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FFT Errands

Choosing Errands.

A record of the errands your party members have undertaken.

Description

Errands (儲け話の話, Mōke Hanashinohanashi?), also known as Propositions, are short sidequests in Final Fantasy Tactics. Starting from chapter 2, errands become available in taverns across Ivalice. Errands consist of sending one to three generic human characters away for a number of days in exchange for some JP and gil. Ramza, storyline characters, and monsters cannot be sent. The tavernmaster will mention how long the errand will run for, e.g. 12–15 days. Spending the maximum time earns the maximum rewards. Errands can be completed at any time after they first appear, and cannot be permanently failed. Accepting an errand costs a small fee in gil.

Once the time allotted has passed, the player can revisit the same tavern for a report on the errand:

  • Success: The characters will mention that "The stars were with us from the outset." This yields the maximum rewards, as well as the bonus, if applicable. The errand will be considered "completed", unlocking the next errand in the quest chain if present. The story of the errand will be added to Chronicle → Feats → Past in the map menu.
  • Failure: This yields severely reduced rewards and no bonus. The errand is not considered completed and can be attempted again after one month has passed.
  • Absolute failure: Same as failure, but the rewards are further decreased to about 1/20 of what they originally would be.

The success or failure of the errand depends on the amount of characters sent, their level, job, and their faith and bravery. Some errands also have specific "skill saver" jobs suited to them, wherein sending a character of a certain job will dramatically increase the odds of success. This is where the characters remark "The skills of a (job) were a great boon to us!" These jobs may still not be the best in terms of actual reward payout.

Despite these mechanics, errands are generally difficult to fail as long as the player sends a team of three. A balanced team of different jobs should be able to complete nearly every errand.

Rewards[]

FFT Errands Reward

Receiving a reward from an errand.

Successful errands yield JP to the participants, along with some gil. Most errands also offer a bonus such as "ore" or "bags of gil", which amount to extra money. Alternatively, some errands yield an Artefact or a Wonder. These are small pieces of lore that have no effect on the gameplay, they can be viewed under Chronicles on the map menu.

The amount of JP and gil awarded depends on various factors:

  • The errand's base pay
  • The number of days chosen for the expedition
  • Participants' jobs (only affects their personal reward)
  • Participants' Bravery and Faith (some errands prefer high/low Bravery/Faith, but the difference in the final reward is small)
  • The bonus

The "skill saver" jobs may not actually be the best jobs for the errand in terms of rewards. It is usually preferable to send units of a job that the player is currently developing to make use of the JP reward.

The bonus depends on the type of errand. Most bonuses have three tiers and it is random which one the player gets; the better bonuses are rarer. Wonders and Artefacts have no tiers; a random one will be awarded. The bonus tier is not determined until the expedition party reports on their quest, so the player can save their game before hearing the report and try again for a better bonus.

Artefacts are gained from various errand types. Wonders are discovered on exploration errands. Bags of gil are earned from combat and salvage errands (salvage earns more). Ore is gained from mining errands. Payment is earned for investigation errands. Prize Money is earned for melee errands. Reward Money is earned for odd jobs. Some jobs do not give any bonus.

List of errands[]

Chapter 2[]

Name Location Days Cost Bonus Best job Skill Save job Feat
Mount Gulg Mother Lode Eagrose Castle 15-16 3100 Artefact Monk Chemist Molten Maiden
Bandits Dorter 11-13 600 Gil Bag Samurai/Ninja Time Mage Lilith's Libation
Shoreline Defense Gariland 8-9 3050 Payment Orator Message in a Bottle
Miner's Tale Gariland 8-11 600 Ore Geomancer Miner's Tears
The Hindenburg Zaland 8-15 100 Gil Bag T.Mage/Geo./Arith. Mystic Raising the Hindenburg
Zaland Embassy Antiques Zaland 10-12 6000 Artefact T.Mage/Geo./Arith. The Sea's Bounty
My Little Carrot Lionel Castle 15-16 100 Payment Orator Call of the Wild
Miner Shortage Goug 7-9 100 Ore Geomancer Orra Mine
The Highwind Warjilis 5-8 1050 Gil Bag T.Mage/Geo./Arith. Mystic The Salvage of the Highwind

Seasonal[]

These Errands can only be accepted during a specific month of the Ivalician year.

Name Location Month Days Cost Bonus Best job Skill Save job Feat
The Gariland Magick Melee Gariland ♍︎︎ Virgo 14-16 0 Artefact Samurai Time Mage The Gariland Magick Melee
The Zaland Melee Zaland ♈︎︎ Aries 14-16 0 Prize Money Kni./Monk/Drag./Nin. The Zaland Melee
Arteficers' Contest Goug ♐︎︎ Sagittarius 14-16 0 Prize Money Kni./Monk/Drag./Nin. Squire The Arteficers' Contest
The Yardrow Melee[note 1] Yardrow ♋︎︎ Cancer 14-16 0 Artefact Kni./Monk/Drag./Nin. Chemist The Yardrow Melee
  1. Becomes available in Chapter 3 when Yardrow becomes accessible.

