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{{sideicon|FFV|FFVI|FFVII|VIICC|FFVIII|FFIX|FFX|X2|FFXI|FFXIV|FFXV|FFRK}}
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[[File:FFVII Eject.png|right|thumb|250px|Tifa being ejected from the battle.]]
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[[File:FFVII Eject.png|right|thumb|250px|[[Aerith Gainsborough|Aeris]] being ejected from a battle in ''[[Final Fantasy VII]]''.]]
'''Eject''', also known as '''Erased''' {{J|抹消|Masshou}} and '''Hidden''', is a recurring [[Status Effect|status]] in the [[Final Fantasy (Series)|series]]. Units inflicted with the status are irreversibly removed from battle, rendering them useless for the rest of the fight. Abilities that inflict Eject are (usually) counted as [[Instant Death]] abilities (flagging the victim as [[Knocked Out|dead]]) for the purpose of a [[Game Over (Term)|Game Over]], but this only persists for the duration of the battle; the ejected character will be restored at the end of the battle and will not need to be [[Revive (Ability)|revived]].
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'''Eject''', also known as '''Erased''' {{J|抹消|Masshou}} and '''Hidden''', is a recurring [[status effect|status]] in the [[Final Fantasy series|series]]. Units inflicted with the status are irreversibly removed from [[Battle (term)|battle]], rendering them useless for the rest of the fight. Abilities that inflict Eject are (usually) counted as [[Instant Death]] abilities (flagging the victim as [[Knocked Out|dead]]) for the purpose of a [[Game Over (term)|Game Over]], but this only persists for the duration of the battle; the ejected character will be restored at the end of the battle and does not need to be [[Revive (ability)|revived]]. The player's ejection moves are often [[Limit Break (ability)|Limit Breaks]] or otherwise special abilities, and do not usually work on [[boss]]es.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
  +
Erased can be inflicted from [[Final Fantasy V enemy abilities#Encircle|Encircle]], [[Final Fantasy V enemy abilities#Possess|Possess]], and [[Final Fantasy V enemy abilities#Wormhole|Wormhole]]. Encircle was always used by [[Omega (Final Fantasy V)|Omega]], [[Alte Roite (Final Fantasy V)|Alte Roite]], [[Druid (Final Fantasy V)|Druid]], [[Tiny Mage (Final Fantasy V)|Tiny Mage]], and [[Mover (Final Fantasy V)|Mover]]. In the ''[[Finest Fantasy for Advance|Advance]]'' and mobile/[[Steam]] remakes, it is also used by [[Guardian (Final Fantasy V)|Guardian]] and [[Omega Mk.II]].
{{sideicon|FFV}}
 
  +
Erased can be inflicted from [[List of Final Fantasy V Enemy Abilities#Encircle|Encircle]], used originally by [[Omega (Final Fantasy V)|Omega]], [[Alte Roite]], [[Druid (Final Fantasy V)|Druid]], [[Tiny Mage (Final Fantasy V)|Tiny Mage]], and [[Mover (Final Fantasy V)|Mover]], then later in the ''[[Finest Fantasy for Advance|Advance]]'' and iOS/Android remakes by [[Guardian (Final Fantasy V)|Guardian]] and [[Omega Mk.II]]; [[List of Final Fantasy V Enemy Abilities#Possess|Possess]]; and [[List of Final Fantasy V Enemy Abilities#Wormhole|Wormhole]]. The status targets one party member and removes them from the battle, and that character is considered dead and does not gain [[Experience Points|EXP]] or [[Ability Points|AP]] after battle.
 
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Erased removes the afflicted party member from the battle. They are considered dead and do not gain [[Experience Points|EXP]] or [[Ability Points|AP]] after battle.
   
 
===''[[Final Fantasy VI]]''===
 
===''[[Final Fantasy VI]]''===
{{sideicon|FFVI}}
 
 
Though not named in-game, there are several actions that give the Hidden status, making the target unable to be selected and unable to be hit by physical or magical attacks. The status effect occurs when someone is taken out of the battle.
 
Though not named in-game, there are several actions that give the Hidden status, making the target unable to be selected and unable to be hit by physical or magical attacks. The status effect occurs when someone is taken out of the battle.
   
