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[[File:FFXIV East Shroud.png|thumb|250px|East Shroud.]]
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'''East Shroud''' is a location in ''[[Final Fantasy XIV]]''.
 
'''East Shroud''' is a location in ''[[Final Fantasy XIV]]''.
 
   
 
==Story==
 
==Story==
   
 
==Locations==
 
==Locations==
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[[File:FFXIV East Shroud River.png|thumb|The river in East Shroud.]]
The East Shroud is the eastern most edge of Eorzea, beyond which lies the [[Garlean Empire|Garlean]] controlled [[Gyr Abania]].
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The East Shroud is the eastern most edge of Eorzea, beyond which lies the [[Garlemald|Garlean]] controlled [[Gyr Abania]]. The immense [[Baelsar's Wall]] rings the entire eastern border.
   
This zone connects to [[Central Shroud]] along a road in the Honey Yards, and to the [[South Shroud]] in Nine Ivies through Mun-Tuy Cellars. The docks at Sweetbloom Pier run ferries to Gridania.
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This zone connects to [[Central Shroud]] along a road in the Honey Yards, and to the [[South Shroud]] in Nine Ivies through Mun-Tuy Cellars. The docks at Sweetbloom Pier run ferries to Gridania.
   
 
===Aetherytes===
 
===Aetherytes===
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===Areas===
 
===Areas===
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[[File:FFXIV Sylphland.png|thumb|The lake in Sylphland.]]
 
East Shroud contains the following areas:
 
East Shroud contains the following areas:
 
 
*The Honey Yard - The closest section to Gridania.
 
*The Honey Yard - The closest section to Gridania.
 
*Nine Ivies – The southern most area.
 
*Nine Ivies – The southern most area.
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[[File:Hawthorne_Hut.png|thumb|Hawthorne Hut.]]
 
[[File:Hawthorne_Hut.png|thumb|Hawthorne Hut.]]
 
An aetheryte camp run by [[Rolfe Hawthorne]] and his family.
 
An aetheryte camp run by [[Rolfe Hawthorne]] and his family.
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{{clear}}
   
 
====Little Solace====
 
====Little Solace====
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[[File:FFXIV Little Solace.png|thumb|Little Solace.]]
 
Located near Hawthorne's Hut, this village has become a refuge for untouched sylphs after a schism in the Sylphlands over their primal.
 
Located near Hawthorne's Hut, this village has become a refuge for untouched sylphs after a schism in the Sylphlands over their primal.
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{{clear}}
   
 
===Weather===
 
===Weather===
 
East Shroud's climate may exhibit any of the following weather conditions:
 
East Shroud's climate may exhibit any of the following weather conditions:
 
 
*Clear Skies
 
*Clear Skies
 
*Sunshine
 
*Sunshine
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*Tension (only when Odin is roaming the Black Shroud)
 
*Tension (only when Odin is roaming the Black Shroud)
   
==Places of Interest==
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==Places of interest==
 
===Sanctum of the Twelve===
 
===Sanctum of the Twelve===
 
Once created long ago during the Fifth Umbral Era as a place of refuge, this sanctuary was rediscovered after the calamity and has since been used for a number of ceremonies.
 
Once created long ago during the Fifth Umbral Era as a place of refuge, this sanctuary was rediscovered after the calamity and has since been used for a number of ceremonies.
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{{clear}}
   
 
===Castrum Oriens===
 
===Castrum Oriens===
A Garlean citadel located southeast of Nine Ivies.
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A Garlean citadel located southeast of Nine Ivies. It runs under Baelsar's Wall and serves as a vital supply line for the XIVth Legion's campaigns in Eorzea.
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{{clear}}
   
 
===Sylphlands===
 
===Sylphlands===
The deepest part of the forest. Ever since a schism over the the primal [[Ramuh]], the sylphlands has become extremely hostile to visitors, whether they be Eorzean or Garlean. The area is perpetually tinted purple.
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The deepest part of the forest. Ever since a schism over the primal [[Ramuh]], the sylphlands has become extremely hostile to visitors, whether they be Eorzean or Garlean. The area is perpetually tinted purple.
   
