Final Fantasy Wiki
Advertisement

The leader of Palamecia, a militaristic empire bent on world domination. The Emperor has an insatiable lust for power, and he wields terrible magic to summon demons to do his bidding. The armies of Palamecia have brought countless kingdoms under his rule.

Character profile.

The Emperor is a boss in select Final Fantasy II dungeons and a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event where he could be obtained as a First Time Reward for completing the event's Rebel Hideout stage on Classic difficulty.

The Emperor is the Emperor of Palamecia, whose combat role is Offensive Magic.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 182 5 8 12 10 10 20 20 81
10 708 12 16 37 26 25 20 20 84
20 1,293 21 27 60 44 43 20 21 89
30 1,877 30 39 82 62 61 21 21 93
40 2,462 38 51 102 80 79 21 22 99
50 3,046 47 64 121 98 97 22 22 104
Rank (Max: 5) 3 1 1 5 3 3 3 3 2

Record Spheres[]

Record Sphere S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Black Mage +1 MAG +40 HP +1 RES +2 MAG +3% Black Magic Damage
White Mage +1 MND +1 MND +1 RES +60 HP +2 RES
Red Mage +1 MAG +1 DEF +1 MAG +60 HP +2 DEF
Magus(Requires mastery of Black Mage's Record Sphere.) +3 RES +4 MAG +150 HP +6 MAG +6% Black Magic Damage
Sage(Requires mastery of Black Mage and White Mage's Record Spheres.) +3 MND +3 MAG +6 RES +6 MAG Minor Silence Resistance
Geomancer(Requires mastery of White Mage and Red Mage's Record Spheres.) +3 DEF +3 MND +150 HP +6 MAG +3% Dark Damage

Abilities[]

The Emperor can use Black Magic abilities up to rarity rank 5, White Magic abilities up to rarity rank 4, Summoning abilities up to rarity rank 4, and Darkness abilities up to rarity rank 5.

Soul Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Slow IX
FFRK Slow IX Icon.png
Default N/A 1 NAT 20% Slow N/A
Small chance to Slow all enemies.
Prison of Sorrow
FFRK Dreary Cell Icon.png
Super Emperor's Cloak (II)

FFRK Emperor's Cloak FFII.png

2 MAG Party damage reflection barrier (30s) 214% magic damage/hit
Deal eight magic Dark and Non-Elemental attacks to one enemy, and grant all allies a barrier that reflects damage.
Winds of War
FFRK Imperial Weapon Cyclone Icon.png
Burst Demon's Rod (II)

FFRK Demon's Rod FFII.png

2 MAG Wind infusion (25s)
Self Haste, Burst Mode (15s)
199% magic damage/hit
Deal six magic Wind and Dark attacks to all enemies, temporarily infuse the user with the power of Wind, and grant Haste and Burst Mode to the user.
FFRK Unknown Mateus BSB Icon.png MAG N/A 4x 217% Wind/Dark magic (9% Interrupt)
Binding Gale: Deal four magic Wind and Dark attacks to one enemy, with a moderate chance to interrupt its pending actions.
FFRK Unknown Mateus BSB Icon 2.png MAG N/A 796% Wind/Dark magic (drain 20% of damage)
Leeching Winds: Deal magic Wind and Dark damage to one enemy, healing the user for a portion of the damage dealt.
Hell's Maw
FFRK Gate of Hell Icon.png
Burst Meister Rod (II)

FFRK Meister Rod FFII.png

2 MAG Earth infusion (25s)
Self Haste, Burst Mode (15s)
188% magic damage/hit
Deal eight magic Earth and Dark attacks to one enemy, temporarily infuse the user with the power of Earth, and grant Haste and Burst Mode to the user.
FFRK Heartless Fall Icon.png MAG Self cast speed x2 (2 turns) 4x 193% Earth/Dark magic
Ruthless Ploy: Deal four magic Earth and Dark attacks to one enemy, and reduce delay of the user's actions for two turns.
FFRK Dark Coat of Arms Icon.png MAG Target MAG -50% (15s) 2x 203% Earth/Dark magic
Onyx Crest: Deal two magic Earth and Dark attacks to one enemy, and temporarily lower its Magic a large amount.
Dire Apocalypse
FFRK Great Demon Magic Cataclysm Icon.png
Ultra Mateus's Malice (II)