Abilities that cause the Hidden status include the [[Jump (Ability)#Final Fantasy VI|Jump]] command, the [[Esper (Final Fantasy VI)|esper]] [[Quetzalli]]'s Sonic Dive, [[Escape (Command)#Final Fantasy VI|running away]], [[Sabin Rene Figaro|Sabin]]'s [[Blitz (Final Fantasy VI)#Spiral Soul|Spiral Soul]], [[Strago Magus|Strago]]'s [[Sacrifice (Ability)|Transfusion]], [[Humbaba (Final Fantasy VI)|Humbaba]]'s Humbaba Breath, and the ejection skill [[Snort]] used by specific monsters.
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Abilities that cause the Hidden status include the [[Jump (ability)#Final Fantasy VI|Jump]] command, the [[Esper (Final Fantasy VI)|esper]] [[Quetzalli]]'s Sonic Dive, [[Escape (command)#Final Fantasy VI|running away]], [[Sabin (Final Fantasy VI party member)|Sabin's]] [[Blitz (Final Fantasy VI)#Spiral Soul|Spiral Soul]], [[Strago (Final Fantasy VI party member)|Strago's]] [[Transfusion (ability)|Transfusion]], [[Humbaba (Final Fantasy VI)|Humbaba's]] Humbaba Breath, and the ejection skill [[Snort]] used by specific monsters.
   
When all the party members are ejected (or some ejected and the others [[Knocked Out|KO'd]]), the battle is considered a draw; experience is not awarded nor does it count as a Game Over. If this happens in the [[Dragon's Neck Coliseum]], nothing is gained or lost; any item that the player wagered will be returned. [[Typhon (Final Fantasy VI)|Typhon]] has a 75% chance of using Snort to eject the character during the Coliseum battle.
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When all party members are ejected (or some ejected and the others [[Knocked Out|KO'd]]), the battle is considered a draw; experience is not awarded nor does it count as a Game Over. If this happens in the [[Dragon's Neck Coliseum]], nothing is gained or lost; any item the player wagered will be returned. [[Typhon (Final Fantasy VI)|Typhon]] has a 75% chance of using Snort to eject the character during the Coliseum battle.
   
 
===''[[Final Fantasy VII]]''===
 
===''[[Final Fantasy VII]]''===
{{sideicon|FFVII}}
 
 
There are two types of eject: attacks that flag the ejected unit as Dead, and ones that flag the unit as escaped. The difference is that if the non-ejected party members are flagged defeated in the battle, the player will not get a Game Over if the "escaped" character is still alive.
 
There are two types of eject: attacks that flag the ejected unit as Dead, and ones that flag the unit as escaped. The difference is that if the non-ejected party members are flagged defeated in the battle, the player will not get a Game Over if the "escaped" character is still alive.
   
The [[Midgar Zolom]] knocks a party member out of the battle with [[List of Final Fantasy VII Enemy Abilities#Blown Away|Blown Away]], used as a counter attack once its HP hits a certain value, and can do it twice. The [[Ghost Ship]] enemy can use [[List of Final Fantasy VII Enemy Abilities#Goannai|Goannai]] to remove a party member from battle. The [[Scissors (Final Fantasy VII)|Scissors]] enemy's Scissor Tornado removes a party member and [[Gighee]]'s Sun Dive works the same. None of these abilities flag the character as dead.
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The [[Midgar Zolom]] knocks a party member out of the battle with [[Final Fantasy VII enemy abilities#Blown Away|Blown Away]], used as a counterattack once its HP hits a certain threshold, and can do it twice. The [[Scissors (Final Fantasy VII)|Scissors]] enemy's Scissor Tornado removes a party member, and [[Gighee]]'s Sun Dive works the same. None of these abilities flag the character as dead.
   
The ability [[Quicksand (Ability)|Whirlsand]] used by [[Ruby Weapon]], and [[List of Final Fantasy VII Enemy Abilities#E|Eat]] used by [[Hungry (Final Fantasy VII)|Hungry]], remove a party member from battle and flag them as dead.
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[[Quicksand (ability)|Whirlsand]] used by [[Ruby Weapon]], [[Final Fantasy VII enemy abilities#Goannai|Goannai]] used by [[Ghost Ship (Final Fantasy VII)|Ghost Ship]], and [[Final Fantasy VII enemy abilities#E|Eat]] used by [[Hungry (Final Fantasy VII)|Hungry]], remove a party member from battle and flag them as dead.
   
