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Elite troopers belonging to Shinra's Public Security Division who were promoted from the ranks of riot troopers due to their superior ability. Easily identified by their spiked shields.

Enemy details

The Elite Riot Trooper is an enemy in Final Fantasy VII Remake. They are more powerful version of the Riot Trooper and members of the Shinra Public Security Division.

Elite Riot Trooper (Defense) is also a grounded unit for the Fort Condor minigame in "Episode INTERmission" that can't attack ranged opponents. It is won off Johnny in "Mastering Fort Condor".


Stats[]

Abilities[]

Abilities in italics lack names in-game and, hence, have unofficial names.

Physical damage = Physical damage
Magic damage = Magic damage
Ability Range Description Block KB(Knockback)
Physical damage Riot Shield Melee Charges target with shield. Y Y
Physical damage Shield Strike Melee Bashes with shield. Y N
Physical and magical damage Stun Baton Melee Strikes with baton once or thrice to stun a target for 3 seconds. Y N
Physical and magical damage Truncheon Melee Unleashes 1–3 shockwaves that stuns party members for 3 seconds. Y N

Battle[]

The Elite Riot Trooper is a sturdier, more powerful version of the Riot Trooper, boasting even higher HP and defensive stats. He is often accompanied by Security Officers and Grenadiers and other Riot Troopers, providing a solid frontline to protect their ranged-oriented allies.

His riot shield blocks most normal attacks, which will bounce characters back when they hit it, dealing minimal damage to him. The Elite Riot Trooper attacks with his stun baton when approached, and often counters direct assaults with a shield slam. He also employs two abilities: Physical and magical damage Truncheon, a stronger version of the Riot Trooper's Physical damage Stun Baton, and Physical damage Riot Shield, a powerful shield slam attack.

Hard mode[]

On the hard difficulty the Elite Riot Trooper will turn around faster when the player attacks him from behind. He is more resistant to attacks, and less susceptible to flinching.

Strategy[]

Much like the vast majority of human-type enemies, the Elite Riot Trooper is weak against Fire Fire. Magic will penetrate his riot shield, including magic-based abilities (i.e. Sorcerous Storm, Blade Burst); physical-based abilities will bounce back or deal minimal damage if hitting his shield.

The only way to deal direct physical damage to the Elite Riot Trooper is to attack him from behind. Switching between characters constantly is useful to draw his attention and outflank him. Cloud is particularly effective against the Elite Riot Trooper thanks to his counter-attack while in Punisher Mode.

Both Stun Baton and Truncheon have a windup animation, giving the player enough time to react and dodge. It is usually not recommended to block these attacks, as they will still stun the player even if they block. During and after these abilities, the Elite Riot Trooper will be in his most vulnerable state, allowing for quick retaliation.

Gallery[]

Related enemies[]

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