Oh, shut up and help me remodel the Esuna (ability) page!
I couldn't miss the chance to practice my drawing!
Light shine strong, our woe begone!
Esuna (エスナ, Esuna?, lit. Esna), also known as Heal, and Remedy, is a recurring spell in the Final Fantasy series that removes most abnormal status effects. It can generally erase common ailments like Poison or Blind, which can also be removed by other spells like Poisona and Blindna, as well as less common status ailments that do not necessarily have their own removal spell. In some titles, Esuna has an upgrade called Esunaga. Its item equalavent is often the Remedy.
- 1 Appearances
- 1.1 Final Fantasy II
- 1.2 Final Fantasy III
- 1.3 Final Fantasy IV
- 1.4 Final Fantasy V
- 1.5 Final Fantasy VI
- 1.6 Final Fantasy VII
- 1.7 Final Fantasy VII Remake
- 1.8 Crisis Core -Final Fantasy VII-
- 1.9 Final Fantasy VIII
- 1.10 Final Fantasy IX
- 1.11 Final Fantasy X
- 1.12 Final Fantasy XI
- 1.13 Final Fantasy XII
- 1.14 Final Fantasy XIII
- 1.15 Final Fantasy XIV
- 1.16 Final Fantasy Tactics
- 1.17 Final Fantasy Tactics Advance
- 1.18 Final Fantasy Tactics S
- 1.19 Final Fantasy Type-0
- 1.20 Final Fantasy Mystic Quest
- 1.21 Final Fantasy Adventure
- 1.22 Final Fantasy Legend III
- 1.23 Final Fantasy: The 4 Heroes of Light
- 1.24 Final Fantasy Dimensions
- 1.25 Final Fantasy Dimensions II
- 1.26 Dissidia Final Fantasy Opera Omnia
- 1.27 Final Fantasy Artniks Dive
- 1.28 Final Fantasy Record Keeper
- 1.29 Final Fantasy Explorers
- 1.30 Final Fantasy Brave Exvius
- 1.31 World of Final Fantasy
- 1.32 Final Fantasy Fables: Chocobo's Dungeon
- 2 Non-Final Fantasy appearances
- 3 Gallery
- 4 Etymology
Appearances[edit | edit source]
Cures status ailments.
Esuna is a White Magic spell that cures status effects that can otherwise last after battle. As the spell levels up, the more status effects it can cure and the higher the chance of success. At level 1, it can only remove Poison and Darkness. At level 2 the spell can also remove Curse. Esuna will then be able to cure Amnesia (level 3), Toad (level 4), and Stone (level 5). At level 7+, Esuna has the odd ability to remove KO from a target, reviving him/her with 1 HP.
Esuna can be used on multiple targets, but doing so drastically lowers the chance of success unless the spell is on high level. Add one level to the above figures if the spell targets all allies except Darkness, which can still be cured at level 1. Any character can learn Esuna by using the Esuna Tome (Esuna Scroll in Final Fantasy Origins).
|Effect||Allows the target to learn Esuna when used outside of battle. Casts Esuna VIII on all allies when used in battle.|
|Buy||Bafsk, Mysidia, Machanon|
|Cost||800 gil (Origins)|
|600 gil (Dawn of Souls, 20th Anniversary Edition)|
Esuna (also called Heal) is a level 7 White Magic spell that can heal all status ailments affecting a party member with a 60% accuracy. It can be bought for 20,000 gil at Doga's Village or the Invincible.
Cures all status effects except KO.
Esuna (Heal on the SNES) is a White Magic spell learned by Tellah (default), Paladin Cecil (level 35), Rosa (level 18), Porom (level 20), and child Rydia (level 10; 3D only). It has a casting time of 2, costs 20 MP to cast, and will never miss. It removes all statuses except for Sap, Slow, Stop, Doom, and KO. Prior to the Advance version, it could not remove Berserk. It can be cast outside of battle while under Toad and Pig statuses.
Esuna is a White Magic spell known initially by Cecil, Rosa, and Porom. It removes all negative statuses: Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Gradual Petrify, Confuse, Sleep, Paralyze, and Curse from one target. It costs 20 MP to cast.
Cures all status effects except KO and zombie.
Esuna (Heal on the SNES and Esna on the PS) is a Level 4 White Magic spell and costs 10 MP to cast. It can be found in the a pot in Karnak Castle, and bought for 3,000 gil at Lix, Regole, Castle of Bal, Quelb, or Castle Surgate. It is one of the spells that can be cast from the Wonder Wand for free. Esuna cures Blind, Poison, Mini, Toad, Petrify, Silence, Confuse, Paralyze, Sleep, and Old.