FFRK Mateus's Malice FFII.png

2 MAG Target ATK/MAG/RES -50% (25s)
Target Earth weakness +20% (25s)
173% magic damage/hit
Deal eight magic Earth and Wind attacks to all enemies, temporarily lower their Earth resistance level by 2, and lower their Attack, Magic, and Resistance a large amount.
Repentence Thorns
FFRK Thorns of Repentance Icon.png
Ultra Wizard Rod (II)

FFRK Wizard Rod FFII.png

2 MAG Target ATK/MAG -70% (8s)
Self magic cast speed x2 (15s)
Follow Earth abilities with Anguished Rose (15s)
170% magic damage/hit
Deal ten magic Earth and Dark attacks to one enemy, briefly lower their Attack and Magic a very large amount, temporarily reduce cast time of the user's magic attacks, and cause their Earth abilities to trigger the follow-up ability Anguished Rose, dealing four magic Earth, Dark, and Non-Elemental attacks to one enemy.
Kaiser Wave
FFRK Kaiser Wave.png
Ultra Rod of Spite (II)

FFRK Rod of Spite FFII.png

2 MAG TBC TBC
Deal ten magic Dark, Earth, and Wind attacks to one enemy, temporarily lower its Dark, Earth, and Wind resistance levels by 2, remove delay from all allies' actions for one turn, and temporarily grant the user Tri-Element Mode.
Invasion XXXII
FFRK Unknown Emperor SB Icon 3.png
Chain Soul Devourer (II)

FFRK Soul Devourer FFII.png

2 NAT 150-hit Earth chain (+50% field, 15s)
MAG +50% (25s)
N/A
Trigger an Earth chain up to 150 hits long that increases the earth damage of all allies a large amount, and temporarily raise their Magic a large amount.
Nihilistic Glamour
FFRK Unknown Emperor SB Icon 2.png
Arcane Overstrike Black Robes (II)

FFRK Black Robe FFII.png

3 MAG N/A 2650% magic damage/hit
Deal three massive magic Earth, Wind, and Dark attacks to one enemy. Can break the damage cap.
Clever Ruse
FFRK Unknown Emperor SB Icon.png
Glint Violet Robe (II)

FFRK Violet Robe FFII.png

1 NAT Target Lightning damage -10% (15s)
Self cast speed x3 (2 turns)
N/A
Temporarily lower the Lightning attack level of one enemy by one, and reduce delay of the user's actions for two turns. Triggers instantly.
Tyrannical Directive
FFRK Despot's Orders Icon.png
Glint Gigas Chestplate (II)

FFRK Demon's Vest FFII.png

1 NAT TBC N/A
Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Tyrant Mode. After entering Tyrant Mode, using an Earth, Wind, or Dark ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it.
Hellish Gale
FFRK Hellish Gale.png
Glint Nimbus Robes (II)

FFRK Nimbus Robes FFII.png

0 MAG TBC TBC
Deal magic Dark, Earth, and Wind damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to Dark, Earth, or Wind, and temporarily grant the user Tri-Element Mode II. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge.
Despotic Megalomania
FFRK Despotic Megalomania.png
Glint Shaman's Robes (II)

FFRK Shaman's Robes FFII.png

0 NAT TBC N/A
TBC
Elemental Domination
FFRK Dominant Elements Icon.png
Awakening Tornado Rod (II)

FFRK Tornado Rod FFII.png

2 MAG Earth/Wind/Dark damage +30% (15s)
Awoken Imperial, Cap Break +1 (15s)
Follow 2 Earth, Wind or Dark abilities with Resist Break (15s)
150% magic damage/hit
Deal fifteen magic earth, wind, dark, and non-elemental attacks to one target, temporarily increase the user's earth, wind, and dark attack levels by 3, grant the user Awoken Imperial Mode, increase the user's Cap Break Level by 1, and cause every second earth, wind, or dark ability the user uses to trigger the follow-up ability Resist Break based on the element used.
Awoken Imperial Mode: Grant unlimited use of Earth, Wind, and Dark abilities, grant up to a moderate Earth, Wind, and Dark Ability Boost, and cause Earth, Wind, and Dark abilities used by the user to trigger twice.
Illegal Flare
FFRK Illegal Flare Icon.png
Awakening Calcite Staff (II)

