342: Line 370:
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Vacuum Wave<br>(ground)
+
!class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
 
|120
 
|120
āˆ’
|{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}}
+
|{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}}
 
|Chase
 
|Chase
 
|Magical
 
|Magical
Line 354: Line 382:
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Throw a ball of light at the enemy. Can bounce off walls.
+
|colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Sword Dance (Ability)|Sword Dance]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 366: Line 394:
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Swoop towards enemy and swing sword.
+
|colspan=7 align="left"|Swoop towards enemy and swing sword.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Protect Guard<br>(ground)
+
!class="b" rowspan=2|{{A|Protect Guard}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 378: Line 406:
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Temporary shield that guards against melee attacks. Has no effect on ranged attacks.
+
|colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Black Hole (Ability)|Black Hole]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 390: Line 418:
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
+
|colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Shell Guard<br>(ground)
+
!class="b" rowspan=2|{{A|Shell Guard}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 402: Line 430:
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Temporary shield that guards against ranged attacks. Has no effect on melee attacks.
+
|colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Hurricane]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Hurricane}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
 
|120
 
|120
āˆ’
|{{foot|Melee Low|Normal attack}}<br>{{foot|Melee Mid|Counter attack}}
+
|{{foot|Melee Low|Normal attack}}<br/>{{foot|Melee Mid|Counter attack}}
 
|Absorb
 
|Absorb
 
|Magical
 
|Magical
Line 414: Line 442:
 
|rowspan=2|[[File:DFF Hurricane.png|135px]]
 
|rowspan=2|[[File:DFF Hurricane.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon a hurricane around Exdeath to hit multiple times.
+
|colspan=7 align="left"|Summon a hurricane around Exdeath to hit multiple times.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Omni Block<br>(ground)
+
!class="b" rowspan=2|{{A|Omni Block}}<br/>(ground)
 
|Ground
 
|Ground
 
|35 (15)
 
|35 (15)
Line 426: Line 454:
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold [[File:Dissidia Circle Button.png]] to delay barrier until release. Fast execution but low duration.
+
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Reverse Polarity]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Reverse Polarity}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 438: Line 466:
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|rowspan=2|[[File:DFF Reverse Polarity.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Turn Guard<br>(midair)
+
!class="b" rowspan=2|{{A|Turn Guard}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 450: Line 478:
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|rowspan=2|[[File:DFF High Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Hold [[File:Dissidia Circle Button.png]] to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained.
+
|colspan=7 align="left"|Hold {{button|dissidia|Circle}} to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Vacuum Wave<br>(midair)
+
!class="b" rowspan=2|{{LA|Vacuum Wave}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
 
|120
 
|120
āˆ’
|{{foot|Ranged Low|Normal attack}}<br>{{foot|Ranged Mid|Counter attack}}
+
|{{foot|Ranged Low|Normal attack}}<br/>{{foot|Ranged Mid|Counter attack}}
 
|Chase
 
|Chase
 
|Magical
 
|Magical
Line 462: Line 490:
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|rowspan=2|[[File:DFF Vacuum Wave.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Throw a ball of light at the enemy. Can bounce off walls.
+
|colspan=7 align="left"|Throw a ball of light at the enemy. Can bounce off walls.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Sword Dance (Ability)|Sword Dance]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Sword Dance (ability)|Sword Dance}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 474: Line 502:
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|rowspan=2|[[File:DFF Sword Dance.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Swoop towards enemy and swing sword.
+
|colspan=7 align="left"|Swoop towards enemy and swing sword.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Protect Guard<br>(midair)
+
!class="b" rowspan=2|{{A|Protect Guard}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 486: Line 514:
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|rowspan=2|[[File:DFF Mid Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Temporary shield that guards against melee attacks. Has no effect on ranged attacks.
+
|colspan=7 align="left"|Temporary shield that guards against melee attacks. Has no effect on ranged attacks.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Black Hole (Ability)|Black Hole]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Black Hole (ability)|Black Hole}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 498: Line 526:
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|rowspan=2|[[File:DFF Black Hole.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
+
|colspan=7 align="left"|Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Shell Guard<br>(midair)
+
!class="b" rowspan=2|{{A|Shell Guard}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 510: Line 538:
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|rowspan=2|[[File:DFF Low Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Temporary shield that guards against ranged attacks. Has no effect on melee attacks.
+
|colspan=7 align="left"|Temporary shield that guards against ranged attacks. Has no effect on melee attacks.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Hurricane]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Hurricane}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
 
|120
 
|120
āˆ’
|{{foot|Melee Low|Normal attack}}<br>{{foot|Melee Mid|Counter attack}}
+
|{{foot|Melee Low|Normal attack}}<br/>{{foot|Melee Mid|Counter attack}}
 
|Absorb
 
|Absorb
 
|Magical
 
|Magical
Line 523: Line 551:
 
|-
 
|-
 
|colspan=7|Summon a hurricane around Exdeath to hit multiple times.
 
|colspan=7|Summon a hurricane around Exdeath to hit multiple times.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|Omni Block<br>(midair)
+
!class="b" rowspan=2|{{A|Omni Block}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 534: Line 562:
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|rowspan=2|[[File:DFF Omni Block.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Activate a barrier around Exdeath to block attacks from all directions. Can hold [[File:Dissidia Circle Button.png]] to delay barrier until release. Fast execution but low duration.
+
|colspan=7 align="left"|Activate a barrier around Exdeath to block attacks from all directions. Can hold {{button|dissidia|Circle}} to delay barrier until release. Fast execution but low duration.
  +
|}
āˆ’
|}</div></div>
 
āˆ’
{{-}}
+
{{clear}}
   
āˆ’
====HP Attacks====
+
==== HP Attacks ====
  +
;Dissidia
āˆ’
<div class="tabber" style="margin-left:-5px;margin-right:-5px;margin-bottom:-5px">
 
  +
{|class="full-width DFF2008 article-table" style="text-align:center"
āˆ’
<div class="tabbertab" title="Dissidia">
 
  +
|-class="a"
āˆ’
{|width="100%" cellspacing="0" cellpadding="2" border="1"
 
  +
!width="15%"|Move
āˆ’
|-class="Dissidiaa" style="color:white; text-align:center"
 
āˆ’
!width="15%" valign="top"|Move
+
!width="10%"|Type
āˆ’
!width="10%" valign="top"|Type
+
!width="10%"|CP (Mastered)
āˆ’
!width="10%" valign="top"|CP (Mastered)
+
!width="10%"|AP
āˆ’
!width="10%" valign="top"|AP
+
!width="10%"|Priority
āˆ’
!width="10%" valign="top"|Priority
+
!width="10%"|Effect
āˆ’
!width="10%" valign="top"|Effect
+
!width="10%"|Damage type
āˆ’
!width="10%" valign="top"|Damage type
+
!width="10%"|Obtained
āˆ’
!width="10%" valign="top"|Obtained
+
!width="15%"|Image
  +
|-
āˆ’
!width="15%" valign="top"|Image
 
