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Eden's Verse: Iconoclasm is the third turn of the Eden's Verse raid in Final Fantasy XIV: Shadowbringers.

Story

As you and your comrades prepare to restore the last of the six elements, Gaia's mind is suddenly seized in the grip of an unknown and malevolent force. Dark aether swirls around her, and slowly coalesces into an ominous glyph, hovering high above Eden. From nowhere, a vast swarm of sin eaters circles around it, as moths to a flame, and a voice that emanates from within the core claims to hold dominion over these creatures of Light. While its true purpose remains unknown, one thing is abundantly clear: it must be vanquished before it is allowed to place your mission in jeopardy.

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Progression

Normal

Savage

The battle against the Idol of Darkness takes place on a square platform, which it is possible to fall off of. At the start of the fight, the Idol of Darkness is a cloud of sin eaters at the north end of the platform, which is omnidirectional in the sense that positionals automatically succeed. The platform is divided into four rows and four columns, forming 16 tiles in total. In what follows, we will always refer to the tiles with the following scheme:

  • The area where the Idol of Darkness is will always be referred to as "north".
  • The columns will be indexed, west to east, as A, B, C, and D.
  • The rows will be indexed, north to south, as 1, 2, 3, and 4.
  • The tiles will be referred to by their column index and then their row index. For example, the northwest-most tile will be referred to as A1.

A mechanic which is used throughout the fight, and is worth mentioning right at the beginning of the discussion, is Away with Thee. Away with Thee inflicts each party member with one randomly selected debuff: Forward with Thee, Back with Thee, Left with Thee, or Right with Thee. This debuff places a portal under the party member's feet and another in front of, behind, to the left of, or to the right of, the party member respectively. As the party member moves, their portals will move to preserve this relation. When the debuff expires, they will be teleported through the portal. To avoid being teleported off the platform, or into certain death, the party member must be positioned correctly and facing a certain direction whenever Away with Thee is about to expire. A good practice is to stop moving and attacking one or two GCDs (2.5-5 seconds) before Away with Thee expires. Another trick is to use the setting which causes the player character to face their target when using a GCD ability and use this to turn in the desired direction, though as the boss always remains at the north end of the platform, this will not always be helpful.

Introduction

The boss begins by casting Empty Wave, dealing heavy raid-wide damage. It follows by Unshadowed Strike, a tank buster which targets a random tank, regardless of who is top enmity. The first hit of Unshadowed Strike is a linear area-of-effect which inflicts Magic Vulnerability Up; the second hit, known as Silver Stake, will instantly kill anyone with Magic Vulnerability Up, but can be shared with the other tank or the party; the person in the stack closest to the boss will take the most damage.

Therefore, the tank who gets a marker for Unshadowed Strike must get away from the party, and then either go invulnerable to avoid both hits, or, if invulnerabilities are not available, the untargeted tank must stand in front of the targeted tank for the second hit. If the latter strategy is used, then either the tanks need to use heavy mitigation abilities or stack with the party for the second hit. However, Unshadowed Strike is only used three times throughout the fight, so it may be possible to use invulnerabilities on all three uses, depending on luck.

Words of Motion portals

The first more involved mechanic of the fight begins when the boss casts Words of Motion, spawning

Betwixt Worlds

Idolatry and Blasphemy

Words of Unity

Words of Night

Words of Fervor

Timeline

Time Ability Notes
0:09 Empty Wave
0:25 Unshadowed Strike
0:40 Words of Motion The next minute is the blue/red portal phase.
1:42 Betwixt Worlds
1:48 Words of Spite
1:53 Away with Thee
2:16 Empty Wave
2:23 Unshadowed Striked
2:36 Words of Motion
2:40 False Moonlight
2:45 Silver Scourge
2:55 Away with Thee
3:00 False Midnight
3:25 Idolatry and Blasphemy spawn
3:42 Overwhelming Light
3:44 Insatiable Light
3:59 Advent of Light
4:07 Insatiable Light
4:11 Overwhelming Light
4:21 Away with Thee
4:22 Strength in Numbers
4:30 Insatiable Light
4:48 Overwhelming Light
4:48 Strength in Numbers
4:54 Insatiable Light
5:25 Unearned Envy Casts six times before enraging.
0:00 Empty Flood Casts some seconds after Blasphemy is destroyed, which depends on group DPS.
0:16 Unjoined Aspect Boss becomes targetable here.
0:23 Words of Unity
0:30 Boundless Light
0:38 Words of Entrapment
0:47 White Smoke
0:54 Boundless Light
1:08 Unjoined Aspect
1:17 Words of Night
1:23 False Dawn
1:46 Silver Spear
2:06 Empty Wave
2:13 Unshadowed Strike
2:38 Crusade Boss untargetable shortly before this cast.
2:47 Unjoined Aspect
2:53 Words of Fervor
3:26 Threefold Grace Casts three times.
3:46 Empty Wave
3:56 Empty Wave
4:05 Unjoined Aspect
4:11 Words of Fervor
4:44 Threefold Grace Casts three times.
5:14 Empty Wave Possibly skipped, depending on how long add phase took.
5:24 Empty Wave Possibly skipped, depending on how long add phase took.
5:34 Empty Wave Possibly skipped, depending on how long add phase took.
11:37 Empty Flood Enrage cast. Cast time determined by time since the start of the fight, not since the end of the add phase.

Musical themes

A orchestration of Force Your Way, the same that plays during Eden's Gate: Resurrection and Eden's Gate: Descent, plays during the fight against the Idol of Darkness.

Etymology

Iconoclasm is the destruction of certain "heretical" or "unholy" images for religious reasons; metaphorically, it can also refer to attacks on widely revered beliefs.


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