 
====''[[Crisis Core -Final Fantasy VII-]]''====
 
====''[[Crisis Core -Final Fantasy VII-]]''====
 
[[Zack Fair/Gameplay|Zack's]] [[Power Attack (Ability)|Blast Wave]] attack has a chance to instantly remove an enemy from battle.
{{sideicon|VIICC}}
 
[[Zack Fair|Zack's]] [[Power Attack (Ability)|Blast Wave]] attack has a chance to instantly remove an enemy from battle.
 
   
 
===''[[Final Fantasy VIII]]''===
 
===''[[Final Fantasy VIII]]''===
{{sideicon|FFVIII}}
 
 
[[File:FFVIII Blow Away.PNG|right]]
 
[[File:FFVIII Blow Away.PNG|right]]
[[Slots#Rapture|Rapture]] is one of [[Selphie Tilmitt|Selphie]]'s [[Limit Break (Final Fantasy VIII)|Limit Breaks]], which has a chance of removing all enemies from battle. The [[Blue Magic (Final Fantasy VIII)|Blue Magic]] spell [[Degenerator (Ability)|Degenerator]] also inflicts Eject status. [[Leviathan#Final Fantasy VIII|Leviathan]]'s [[Tsunami]] ejects/removes smaller enemies.
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[[Rapture (Limit)|Rapture]] is one of [[Selphie Tilmitt/Gameplay|Selphie's]] [[Limit Break (Final Fantasy VIII)|Limit Breaks]], which has a chance of removing all enemies from battle. The [[Blue Magic (Final Fantasy VIII)|Blue Magic]] spell [[Degenerator (ability)|Degenerator]] also inflicts Eject status. [[Leviathan (Final Fantasy VIII)|Leviathan's]] [[Tsunami]] ejects/removes smaller enemies.
   
[[Zantetsuken (Ability)#Final Fantasy VIII|Zantetsuken]] (both [[Odin#Final Fantasy VIII|Odin]]'s and [[Gilgamesh (Character)#Final Fantasy VIII|Gilgamesh]]'s) is also considered as an Ejection in the game's mechanics. When used on a party member it does not flag the character as dead. Another source of Eject comes during the final battle, in which a KO'ed party member will be "absorbed into time" and still be considered dead.
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[[Zantetsuken (ability)#Final Fantasy VIII|Zantetsuken]] (both [[Odin (Final Fantasy VIII)|Odin's]] and [[Gilgamesh (Final Fantasy VIII)|Gilgamesh's]]) is also considered as an Ejection in the game's mechanics. When used on a party member it does not flag the character as dead.
  +
  +
These ejection abilities do not work against bosses, [[Tonberry (Final Fantasy VIII enemy)|Tonberries]], [[Cactuar (Final Fantasy VIII enemy)|Cactuars]], [[Grat (Final Fantasy VIII)|Grats]], [[Vysage]]s, [[Lefty]] or [[Righty]].
  +
  +
During the final battle gauntlet a KO'd party member can be "absorbed into time", becoming unable to be revived.
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
 
Eject is a dangerous status that removes the target from battle and flags them as being dead. Snort is used by [[Yan (Final Fantasy IX)|Yan]] and [[Tiamat (Final Fantasy IX)|Tiamat]] to blow the party out of the battle, and [[Final Fantasy IX enemy abilities#Swallow|Swallow]] is used by [[Zuu (Final Fantasy IX)|Zuu]] to eat a character.
{{sideicon|FFIX}}
 
Eject is a dangerous status being used in the form of Snort by [[Yan]] and [[Tiamat (Final Fantasy IX)|Tiamat]], and [[List of Final Fantasy IX Enemy Abilities#Swallow|Swallow]], used by [[Zuu (Final Fantasy IX)|Zuu]], which removes a party member from battle and flags them as dead.
 
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
 
The Eject status removes a unit from battle. When a player unit is ejected, another character cannot move into their place.
{{sideicon|FFX}}
 
The Eject status removes a unit from battle. Due to the battle mechanics of ''Final Fantasy X'', when a player unit is in the Eject status, the party members in battle are reduced, and another character will not move into their place.
 