Removes most status ailments from the target.
Esuna (Remedy on the SNES) is a healing spell. Unicorn teaches it at a rate of x3, while Seraph teaches it at a x4 rate, Alexander at a x15 rate, and Lakshmi at a x20 rate. It costs 15 MP to cast and is vulnerable to Runic. It removes Darkness, Poison, Petrify, Silence, Confuse, Sap, Sleep, Slow, and Stop.
Esuna is the second ability of Cleansing Materia, costing 12 MP to cast. It cures one party member of all negative statuses.
Esuna costs 12 MP to cast and restores Zack of all status ailments. Esuna is not very useful as three of the five status ailments Zack is vulnerable to, Stop, Stun and Silence, prevent him from casting Esuna until they wear off.
Removes various abnormal status effects.
Eiko learns the White Magic spell Esuna late in the game from the Fairy Flute, Siren's Flute, Angel Flute, and the Rubber Suit. The spell can also be used by Beatrix. It costs 8 MP to cast and 80 AP to master. Esuna removes Sleep, Silence, Mini, Poison, Heat, Gradual Petrify, Freeze, Blind, and Confuse. It can be reflected and works with Return Magic. Esuna can be cast by Kraken, Kraken (Crystal), Maliris, Maliris (Crystal), and Ozma.
Esuna is a White Magic spell obtainable in Yuna's section of the basic Sphere Grid. It is one of the abilities she begins with; along with Cure. It costs 5 MP to use and can remove all negative status effects except Curse, Zombie, Doom, Power Break, Magic Break, Armor Break, and Mental Break. Sanctuary Keeper is the only enemy capable of casting this spell.
Esuna is a White Magic spell learned for 20 AP for the White Mage. It removes all negative status effects and costs 10 MP to cast. It can also be used via Lady Luck's Magic Reels by rolling two Staves. The Chocobo enemy in the Fiend Arena is the only enemy to cast the spell.
Final Fantasy XI spellEsuna
|Effect||Removes status ailment from the White Mage and from all other party members within range.|
|Casting Time||5 secs|
|Recast Time||30 secs|
|Magic Type||Healing Magic|
Esuna, introduced in the April 2009 version update, is a spell that can be used to remove one detrimental status effect on all party members within an Area of Effect as long as the caster has that enfeebling effect as well. Esuna removes a status from the White Mage and the same status from all other party members within range.
This effect is enhanced if Afflatus Misery is activated. It will allow Esuna to erase up to two status effects on the White Mage, and the other members of the party within range. Esuna cannot remove negative status ailments granted by songs. Esuna can also not remove status ailments that prevent the White Mage from casting, such as Silence or Petrification. This spell can be used after casting Sacrifice so that the caster can remove an enfeebling effect that they did not have prior to casting Sacrifice.
Esuna is a White Magick spell that removes most status effects from a target, except Slow, Stop, Doom, Disease, Oil, X-Zone and Stone. The ailments it heals are: Poison, Blind, Confuse, Silence, Disable, Immobilize, Sap and Reverse. Esuna heals Petrify (the countdown status to Stone), but not Stone itself.
Esunaga is an upgrade of Esuna with the same effect but targets all party members.
In the original version, Esuna is obtainable after the events at the Tomb of Raithwall. It requires the White Magick 4 license which costs 35 LP, and the spell costs 2,800 gil.
In the Zodiac versions, Esuna is a White Magick 7 license for 70 LP. It is bought in Eruyt Village for 2,700 gil. It is also found in a treasure in Trial Mode Stage 84 with the Diamond Armlet equipped. Esuna can be used by the job classes White Mage, Knight, and Red Battlemage; though Knight must first obtain the Esper Mateus license and Red Battlemage with the Shemhazai license.
Remove target's most recently inflicted status ailment.
Esuna is a Medic ability that removes any status ailment on a character with the exception of Doom, but will only remove one status ailment per casting, with the most recently inflicted status ailment removed first. It has an ATB cost of 2. It is learned by Lightning (stage 4), Sazh (stage 7), Snow (stage 7), Vanille (stage 4), Hope (stage 5), and Fang (stage 7).
It is a summon ability used by Stiria. It has an ATB cost of 1.
It is also an enemy ability used by Cid Raines.
