Edea appears as a boss and a temporarily playable character in Final Fantasy VIII. She has no equippable weapon. Her Limit Break is Ice Strike, which hurls large icicles at the target, and is unaffected by her Crisis Level.
Edea is a temporary playable character, controllable during the party's trek across the Great Salt Lake and during the time Lunatic Pandora attacks Esthar City. She must equip Guardian Forces to use magic in battle, and while she has no equippable weapon, she is able to use the Attack command without one as she levitates her enemies using telekinesis and bashing them into the ground in a single damage.
Edea's weapon is called "None", to simulate her not wielding a weapon while still designating her one in the game code. It only has 20 Strength and 97 Hit Rate, and it can't be upgraded. Edea has high Magic and Spirit scores, and has good compatibility with every Guardian Force (see below). Her HP, Strength, and Vitality are low, and her Speed and Luck are not exceptional, either. She is the epitome of the traditional Sage class, excelling at magic, but little else.
Edea leaves the party after the player either fails to board the Lunatic Pandora with Zell's party, or when they are ejected from the Pandora by Mobile Type 8. When Edea leaves, the game attempts to give her Magic stocks to the other party members spell by spell, but if all the other characters already have 100 of the spell/have 32 other spells, her Magic stock is lost.
Her intro pose is to cross her arms onto her chest before opening them up. A distinct sound can be heard before she opens her arms out. Her victory pose is to raise her arms, then close her hands together and bow.
Her Limit Break, while powerful, is limited, as it only deals damage to one target. Her Limit Break is Ice Strike that hurls several large icicles at the target. Edea's Limit Break's strength is unaffected by Crisis Level and its attack power is 120.
The below values are the base compatibility values at the start of the game. Edea has the highest compatibility with Guardian Forces, perhaps because she joins the party so late while the others have had time to boost their compatibilities, and because she is a sorceress.
Edea is fought twice: the first time at the the parade, and the second in Galbadia Garden. Before fighting Edea the first time Squall faces off against his rival, Seifer, alone. After defeating him, Rinoa and Irvine arrive to help Squall, and Edea takes the stage. The battle is scripted and can't end in a Game Over, but if the player defeats Edea they get battle rewards.
When confronting Edea for the second time at Galbadia Garden, the party must again defeat Seifer before they can touch her. During this second confrontation, the party can draw the Guardian Force Alexander from her.
Edea carries her own Triple Triad card. It is one of the best cards in the game, but Edea is arguably the best card player in the world, having smart AI. The difficulty of winning the card from her is compounded by her being playable at the Centra region that uses all the rules of the game. Players are first able to challenge her when she is met at the orphanage. One can use "Rule Manipulation" to keep the contest as simple as possible as Edea uses the Same, Same Wall, Plus, and Combo rules to devastating effect.
|Refine||1 refines into 3 Royal Crowns|
|Level 10 (Player Card)||Win||Edea at her orphanage.|
The CC Group in the Ragnarok airship on disc 4.