   
[[List of Final Fantasy X Enemy Abilities#Thrust Kick|Thrust Kick]] is an enemy ability used by the [[YKT-11]] and [[YKT-63]] enemies which ejects characters from battle. [[Kimahri Ronso|Kimahri]] can learn Thrust Kick as an [[Overdrive (Final Fantasy X)|Overdrive]], which the game describes as able to eject enemies; however, due to an oversight by the developers either the programming side of the game or on the side of the persons who did the Game Text, Kimahri's Thrust Kick does not inflict Eject, it only does damage. The enemy ability [[List of Final Fantasy X Enemy Abilities#Swallow|Swallow]] can be used by the [[Worm#Final Fantasy X|Worm]] type enemies, and [[Geosgaeno]].
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[[Final Fantasy X enemy abilities#Thrust Kick|Thrust Kick]] is an enemy ability used by the [[YKT-11]] and [[YKT-63]], which ejects characters from battle. [[Kimahri Ronso/Gameplay|Kimahri]] can learn Thrust Kick as an [[Overdrive (Final Fantasy X)|Overdrive]], which the game describes as able to eject enemies; however, due to an oversight by the developers either in the programming side or on the side of the persons who did the game text, Kimahri's Thrust Kick does not inflict Eject, it only does damage.
   
Worm type enemies will use [[List of Final Fantasy X Enemy Abilities#Regurgitate|Regurgitate]] to reinstate units in this Eject-like status. In Geosgaeno's case, it will use [[List of Final Fantasy X Enemy Abilities#Spit Out|Spit Out]], which either inflicts damage to the party equal to the spat out character's HP -1, 9999 damage to the party, or inflicts damage to that character equal to the spat out character's HP. Geosgaeno's version does not completely disable the character, so it is not truly ejection.
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The enemy ability [[Final Fantasy X enemy abilities#Swallow|Swallow]] can be used by the [[Worm#Final Fantasy X|Worm]] type enemies, and [[Geosgaeno]]. They then use [[Final Fantasy X enemy abilities#Regurgitate|Regurgitate]] to reinstate units. Geosgaeno uses [[Final Fantasy X enemy abilities#Spit Out|Spit Out]], which either inflicts damage to the party equal to the spat out character's HP -1, 9999 damage to the party, or inflicts damage to that character equal to the spat out character's HP. Geosgaeno's version does not completely disable the character, so it is not truly ejection.
   
[[Auron]]'s [[Bushido (Final Fantasy X)#Shooting Star|Shooting Star]] Overdrive may eject an enemy if the button input sequence is successful.
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[[Auron/Gameplay|Auron]]'s [[Shooting Star (Auron ability)|Shooting Star]] Overdrive may eject an enemy if the button input sequence is successful.
   
A similar effect can be caused to a [[Petrify (Status)|petrified]] character. If a petrified character is hit with a physical attack (or is petrified underwater), they will shatter and be removed from the party.
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A similar effect can be caused to a [[Petrify (status)|petrified]] character. If a petrified character is hit with a physical attack (or is petrified underwater), they will shatter and be removed from the party.
   
[[Aeon (Final Fantasy X)|Aeons]] are not immune to Eject, and some bosses use [[Warp (Ability)|Banish]] to eject them if summoned.
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[[Aeon (Final Fantasy X)|Aeons]] are not immune to Eject, and some bosses use [[Banish (Seymour ability)|Banish]] to eject them if summoned.
   
 
====''[[Final Fantasy X-2]]''====
 
====''[[Final Fantasy X-2]]''====
 
The [[Berserker (Final Fantasy X-2)|Berserker]] includes Eject {{J|かっとばす|Kattobasu}} as an ability. It can also be used via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] Attack Reels by rolling two Paws. Kogoro Strike, an ability exclusive to [[Yuna/Gameplay|Yuna]] in [[Trainer (Final Fantasy X-2)|Trainer]], and Carrier Flurry, an ability exclusive to [[Paine/Gameplay|Paine]] while in Trainer, can also attempt to eject an enemy from the battle, as can PuPu Platter, a technique exclusive to [[Rikku/Gameplay|Rikku]] as [[Mascot]].
{{sideicon|x2}}
 
The [[Berserker (Final Fantasy X-2)|Berserker]] includes Eject {{J|かっとばす|Kattobasu}} as an ability. It can also be used via [[Lady Luck (Final Fantasy X-2)|Lady Luck]]'s Attack Reels by rolling two Paws. Kogoro Strike, an ability exclusive to [[Yuna]] in [[Trainer (Final Fantasy X-2)|Trainer]], and Carrier Flurry, an ability exclusive to [[Paine]] while in Trainer, can also attempt to eject an enemy from the battle, as can PuPu Platter, a technique exclusive to [[Rikku]] as [[Mascot]].
 
