Final Fantasy Wiki
m (it's 1/4 and 1/2, why does it say otherwise?)
Tag: Visual edit
m (Bot: Changing template: Q)
(43 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Sideicon|FFIX}}
+
{{sideicon|FFVIII|FFIX|FFRK|FFTCG}}
{{sideicon|FFVIII}}
 
 
[[File:FFVIII Devour.png|right|250px|thumb|[[Irvine Kinneas|Irvine]] about to Devour a Cactuar.]]
 
[[File:FFVIII Devour.png|right|250px|thumb|[[Irvine Kinneas|Irvine]] about to Devour a Cactuar.]]
  +
{{Quote|Devour monsters|''[[Final Fantasy VIII]]'' description}}
'''Eat''' {{j|食べる|Taberu}}, also known as '''Devour''', is a recurring ability in the ''Final Fantasy'' series. The user swallows a weakened opponent whole, treating them as being removed from the battle, and sometimes granting the eater some sort of benefit.
+
'''Eat''' {{j|食べる|Taberu}}, also known as '''Devour''', is a recurring ability in the [[Final Fantasy series|series]]. The user swallows a weakened opponent whole, treating them as being removed from the battle, and sometimes granting the eater some sort of benefit.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy VIII]]''===
 
===''[[Final Fantasy VIII]]''===
Devour is a command ability in which the party member attempts to eat an enemy. The ability can be learned from the [[Guardian Force]] [[Eden (Summon)|Eden]] and taught to any GF via the [[List of Final Fantasy VIII Items#Hungry Cookpot|Hungry Cookpot]] item.
+
Devour is a command ability in which the party member attempts to eat an enemy. The ability can be learned from the [[Guardian Force]] [[Eden (summon)|Eden]] and taught to any GF via the [[Final Fantasy VIII items#Hungry Cookpot|Hungry Cookpot]] item.
   
 
====Mechanics====
 
====Mechanics====
Depending on the particular enemy and its [[level]], the character may [[Stat Growth|gain stats]], recover/lose [[HP]], or be inflicted with negative [[List of Final Fantasy VIII Statuses|status effects]]. A successful Devour can be rare, especially in regards to stat-raising effects. It is recommended an enemy be weakened before attempting Devour. With Devour, it is possible to max nearly all [[stats]] to 255, albeit this could take months to do. If successful, Devour will earn the player only [[Ability Points|AP]] and no [[Experience Points|EXP]]. Human enemies, robotic enemies, and bosses (with the exception of [[Rinoa (Boss)|Rinoa]] during the [[Adel (Boss)|Adel]] battle) cannot be devoured.
+
Depending on the particular enemy and its [[level]], the character may [[stat growth|gain stats]], recover/lose [[HP (stat)|HP]], or be inflicted with negative [[Final Fantasy VIII statuses|status effects]]. A successful Devour can be rare, especially in regards to stat-raising effects. It is recommended an enemy be weakened before attempting Devour. With Devour, it is possible (although extremely time-consuming) to [[Min-maxing|max nearly all stats]]. If successful, Devour will earn the player only [[Ability Points|AP]] and no [[Experience Points|EXP]]. Human enemies, robotic enemies, and [[boss]]es (with the exception of [[Rinoa (boss)|Rinoa]] during the [[Adel (boss)|Adel]] battle) cannot be devoured.
   
In a comical fashion, when a Devour attempt is made, the vision is censored and the screen will change to pictures of daffodils, an ocean, or a green field. The background music will also stop temporarily. If the Devour attempt is successful, the player will hear the sound effect of something being eaten. If it fails, the player will hear a buzzer.
+
In a comical fashion, when a Devour attempt is made, the vision is censored and the screen will change to pictures of snapdragons, an ocean, or a green field. The background music will also stop temporarily. If the Devour attempt is successful, the player will hear the sound effect of something being eaten. If it fails, the player will hear a buzzer. Afterward, comments will be made on screen displaying the effect of the Devour ability. If the target's HP is greater than the user's HP, Devour will fail and the target takes 8 damage.
 
Afterward, comments will be made on screen displaying the effect of the Devour ability. If the target's HP is greater than the user's HP Devour will fail and the target takes 8 damage.
 