  +
!class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(ground)
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Delta Attack]]<br>(ground)
 
 
|Ground
 
|Ground
 
|40 (20)
 
|40 (20)
 
|180
 
|180
 
|Melee High
 
|Melee High
āˆ’
|Block Mid<br>Wall Rush
+
|Block Mid<br/>Wall Rush
 
|N/A
 
|N/A
 
|''Initial''
 
|''Initial''
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Create a field of energy that blocks attacks and fire a blast of magic straight forward.
+
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Almagest]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Almagest}}<br/>(ground)
 
|Ground
 
|Ground
 
|40 (20)
 
|40 (20)
Line 575: Line 602:
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Surround self in dark energy and move towards enemy, then explode.
+
|colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Grand Cross (Ability)|Grand Cross]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(ground)
 
|Ground
 
|Ground
 
|40 (20)
 
|40 (20)
Line 587: Line 614:
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon orbs of nothingness that circle the enemy and converge on them.
+
|colspan=7 align="left"|Summon orbs of dark energy that spin around the opponent and converge on them.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Delta Attack]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|40 (20)
 
|40 (20)
 
|180
 
|180
 
|Melee High
 
|Melee High
āˆ’
|Block Mid<br>Wall Rush
+
|Block Mid<br/>Wall Rush
 
|N/A
 
|N/A
 
|''Initial''
 
|''Initial''
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Create a field of energy that blocks attacks and fire a blast of magic straight forward.
+
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic forward.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Almagest]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Almagest}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|40 (20)
 
|40 (20)
Line 611: Line 638:
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Surround self in dark energy and move towards enemy, then explode.
+
|colspan=7 align="left"|Surround self in dark energy and move towards the victim, then explode.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="Dissidiab" rowspan=2|[[Grand Cross (Ability)|Grand Cross]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|40 (20)
 
|40 (20)
Line 623: Line 650:
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon orbs of nothingness that circle the enemy and converge on them.
+
|colspan=7 align="left"|Summon orbs of dark energy that spin around the opponent and converge on them.
āˆ’
|}</div>
+
|}
āˆ’
<div class="tabbertab" title="Dissidia 012">
+
;Dissidia 012
  +
{|class="full-width D012 article-table" style="text-align:center"
āˆ’
{|width="100%" cellspacing="0" cellpadding="2" border="1"
 
āˆ’
|-class="D012a" style="text-align:center"
+
|-class="a"
āˆ’
!width="15%" valign="top"|Move
+
!width="15%"|Move
āˆ’
!width="10%" valign="top"|Type
+
!width="10%"|Type
āˆ’
!width="10%" valign="top"|CP (Mastered)
+
!width="10%"|CP (Mastered)
āˆ’
!width="10%" valign="top"|AP
+
!width="10%"|AP
āˆ’
!width="10%" valign="top"|Priority
+
!width="10%"|Priority
āˆ’
!width="10%" valign="top"|Effect
+
!width="10%"|Effect
āˆ’
!width="10%" valign="top"|Damage type
+
!width="10%"|Damage type
āˆ’
!width="10%" valign="top"|Obtained
+
!width="10%"|Obtained
āˆ’
!width="15%" valign="top"|Image
+
!width="15%"|Image
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Delta Attack]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
 
|130
 
|130
 
|Melee High
 
|Melee High
āˆ’
|Block Mid<br>Wall Rush
+
|Block Mid<br/>Wall Rush
 
|N/A
 
|N/A
 
|''Initial''
 
|''Initial''
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Create a field of energy that blocks attacks and fire a blast of magic straight forward.
+
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Grand Cross (Ability)|Grand Cross]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 660: Line 687:
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon orbs of nothingness that circle the enemy and converge on them.
+
|colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Almagest]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Almagest}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
 
|130
 
|130
āˆ’
|Block Low<br>Melee High
+
|Block Low<br/>Melee High
āˆ’
|Magic Block<br>Wall Rush
+
|Magic Block<br/>Wall Rush
 
|N/A
 
|N/A
 
|Level 23
 
|Level 23
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Surround self in dark energy and move towards enemy, then explode.
+
|colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Maelstrom]]<br>(ground)
+
!class="b" rowspan=2|{{LA|Maelstrom (ability)|Maelstrom}}<br/>(ground)
 
|Ground
 
|Ground
 
|30 (15)
 
|30 (15)
Line 684: Line 711:
 
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]]
 
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena.
+
|colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Delta Attack]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Delta Attack (ability)|Delta Attack}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
 
|130
 
|130
 
|Melee High
 
|Melee High
āˆ’
|Block Mid<br>Wall Rush
+
|Block Mid<br/>Wall Rush
 
|N/A
 
|N/A
 
|''Initial''
 
|''Initial''
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|rowspan=2|[[File:Dissidia Exdeath Delta Attack.jpg|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Create a field of energy that blocks attacks and fire a blast of magic straight forward.
+
|colspan=7 align="left"|Create a field of energy that blocks attacks and fire a blast of magic straight forward.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Grand Cross (Ability)|Grand Cross]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Grand Cross (ability)|Grand Cross}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 708: Line 735:
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|rowspan=2|[[File:DFF Grand Cross.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Summon orbs of nothingness that circle the enemy and converge on them.
+
|colspan=7 align="left"|Summon orbs of nothingness that circle the enemy and converge on them.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Almagest]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Almagest}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
 
|130
 
|130
āˆ’
|Block Low<br>Melee High
+
|Block Low<br/>Melee High
āˆ’
|Magic Block<br>Wall Rush
+
|Magic Block<br/>Wall Rush
 
|N/A
 
|N/A
 
|Level 25
 
|Level 25
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|rowspan=2|[[File:DFF Almagest.png|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Surround self in dark energy and move towards enemy, then explode.
+
|colspan=7 align="left"|Surround self in dark energy and move towards enemy, then explode.
  +
|-
āˆ’
|-style="text-align:center"
 
āˆ’
!class="D012b" rowspan=2|[[Maelstrom]]<br>(midair)
+
!class="b" rowspan=2|{{LA|Maelstrom (ability)|Maelstrom}}<br/>(midair)
 
|Aerial
 
|Aerial
 
|30 (15)
 
|30 (15)
Line 732: Line 759:
 
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]]
 
|rowspan=2|[[File:D012 Exdeath Maelstrom.jpg|135px]]
 
|-
 
|-
āˆ’
|colspan=7|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena.
+
|colspan=7 align="left"|Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena.
  +
|}
āˆ’
|}</div></div>
 
āˆ’
{{-}}
+
{{clear}}
   
āˆ’
==[[EX Mode]]==
+
=== [[EX Mode (term)|EX Mode]] ===
 
[[File:Dissidia Exdeath ex.png|left|175px]]
 
[[File:Dissidia Exdeath ex.png|left|175px]]
āˆ’
{{Video|size=300px|class=Dissidiaa|title=The laws of the universe mean nothing!|qKNaeM7Z29E}}
+
[[File:Dissidia Final Fantasy - Exdeath's EX Burst|300px|right|The laws of the universe mean nothing!]]
āˆ’
Exdeath's EX Mode is '''Power of the Void''', and is his [[Exdeath (Tree Form)|tree form]] as seen in the second to last battle of ''Final Fantasy V''. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them.
+
Exdeath's EX Mode is '''Power of the Void''', and is his [[Exdeath (tree form)|tree form]] as seen in the second to last battle of ''Final Fantasy V''. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them.
   