   
[[Logos (Final Fantasy X-2)|Logos's]] Russian Roulette has a chance of using eject on one of the the girls. The [[Psychic]] from the International version and HD Remaster can eject enemies through the use of Telekinesis, which requires 30 AP to master, requires Maser Eye to be mastered beforehand, and costs 12 MP to use.
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[[Logos (Final Fantasy X-2)|Logos's]] Russian Roulette has a chance of ejecting a player character. The [[Psychic]] from the International version and ''[[Final Fantasy X/X-2 HD Remaster|HD Remaster]]'' can eject enemies through the use of Telekinesis, which requires 30 AP to master, requires Maser Eye to be mastered and costs 12 MP to use.
   
  +
===''[[Final Fantasy XI]]''===
  +
The [[Notorious Monster]] Marquis Andrealphus, after reaching 33% HP, will cast [[Escape (spell)|Escape]] on the party member with the most [[Enmity (term)|hate]]. Nothing prevents the player from just running back inside, however.
   
 
===''[[Final Fantasy XIV]]''===
 
===''[[Final Fantasy XIV]]''===
  +
Several boss fights feature a boundary or pit which, if players are knocked into, permanently removes them from the battle, unable to be targeted. The most notorious example is the [[primal]] [[Titan (Final Fantasy XIV)|Titan]], who can eject players using his Landslide attack by knocking them off the platform. Other primals, such as [[Leviathan (Final Fantasy XIV)|Leviathan]] (only in the Whorleater (Extreme) trial), [[Bismarck (Final Fantasy XIV)|Bismarck]] and [[Ravana (Final Fantasy XIV)|Ravana]], have similar mechanics, as well as some regular dungeon bosses like the [[Demon Wall (enemy)|Demon Wall]]. In the [[The Forbidden Land of Eureka#Baldesion Arsenal|Baldesion Arsenal]] dungeon located in Hydatos of [[The Forbidden Land of Eureka]], the final boss Proto-Ozma periodically use an ability called Black Hole, which will eject any players not standing on the correct platform or any players who fell during the battle. Ejected players exit the dungeon and appear at the starting point of Hydatos knocked out, and must be revived lest they lose Elemental experience.
{{sideicon|FFXIV}}
 
  +
The Primal [[Titan (Final Fantasy XIV)|Titan]] is notorious for ejecting players using his Landslide attack, which causes them to fall off the platform out of range of healers. During the fight with [[Leviathan (Final Fantasy XIV)|Leviathan]] in the ''Whorleater'' (Extreme), the railings are destroyed by his first Tidal Wave attack, causing players to risk falling overboard by his slam attacks. In both instances, fallen players will return after a full wipeout, or if the battle is successfully completed.
 
  +
Fallen players return after a full wipeout, or if the battle is successfully completed.
  +
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===''[[Final Fantasy XV]]''===
  +
[[Alterna]] is the final spell [[Noctis Lucis Caelum/Gameplay|Noctis]] learns on the [[Ring of the Lucii]]. It can be used on areas that have enough room for the spell to perform. It is used by locking onto the enemy and using the warp button. This ejects the enemies from the battle, defeating them instantly, at the cost of most of Noctis's MP (it does not place him in [[Final Fantasy XV statuses#Stasis|Stasis]], however). After being [[Final Fantasy XV patches|patched]], it works on most enemies, even [[superboss]]es, but the chance of it working can be low.
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
 
{{Section|Final Fantasy Record Keeper}}
{{sideicon|FFRK}}
 
{{stub|Final Fantasy Record Keeper}}
 
   
 