   
 
Otherwise, Devour follows the following formula:
 
Otherwise, Devour follows the following formula:
Line 19: Line 17:
   
 
====Comments====
 
====Comments====
{| class="table"
+
{|class="full-width FFVIII article-table"
|- class="FFVIIIa"
+
|-class="a"
! width="20%" |Comment
+
!style="width:20%"|Comment
! width="80%" |Effect
+
!style="width:80%"|Effect
 
|-
 
|-
! class="FFVIIIb" |"All systems go!"
+
!class="b"|"All systems go!"
 
|Full Cure and raise HP by 10.
 
|Full Cure and raise HP by 10.
 
|-
 
|-
! class="FFVIIIb" |"Gained strength"
+
!class="b"|"Gained strength"
 
|Full Cure and raise Strength stat by 1.
 
|Full Cure and raise Strength stat by 1.
 
|-
 
|-
! class="FFVIIIb" |"Feel healthier"
+
!class="b"|"Feel healthier"
 
|Full Cure and raise Vitality stat by 1.
 
|Full Cure and raise Vitality stat by 1.
 
|-
 
|-
! class="FFVIIIb" |"Clear head!"
+
!class="b"|"Clear head!"
 
|Full Cure and raise Magic stat by 1.
 
|Full Cure and raise Magic stat by 1.
 
|-
 
|-
! class="FFVIIIb" |"Increased morale."
+
!class="b"|"Increased morale."
 
|Full Cure and raise Spirit stat by 1.
 
|Full Cure and raise Spirit stat by 1.
 
|-
 
|-
! class="FFVIIIb" |"Light on my feet!"
+
!class="b"|"Light on my feet!"
 
|Full Cure and raise Speed stat by 1.
 
|Full Cure and raise Speed stat by 1.
 
|-
 
|-
! class="FFVIIIb" |"Refreshing!"
+
!class="b"|"Refreshing!"
 
|Full Cure and remove all status effects
 
|Full Cure and remove all status effects
 
|-
 
|-
! class="FFVIIIb" |"Delicious<nowiki>!!</nowiki>!"
+
!class="b"|"Delicious<nowiki>!!</nowiki>!"
 
|Full Cure
 
|Full Cure
 
|-
 
|-
! class="FFVIIIb" |"Tastes okay..."
+
!class="b"|"Tastes okay..."
 
|50% HP Recovery
 
|50% HP Recovery
 
|-
 
|-
! class="FFVIIIb" |"No good!"
+
!class="b"|"No good!"
 
|Nothing happens.
 
|Nothing happens.
 
|-
 
|-
! class="FFVIIIb" |"Couldn't devour!"
+
!class="b"|"Couldn't devour!"
 
|Nothing happens.
 
|Nothing happens.
 
|-
 
|-
! class="FFVIIIb" |"Tastes funny..."
+
!class="b"|"Tastes funny..."
 
|Petrify status.
 
|Petrify status.
 
|-
 
|-
! class="FFVIIIb" |"Can't see anything"
+
!class="b"|"Can't see anything"
|6.25% of Max-HP damage and [[Blind (Status)|Darkness]].
+
|6.25% of Max-HP damage and [[Blind (status)|Darkness]].
 
|-
 
|-
! class="FFVIIIb" |"It's rotten..."
+
!class="b"|"It's rotten..."
|6.25% of Max-HP damage and [[Zombie (Status)|Zombie]] status.
+
|6.25% of Max-HP damage and [[Zombie (status)|Zombie]] status.
 
|-
 
|-
! class="FFVIIIb" |"Tastes awful<nowiki>!!</nowiki>!"
+
!class="b"|"Tastes awful<nowiki>!!</nowiki>!"
|12.5% of Max-HP damage and [[Poison (Status)|Poison]].
+
|12.5% of Max-HP damage and [[Poison (status)|Poison]].
 
|-
 
|-
! class="FFVIIIb" |"Barf...Bwahhh<nowiki>!!</nowiki>!"
+
!class="b"|"Barf...Bwahhh<nowiki>!!</nowiki>!"
 
|50% of Max-HP damage and Poison status.
 
|50% of Max-HP damage and Poison status.
 
|-
 
|-
! class="FFVIIIb" |"Shouldn't have...eaten...it"
+
!class="b"|"Shouldn't have...eaten...it"
|75% of Max-HP damage and the Poison, Darkness, [[Silence (Status)|Silence]], [[Sleep (Status)|Sleep]], [[Slow (Status)|Slow]], and [[Curse (Status)|Curse]] statuses.
+
|75% of Max-HP damage and the Poison, Darkness, [[Silence (status)|Silence]], [[Sleep (status)|Sleep]], [[Slow (status)|Slow]], and [[Curse (status)|Curse]] statuses.
 
|}
 
|}
   
====Enemies That Grant Stat Boosts====
+
====Enemies that grant stat boosts====
The list of enemies that grant stat boosts when eaten. All enemies must be above Level 30.
+
The list of enemies that grant stat boosts when eaten. All enemies must be above level 30.
   