āˆ’
Exdeath's EX Burst is '''Power of the Void''' in ''Dissidia 012'' - in ''Dissidia'', his EX Burst is named '''The laws of the universe mean nothing!'''. The player must hold [[File:Dissidia Circle Button.png]] to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases [[File:Dissidia Circle Button.png]] too early or too late, Exdeath will cast a more powerful version of [[Grand Cross (Ability)|Grand Cross]]. If the player releases the button exactly as the gauge hits 0%, Exdeath will use Neo Almagest, casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black.
+
Exdeath's EX Burst is '''Power of the Void''' in ''Dissidia 012 Final Fantasy''ā€”in ''Dissidia Final Fantasy'', his EX Burst is '''The laws of the universe mean nothing!'''. The player must hold {{button|dissidia|Circle}} to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases {{button|dissidia|Circle}} too early or too late, Exdeath will cast a more powerful version of [[Grand Cross (ability)|Grand Cross]]. If the player releases the button exactly as the gauge hits 0%, Exdeath will use [[Neo Almagest]], casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black.
āˆ’
{{-}}
+
{{clear}}
   
āˆ’
==Equipment==
+
=== Equipment ===
āˆ’
Exdeath can equip [[List of Dissidia Final Fantasy Weapons#Rods|Rods]], [[List of Dissidia Final Fantasy Weapons#Staves|Staves]], [[List of Dissidia Final Fantasy Armor#Shields|Shields]], [[List of Dissidia Final Fantasy Armor#Gauntlets|Gauntlets]], [[List of Dissidia Final Fantasy Armor#Helms|Helms]], [[List of Dissidia Final Fantasy Armor#Light Armor|Light Armor]], and [[List of Dissidia Final Fantasy Armor#Heavy Armor|Heavy Armor]]. In ''Dissidia 012'', Exdeath can also equip [[List of Dissidia 012 Final Fantasy Weapons#Swords|Swords]], [[List of Dissidia 012 Final Fantasy Weapons#Greatswords|Greatswords]], and [[List of Dissidia 012 Final Fantasy Armor#Large Shields|Large Shields]].
+
Exdeath can equip [[Dissidia Final Fantasy (2008) weapons#Rods|Rods]], [[Dissidia Final Fantasy (2008) weapons#Staves|Staves]], [[Dissidia Final Fantasy (2008) armor#Shields|Shields]], [[Dissidia Final Fantasy (2008) armor#Gauntlets|Gauntlets]], [[Dissidia Final Fantasy (2008) armor#Helms|Helms]], [[Dissidia Final Fantasy (2008) armor#Light Armor|Light Armor]], and [[Dissidia Final Fantasy (2008) armor#Heavy Armor|Heavy Armor]]. In ''Dissidia 012'', Exdeath can also equip [[Dissidia 012 Final Fantasy weapons#Swords|Swords]], [[Dissidia 012 Final Fantasy weapons#Greatswords|Greatswords]], and [[Dissidia 012 Final Fantasy armor#Large Shields|Large Shields]].
   
āˆ’
===Exclusive Weapons===
+
==== Exclusive weapons ====
  +
;DFF2008
āˆ’
<div class="tabber" style="width:80%">
 
  +
{|class="full-width DFF2008 article-table" style="text-align:center"
āˆ’
<div class="tabbertab" title="Dissidia">
 
  +
|-class="a"
āˆ’
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
āˆ’
|-class="Dissidiaa" style="color:white"
 
 
!width="15%"|Name
 
!width="15%"|Name
 
!width="5%"|Level
 
!width="5%"|Level
Line 758: Line 784:
 
!width="40%"|Obtained
 
!width="40%"|Obtained
 
|-
 
|-
āˆ’
!class="Dissidiab"|Ghido's Whisker
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Ghido's Whisker|Ghido's Whisker]]
 
|50
 
|50
āˆ’
|BRV +26 <br>ATK +35
+
|BRV +26 <br/>ATK +35
 
|BRV Boost on Block +10%.
 
|BRV Boost on Block +10%.
 
|'''Trade''': 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2
 
|'''Trade''': 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2
 
|-
 
|-
āˆ’
!class="Dissidiab"|Moore Branch
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Moore Branch|Moore Branch]]
 
|92
 
|92
āˆ’
|BRV +38<br>ATK +62
+
|BRV +38<br/>ATK +62
 
|BRV Boost on Block +15%.
 
|BRV Boost on Block +15%.
 
|'''Trade''': 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3
 
|'''Trade''': 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3
 
|-
 
|-
āˆ’
!class="Dissidiab"|Enuo's Scourge
+
!class="b"|[[Dissidia Final Fantasy (2008) weapons#Enuo's Scourge|Enuo's Scourge]]
 
|100
 
|100
āˆ’
|BRV +40<br>ATK +67
+
|BRV +40<br/>ATK +67
āˆ’
|BRV Boost on Block +20%.<br>'''Riposte''' Effect.
+
|BRV Boost on Block +20%.<br/>'''Riposte''' Effect.
 
|'''Trade''': 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5
 
|'''Trade''': 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5
  +
|}
āˆ’
|}</div><div class="tabbertab" title="Dissidia 012">
 
  +
;Dissidia 012
āˆ’
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
  +
{|class="full-width D012 article-table" style="text-align:center"
āˆ’
|-bgcolor="#B0C4DE"
 
  +
|-class="a"
 
!width="15%"|Name
 
!width="15%"|Name
 
!width="5%"|Level
 
!width="5%"|Level
Line 784: Line 811:
 
!width="40%"|Obtained
 
!width="40%"|Obtained
 
|-
 
|-
āˆ’
!bgcolor="#C9BE62"|Ghido's Blade
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Ghido's Blade|Ghido's Blade]]
 
|30
 
|30
āˆ’
|BRV +41<br>ATK +38
+
|BRV +41<br/>ATK +38
 
|BRV Boost on Block +3%.
 
|BRV Boost on Block +3%.
 
|'''Trade''': 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5
 
|'''Trade''': 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5
 
|-
 
|-
āˆ’
!bgcolor="#C9BE62"|Moore Branch
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Moore Branch|Moore Branch]]
 
|90
 
|90
āˆ’
|BRV +34<br>ATK +62
+
|BRV +34<br/>ATK +62
 
|BRV Boost on Block +7%.
 
|BRV Boost on Block +7%.
 
|'''Trade''': 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5
 
|'''Trade''': 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5
 
|-
 
|-
āˆ’
!bgcolor="#C9BE62"|Enuo's Scourge
+
!class="b"|[[Dissidia 012 Final Fantasy weapons#Enuo's Scourge|Enuo's Scourge]]
 
|100
 
|100
āˆ’
|BRV +39<br>ATK +67
+
|BRV +39<br/>ATK +67
āˆ’
|BRV Boost on Block +10%.<br>'''Riposte''' Effect.
+
|BRV Boost on Block +10%.<br/>'''Riposte''' Effect.
 
|'''Trade''': 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5
 
|'''Trade''': 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5
  +
|}
āˆ’
|}</div></div>
 
