Cures unusual status
Stats[edit | edit source]
|Magic Materia||Heal, Master Magic|
|Effect||Cures Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, and Darkness.|
|Compatible Support Materia||Added Cut, All, Final Attack, HP Absorb, Magic Counter, MP Absorb, MP Turbo, Quadra Magic, Sneak Attack, Steal as well|
Use[edit | edit source]
Esuna removes the statuses Sleep, Poison, Sadness, Fury, Confusion, Silence, Frog, Small, Slow-numb, Petrify, Berserk, Paralyzed, and Darkness. Many of these effects are extremely detrimental and can affect the outcome of a fight entirely, making Esuna a very good spell to have as a backup.
Against enemies that deal multiple negative status effects, it is good to equip the character that uses the Heal Materia with an accessory that resists the negative statuses Sleep, Silence, Berserk, Frog, or Paralyzed. This is because inflicting these statuses on a character with Esuna prevents them from curing other characters of the same statuses. The safest way to do this is to simply equip them with a Ribbon.
Later in the game, as more characters have access to accessories that resist statuses, or simply have Ribbons, Esuna becomes less of a necessity.
Esuna can be paired with the All Materia to cure multiple allies of negative statuses at once. However, as these statuses are normally only applied to one character at a time, there are better uses of All.
Etymology[edit | edit source]
Esuna (エスナ?) comes from the first kana of Eikyū (