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===Baelsar's Wall===
==Quests==<!--do a table section for each of these?-->
 
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A colossal metal wall separating the Black Shroud from Gyr Abania. It was built by [[Solus zos Galvus]] to protect the empire against beast tribe and primal threats.
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==Quests==
 
<!--do a table section for each of these?-->
 
===FATEs===
 
===FATEs===
 
===Guildhests===
 
===Guildhests===
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*Wulgaru (S-Rank Elite Mark)
 
*Wulgaru (S-Rank Elite Mark)
   
==Musical Themes==
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==Musical themes==
 
   
{{locat-stub|Final Fantasy XIV}}
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{{Location section|Final Fantasy XIV}}
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{{navbox setting FFXIV}}
[[Category:Final Fantasy XIV Locations]]
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[[Category:Locations in Final Fantasy XIV]]

Revision as of 21:17, 22 January 2020

East Shroud.

East Shroud is a location in Final Fantasy XIV.

Story

Locations

The river in East Shroud.

The East Shroud is the eastern most edge of Eorzea, beyond which lies the Garlean controlled Gyr Abania. The immense Baelsar's Wall rings the entire eastern border.

This zone connects to Central Shroud along a road in the Honey Yards, and to the South Shroud in Nine Ivies through Mun-Tuy Cellars. The docks at Sweetbloom Pier run ferries to Gridania.

Aetherytes

The only Aetheryte is located at Hawthorne's hut, in south center of the map.

Areas

The lake in Sylphland.

East Shroud contains the following areas:

  • The Honey Yard - The closest section to Gridania.
  • Nine Ivies – The southern most area.
  • Bramble Patch – A tangled grove in the center.
  • Larkscall - A high-level woodland road in the east, with a distinctive green tint.
  • Sylphsland - The sprawling stronghold of the Sylph beast-tribe in the northwest.

Settlements

Hawthorne Hut

Hawthorne Hut.

An aetheryte camp run by Rolfe Hawthorne and his family.

Little Solace

Little Solace.

Located near Hawthorne's Hut, this village has become a refuge for untouched sylphs after a schism in the Sylphlands over their primal.

Weather

East Shroud's climate may exhibit any of the following weather conditions:

  • Clear Skies
  • Sunshine
  • Fog
  • Overcast
  • Rain
  • Thunder
  • Tension (only when Odin is roaming the Black Shroud)

Places of interest

Sanctum of the Twelve

Once created long ago during the Fifth Umbral Era as a place of refuge, this sanctuary was rediscovered after the calamity and has since been used for a number of ceremonies.

Castrum Oriens

A Garlean citadel located southeast of Nine Ivies. It runs under Baelsar's Wall and serves as a vital supply line for the XIVth Legion's campaigns in Eorzea.

Sylphlands

The deepest part of the forest. Ever since a schism over the primal Ramuh, the sylphlands has become extremely hostile to visitors, whether they be Eorzean or Garlean. The area is perpetually tinted purple.

Baelsar's Wall

A colossal metal wall separating the Black Shroud from Gyr Abania. It was built by Solus zos Galvus to protect the empire against beast tribe and primal threats.

Quests

FATEs

Guildhests

Other

Enemies

  • Northern Vulture
  • Tree Slug
  • Wild Hoglet
  • Mandragora
  • Goblin Hunter
  • Boring Weevil
  • Lemur
  • Faerie Funguar
  • Giant Gnat
  • Ziz Gorlin
  • Gall Gnat
  • Overgrown Ivy
  • Boar Poacher
  • Raptor Poacher
  • Wolf Poacher
  • Wild Boar
  • Black Bat
  • Diseased Treant
  • Jumping Djigga
  • Glowfly
  • Sylvan Groan
  • Sylvan Scream
  • Sylvan Sough
  • Molted Ziz
  • Ochu
  • Morbol
  • Sylvan Screech
  • Sylvan Sigh
  • Sylvan Snarl
  • 3rd Cohort Eques
  • 3rd Cohort Hoplomachus
  • 3rd Cohort Laquearius
  • 3rd Cohort Signifer
  • 3rd Cohort Secutor
  • Sylpheed Screech
  • Sylpheed Sigh
  • Sylpheed Snarl
  • Dreamtoad
  • Sylphlands Condor
  • Sylphlands Sentinel
  • Sylph Bonnet
  • Milkroot Sapling
  • Milkroot Cluster
  • Violet Screech
  • Violet Sigh
  • Violet Snarl
  • Stinging Sophie (B-Rank Elite Mark)
  • Melt (A-Rank Elite Mark)
  • Wulgaru (S-Rank Elite Mark)

Musical themes

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