   
āˆ’
==Gallery==
+
== Gallery ==
  +
<gallery>
āˆ’
{{Gallery
 
āˆ’
|File:Exdeath Render.png|In-game appearance.
+
Exdeath Render.png|In-game appearance.
āˆ’
|File:ExdeathAltEXModeRender.PNG|Alt outfit EX Mode.
+
ExdeathAltEXModeRender.PNG|Alt outfit EX Mode.
āˆ’
|File:ExdeathThirdEXMode.png|Third outfit EX Mode.
+
ExdeathThirdEXMode.png|Third outfit EX Mode.
āˆ’
|File:Exdeath CG.png|CG render.
+
Exdeath CG.png|CG render for ''Dissidia''.
āˆ’
|File:Manikin-Exdeath.png|Exdeath's manikin, Fallacious Tree.
+
D012 Exdeath CG.png|CG render for ''Dissidia 012''.
āˆ’
|File:Dissidia-ExdeathSword.png|Exdeath's sword.
+
Manikin-Exdeath.png|Exdeath's manikin, Fallacious Tree.
  +
Dissidia-ExdeathSword.png|Exdeath's sword.
āˆ’
|File:DissidiaExdeathConcept.PNG|Concept sketches of Exdeath and his EX Mode by Tetsuya Nomura.
 
  +
DissidiaExdeathConcept.PNG|Concept sketches of Exdeath and his EX Mode by Tetsuya Nomura.
āˆ’
|File:Dissidia012-ExdeathConcept.jpg|Concept art of third outfit.
 
  +
Dissidia012-ExdeathConcept.jpg|Concept art of third outfit.
āˆ’
|File:Dissidia Amano Exdeath.jpg|Artwork by Yoshitaka Amano.
 
  +
Dissidia Amano Exdeath.jpg|Artwork by Yoshitaka Amano.
āˆ’
}}
 
  +
D012 EX - Grand Cross.jpeg|Grand Cross EX Burst.
  +
D012 EX - Neo Almagest.jpeg|Neo Almagest.
  +
DFFExdeath Victory Pose.gif|Victory pose.
  +
</gallery>
   
āˆ’
==Allusions==
+
== Allusions ==
āˆ’
*Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are lines he says during his battle against [[Galuf Halm Baldesion|Galuf]] in ''Final Fantasy V''.
+
* Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are what he says during his battle against [[Galuf Halm Baldesion|Galuf]] in ''Final Fantasy V''.
āˆ’
*Exdeath's exclusive weapons reference [[Ghido]], the [[Great Forest of Moore]] where Exdeath was born, and the necromancer [[Enuo (Final Fantasy V)|Enuo]] from ''Final Fantasy V''.
+
* Exdeath's exclusive weapons refer to [[Ghido]], the [[Great Forest of Moore]] where Exdeath was born, and the necromancer [[Enuo (Final Fantasy V)|Enuo]] from ''Final Fantasy V''.
āˆ’
*All of Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are attacks that either he or [[Neo Exdeath]] use in ''Final Fantasy V''. Sword Dance is named for the [[Dancer (Final Fantasy V)|party ability]] of the same name. The name of his EX Burst is taken from a quote that Neo Exdeath frequently utters during the final battle.
+
* Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are used by either him or [[Neo Exdeath (Final Fantasy V)|Neo Exdeath]] in ''Final Fantasy V''. Sword Dance is named for the [[Sword Dance (ability)|party ability]] of the same name. The name of his EX Burst is taken from a line Neo Exdeath frequently utters during the final battle.
āˆ’
*Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' [[row]] position. Exdeath's use of the attack to teleport further from, and closer to, his opponent, roughly reflects this same basic concept.
+
* Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' [[row]] position. His use of the attack to teleport further from, and closer to, his opponent, roughly reflects this concept.
āˆ’
*When confronting the Warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on Neo Exdeath's quote at the beginning of the final battle in ''Final Fantasy V'': "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!"
+
* When confronting the warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on what Neo Exdeath says at the beginning of the final battle in ''Final Fantasy V'': "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!"
āˆ’
*Exdeath's [[Victory Pose]] is exactly the same as his [[:File:Exdeathbattle.PNG|battle pose]] from ''Final Fantasy V''.
+
* Exdeath's [[victory pose]] is his {{foot|battle pose|[[File:Exdeathbattle.PNG|250x250px]]}} from ''Final Fantasy V''.
āˆ’
*When Exdeath begins his EX Burst, he takes a pose similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the way portals to the Void appeared over [[town]]s in ''Final Fantasy V''. His starting line, "To the silent beyond!", refers to the title of the music track in ''Final Fantasy V'' played during the cutscene after defeating Neo Exdeath.
+
* When Exdeath begins his EX Burst, he poses similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the portals to the Void appear over [[town]]s in ''Final Fantasy V''. His starting line, "To the silent beyond!", refers to the music track in ''Final Fantasy V'' played during the cutscene after defeating Neo Exdeath.
āˆ’
*In Destiny Odyssey 4 when he is defeated by Cecil he screams "Uwaaah!!!" which is his death cry when he is defeated in his tree form and absorbed by the Void.
+
* In Destiny Odyssey IV when he is defeated by Cecil he screams "Uwaaah!!!", which is his death cry when he is defeated in his tree form and absorbed by the Void.
āˆ’
*Neo Almagest is not an attack that Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance.
+
* Neo Almagest is not an attack Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance.
āˆ’
*Upon reaching Level 100, an extra voice sample for Exdeath can be purchased in the [[PP Catalog (Dissidia)|PP Catalog]], which features him yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts ''"Kame!"'' which instead means Tortoise. The line also functions as an unintentional pun on Exdeath's fighting style - in video gaming communities, "turtling" means to play very defensively.
+
* Upon reaching Level 100, an extra voice sample can be purchased in the [[PP Catalog (Dissidia)|PP Catalog]], which features Exdeath yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts ''"Kame!"'' which means turtle. The line functions as an unintentional pun on Exdeath's fighting styleā€”in video gaming communities, "turtling" means playing very defensively.
āˆ’
*In ''Dissidia 012'', when using Exdeath's EX Burst on [[Gilgamesh/Dissidia|Gilgamesh]], an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this is a reference to when Exdeath's dialogue when he banished Gilgamesh to the Void in ''Final Fantasy V'', "You worthless fool! For your continued bungling, I banish you from this dimension!"
+
* In ''Dissidia 012 Final Fantasy'', when using Exdeath's EX Burst on Gilgamesh, an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this alludes to Exdeath's dialogue in banishing [[Gilgamesh (Final Fantasy V)|Gilgamesh]] to the Void in ''Final Fantasy V'', "You worthless fool! For your continued bungling, I banish you from this dimension!"
āˆ’
*When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the Game Boy Advance remake of ''Final Fantasy V'', [[Enuo (Final Fantasy V)|Enuo]], who meets the party within [[The Void]], says that "All that is sealed within this beautiful darkness is the stillness of eternity".
+
* When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the [[Game Boy Advance]] and subsequent remakes of ''Final Fantasy V'', Enuo, who meets the party within the Void, says that "All that is sealed within this beautiful darkness is the stillness of eternity".
āˆ’
*The fact that Exdeath seems to have the most control of any character over the manikins is a reference to his ability to command the demons sealed within the Rift, which is where the manikins were sealed.
+
* Out of the warriors of Chaos, Exdeath has the most control over the manikins. This may allude to ''Final Fantasy V'' where he can command the [[Demons of the Rift]].
   