Chapter 3[]

Start of Chapter[]

Name Location Days Cost Bonus Best job Skill Save job Feat
Frontier Marathon Dorter 14-16 0 Wonder Archer Frontier Marathon
Second Frontier Marathon[note 1] Dorter 14-16 0 Wonder Archer Second Frontier Marathon
Third Frontier Marathon[note 1] Dorter 14-16 0 Wonder Archer Third Frontier Marathon
Stolen Tomes Gariland 12-16 11000 Gil Bag T.Mage/Geo./Arith. Swallowed by the Sea
Minstrel in Distress Eagrose Castle 13-16 50 Reward Money Chemist Thief Revived Talent
Mameco the Minstrel[note 2] Eagrose Castle 15-16 0 Reward Money Thief/Orator Arithmetician Mameco's Sendoff
Lorraide Mine Zaland 10-14 1100 Ore Monk Dragoon Ghost of the Mine
The Dawn Queen Lionel Castle 8-12 100 Gil Bag T.Mage/Geo./Arith. Bard Salvage of the Dawn Queen
Zerro's Challenge Lionel Castle 8-9 50 Artefact Ninja Chemist Left Behind
Mesa's Legacy Goug 10-13 10000 T.Mage/Geo./Arith. The Hero-King of Legend
Clockwork Faire Goug 11-13 100 Artefact Thief/Orator Squire The Clockwork Faire
Merchant's Regret Warjilis 14-15 2000 Wonder Archer Merchant's Regret
Old Toppa's Will Gollund 11-13 8000 Ore Monk Chemist Will Hunting
Salvage Expedition Lesalia 10-14 3000 Artefact T.Mage/Geo./Arith. Salvage Expedition
Abandoned Mine Lesalia 10-14 1000 Artefact Geomancer Abandoned Mine
  1. 1.0 1.1 Complete previous Frontier Marathon errands to unlock.
  2. Complete Minstrel in Distress first.

After the battles at Orbonne Monastery[]

Name Location Days Cost Bonus Best job Skill Save job Feat
Guard Duty Eagrose Castle 11-13 2000 Artefact Chemist White Mage Larcam Mercantile
The Siedge Weald Zaland 11-13 1100 Wonder Archer Wealden
The Trick of Light Lionel Castle 14-15 1050 Wonder Archer Beyond the Pass
Fenland Mystery Lionel Castle 13-14 1100 Wonder B.Mage/Geomancer Thief Blossoming Hope
Diving Expedition Yardrow 10-14 5000 Gil Bag Knight/Monk Archer Diving Expedition

Chapter 4[]

Start of Chapter[]

Name Location Days Cost Bonus Best job Skill Save job Feat
Gleddia Isle Riovanes Castle 9-11 4000 Artefact T.Mage/Geo./Arith. Mystic Gleddia Isle Shoals
Foundered Vessel[note 1] Riovanes Castle 8-13 0 Gil Bag T.Mage/Geo./Arith. Mystic Merchant Ship
Fia's Wish Riovanes Castle 12-14 3000 Ninja A Wish Come True
Secret Society Riovanes Castle 2-3 600 Squire Samurai The Informant
Lettre d'amour Riovanes Castle 10-12 0 Artefact Thief/Orator The Spoony Bard
Arithmeticks Tutor Wanted Gariland 10-13 50 Chemist Ninja Brave Little Dorman
Hellspawned Beast Eagrose Castle 14-15 1000 Samurai/Ninja Monk Hilltop Estate
Metamorphosed Misery[note 2] Eagrose Castle 15-16 1100 Ninja Pitiable Monster
Count Minimas Dorter 12-14 600 Artefact Thief Easy Come, Easy Go
Count Minimas[note 3] Dorter 12-15 1000 Artefact Thief Summoner Stuffed to the Gil
Count Minimas[note 3] Dorter 11-12 600 Ninja Summoner Criminal Count
Father's Nightmare Lionel Castle 15-16 1500 Artefact Orator Cornelia's Rescue
The Durga Goug 11-14 100 Artefact Knight/Monk Chemist The Salvage of the Durga
Devil in the Dark Goug 8-10 3050 Payment Orator The Mudman
Rain-Swept Slopes Warjilis 13-16 600 Wonder Knight/Arch./Drag. Samurai Amidst the Mists
True Romance[note 4] Warjilis 8-12 500 Artefact Thief/Orator Ode to Joy
In the Darkness Warjilis 12-14 1500 Gil Bag Samurai/Ninja Monk Whisperweed Blossom
Wandering Gambler Warjilis 9-12 15000 Thief/Orator Dancer The Blackjack
Coal Miners Wanted Gollund 4-6 50 Ore Monk Archer Coal Miners' Holiday
More Coal Miners Wanted[note 5] Gollund 4-6 150 Artefact Monk Archer Miner Difficulties
Lamzen the Adventurer Gollund 12-16 1100 Wonder Archer The Desert Explorer
Frontier Expedition Lesalia 10-14 5000 Wonder Archer Frontier Expedition
The Falcon Yardrow 7-9 3500 Artefact Knight/Monk Archer The Foundered Falcon
Endless Caverns Bervenia 12-14 8000 Artefact Geomancer There and Back Again
Past Glory Bervenia 7-15 500 Artefact Monk Geomancer Past Glory
Beddha Sandwaste Bervenia 11-15 550 Wonder Archer Son of a Sandworm
Adventurers Wanted Bervenia 8-12 100 Wonder Archer The Vaschons
Shadows from the Past Bervenia 12-15 3050 Wonder Archer Honest Eke
Rhana Straight Zeltennia Castle 9-13 3100 Artefact T.Mage/Geo./Arith. Black Mage The Enterprise
Zerro Strikes Zeltennia Castle 8-9 100 Artefact Ninja Chemist Zerro's Mark
Nightwalker Zeltennia Castle 8-12 3050 Payment Orator Umbral Prison
Zerro's Return[note 6] Lesalia 8-9 500 Artefact Ninja Chemist Zerro's Return
Zerro Strikes Again[note 7] Eagrose Castle 8-9 5000 Artefact Ninja Chemist Zerro Strikes Again
Himca Cliffs Sal Ghidos 8-12 1500 Artefact Geomancer Beyond the Cliffs
Ore of the Gods Sal Ghidos 9-11 2500 Artefact Geomancer Divine Encounter
  1. Complete Gleddia Isle first.
  2. Complete Hellspawned Beast first.
  3. 3.0 3.1 Complete previous Count Minimas errands to unlock.
  4. Must complete Lettre d'amour first.
  5. Complete Coal Miners Wanted first. Completing this errand and reading The Haunted Mine rumor will begin the sidequest in which Beowulf joins the party.
  6. Complete Zerro Strikes at Zeltennia Castle first.
  7. Complete Zerro's Return at Lesalia first.