==Gallery==
 
==Gallery==
  +
<gallery>
{{Gallery
 
|File:FFV Eject.png|[[Faris Scherwiz|Faris]] being ejected by [[Unknown (Final Fantasy V)|Unknown Blob]] in ''[[Final Fantasy V]]''.
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FFV Eject.png|[[Faris Scherwiz|Faris]] being ejected by [[Unknown (Final Fantasy V)|Unknown Blob]] in ''[[Final Fantasy V]]''.
|File:FFVI Eject.png|[[Locke Cole|Locke]] being ejected by [[Typhon (Final Fantasy VI)|Typhon]] in ''[[Final Fantasy VI]]''.
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FFVI Eject.png|[[Locke Cole|Locke]] being ejected by [[Typhon (Final Fantasy VI)|Typhon]] in ''[[Final Fantasy VI]]''.
|File:FFVII Goannai.png|[[Cloud Strife|Cloud]] being ejected by the Ghost Ship in ''[[Final Fantasy VII]]''.
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FFVII Goannai.png|[[Cloud Strife|Cloud]] being ejected by the Ghost Ship in ''[[Final Fantasy VII]]''.
|File:Whirlsand.png|[[Ruby Weapon]] uses Whirlsand in ''[[Final Fantasy VII]]''.
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Whirlsand.png|[[Ruby Weapon]] uses Whirlsand in ''[[Final Fantasy VII]]''.
|X|''[[Crisis Core -Final Fantasy VII-]]''.
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FFVIII Eject.png|[[Irvine Kinneas|Irvine]] ejected due to Degenerator in ''[[Final Fantasy VIII]]''.
|File:FFVIII Eject.png|[[Irvine Kinneas|Irvine]] ejected due to Degenerator in ''[[Final Fantasy VIII]]''.
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FFVIII Absorbed Into Time.png|Selphie being ejected in the final battle by being absorbed into time in ''[[Final Fantasy VIII]]''.
|File:FFVIII Absorbed Into Time.png|Selphie being ejected in the final battle by being absorbed into time in ''[[Final Fantasy VIII]]''.
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Unnatural selection.jpg|Angra Mainyu ejects party with Unnatural Selection in ''[[Final Fantasy X-2]]''.
|X|''[[Final Fantasy IX]]''.
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FFX-2 Eject.png|Eject ability in ''[[Final Fantasy X-2]]''.
|X|''[[Final Fantasy X]]''.
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</gallery>{{Gallery incomplete|''[[Crisis Core -Final Fantasy VII-]]''|''[[Final Fantasy IX]]''|''[[Final Fantasy X]]''}}
|File:Unnatural selection.jpg|Angra Mainyu ejects party with Unnatural Selection in ''[[Final Fantasy X-2]]''.
 
|File:FFX-2 Eject.png|Eject ability in ''[[Final Fantasy X-2]]''.
 
}}
 
   
{{Status}}
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{{navbox statuses}}
[[Category:Status Effects]]
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[[Category:Negative status effects]]

Revision as of 04:51, 17 June 2020

Template:Sideicon

FFVII Eject

Aeris being ejected from a battle in Final Fantasy VII.

Eject, also known as Erased (抹消, Masshou?) and Hidden, is a recurring status in the series. Units inflicted with the status are irreversibly removed from battle, rendering them useless for the rest of the fight. Abilities that inflict Eject are (usually) counted as Instant Death abilities (flagging the victim as dead) for the purpose of a Game Over, but this only persists for the duration of the battle; the ejected character will be restored at the end of the battle and does not need to be revived. The player's ejection moves are often Limit Breaks or otherwise special abilities, and do not usually work on bosses.

Appearances

Final Fantasy V

Erased can be inflicted from Encircle, Possess, and Wormhole. Encircle was always used by Omega, Alte Roite, Druid, Tiny Mage, and Mover. In the Advance and mobile/Steam remakes, it is also used by Guardian and Omega Mk.II.

Erased removes the afflicted party member from the battle. They are considered dead and do not gain EXP or AP after battle.

Final Fantasy VI

Though not named in-game, there are several actions that give the Hidden status, making the target unable to be selected and unable to be hit by physical or magical attacks. The status effect occurs when someone is taken out of the battle.

Abilities that cause the Hidden status include the Jump command, the esper Quetzalli's Sonic Dive, running away, Sabin's Spiral Soul, Strago's Transfusion, Humbaba's Humbaba Breath, and the ejection skill Snort used by specific monsters.

When all party members are ejected (or some ejected and the others KO'd), the battle is considered a draw; experience is not awarded nor does it count as a Game Over. If this happens in the Dragon's Neck Coliseum, nothing is gained or lost; any item the player wagered will be returned. Typhon has a 75% chance of using Snort to eject the character during the Coliseum battle.

Final Fantasy VII

There are two types of eject: attacks that flag the ejected unit as Dead, and ones that flag the unit as escaped. The difference is that if the non-ejected party members are flagged defeated in the battle, the player will not get a Game Over if the "escaped" character is still alive.

The Midgar Zolom knocks a party member out of the battle with Blown Away, used as a counterattack once its HP hits a certain threshold, and can do it twice. The Scissors enemy's Scissor Tornado removes a party member, and Gighee's Sun Dive works the same. None of these abilities flag the character as dead.

