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Elite troopers belonging to Shinra's Public Security Division who were promoted from the ranks of helitroopers due to superior ability. Equipped with high-performance suits and powerful engines.

Enemy details

The Elite Helitrooper is an enemy in Final Fantasy VII Remake. They are a more powerful version of the Helitrooper. They are fought on the Collapsed Sector 7 Plate in Chapter 15, "The Day Midgar Stood Still".

Elite Helitrooper (Vanguard) is also a flying unit in the Fort Condor minigame in "Episode INTERmission", won from Roche.


Stats[]

Abilities[]

Abilities in italics lack names in-game and, hence, have unofficial names.

Physical damage = Physical damage
Magic damage = Magic damage
Ability Pic Description Block KB(Knockback)
Physical damage Kick Melee Kicks target. Y N
Physical damage Machine Gun Fire Ranged Shoots target with machine gun. Y N
Physical damage Prop Swing Melee Lowers altitude and swings propeller at target. Y Y
Physical damage Prop Swipe Melee Dives towards target and swipes with propeller. Y Y
Magic damage Tear Gas Ranged Sprays tear gas, inflicting Sedate Sedate. Y N

Battle[]

The Elite Helitrooper is a sturdier, more powerful version of the Helitrooper. Unlike his counterpart, he's equipped with a flamethrower on his arm instead of a machine gun, which he'll fire in a large spread and interrupt any character caught by it. He'll occasionally move into melee range and do a kick, or use Physical damage Prop Swipe, performing a dive attack at his target. He may also use Magic damage Tear Gas, which covers a huge range and inflicts Sedate Sedate.

Much like the vast majority of human-type enemies, the Elite Helitrooper is weak against Fire Fire. Being a flying-type enemy, he is also weak to Wind Wind.

Hard mode[]

On the hard difficulty, the Elite Helitrooper will keep moving more often, and will use Prop Swipe less often, exposing himself less to attacks, and will use Tear Gas frequently.

Strategy[]

Wind magic is the simplest way to stop him, as it'll drag him down, allowing a quick retaliation.

Abilities that can track opponents, such as Barret's Focused Shot and Maximum Fury, are also useful to stop the Elite Helitrooper.

When he uses either his flamethrower attack or Tear Gas, it is recommended to run below him and retaliate, as he'll be in his most vulnerable state, since he'll stop moving to use either attacks.

Prop Swipe can be easily avoided or blocked, and Cloud can effectively stop him with a counter-attack while in Punisher Mode. If the player dodges this attack, the Helitrooper will be temporarily pressured.

Gallery[]

Related enemies[]

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