*HP: [[Rinoa (Boss)|Rinoa]] during [[Adel (Boss)|Adel]] battle (ends in a [[Game Over (Term)|Game Over]]) or [[Ruby Dragon]]
+
*HP: [[Ruby Dragon (Final Fantasy VIII)|Ruby Dragon]] or [[Rinoa (boss)|Rinoa]], during [[Adel (boss)|Adel]] battle (ends in a [[Game Over (term)|Game Over]])
 
*Strength: [[T-Rexaur]]
 
*Strength: [[T-Rexaur]]
 
*Magic: [[Behemoth (Final Fantasy VIII)|Behemoth]]
 
*Magic: [[Behemoth (Final Fantasy VIII)|Behemoth]]
 
*Vitality: [[Adamantoise (Final Fantasy VIII)|Adamantoise]]
 
*Vitality: [[Adamantoise (Final Fantasy VIII)|Adamantoise]]
 
*Spirit: [[Malboro (Final Fantasy VIII)|Malboro]]
 
*Spirit: [[Malboro (Final Fantasy VIII)|Malboro]]
*Speed: [[PuPu (Final Fantasy VIII)|PuPu]]
+
*Speed: [[PuPu (Final Fantasy VIII)|PuPu]] (if the player Devours PuPu, they can't get [[Final Fantasy VIII Triple Triad cards#PuPu|his card]]).
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
  +
{{Quote|Learn enemy skill.|Description}}
Eat is [[Quina Quen]]'s ability, and the method by which s/he learns [[Blue Magic (Final Fantasy IX)|Blue Magic]]. Eat removes an enemy from battle if their health is 25% or less of its maximum, and if it is an enemy Quina can learn a Blue Magic spell from, s/he will learn it. Eating subsequent enemies will not affect Quina's magic. In [[Trance (Final Fantasy IX)|Trance]] Quina's ability changes to Cook, which has the same effect but works on enemies at 50% HP or lower.
+
Eat is [[Quina Quen]]'s ability, and the method by which s/he learns [[Blu Mag (Final Fantasy IX)|Blue Magic]]. Eat removes an enemy from battle if their health is 25% or fewer of its maximum value, and if it is an enemy Quina can learn a Blue Magic spell from, s/he will learn it. Eating subsequent enemies will not affect Quina's magic. In [[Trance (Final Fantasy IX)|Trance]] Quina's ability changes to Cook, which has the same effect but works on enemies at 50% or fewer HP.
   
  +
===''[[Final Fantasy Record Keeper]]''===
A different [[List of Final Fantasy IX Enemy Abilities#Eat|Eat]] ability is used by the enemy [[Mimic (Final Fantasy IX)|Mimic]], which only inflicts minor damage.
 
  +
Eat is the default [[Soul Break]] for [[Quina Quen/Other appearances#Final Fantasy Record Keeper|Quina]]. It deals damage to one target with a slight chance to KO the target.
   
 
===''[[Final Fantasy Trading Card Game]]''===
 
===''[[Final Fantasy Trading Card Game]]''===
Line 95: Line 95:
   
 
==Gallery==
 
==Gallery==
  +
<gallery>
{{Gallery
 
|File:FFVIII Devour 1.png|"Censor" screen shown during Devour in ''Final Fantasy VIII''.
+
FFVIII Devour 1.png|"Censor" screen shown during Devour in ''Final Fantasy VIII''.
|File:FFVIII Devour 2.png|''Final Fantasy VIII'' censor screen.
+
FFVIII Devour 2.png|''Final Fantasy VIII'' censor screen.
|File:FFVIII Devour 3.png|''Final Fantasy VIII'' censor screen.
+
FFVIII Devour 3.png|''Final Fantasy VIII'' censor screen.
|File:FFIX Eat Command.png|Eat in ''Final Fantasy IX''.
+
FFIX Eat Command.png|Eat in ''Final Fantasy IX''.
|File:Eat FFIX.png|Successful Eat attempt in ''Final Fantasy IX''.
+
FFIX Cook.png|Cook in ''Final Fantasy IX''.
|File:Eat fail.png|Failed Eat attempt in ''Final Fantasy IX''.
+
Eat FFIX.png|Successful Eat attempt in ''Final Fantasy IX''.
|File:FFIX Eat.png|Mimic using Eat in ''Final Fantasy IX''.
+
Eat fail.png|Failed Eat attempt in ''Final Fantasy IX''.
|File:Cook-FFIX.png|Quina using the Trance command "Cook" in ''Final Fantasy IX''.
+
FFIX Eat.png|Mimic using Eat in ''Final Fantasy IX''.
  +
Cook-FFIX.png|Quina using the Trance command "Cook" in ''Final Fantasy IX''.
}}
 