āˆ’
==Trivia==
+
== Trivia ==
āˆ’
*In the Japanese version, when defeated, Exdeath references the ''Final Fantasy'' series by saying "Is this my final fantasy?". In the English versions, this line is translated as "Will I end like a mirage?".
+
* In the Japanese version, when defeated, Exdeath refers to the [[Final Fantasy series|''Final Fantasy'' series]] by saying, "Is this my [[Final Fantasy (term)|final fantasy]]?" In the English versions this line is, "Will I end like a mirage?"
  +
* Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is [[Ultimecia/Dissidia (PSP)|Ultimecia]].
āˆ’
*Exdeath and Gilgamesh are the only two villains to come from the same world, but apart from the Japan-exclusive official quests, the two never meet.
 
āˆ’
*Exdeath is one of two characters with the exact same set of moves in midair as on the ground. The other one is [[Ultimecia/Dissidia|Ultimecia]].
+
** Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks.
  +
* Exdeath has the slowest movement speed even when equipped with Speed++.
āˆ’
**Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks.
 
  +
* In ''Dissidia Final Fantasy'', Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in ''Dissidia 012 Final Fantasy''.
āˆ’
*Exdeath has the slowest movement speed of all characters by default.
 
āˆ’
*In ''Dissidia'', Exdeath's EX Burst is the strongest among all the villains. However, this is changed in ''Dissidia 012''.
 
āˆ’
*Exdeath's second alternate outfit is the first time Exdeath has been seen without his helmet in his humanoid form in the whole ''Final Fantasy'' series.
 
āˆ’
*In ''Dissidia 012'''s remake of [[Shade Impulse]], Exdeath is the first villain to die, replacing Kefka from the first game.
 
āˆ’
*Exdeath's hand does not rest properly on his hip while in his second alternate outfit. This might be due to a change in size of the new alternate outfit's model.
 
   
  +
{{navbox characters DFF2008}}
āˆ’
{{Dissidia}}
 
  +
{{navbox characters D012}}
āˆ’
{{Dissidia 012}}
 
   
 
[[de:Exdeath (Dissidia)]]
 
[[de:Exdeath (Dissidia)]]
 
[[es:Exdeath/Dissidia]]
 
[[es:Exdeath/Dissidia]]
 
[[it:Exdeath (Dissidia)]]
 
[[it:Exdeath (Dissidia)]]
āˆ’
[[Category:Dissidia Final Fantasy Characters]]
+
[[Category:Characters in Dissidia Final Fantasy (2008)]]
  +
[[Category:Characters in Dissidia 012 Final Fantasy]]

Revision as of 06:58, 10 March 2020

Template:Sideicon

A mage of the dark arts who seeks the powers of the void, but in reality is a tree embodied by the evil wills of man.

Dissidia 012 description

A magus of supreme darkness, born from a great evil sealed into a tree.

Dissidia Final Fantasy description

Exdeath is a villain fighting for the side of Chaos in Dissidia Final Fantasy and Dissidia 012 Final Fantasy. Representing Final Fantasy V, he was once a tree living within the sentient Great Forest of Moore. He is now a warlock who controls the power of the Void, a nothingness that can swallow space in seconds. His movements are slow, but he can use his teleportation ability to close in on his enemies. With Kuja's assistance, he seeks to trap and combat his rival, Bartz, who often flees from him.

While Bartz is his rival in the Light to All storyline, his main rival in the Dissidia 012 Final Fantasy Treachery of the Gods storyline is Kain, whom he pursues to find the location of the warriors of Cosmos that Kain knocked out.

Profile

Appearance

Exdeath is virtually unchanged from his Yoshitaka Amano artwork and in-game battle sprite in Final Fantasy V. He wears a sky blue suit of armor with a horned helmet, spiked shoulders, and a long blue cape. His helmet is topped with a two-ended plume and has a thin opening. His armor is decorated with jewels, gold trim, and beads. Although he is a warlock, Exdeath carries a sword.

In his first alternate costume, "Santalum Robe", Exdeath's armor is a lighter blue-green shade, based on the sprite (ExdethSoul-ffv) of Exdeath's Soul, a palette swap of him faced in Final Fantasy V.

Exdeath's second alternate outfit, "Ebony Robe", is based on Yoshitaka Amano's artwork (Centaur Exdeath - Yoshitaka Amano FFV) of Neo Exdeath. He has a yellow and blue cape and white skin, revealing gold-lined black armor with yellow sashes around his waist connected to a blue gemstone. Exdeath has a demonic face, gray hair, and curved yellow horns with fin-like appendages emerging from their bases. His EX Mode is based on the front, humanoid portion (FFV-NeoExdeath) of Neo Exdeath's sprite. The gold colorings on his armor turn brown, his hair is brown and styled differently, his cape is purple, and his horns turn red and grow larger. In the "Battle Tips" menu, Penelo implies this is Exdeath's appearance underneath his suit of armor, saying "His face is pretty...scary..."

Exdeath's manikin version, Fallacious Tree, is cyan.

Personality

This is the sensation. The boundaries of the flesh are broken, dissolving into nothingness... The Void is where all begins and all ends. Soon, all of you will become a part of this eternity!

Exdeath

Exdeath is brash and arrogant, frequently mocking the warriors of Cosmos as "worms" and boasting his prowess as a powerful mage. He is obsessed with obtaining the power of the Void, and desires World B's destruction by it, hence his alliance with other "destroyers", such as Kefka and the Cloud of Darkness.

Exdeath's motives may be rooted in his belief that all existence, including his, will inevitably return to the Void, regardless of the outcome of his actions. He allies with the other warriors of Chaos for his own amusement, and does not seek a specific rival to fight. Exdeath more readily accepts defeat than the other warriors of Chaos, as he continues to laugh even as he fades away, presumably at the futility of the warriors of Cosmos's attempts to fight their fate to disappear.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

Treachery of the Gods

Prior to the twelfth conflict, Exdeath found the portal that unleashed the manikins into World B and regained most of his memories, although he sees no point in divulging them when the other champions don't remember. Exdeath appears with Garland at the Chaos Shrine shortly after Lightning's battle with Kain, and implies that Bartz is not the first Warrior of Cosmos Kain betrayed. He pursues Kain to learn the location of his allies, and later appears to battle him. Following his defeat, Exdeath conjures several manikins to attack the dragoon, but this too ends in failure, forcing a retreat.

Alongside Golbez, Exdeath later appears before the surviving warriors of Cosmos and tells them that the level of manikins is low in the area. The warriors realize they are going to attack Cosmos and hurry to stop them, but Kain stays behind. When Exdeath attempts to summon the manikins to his assistance, he realizes his control over them has been nullified by Golbez, who has betrayed the warriors of Chaos to aid his brother. Exdeath loses to Kain, yet as he fades gloats that the dragoon will find nothing but a complete demise with his allies.

