Enthunder (エンサンダー, Ensandā?) is a recurring spell in the series. A supportive spell, it usually bestows the Enthunder status, which imbues a character's attacks with the Lightning element, or adds a small amount of additional Lightning-type damage to them.
Final Fantasy XI SpellEnthunder
|Effect||Adds Lightning damage after melee attacks.|
|Casting Time||3 seconds|
|Recast Time||10 seconds|
|Magic Type||Enhancing Magic|
Enthunder is an Enhancing Magic white magic spell. When under the effect of Enthunder, the player or monster will deal some slight Lightning magic damage following each melee attack. Ordinary melee attacks cannot have a specific element, and En-Spells do not change this.
For example, the player attacks the Eft for 30 damage, the Eft takes 12additional lightning damage.
Add lightning attribute to target's COM, RAV, SEN, or SAB attacks.
It adds the Lightning elemental property to physical attacks, and is thus particularly valuable against enemies that are weak to the element but strong against magical attacks.
When cast on Commandos, who get a bonus to physical damage, it is superior to the Sparkstrike used by Ravagers, if the time taken to cast it does not outweigh that consideration, such as in short battles.
Enthunder is a Synergist that adds the lightning attribute to target's COM, RAV, SEN, or SAB attacks. It can be learned by Amanojaku (20), Luminous Puma (30), Mewmao (35), Miquiztli (11), Nanochu (31), Oannes (20), and Sazh (7). It has an ATB cost of 2 and a duration of 200.
Enchants all allies' attacks with the power of lightning.
Enhanced Thunder is a passive ability that raises thunder ability damage. It can be used by Joult, Ramewl, Ramewl★, Ramuh★, Reynn (Lightning's Champion Jewel), and Zapt.