  +
FFRK Eat Icon.png|Icon in ''[[Final Fantasy Record Keeper]]''.
  +
FFRK Quina Eat Soul Break.png|''[[Final Fantasy Record Keeper]]''.
  +
</gallery>
   
  +
{{navbox command abilities}}
{{Command Abilities}}
 
{{FFVIII}}
+
{{navbox FFVIII}}
{{FFIX}}
+
{{navbox abilities FFIX}}
[[Category:Final Fantasy VIII Abilities]]
+
[[Category:Recurring command abilities]]
[[Category:Command Abilities]]
 

Revision as of 23:02, 9 January 2020

Template:Sideicon

FFVIII Devour

Irvine about to Devour a Cactuar.

Devour monsters

Final Fantasy VIII description

Eat (食べる, Taberu?), also known as Devour, is a recurring ability in the series. The user swallows a weakened opponent whole, treating them as being removed from the battle, and sometimes granting the eater some sort of benefit.

Appearances

Final Fantasy VIII

Devour is a command ability in which the party member attempts to eat an enemy. The ability can be learned from the Guardian Force Eden and taught to any GF via the Hungry Cookpot item.

Mechanics

Depending on the particular enemy and its level, the character may gain stats, recover/lose HP, or be inflicted with negative status effects. A successful Devour can be rare, especially in regards to stat-raising effects. It is recommended an enemy be weakened before attempting Devour. With Devour, it is possible (although extremely time-consuming) to max nearly all stats. If successful, Devour will earn the player only AP and no EXP. Human enemies, robotic enemies, and bosses (with the exception of Rinoa during the Adel battle) cannot be devoured.

In a comical fashion, when a Devour attempt is made, the vision is censored and the screen will change to pictures of snapdragons, an ocean, or a green field. The background music will also stop temporarily. If the Devour attempt is successful, the player will hear the sound effect of something being eaten. If it fails, the player will hear a buzzer. Afterward, comments will be made on screen displaying the effect of the Devour ability. If the target's HP is greater than the user's HP, Devour will fail and the target takes 8 damage.

Otherwise, Devour follows the following formula:

Comments

Comment Effect
"All systems go!" Full Cure and raise HP by 10.
"Gained strength" Full Cure and raise Strength stat by 1.
"Feel healthier" Full Cure and raise Vitality stat by 1.
"Clear head!" Full Cure and raise Magic stat by 1.
"Increased morale." Full Cure and raise Spirit stat by 1.
"Light on my feet!" Full Cure and raise Speed stat by 1.
"Refreshing!" Full Cure and remove all status effects
"Delicious!!!" Full Cure
"Tastes okay..." 50% HP Recovery
"No good!" Nothing happens.
"Couldn't devour!" Nothing happens.
"Tastes funny..." Petrify status.
"Can't see anything" 6.25% of Max-HP damage and Darkness.
"It's rotten..." 6.25% of Max-HP damage and Zombie status.
"Tastes awful!!!" 12.5% of Max-HP damage and Poison.
"Barf...Bwahhh!!!" 50% of Max-HP damage and Poison status.
"Shouldn't have...eaten...it" 75% of Max-HP damage and the Poison, Darkness, Silence, Sleep, Slow, and Curse statuses.

Enemies that grant stat boosts

The list of enemies that grant stat boosts when eaten. All enemies must be above level 30.

Final Fantasy IX

Learn enemy skill.

Description

Eat is Quina Quen's ability, and the method by which s/he learns Blue Magic. Eat removes an enemy from battle if their health is 25% or fewer of its maximum value, and if it is an enemy Quina can learn a Blue Magic spell from, s/he will learn it. Eating subsequent enemies will not affect Quina's magic. In Trance Quina's ability changes to Cook, which has the same effect but works on enemies at 50% or fewer HP.

Final Fantasy Record Keeper

Eat is the default Soul Break for Quina. It deals damage to one target with a slight chance to KO the target.

Final Fantasy Trading Card Game

Quina's card has Eat as its special ability, usable for two Water CP and discarding another Quina card. The player can select an opponent's Forward that has received damage, and Breaks it if it has an ability or special ability.

Gallery