FFRK Calcite Staff FFII.png

2 MAG TBC TBC
Deal fifteen magic Dark and Non-Elemental attacks to one enemy, temporarily infuse the user with the power of the Dark, temporarily grant the user Awoken Shroud Mode, increase the user's Cap Break Level by 1, and cause dark abilities used by the user to trigger the follow-up ability Sinister Incursion.
Awoken Shroud Mode: Grant unlimited use of Dark abilities, grant up to a moderate Dark Ability Boost, and remove delay from the user's Dark abilities.
World Dominator
FFRK World Dominator.png
Sync Empress Kharna (II)

FFRK Empress Kharna FFII.png

2 MAG TBC TBC
Deal fifteen magic Dark, Earth, Wind, and Non-Elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant the user Tri-Element Mode III, and cause every second Sync Ability used by the user to trigger the follow-up ability Dismal Tempest.
FFRK Black Magic Sync Icon.png MAG TBC TBC
Dismal Gale: Deal six magic Dark, Earth, Wind, and Non-Elemental attacks to one enemy.
MAG TBC TBC
Dismal Cyclone: Deal magic Dark, Earth, Wind, and Non-Elemental damage to one enemy, and increase the damage of the user's Black Magic abilities a moderate amount for three turns. Can break the damage cap.
Accursed Storm
FFRK Accursed Storm.png
Arcane Dyad Karmic Rod (II)

FFRK Karmic Rod FFII.png

3 MAG TBC TBC
TBC
Awoken Prison of Sorrow
FFRK Awoken Prison of Sorrow.png
Awakening Dyad Rod of Censure (II)

FFRK Rod of Censure FFII.png

0 NAT TBC TBC
TBC

Limit Break[]

Name Designation Relic Effects
Gauge Type Duration Power(Including potency of stat increase(s) and chance of effect(s) occurring)
Imperial Elements
FFRK Imperial Elements.png
Limit Break Overstrike Rod of Darkness (II)

FFRK Rod of Darkness FFII.png

1 MAG TBC TBC
TBC

Materia[]

Record Materia[]

Materia Description Acquirement
Emperor's Stratagem
FFRK Emperor's Stratagem Icon.png
Very small chance to counter physical attacks with a magic Wind attack that deals light damage. Awarded for breaking character level cap.
Winds of Darkness
FFRK Winds of Darkness Icon.png
Attack becomes a group magic Wind attack that deals light damage. Break Emperor's level cap 2 times and obtain the Emperor's Stratagem Record Materia. Chance to obtain with the Emperor in your party.
Thirst for Power
FFRK Thirst for Power Icon.png
Attack has a high chance to become Drain. Break Emperor's level cap 3 times and obtain the Winds of Darkness Record Materia. Awarded for raising the Emperor to level 99.

Legend Materia[]

Materia Description Acquirement
Otherworldly Power
FFRK Return From Hell Icon.png
Increase Black Magic damage a small amount. Legend Sphere
Hellforged Might
FFRK Ultimate Power Obtained in Hell Icon.png
Moderate chance to counter Black Magic by lowering the attacker's Earth resistance level by 1. Legend Sphere
Soul of Rebirth
FFRK Soul of Rebirth Icon.png
When low on HP, restore HP to the user and temporarily reduce delay of their actions. Can only trigger once per battle. FFRK Emperor's Armor FFII.png
Imperial Shell (II)
Despotic Stratagem
FFRK Dictator's Plot Icon.png
Begin battle temporarily infused with the power of Earth. FFRK Silver Despot FFII.png
Silver Despot (II)
Bloody Past
FFRK Unknown Emperor LM Icon.png
Small chance for Black Magic and Darkness abilities to trigger twice. FFRK Royal Crown FFII.png
Royal Crown (II)
Risen Tyrant
FFRK Unknown Emperor LM Icon 2.png
Deal significantly more damage with Black Magic abilities when a rod is equipped. FFRK Deathbringer FFII.png
Deathbringer (II)
Drastic Despot
FFRK Unknown Emperor LM Icon 3.png
Begin battle temporarily infused with the power of the Dark. FFRK Army Bracelet FFII.png
Marching Bracelet (II)

Equipment[]

The Emperor can equip the following weapon types: daggers, swords, rods, and staffs.

He can equip the following armor types: hats, light armor, robes, and bracers.

He can equip accessories.

Gallery[]

Advertisement