Thirteenth cycle

Exdeath appears before Onion Knight and Terra while they are searching for the their Crystals, seeking someone to fight to alleviate his boredom. The Onion Knight is intimidated and meekly asks him to leave them alone, claiming they are too weak to be worthy opponents. Exdeath agrees to spare them, but warns the Onion Knight that cowards will not find the Crystals. Exdeath meets with Kefka, telling him that Terra acts of her own will now and likely will not be swayed back to Chaos's side.

Exdeath vs Cecil Harvey

Exdeath fights Cecil after threatening Golbez.

Exdeath finds Golbez speaking to his younger brother, Cecil, telling him about the Crystals. With Exdeath intent on executing Golbez for his treachery in the previous cycle (having remembered due to his power over the manikins), Cecil opts to defend his brother and defeats Exdeath, claiming Golbez is different from him. Exdeath laughs and says that light and darkness share the same root before departing.

Under Kefka's suggestion, Kuja recruits Exdeath to assist him in their plans for Bartz and Zidane. Exdeath weaves a fake Crystal and leaves it for Bartz to find. Though he finds Golbez interfering, Exdeath lets it pass as he reveals his goal is a "true ending" to the conflict. After Zidane is teleported away by the fake Crystal, Exdeath confronts Bartz and Squall as they run off, conjuring manikins to attack them. Exdeath pursues the two to the Interdimensional Rift where Bartz finally engages him and wins. Exdeath fades away, and Bartz's Crystal manifests from his chocobo feather good luck charm.

When Cosmos is eventually destroyed, Exdeath and Kefka appear before her warriors. They explain that by collecting the Crystals her warriors weakened her, as the power of the Crystals is the power of Cosmos herself, allowing the God of Discord to wipe her out. As they fade away, Exdeath plots to return the world to the Void.

The heroes encounter Exdeath in the rift, who compliments the Crystals' strength. After being defeated, Exdeath fades into nothingness, delighting in his true demise while declaring the warriors will follow suit soon enough.

Official Quests

During the twelfth cycle, in "Lightning's Quest 012: One Can Fight Together", Exdeath attacks Lightning while she is musing over the memories stirred by Firion's wild rose, mocking her reliance on a flower to regain her memories. Yuna assists Lightning in defeating Exdeath, who retreats. In "Sephiroth's Quest 012: The Hero's Memory" Exdeath tells Sephiroth that the manikins are hollow shells found in the Rift, motivating Sephiroth to kill himself to determine the true nature of the cycle and the purification of fallen warriors. Exdeath is briefly mentioned in "Kain's Quest 012: A Dragoon's Betrayal", when Kain thinks his plan to defeat Lightning and put her to sleep has to be delayed, as Exdeath's pursuit runs the risk he will be followed to where he is safeguarding the other defeated warriors.

During an unspecified cycle in "Gilgamesh's Quest 000: End of a Hero's Delusion", Gilgamesh re-enters World B and begins looking for Bartz. Finding Exdeath, Gilgamesh struggles to remember him and comes to think Exdeath is Enkidu. Gilgamesh joyfully battles his "old friend" to celebrate the reunion. Gilgamesh's memories soon return, and Exdeath mocks his amnesia. They battle again, and Gilgamesh is consumed by the Rift, Exdeath declaring it is a suitable fate for him.

Spoilers end here.

Gameplay

Exdeath is described as an Entropic Adversary. His offensive Bravery attacks are slow and weak, but rather than be aggressive, Exdeath uses several powerful guards to block opposing attacks and launch swift, powerful counterattacks. Exdeath's guard attacks vary in effectiveness, but overall he can block almost any attack. Exdeath can teleport, which somewhat compensates for his slow movement. His HP attack Delta Attack doubles as another blocking attack, and his other two HP attacks are usable as counterattacks.

Exdeath's guard attacks have the same counterattacks, and he can use any of his counterattacks when guarding regardless of if he has them equipped as normal attacks or not. When using any of the following counterattacks, Exdeath attacks much quicker than if he used them as normal attacks. In Dissidia 012 Final Fantasy, Exdeath can cancel any of his HP attacks into his guard attacks, and can combo Reverse Polarity into one of his counterattacks if it damages the opponent.

  • Circle - Hurricane
  • Towards Opponent + Circle - Sword Dance (Can be used twice)
  • Away from Opponent + Circle - Vacuum Wave (Can be used twice)
  • Square - Almagest
  • Away from Opponent + Square - Grand Cross

Boss

In Dissidia Final Fantasy, Exdeath is fought in Destiny Odyssey IV and V, Shade Impulse, Distant Glory, and Inward Chaos.

In Dissidia 012 Final Fantasy, he is fought in Indiscernible Truth, Report #6, Guidance of the Moon, A Treasure Hunt, and Conclusion of the Cycle chapters of Story Mode.