Esuna is a Medic ability that removes the two most recent ailments. It is learned by Serah (role level 10), Noel (role level 8), Cactuarama (18), Cait Sith (7), Caterchipillar (1), Exoray (12), Flanitor (6), Haguma (44), PuPu (3), Spiranthes (26), and White Chocobo (15).
Esuna is an enemy ability used by Noel Kreiss+. It removes the most recently applied status ailment.
Removes one enfeebling effect from a target.
Esuna is a cross-role ability available at level 20 for all healer role classes and jobs. The spell removes a single detrimental status effect from the selected target.
Prior to Stormblood, Esuna was a Conjurer exclusive spell available at level 18. The spell removed a single detrimental status effect from the selected target and had 20% chance for the caster's next Esuna cast to cost no MP. The spell could only be used by the Conjurer class and White Mage job.
Due to the development team's desires to remove duplicate and unneeded abilities, Esuna became a cross-role ability for all healers at the release of Final Fantasy XIV: Stormblood. The Astrologian and Scholar spells that functioned similarly to Esuna, called Exalted Detriment and Leeches, were removed.
White Magick that removes negative status effects.
Heavenly wind, carry us to fountain of power! Esuna!
Upon casting (PlayStation)
Esuna is a spell learned by the White Mage job class. It costs 18 MP to use, cost 300 JP to learn, and has a speed of 34. It removes ailment status from targets within range including Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Sleep, Immobilize, and Disable.
Purifying light. Remedies status ailments.
Esuna is learned by the White Mage job class by equipping the Pure Staff. It takes 200 AP to master and costs 18 MP to cast. It has a range of 4 and a vertical reach of 2 and is stealable through the ability Steal: Ability.
Esuna cures all status ailments. Charging this spell makes it affect party members. It is learned during Moglin's "DFMG-102: Elementary Defense Magic II" lecture in Chapter 3. It requires a Defense Magic stat of 10.
The Heal spell will restore normal condition immediately by removing the status Pois, Ston, or Dark for 1 MP. It is obtained from Cibba in Wendel. It is bugged. When the player casts the spell, Sumo's DP is set to zero until the next time the player pauses the game.
Esuna is a White Magic spell and costs 2 AP to cast. The spell can be given to any character by having an Esuna Tome in the character's inventory. The spell can be purchased for 1,500 gil in Guera, Urbeth, and Arbor all after darkness floods the world.
Esuna is a support ability for Yuna. It removes all debuffs from the target. It grants 1.2x the caster's Initial BRV and has a high turn rate.
Esuna is a White Magic ability with a Rarity of 3☆. It removes all debuffs from one target, it can initially be used twice and it can be honed to Rank 5. It can be created using White Orb x5, Wind Orb x3, Holy Orb x3, and 5000 gil.
Remove status ailments and debuffs from allies within range of you.
Esuna is an active ability that removes status ailments from a single target for 3 AP. It can be used by Cockatrice, Ponini, Princess Goblin, Princess Goblin★, and Sistertaur.
Non-Final Fantasy appearances[edit | edit source]
Kingdom Hearts series[edit | edit source]
SaGa series[edit | edit source]
In SaGa 2: Hihou Densetsu: Goddess of Destiny, Esuna is a state recovery spell that heals all abnormal statuses from the player party.
In SaGa 3: Jikuu no Hasha: Shadow or Light, it is the first tier of Esuna magic available to players. The spell removes all statuses, with the except of death, stun, and weakness, from a single party member. An upgraded known as Esura (エスラ, Esura?) also appears for players, serving as the final version of the status recovery magic. The spell functions similarly to the Esunaga spell that appears in the Final Fantasy series, serving as a party wide version of the Esuna spell.
Esuna is Rosa Farrell and Queen Rosa of Baron's ability. For 2 player turns, at the start of the player's turn, target unit removes Poison, Vulnerable, Stun and Immobilize from itself, with % chance to gain 2HP.
Esuna is a level 3 White Magic. It cures the status ailments poison, blind, silence, sleep, paralyze, dread, berserk, confuse, and charm for one target. It costs 8 MP to use. It can be bought in Florem for 800 pg.
Esuna is a level 2 White Magic ability for the White Mage. It cures the target of the status ailments poison, blindness, silence, sleep, paralysis, dread, berserk, confusion, and charm. It costs 18 MP to use. It can be bought in Ancheim and Chompshire for 800 pg.
Gallery[edit | edit source]
Etymology[edit | edit source]
Esuna (エスナ?) comes from the first kana of Eikyū (
In the Spanish and Italian versions Esuna is called Esna.