Earthquake used by Garland in Dissidia.

Attack the ground to damage surrounding enemies and possibly inflict Stun

Final Fantasy Type-0 description

Earthquake (地震 or じしん, Jishin?) or (アースクエイク, Āsukueiku?), also known as Crack and Quake, is a recurring enemy ability in the series, and is usually a powerful Earth-elemental attack that affects the entire party. In the original Final Fantasy, it instead attempted to inflict Instant Death to the party. It can also be utilized by the player party, and is usually an ability used by the Geomancer class. On other occasions however, the equivalent spell usable by the player is Quake.

Appearances[edit | edit source]

Final Fantasy[edit | edit source]

Earthquake (originally called Crack) attempts to inflict Instant Death on the party. It is used by Sand Worm, Omega, Echidna, Ahriman, and Chaos.

Final Fantasy II[edit | edit source]

Earthquake was used by the Sand Worm and inflicts 50 - 200 Matter-elemental damage to the entire party. The party could use the ability, called Earthquake IX, by using the Gaia Drum item.

Final Fantasy III[edit | edit source]

Earthquake is an ability used by the Geomancer job by using the Terrain command. It deals Earth-elemental damage to all enemies, and can only be used on plains and caves.

Final Fantasy IV[edit | edit source]

Earthquake (Quake on the SNES) is simply a weaker version of the spell Quake, dealing low non-elemental (Earth-elemental in 3D) damage to the entire party, though it could be avoided by casting Float. It is used by Alraune, Arachne, Tunneler, White Dragon, Tyrannosaurus, Zeromus EG, and Lunar Titan.

Rydia's Titan will also use an attack called Earthquake in the scripted battle against Cecil and Kain.

Final Fantasy IV -Interlude-[edit | edit source]

Earthquake is used by Titan and Tunneler, in addition to being used by Rydia? as a counter to taking damage from any Eidolon.

Final Fantasy IV: The After Years[edit | edit source]

Earthquake is an enemy ability that deals strong non-elemental damage to all party members. It is used by Alraune, Arachne, Creator, Full Body, Hundlegs, Marquis Malboro, Omega, Orthros, Titan, and Tunneler.

Final Fantasy V[edit | edit source]

Earthquake comes in two forms; the traditional Earthquake, used by the more deadly enemies such as Gil Turtle, Omega, and Neo Shinryu, and Earth Shaker, which does slightly less damage than Earthquake to the entire party and is used only by Bahamut, Catastrophe, Titan, and the Crystal of Earth. The party can also use Earthquake through the Geomancer's Gaia command, and can only be used if the party is fighting on the Plains, Fire-Powered Ship, Drakenvale, or North Mountain. Earthquake can be avoided by casting Float.

The player may utilize Earthquake by catching and releasing a Stone Golem, Tunneller, Ghidra from a fight with Alchymia, Ankheg, or Undergrounder. The player may utilize Earth Shaker by catching and releasing a Ghidra, Zombie Dragon from the Golem fight, or Iron Muscles.

Final Fantasy VII[edit | edit source]

Earthquake is a weak Earth-elemental attack used by Land Worm and Sea Worm. It inflicts damage on the entire party.

Final Fantasy VIII[edit | edit source]

Earthquake is an Earth-elemental attack used by Armadodo as a final attack, or by Ochu. It can be avoided by junctioning Quake or magic that raises Earth resistance to a character's Elemental Defense slot, or simply by casting Float. Abyss Worm has a similar ability called Sand Shake.

Final Fantasy IX[edit | edit source]

Earthquake is an enemy ability used by Hilgigars, Jabberwock, Lich, and the Crystal World version of Lich. It inflicts Earth-elemental damage to the party, but can be avoided by casting Float or wearing Earth-absorbing equipment. Quina has a similar ability called Earth Shake. The similar Earth Power, used by Ralvuimago, inflicts moderate Earth-elemental damage to the party.

Final Fantasy X[edit | edit source]

Earthquake is used by several enemies. When it is used by Lord Ochu, it inflicts Gravity-elemental damage equal to half the party's max HP. When used by any other enemy, it inflicts non-elemental damage and Delay Buster on the entire party.

Final Fantasy X-2[edit | edit source]

Earthquake is only used by the Sand Worm and Earth Worm, and it inflicts major non-elemental damage to the party.

Final Fantasy XIII[edit | edit source]

Earthquake is used by Alexander in Gestalt Mode. It deals proximity-based damage, launching staggered enemies. It can be chained by repeating input, in which it costs fewer units (2 instead of 4). It ignores type-based defense.

Final Fantasy XIV[edit | edit source]

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Final Fantasy Type-0[edit | edit source]

Earthquake is an ability initially known by Cinque. It has her attack the ground to damage surrounding enemies and possibly inflict Stun.

Magnitude 7.0 requires 3 AP and is available after learning Earthquake. It increases the stun rate of Earthquake. Magnitude 10.0 requires 3 AP and is available after learning Magnitude 7.0. It further increases the stun rate of Earthquake.

Flinchproof Quake requires 5 AP and is available after learning Magnitude 10.0. It prevents flinching during Earthquake.

Final Fantasy: The 4 Heroes of Light[edit | edit source]

Earthquake is used by the second and third forms of Chaos. When the ability is used it causes a giant earthquake to attack all members of the opposing party, inflicting moderate earth elemental damage and causing blind.

Bravely Default[edit | edit source]

Earthquake is a Genome ability that deals an earth physical attack on all enemies that does x1.2 the damage of a normal attack. It is learned from Soil Eater. It costs 30 MP to use.

Final Fantasy Dimensions[edit | edit source]

Earthquake is an enemy ability used by the Ankheg. It deals moderate damage to the entire party.

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Final Fantasy Dimensions II[edit | edit source]

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Pictlogica Final Fantasy[edit | edit source]

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Dissidia Final Fantasy[edit | edit source]

Imbecile!

Garland using Earthquake.

Earthquake is one of Garland's HP Attacks. He transforms his sword into an axe and slams it into the ground, causing spikes to erupt and stab upwards. It costs 40 CP to equip and 180 AP to master.

Dissidia 012 Final Fantasy[edit | edit source]

Earthquake is one of Garland's HP attacks. It now costs 30 CP to equip and 130 AP to master.

Dissidia Final Fantasy NT[edit | edit source]

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Dissidia Final Fantasy Opera Omnia[edit | edit source]

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Pictlogica Final Fantasy[edit | edit source]

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Final Fantasy Record Keeper[edit | edit source]

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Final Fantasy Brave Exvius[edit | edit source]

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World of Final Fantasy[edit | edit source]

Earthquake is an active, earth-elemental magic ability that inflicts magical earth damage on all targets for 6 AP. It can be used by Elite Entom, Garland, and Sand Worm.

It is also an enemy ability used by Brandelis, Elite Entom, and Garland.

Mobius Final Fantasy[edit | edit source]

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Final Fantasy Trading Card Game[edit | edit source]

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Non-Final Fantasy Appearances[edit | edit source]

Guardian Cross[edit | edit source]

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Gallery[edit | edit source]

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Etymology[edit | edit source]

An earthquake is the result of a sudden release of energy in the Earth's crust that creates seismic waves.

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