Whirlsand used by Ruby Weapon, Goannai used by Ghost Ship, and Eat used by Hungry, remove a party member from battle and flag them as dead.

Crisis Core -Final Fantasy VII-

Zack's Blast Wave attack has a chance to instantly remove an enemy from battle.

Final Fantasy VIII

FFVIII Blow Away

Rapture is one of Selphie's Limit Breaks, which has a chance of removing all enemies from battle. The Blue Magic spell Degenerator also inflicts Eject status. Leviathan's Tsunami ejects/removes smaller enemies.

Zantetsuken (both Odin's and Gilgamesh's) is also considered as an Ejection in the game's mechanics. When used on a party member it does not flag the character as dead.

These ejection abilities do not work against bosses, Tonberries, Cactuars, Grats, Vysages, Lefty or Righty.

During the final battle gauntlet a KO'd party member can be "absorbed into time", becoming unable to be revived.

Final Fantasy IX

Eject is a dangerous status that removes the target from battle and flags them as being dead. Snort is used by Yan and Tiamat to blow the party out of the battle, and Swallow is used by Zuu to eat a character.

Final Fantasy X

The Eject status removes a unit from battle. When a player unit is ejected, another character cannot move into their place.

Thrust Kick is an enemy ability used by the YKT-11 and YKT-63, which ejects characters from battle. Kimahri can learn Thrust Kick as an Overdrive, which the game describes as able to eject enemies; however, due to an oversight by the developers either in the programming side or on the side of the persons who did the game text, Kimahri's Thrust Kick does not inflict Eject, it only does damage.

The enemy ability Swallow can be used by the Worm type enemies, and Geosgaeno. They then use Regurgitate to reinstate units. Geosgaeno uses Spit Out, which either inflicts damage to the party equal to the spat out character's HP -1, 9999 damage to the party, or inflicts damage to that character equal to the spat out character's HP. Geosgaeno's version does not completely disable the character, so it is not truly ejection.

Auron's Shooting Star Overdrive may eject an enemy if the button input sequence is successful.

A similar effect can be caused to a petrified character. If a petrified character is hit with a physical attack (or is petrified underwater), they will shatter and be removed from the party.

Aeons are not immune to Eject, and some bosses use Banish to eject them if summoned.

Final Fantasy X-2

The Berserker includes Eject (かっとばす, Kattobasu?) as an ability. It can also be used via Lady Luck's Attack Reels by rolling two Paws. Kogoro Strike, an ability exclusive to Yuna in Trainer, and Carrier Flurry, an ability exclusive to Paine while in Trainer, can also attempt to eject an enemy from the battle, as can PuPu Platter, a technique exclusive to Rikku as Mascot.

Logos's Russian Roulette has a chance of ejecting a player character. The Psychic from the International version and HD Remaster can eject enemies through the use of Telekinesis, which requires 30 AP to master, requires Maser Eye to be mastered and costs 12 MP to use.

Final Fantasy XI

The Notorious Monster Marquis Andrealphus, after reaching 33% HP, will cast Escape on the party member with the most hate. Nothing prevents the player from just running back inside, however.

Final Fantasy XIV

Several boss fights feature a boundary or pit which, if players are knocked into, permanently removes them from the battle, unable to be targeted. The most notorious example is the primal Titan, who can eject players using his Landslide attack by knocking them off the platform. Other primals, such as Leviathan (only in the Whorleater (Extreme) trial), Bismarck and Ravana, have similar mechanics, as well as some regular dungeon bosses like the Demon Wall. In the Baldesion Arsenal dungeon located in Hydatos of The Forbidden Land of Eureka, the final boss Proto-Ozma periodically use an ability called Black Hole, which will eject any players not standing on the correct platform or any players who fell during the battle. Ejected players exit the dungeon and appear at the starting point of Hydatos knocked out, and must be revived lest they lose Elemental experience.

Fallen players return after a full wipeout, or if the battle is successfully completed.

Final Fantasy XV

Alterna is the final spell Noctis learns on the Ring of the Lucii. It can be used on areas that have enough room for the spell to perform. It is used by locking onto the enemy and using the warp button. This ejects the enemies from the battle, defeating them instantly, at the cost of most of Noctis's MP (it does not place him in Stasis, however). After being patched, it works on most enemies, even superbosses, but the chance of it working can be low.

Final Fantasy Record Keeper

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