Attacks

Bravery Attacks

Dissidia
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Black Hole
(ground)
Ground 30 (15) 180 Unblockable Absorb Magical Initial DFF Black Hole
Summon a black hole that draws in the opponent and damages them for a period of time.
Vacuum Wave
(ground)
Ground 30 (15) 180 Ranged Low (Normal attack)
Ranged Mid (Counter attack)
Chase Magical Initial DFF Vacuum Wave
Throw an orb of light at the opponent. Can bounce off walls.
Reverse Polarity
(ground)
Ground 30 (15) 180 Melee Mid None Magical Initial DFF Reverse Polarity
Hold Circle to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position.
Sword Dance
(ground)
Ground 30 (15) 180 Melee Low Wall Rush Physical Level 3 DFF Sword Dance
Move toward the opponent and swing sword in an arc.
Hurricane
(ground)
Ground 30 (15) 180 Melee Low Absorb Magical Level 12 DFF Hurricane
Summon a hurricane around self that hits the opponent multiple times.
Low Block
(ground)
Ground 20 (10) 140 Block Low Magic Block N/A Level 20 DFF Low Block
Guard that can reflect projectiles, sending them back at the caster.
Mid Block
(ground)
Ground 20 (10) 140 Block Mid Block N/A Level 24 DFF Mid Block
Temporary shield that guards against Mid priority attacks.
High Block
(ground)
Ground 20 (10) 140 Block High Block N/A Level 30 DFF High Block
Hold Circle to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained.
Omni Block
(ground)
Ground 35 (15) 120 Block Highest Block N/A Level 38 DFF Omni Block
Activate a barrier around Exdeath to block attacks from all directions. Can hold Circle to delay barrier until release. Fast execution but low duration.
Reverse Polarity
(midair)
Aerial 30 (15) 180 Melee Mid None Magical Initial DFF Reverse Polarity
Hold Circle to send a ring of energy that bounces off walls and obstacles, release to instantly teleport to that position. Damages the victim and knocks them upwards if teleported to their position.
Low Block
(midair)
Aerial 20 (10) 140 Block Low Magic Block N/A Initial DFF Low Block
Guard that can reflect projectiles, sending them back at the caster.
Mid Block
(midair)
Aerial 20 (10) 140 Block Mid Block N/A Initial DFF Mid Block
Temporary shield that guards against Mid priority attacks.
High Block
(midair)
Aerial 20 (10) 140 Block High Block N/A Level 3 DFF High Block
Hold Circle to raise a barrier to block frontal attacks. Exdeath is immobile while the barrier is maintained.
Omni Block
(midair)
Aerial 35 (15) 120 Block Highest Block N/A Level 12 DFF Omni Block
Activate a barrier around Exdeath to block attacks from all directions. Can hold Circle to delay barrier until release. Fast execution but low duration.
Black Hole
(midair)
Aerial 30 (15) 180 Unblockable Absorb Magical Level 16 DFF Black Hole
Summon a black hole that draws in the opponent and damages them for a period of time.
Sword Dance
(midair)
Aerial 30 (15) 180 Melee Low Wall Rush Physical Level 20 DFF Sword Dance
Move toward the opponent and swing sword in an arc.
Vacuum Wave
(midair)
Aerial 30 (15) 180 Ranged Low (Normal attack)
Ranged Mid (Counter attack)
Chase Magical Level 24 DFF Vacuum Wave
Throw an orb of light at the opponent. Can bounce off walls.
Hurricane
(midair)
Aerial 30 (15) 180 Melee Low Absorb Magical Level 34 DFF Hurricane
Summon a hurricane around self that hits the opponent multiple times.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Reverse Polarity
(ground)
Ground 30 (15) 120 Melee Mid None Physical Initial DFF Reverse Polarity
Hold Circle to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
Turn Guard
(ground)
Ground 30 (15) 80 Block Mid Block N/A Initial DFF High Block
Hold Circle to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained.
Vacuum Wave
(ground)
Ground 30 (15) 120 Ranged Low (Normal attack)
Ranged Mid (Counter attack)
Chase Magical Level 2 DFF Vacuum Wave
Throw a ball of light at the enemy. Can bounce off walls.
Sword Dance
(ground)
Ground 30 (15) 180 Melee Mid Wall Rush Physical Level 8 DFF Sword Dance
Swoop towards enemy and swing sword.
Protect Guard
(ground)
Ground 30 (15) 80 Block Melee Mid Block N/A Level 15 DFF Mid Block
Temporary shield that guards against melee attacks. Has no effect on ranged attacks.
Black Hole
(ground)
Ground 30 (15) 120 Unblockable Absorb Magical Level 16 DFF Black Hole
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
Shell Guard
(ground)
Ground 30 (15) 80 Block Ranged Mid Block N/A Level 22 DFF Low Block
Temporary shield that guards against ranged attacks. Has no effect on melee attacks.
Hurricane
(ground)
Ground 30 (15) 120 Melee Low (Normal attack)
Melee Mid (Counter attack)
Absorb Magical Level 27 DFF Hurricane
Summon a hurricane around Exdeath to hit multiple times.
Omni Block
(ground)
Ground 35 (15) 120 Block Highest Block N/A Level 31 DFF Omni Block
Activate a barrier around Exdeath to block attacks from all directions. Can hold Circle to delay barrier until release. Fast execution but low duration.
Reverse Polarity
(midair)
Aerial 30 (15) 120 Melee Mid None Physical Initial DFF Reverse Polarity
Hold Circle to send out a circle of energy that bounces off obstacles, release button to teleport to the circle's location instantly. Damages opponent and knocks them upwards if Exdeath teleports to their position.
Turn Guard
(midair)
Aerial 30 (15) 80 Block Mid Block N/A Initial DFF High Block
Hold Circle to raise a barrier to block frontal attacks. Exdeath turns to face opponent while barrier is maintained.
Vacuum Wave
(midair)
Aerial 30 (15) 120 Ranged Low (Normal attack)
Ranged Mid (Counter attack)
Chase Magical Level 3 DFF Vacuum Wave
Throw a ball of light at the enemy. Can bounce off walls.
Sword Dance
(midair)
Aerial 30 (15) 180 Melee Mid Wall Rush Physical Level 11 DFF Sword Dance
Swoop towards enemy and swing sword.
Protect Guard
(midair)
Aerial 30 (15) 80 Block Melee Mid Block N/A Level 13 DFF Mid Block
Temporary shield that guards against melee attacks. Has no effect on ranged attacks.
Black Hole
(midair)
Aerial 30 (15) 120 Unblockable Absorb Magical Level 19 DFF Black Hole
Summons a black hole that pulls the enemy into it and paralyzes them for a period of time.
Shell Guard
(midair)
Aerial 30 (15) 80 Block Ranged Mid Block N/A Level 20 DFF Low Block
Temporary shield that guards against ranged attacks. Has no effect on melee attacks.
Hurricane
(midair)
Aerial 30 (15) 120 Melee Low (Normal attack)
Melee Mid (Counter attack)
Absorb Magical Level 29 DFF Hurricane
Summon a hurricane around Exdeath to hit multiple times.
Omni Block
(midair)
Aerial 30 (15) 120 Block Highest Block N/A Level 33 DFF Omni Block
Activate a barrier around Exdeath to block attacks from all directions. Can hold Circle to delay barrier until release. Fast execution but low duration.


HP Attacks

Dissidia
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Delta Attack
(ground)
Ground 40 (20) 180 Melee High Block Mid
Wall Rush
N/A Initial Dissidia Exdeath Delta Attack
Create a field of energy that blocks attacks and fire a blast of magic forward.
Almagest
(ground)
Ground 40 (20) 300 Melee High Wall Rush N/A Level 8 DFF Almagest
Surround self in dark energy and move towards the victim, then explode.
Grand Cross
(ground)
Ground 40 (20) 300 Unblockable None Magical Level 16 DFF Grand Cross
Summon orbs of dark energy that spin around the opponent and converge on them.
Delta Attack
(midair)
Aerial 40 (20) 180 Melee High Block Mid
Wall Rush
N/A Initial Dissidia Exdeath Delta Attack
Create a field of energy that blocks attacks and fire a blast of magic forward.
Almagest
(midair)
Aerial 40 (20) 300 Melee High Wall Rush N/A Level 30 DFF Almagest
Surround self in dark energy and move towards the victim, then explode.
Grand Cross
(midair)
Aerial 40 (20) 300 Unblockable None Magical Level 38 DFF Grand Cross
Summon orbs of dark energy that spin around the opponent and converge on them.
Dissidia 012
Move Type CP (Mastered) AP Priority Effect Damage type Obtained Image
Delta Attack
(ground)
Ground 30 (15) 130 Melee High Block Mid
Wall Rush
N/A Initial Dissidia Exdeath Delta Attack
Create a field of energy that blocks attacks and fire a blast of magic straight forward.
Grand Cross
(ground)
Ground 30 (15) 130 Unblockable None Magical Level 4 DFF Grand Cross
Summon orbs of nothingness that circle the enemy and converge on them.
Almagest
(ground)
Ground 30 (15) 130 Block Low
Melee High
Magic Block
Wall Rush
N/A Level 23 DFF Almagest
Surround self in dark energy and move towards enemy, then explode.
Maelstrom
(ground)
Ground 30 (15) 130 Ranged High None Magical Level 35 D012 Exdeath Maelstrom
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena.
Delta Attack
(midair)
Aerial 30 (15) 130 Melee High Block Mid
Wall Rush
N/A Initial Dissidia Exdeath Delta Attack
Create a field of energy that blocks attacks and fire a blast of magic straight forward.
Grand Cross
(midair)
Aerial 30 (15) 130 Unblockable None Magical Level 6 DFF Grand Cross
Summon orbs of nothingness that circle the enemy and converge on them.
Almagest
(midair)
Aerial 30 (15) 130 Block Low
Melee High
Magic Block
Wall Rush
N/A Level 25 DFF Almagest
Surround self in dark energy and move towards enemy, then explode.
Maelstrom
(midair)
Aerial 30 (15) 130 Ranged High None Magical Level 39 D012 Exdeath Maelstrom
Charge energy and summon a whirlwind around opponent. Has a long charge time but can hit opponent anywhere in the arena.