After the battles at Limberry Castle[]

Name Location Days Cost Bonus Best job Skill Save job Feat
Lake Poescas Depths Limberry Castle 12-14 1500 Wonder Knight/Arch./Drag. Samurai Lake Monster
Cellar Dungeon Limberry Castle 11-13 1500 Wonder Archer Ancient Labyrinth
Uninvited Guests Limberry Castle 8-13 3050 Payment Orator The Golem
Gysahl Greens Limberry Castle 2-4 100 Artefact Thief Archer Gysahl Greens
Wandering Gambler[note 1] Limberry Castle 11-13 15000 Thief/Orator Dancer A Storm of Sevens
Zerro's Final Heist[note 2] Limberry Castle 8-9 10000 Ninja Chemist The Mask of Zerro
Ancient Wonder Eagrose Castle 13-14 200 Wonder Archer Knight Upon the Plateau
Cattedona Zaland 14-15 500 Reward Money Chemist Thief Chat-tedona
Lionel Emissary Lionel Castle 14-15 4000 Artefact T.Mage/Geomancer/Arith. The Lionel Emissary
Twilight Gustkov Gollund 14-15 1000 Gil Bag Ninja Summoner The Wyverns
Terror's Maw Gollund 13-14 1500 Gil Bag Samurai/Ninja White Mage The Cave Mimic
Miner's Dream[note 3] Gollund 12-14 150 Ore Geomancer Obstacle to Success
Ducal Disaster Lesalia 15-16 6000 Payment Orator The Rescue of Young Lord Pappal
Young Lord Pappal[note 4] Lesalia 12-15 3000 Gil Bag Ninja Father and Son
Cries in the Dark Lesalia 8-11 3050 Payment Orator Doll's Lament
Salvage Work Yardrow 9-14 0 Gil Bag T.Mage/Geomancer/Arith. False Advertising
Coal Mining Expedition Yardrow 10-14 1000 Ore Geomancer Coal Mining Expedition
Second Coal Mining Expedition[note 5] Yardrow 10-14 1000 Artefact Geomancer Back to the Mines
Historic Revolt Riovanes Castle 8-10 3050 Artefact Orator Final Protest
Tutoring Riovanes Castle 8-12 200 Reward Money Chemist White Mage A Perfect Score
The Behemoth Bervenia 13-15 500 Gil Bag Ninja Chemist Wild Kingdom
Dredge Work Zeltennia Castle 6-10 1000 Gil Bag Knight/Monk Archer Dredge Work
Missing Boy Zeltennia Castle 15-16 3500 Payment Orator Eternal Youth
Appraisal Zeltennia Castle 8-9 550 Artefact Orator Squire Revaluation
Death's Gorge Sal Ghidos 9-14 13000 Ore Geomancer The Sable Swords
The Typhoon Sal Ghidos 10-13 11000 Gil Bag Ninja Chemist The Typhoon
Beastly Trail Sal Ghidos 11-13 10000 Reward Money Chemist Mystic Raffleshiva
Memories Sal Ghidos 10-12 100 Reward Money Thief/Orator A Mother's Love
  1. Complete the previous Wandering Gambler errand at Warjilis.
  2. Complete Zerro Strikes Again at Eagrose Castle.
  3. Complete Terror's Maw first.
  4. Complete Ducal Disaster first.
  5. Must complete Coal Mining Expedition first.

External links[]

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