Enwater (エンウォータ, Enwōta?) is a recurring status effect. Units under the Enwater status will gain a set amount of additional Water-elemental damage, or the elemental status to their physical attacks. Usually, the only ability that imparts this status is the Enwater ability.
Appearances[]
Final Fantasy XI[]
Enwater grants a character's auto-attack additional Water-elemental damage on hit.
Final Fantasy XIII[]
The Enwater status is represented by the character's weapon glowing blue. It is only able to be inflicted with the Enwater ability. It adds the water attribute to the target's Commando, Ravager, Sentinel, or Saboteur attacks.
Water-elemental Ravager abilities under Enwater will deal x1.3 damage. When using Aquastrike, the animation for Watera will display.
Attacks unaffected by Enwater include Full ATB skills (aside from Death), most Eidolon abilities, and some special attacks like Smite.