EX Mode

Dissidia Exdeath ex

Exdeath's EX Mode is Power of the Void, and is his tree form as seen in the second to last battle of Final Fantasy V. While in EX Mode Exdeath gains the ability "Speed Guard." This decreases the recovery time from his guard attacks and lets him perform twice as many counterattacks when he successfully blocks an attack with them.

Exdeath's EX Burst is Power of the Void in Dissidia 012 Final Fantasyā€”in Dissidia Final Fantasy, his EX Burst is The laws of the universe mean nothing!. The player must hold Circle to reduce an energy gauge to 0% as Exdeath conjures the power of the Void around him and the opponent. If the player releases Circle too early or too late, Exdeath will cast a more powerful version of Grand Cross. If the player releases the button exactly as the gauge hits 0%, Exdeath will use Neo Almagest, casting the opponent into the Void and sealing the entrance between his hands as the screen fades to black.

Equipment

Exdeath can equip Rods, Staves, Shields, Gauntlets, Helms, Light Armor, and Heavy Armor. In Dissidia 012, Exdeath can also equip Swords, Greatswords, and Large Shields.

Exclusive weapons

DFF2008
Name Level Stats Effects Obtained
Ghido's Whisker 50 BRV +26
ATK +35
BRV Boost on Block +10%. Trade: 15460 gil, Healing Staff, Thorny Lumber x3, Reflex Shard x2
Moore Branch 92 BRV +38
ATK +62
BRV Boost on Block +15%. Trade: 29570 gil, Ghido's Whisker, Revival Tree x5, Reflex Crystal x3
Enuo's Scourge 100 BRV +40
ATK +67
BRV Boost on Block +20%.
Riposte Effect.
Trade: 31920 gil, Moore Branch, Power of the Void x5, Reflex Orb x5
Dissidia 012
Name Level Stats Effects Obtained
Ghido's Blade 30 BRV +41
ATK +38
BRV Boost on Block +3%. Trade: 61000 gil, Healing Staff, Scarletite x1, Tree's Desire x5
Moore Branch 90 BRV +34
ATK +62
BRV Boost on Block +7%. Trade: 158,000 gil, Ghido's Blade, Electrum x1, Tree's Dream x5
Enuo's Scourge 100 BRV +39
ATK +67
BRV Boost on Block +10%.
Riposte Effect.
Trade: 182,800 gil, Moore Branch, Power of the Void x1, Tree's Hopes x5

Gallery

Allusions

  • Exdeath's intro lines "Anger and hatred could not defeat me!" and "Prepare for the afterlife" are what he says during his battle against Galuf in Final Fantasy V.
  • Exdeath's exclusive weapons refer to Ghido, the Great Forest of Moore where Exdeath was born, and the necromancer Enuo from Final Fantasy V.
  • Exdeath's HP attacks, and the Bravery attacks Reverse Polarity and Vacuum Wave, are used by either him or Neo Exdeath in Final Fantasy V. Sword Dance is named for the party ability of the same name. The name of his EX Burst is taken from a line Neo Exdeath frequently utters during the final battle.
  • Exdeath's Reverse Polarity attack takes its name from an enemy ability in the main series that changes the party members' row position. His use of the attack to teleport further from, and closer to, his opponent, roughly reflects this concept.
  • When confronting the warriors of Cosmos at the beginning of Shade Impulse, Exdeath's line "All shall be returned to nothing, as will I... For eternity!" is based on what Neo Exdeath says at the beginning of the final battle in Final Fantasy V: "All that is shall be returned to nothing. Then I, too, can disappear... ...forever!!!"
  • Exdeath's victory pose is his battle pose (Exdeathbattle) from Final Fantasy V.
  • When Exdeath begins his EX Burst, he poses similar to his tree form's sprite pose, and the background appears in a circular bubble before expanding to fill the screen, similar to how the portals to the Void appear over towns in Final Fantasy V. His starting line, "To the silent beyond!", refers to the music track in Final Fantasy V played during the cutscene after defeating Neo Exdeath.
  • In Destiny Odyssey IV when he is defeated by Cecil he screams "Uwaaah!!!", which is his death cry when he is defeated in his tree form and absorbed by the Void.
  • Neo Almagest is not an attack Exdeath uses in battle in his original game, but is instead identical to the way he attempts to dispatch the heroes just before the final battle; he sucks them into the Void through a black portal, and then collapses the entrance.
  • Upon reaching Level 100, an extra voice sample can be purchased in the PP Catalog, which features Exdeath yelling "Turtle!", a line he uttered during his battle with the turtle sage Ghido. This line sometimes replaces "To the silent beyond!" when initiating Exdeath's EX Burst. In the Japanese version, he shouts "Kame!" which means turtle. The line functions as an unintentional pun on Exdeath's fighting styleā€”in video gaming communities, "turtling" means playing very defensively.
  • In Dissidia 012 Final Fantasy, when using Exdeath's EX Burst on Gilgamesh, an extra line of text reading "You worthless fool!" appears as Exdeath begins to charge the attack, and the box that normally reads "Neo Almagest" is changed to read "Fall to the depths of the Rift!" Along with Exdeath's line when facing Gilgamesh, this alludes to Exdeath's dialogue in banishing Gilgamesh to the Void in Final Fantasy V, "You worthless fool! For your continued bungling, I banish you from this dimension!"
  • When Exdeath performs Neo Almagest, he says "Embrace the stillness of eternity". In the Game Boy Advance and subsequent remakes of Final Fantasy V, Enuo, who meets the party within the Void, says that "All that is sealed within this beautiful darkness is the stillness of eternity".
  • Out of the warriors of Chaos, Exdeath has the most control over the manikins. This may allude to Final Fantasy V where he can command the Demons of the Rift.

Trivia

  • In the Japanese version, when defeated, Exdeath refers to the Final Fantasy series by saying, "Is this my final fantasy?" In the English versions this line is, "Will I end like a mirage?"
  • Exdeath is one of two characters with the same set of moves in midair as on the ground. The other one is Ultimecia.
    • Counting variations of the same moves, Exdeath has the most attacks of all characters, nine Bravery attacks each for air and ground and four HP attacks each for air and ground, a total of twenty-six attacks.
  • Exdeath has the slowest movement speed even when equipped with Speed++.
  • In Dissidia Final Fantasy, Exdeath's EX Burst is the strongest among the Chaos warriors. This is changed in Dissidia 012 Final Fantasy.