
Eternal Darkness in Final Fantasy IX.
Eternal Darkness (暗黒の運命, Ankoku no Unmei?, lit. Dark Fate) is a recurring ability in the Final Fantasy series. It is an ability used mainly by Ark and its summoner, Garnet Til Alexandros XVII, dealing massive Dark-elemental damage to all enemies.
Appearances[]
Final Fantasy IX[]
Eternal Darkness is the summon ability of Ark when called forth by Dagger. It deals massive Shadow-elemental damage to all enemies with a power equal to 106 + the number of Lapis Lazuli the player has in their inventory. It costs 80 MP to use, but if used before Dagger were to lose her eidolons (not possible in a normal playthrough), it would cost 320 MP to use.
Eternal Darkness can be made to deal 50% more damage by equipping Dagger with Mage's Hat, Light or Black Robe, Ancient Aroma, or Gold Choker. Equipping multiple of these items at once does not stack.
Final Fantasy XIV[]
Eternal Darkness is an ability used by Cruise Chaser, the boss of the raid Alexander - The Heart of The Creator. The ability does large raid-wide damage. Cruise Chaser will also cast Eternal Darkness as its enrage, wiping the entire party if they do not kill it in time.
Final Fantasy XVI[]

Dissidia Final Fantasy Opera Omnia[]

Pictlogica Final Fantasy[]

Final Fantasy Airborne Brigade[]

Final Fantasy Record Keeper[]

Final Fantasy Brave Exvius[]
Eternal Darkness is an ability learned by Dagger at level 115 (7★). It costs 4 summon orbs to use and deals 8 hits of Dark Evoke damage with a modifier of 36x to all enemies and increases LB gauge by 24 to the caster. It uses the Chaos Wave Awakened chaining family.
Gallery[]

Etymology[]
"Eternal darkness" refers to oblivion.
"Oblivion" is a state of complete forgetfulness, especially the permanent lack of consciousness following death.